Replace 8.0.5 for Future 2 adjusts some skills, improves Exotics, and removes Reserve mod armor swapping profit.
Future 2 has acquired replace 8.0.5 alongside the launch of this yr’s Solstice occasion. These patch notes alter a number of key areas of the sport together with weapon archetypes, Unique armor, skills, and extra. Nevertheless, there’s one standout that can affect raiders and dungeon-divers: armor swapping whereas utilizing Reserve mods.
Future 2 replace 8.0.5 patch notes
The Future 2 replace 8.0.5 patch notes come courtesy of Bungie. These notes, which you’ll be able to learn beneath, go into lots of element about some Crucible adjustments, however extra importantly a number of updates to skills, Unique armor, and extra.
As talked about above, one of many huge adjustments involves Reserve mods. You’ll now not be capable to equip Reserve mods, rally at a flag, and swap them off and nonetheless preserve your larger ammo depend. As an alternative, in order for you the advantages of the Reserve mods, you have to maintain them slotted into your armor. To offset this nerf, Bungie has elevated the reserve ammo for all weapons by as much as 15 p.c.
Actions
Crucible
- Normal
- Elevated the weighting of fashionable maps and decreased the weighting of much less fashionable maps.
- Elevated the load for Javelin-4, Burnout, Limitless Vale, Cirrus Plaza, Dissonance, and Eventide Ruins.
- Decreased the load for Disjunction, Cathedral of Nightfall, Convergence, Twilight Hole, Exodus Blue, Useless Cliffs.
- All different maps have commonplace weighting.
- Up to date snake draft to raised account for fireteams.
- Up to date the quitter penalties to be extra lenient for gamers who hardly ever stop or get disconnected, however far more restrictive for gamers who stop usually.
- Elevated the weighting of fashionable maps and decreased the weighting of much less fashionable maps.
- Aggressive
- Aggressive Artifice armor problem is on the market after placement collection if participant is gold or larger.
- Decreased the rating to win in Conflict mode from 40 to 35.
- Improved the spawn logic in Collision mode to prioritize spawning you nearer to teammates.
- Mounted a difficulty the place the rank-based matchmaking tooltip referenced glory as an alternative of aggressive rank.
- Trials
- Whereas in a three-person fireteam, losses is not going to take away a win from Passage of Persistence.
- Enabled the blended ammo system in Trials.
- The prototype Particular ammo meter has now been absolutely deprecated from our core Crucible expertise, although it’s going to nonetheless be accessible in personal matches and when Checkmate is in a rotator.
- The meter system is at present being rebuilt to deal with technical and stability considerations, and we may have extra data on its return at a later date.
- Mounted a difficulty the place the newer variations of Summoner and Eye of Sol didn’t unlock the collectible within the Trials Assortment badge.
- Mounted a difficulty the place disconnecting whereas on the Passage of Ferocity would generally stop gamers from launching the exercise.
- Iron Banner
- Quickly eliminated Tribute for extra enhancements.
- Mounted a difficulty the place Crimil’s Dagger and Claws of the Wolf didn’t depend in direction of the Orimund’s Style Triumph.
- Non-public Matches
- Elevated the participant cap for Rumble in personal match lobbies to 12 gamers.
Raid & Dungeons
- Salvation’s Edge
- Mounted a difficulty the place further Resonance pickups wouldn’t be eliminated after the completion of some actions.
- Mounted a difficulty the place gamers who died in traversal areas may respawn in places that made it troublesome to return to the meant path.
- Mounted a difficulty the place the Lore Guide Triumph was lacking particular person steps, descriptions, and icons.
- Mounted a difficulty within the Verity encounter the place further Ghost pickups may unintentionally be created, inflicting difficulties in figuring out the proper Ghost pickup.
- Mounted a difficulty the place an enrage warning was lacking from the Herald of Finality boss encounter.
- Mounted a difficulty the place the raid armor mods had duplicate textual content within the description.
- Mounted a difficulty the place goal progress textual content was lacking for a number of Triumphs.
