Closing Fantasy XIV: Dawntrail is a powerful but imperfect first step for the following decade of the sport’s story


We’re nonetheless engaged on our Closing Fantasy XIV: Dawntrail evaluate; as a raider, I did not suppose it might be proper to place out a scored evaluate earlier than I would had an opportunity to raid the primary tier of the enlargement, and even then I nonetheless surprise if I should not wait longer, with a lot of Dawntrail’s actually new content material slated for the post-launch patch cycle. So, do not count on my full ideas on the enlargement for a short time longer – however what I’m prepared to speak about is the story, for good and unwell.

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First issues first; I will not discuss something manifestly particular. I am properly conscious that some gamers are nonetheless taking their time by the story, and the total launch has solely been out for a little bit greater than every week – even when the vast majority of gamers seemingly began with Early Entry final month. Fortunately, none of my ideas will spoil occasions of the story. Although, in fact, if you happen to’re nonetheless enjoying by Dawntrail it is perhaps a good suggestion to hit credit earlier than studying any additional if you want to err on the protected aspect.


Following up on Endwalker, Dawntrail was at all times going to be caught with a tricky act to comply with. Whereas final enlargement’s story had its share of detractors, by and enormous it was – and is – celebrated as a powerful conclusion to the story arc that XIV has been based mostly on for the final decade. Dawntrail, as an alternative, has to set the stage for the following 10 years of the sport – all whereas sustaining the balancing act of establishing a battle that may resonate with gamers even after they’d already gone to the literal fringe of existence to battle one thing akin to the idea of entropy. 

Artistic Studio 3’s reply was easy; a whole change in venue. Out was Eorzea, Sharlayan, Garlemald and any factions gamers had been already acquainted with, and as an alternative the story revolves across the succession of the throne within the nation of Tuliyollal, and the seek for a legendary metropolis of gold the place it is stated that individuals can stay endlessly in everlasting youth.


Whatever the surrounding context of the plot, I would say that the group caught the touchdown the place it counts . Tural acts as an amazing palate cleanser for lots of the areas we have visited up to now, particularly contemplating a number of the areas showcased within the latter half of the story. Equally, the characters launched with the enlargement’s story are usually memorable; Wuk Lamat, Koana and extra are nice additions to the solid. The character improvement for Krile, Erenville and even G’raha Tia are all welcomed, and genuinely add to the story and themes of the enlargement when it counts.

Unsurprisingly, the decrease stakes of the plot do not proceed to the story’s conclusion – and that is the place I really feel the enlargement each shines and falters. 

I will be blunt; whereas a number of the returning characters are welcome additions, others felt shoehorned – and with how two of the story’s trials are designed to play with Trusts, I can not assist however really feel that could be extra than simply my instinct. One of many core tenets of Dawntrail’s story is that the Warrior of Mild just isn’t, in actual fact, the principle character; we’re right here to information Wuk Lamat on her journey to develop into the Dawnservant, however exterior of her personal orders we hardly ever get immediately concerned. I believe that was for the most effective, and as an idea I do not suppose there was every other method to deal with resetting the stakes with out it feeling pressured.

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What does really feel pressured, nonetheless, is the inclusion of some returning Scions. Perhaps I took the improper concept from the thought of the Scions disbanding on paper on the finish of Endwalker, however exterior of filling a slot for a Trial I do not know what Alphinaud and Alisae immediately contribute to Dawntrail’s plot. The identical could be stated for others equivalent to Y’shtola, and others like Thancred or Urianger equally give me pause.

Do not get me improper; I really like the Scions. They’re among the best elements of XIV’s story, they usually’re like household to myself and anybody else who’s performed XIV this lengthy. But, Dawntrail’s strongest story moments are those that personally take care of the themes – and whereas Krile, Erenville and even G’raha Tia all have one thing so as to add to the dialog, it seems like the remainder of the crew are simply there to satisfy some mandate. 


Which is to say, with out spoiling Dawntrail’s story – there’s now a transparent path ahead for XIV within the years to come back, and as such the enlargement has been an amazing success. But, it does make me fear for the long run that the devs might be far too prone to drag the Scions into the fold when their absence could result in a stronger response. Restraint is a software I really feel that the XIV group might use much more usually on the subject of their storytelling, and I simply hope they’ll notice the significance of it themselves heading into the long run. Closing Fantasy XIV’s future is wanting vibrant, even when certainly there are certain to be storms ready forward; Dawntrail was the brand new basis that we would have liked.

A Closing Fantasy XIV: Dawntrail evaluate code, in addition to recreation time, had been supplied to RPG Web site for the needs of our protection.