Seasonal Actions
- Breach Executable
- Adjusted tuning for the laser partitions through the minotaur boss (Tym) encounter.
- Elevated delay time on the laser wall cadence.
- Decreased harm of laser wall by 50%.
- Mounted a difficulty the place gamers may get out of bounds through the minotaur boss (Tym) encounter.
- Adjusted tuning for the laser partitions through the minotaur boss (Tym) encounter.
Onslaught
- A brand new Onslaught Attunement choice is on the market from Zavala within the Tower.
- Gamers can choose a single BRAVE Arsenal weapon to attune to, growing the drop probability by 60% in Onslaught.
Excision
- Mounted a difficulty the place deciding on the narrative model of Excision didn’t play the Finish/Epilogue cinematics after completion.
Twin Future
- Added a weekly problem to Twin Future that rewards an Unique class merchandise (Highly effective Tier 1) upon completion.
Liminality
- Mounted a difficulty the place waterfalls may lose their sound if gamers returned to them after already passing via.
Vanguard Ops
- Mounted a difficulty the place Champions appeared in Battlegrounds launched from the Vanguard Ops playlist.
UI/UX
Fireteam Finder
- Added “All” as a search choice to exercise choice.
- Added a toast for all members after chief’s summon through Fireteam Finder.
- Added an alert when a participant is kicked from the fireteam.
- Added a notification to textual content chat when associates come on-line.
- Added a setting to toggle on/off the notification for associates coming on-line.
- Added extra correct location data when viewing gamers within the roster.
- Mounted a difficulty that might permit an unavailable exercise to be chosen utilizing Fireteam Finder.
- Mounted a difficulty the place inviting gamers to a Fireteam Finder foyer didn’t take note of the Fireteam invite privateness settings.
- Mounted a difficulty the place Empire Hunt actions had been lacking from Create/Search.
- Mounted a difficulty the place system messages may replenish textual content chat and make messages vertical.
- Mounted a difficulty the place participant names weren’t exhibiting in roster tooltip.
- Mounted a difficulty the place the invite modal didn’t shut after rejecting a Fireteam Finder invite.
- Mounted a difficulty the place the Bungie Mates record didn’t refresh instantly upon login.
Quests
- Mounted a difficulty the place New Mild quests had a clean picture when on Featured Quest view.
Gameplay and Funding
Talents
- Normal
- Decreased the quantity of Tremendous power gained by Rocket Sidearms per harm occasion by ~20%.
- Mounted a difficulty the place Strand fragments incorrectly referenced “Locked Till Raid World First Achieved” buy requirement.
- Decreased the space that Swarm grenade submunition projectiles can journey as soon as they start monitoring a goal.
- Titan
- Elevated Hammer of Sol harm in opposition to boss and mini-boss combatants by 25%.
- Elevated Twilight Arsenal harm in opposition to boss and mini-boss combatants by 20%.
- Mounted a difficulty the place Twilight Arsenal axes would unintentionally observe to combatants beneath the participant throughout solid.
- Mounted a difficulty the place the detonation produced by the Unbreakable Facet was being scaled with out absorbing harm whereas thermite grenade was geared up.
- Hunter
- Decreased aim-assist energy on Threaded Specter by ~50% vs. gamers and added a brief delay earlier than the aim-assist takes impact.
- Decreased Threaded Specter detonation harm in opposition to gamers from 100 at most to 60 at most.
- Decreased Threaded Specter detonation harm in opposition to gamers from 60 at minimal to 30 at minimal.
- Mounted a difficulty the place kills with Gun Powder Gamble wouldn’t activate Side of Mending.
- Mounted a difficulty the place “Gunpowder Gamble Prepared” buff notification would stay seen after swapping of the Gunpowder Gamble Facet.
- Warlock
- Mounted a difficulty the place Threadlings didn’t roost onto Prismatic Warlocks with simply Weaver’s Name and Phoenix Dive geared up.
- Mounted a difficulty the place Penumbral Blast wouldn’t auto-shatter enemies it froze whereas Winter’s Guile was geared up on Prismatic Warlock.
Unique Armor
- Hunter
- Radiant Dance Machines
- Mounted a difficulty the place gamers may repeatedly activate the Ascension Facet once they had Radiant Dance Machines geared up.
- Arthys’s Embrace
- Mounted a difficulty the place the Arthys’s Embrace Unique may have its harm bonus prolonged by taking pictures allied targets.
- Titan
- Arbor Warden
- Mounted a difficulty that triggered Arbor Warden to dam gamers from gaining Transcendence power from Prismatic rifts.
- Lion Rampant
- Mounted a difficulty the place you may intention down sights (ADS) whereas Lion Rampant’s-enhanced elevate was energetic with out disrupting the elevate.
- Hazardous Propulsion
- Mounted a difficulty the place Hazardous Propulsion was not boosting the splash harm of Quicksilver Storm’s micro-rockets.
- Warlock
- Getaway Artist
- Now not grants grenade power on Arc Soul hit whereas the participant has Devour energetic.
- Solipsism
- Mounted a difficulty the place Vortex grenades had been granting extra power again than meant with the Spirit of Osmiomancy perk.
- Mounted a difficulty the place the Tremendous harm bonus from Spirit of the Star Eater was being utilized to ignitions brought on by Music of Flame.
- Getaway Artist
- Arbor Warden
- Radiant Dance Machines
Armor Mods
- Up to date the Unique Artifice improve icon to be extra distinct from an empty Artifice mod socket.
- Mounted a difficulty that allowed swapping between common armor mods and Reserves mods to allow the next ammo depend than the present most.
- This was by no means meant performance. To assist offset this repair, we’re buffing the next ammo-related elements:
- Reserve ammunition for all weapon varieties has been elevated by as much as 15%, with weapons with low reserves for his or her weapon kind getting a bigger buff.
- Decreased the price of Reserves mods by 1.
- Mounted a difficulty the place Particular and Heavy ammo finder mods wouldn’t present extra advantages when equipping a 3rd copy.
- This was by no means meant performance. To assist offset this repair, we’re buffing the next ammo-related elements:
Weapon Archetypes
- Scout Rifles
- Aggressive Scout Rifles
- Elevated PvE harm by 30%.
- Useless Man’s Story is affected by this modification.
- Pulse Rifles
- Heavy Burst
- Mounted a difficulty the place these weapons had been displaying their RPM as 395 as an alternative of 300. This doesn’t have an effect on the weapons precise RPM; it’s only a visible repair.
- Snipers
- Decreased flinch taken from combatants by 50%.
- Glaives
- Elevated melee harm in PvE by 20%.
- Shotguns
- Lightweights
- Mounted a difficulty the place Light-weight Shotguns weren’t receiving the Light-weight intrinsic buff to motion pace and mobility.
- Particular Ammo Sidearms
- Rocket-Assisted Body
- Corrected a difficulty that was permitting them to progress Ammo Finder mods as in the event that they had been Major weapons.
- Rocket-Assisted Body
- Lightweights
- Heavy Burst
- Aggressive Scout Rifles
PvP Weapon Tuning
- Bows
- Precisions: Base Injury – 84.6 to 90, Vital Hit Injury – 126.9 to 130.5.
Unique Weapons
- Duality
- Corrected a difficulty the place Duality was not utilizing the Slug Shotgun ADS harm falloff scalar worth of 1.2x.
- Conditional Finality
- Decreased base dealing with by 15.
- Can now not freeze gamers who’re in a Properly of Radiance.
- Bastion
- Corrected a difficulty the place Bastion was not spawning with ammo within the Crucible.
- Eriana’s Vow
- Elevated harm versus Barrier Champion shields by 67%.
- Monte Carlo
- Mounted a difficulty that allowed Monte Carlo’s bayonet harm to persist when choosing up a carry object.
- Ergo Sum
- Mounted a difficulty the place Ergo Sum’s Sacred Flame Trait’s results counted as Major weapon harm.
- Wishkeeper
- Mounted a difficulty the place some variations of the Wishkeeper Unique Bow had unintentional entry to the Fight Grip. These have been up to date to have Heavy Grip.
Perks
- Recombination
- Corrected a difficulty the place the perk would generally deactivate earlier than dealing the bonus harm.
- Risk Remover
- Elevated buff length from 5 to 7 seconds.
- Decreased Pellets to proc from 12 to 11.
- Added a dealing with scalar.
- Golden Tricorn
- Mounted a difficulty the place Golden Tricorn was activating on capability kills that didn’t match the weapon’s harm kind.
- Onslaught
- Mounted a difficulty the place enhanced Onslaught may activate on grenade kills.
Weapon Mods
- Eliminated the vary penalty from the Adept Counterbalance mod.
- Eliminated the dealing with penalty from the Adept Magazine mod.
- Eliminated the soundness penalty from the Adept Focusing on mod and decreased the intention help stat bonus from 10 to 7.
Normal
- Weapons granted throughout The Pantheon raid occasion that geared up non-functional masterworks can be corrected to a working masterwork for that weapon archetype, or enhanced intrinsic if the weapon has been enhanced since.
- Mounted a difficulty the place the Round Logic Machine Weapons would solely drop with Feeding Frenzy within the left trait column.
- Mounted a difficulty the place Gunpowder Gambit kills wouldn’t activate Adrenaline Junkie.
- Mounted a difficulty that was inflicting Particular ammo weapons to deal extra harm to frozen targets than meant and Rocket Sidearms to deal much less.
- Mounted a difficulty the place older curated rolls of Riposte acquired the weapon trait Golden Tricorn. These cases have been up to date to have Determined Measures.
- If the weapon was enhanced to Tier 3 Weapon Enhancement, it will likely be up to date to Enhanced Determined Measures.
- Mounted a difficulty the place older curated rolls of Rose acquired each Outlaw and Pulse Monitor. These perks weren’t meant to be accessible on this weapon and have been changed with Fast Hit and Eye of the Storm respectively.
- If the weapon was enhanced, the perks can be up to date to Enhanced Fast hit and Enhanced Eye of the Storm.
- Mounted a difficulty the place a curated model of the Acosmic Grenade Launcher acquired Snapshot and Opening shot on the launch of The Last Form. This curated roll has been up to date to Subject Prep and Wellspring.
- Mounted a difficulty the place previous variations of the Blasphemer Shotgun had unintentional entry to Excessive Caliber Rounds. These cases have been up to date to now have Accurized Rounds.
- Mounted a difficulty the place the Season of the Forge-issued Nightshade had unintentional entry to Armor Piercing Rounds. These cases have been up to date to now have Tactical Journal.
- Mounted a uncommon situation the place some Root of Nightmares Adept weapons up to date by gamers through the Craftening had Enhanced Traits forward of schedule within the weapon enhancement development. In these uncommon instances, the Enhanced Trait has been swapped with the bottom trait to facilitate enhancing the weapon correctly.
- Mounted a number of reprise weapons that had incorrect lore tabs: Eye of Sol, Astral Horizon, The Summoner, Loaded Query, Sleepless, Twilight Oath, The Messenger.
- Added a pace restrict to the acceleration utilized to the participant when rocket leaping with The Mountaintop.
Pathfinder
- Decreased kill necessities in PvP for grenade and melee kill goals.
- Eliminated single life requirement from melee and grenade kill goals.
- Eliminated subclass verb necessities from elemental capability kill goals and now reward bonus progress on subclass verb interactions (ex. jolt).
Equipment
- Mounted a difficulty the place the Bungie Basis Disciple’s Shell listed an incorrect supply in Collections.
Normal
- Mounted a difficulty the place Tessellation was incorrectly being granted to gamers with out The Last Form Annual Cross Version.
- The weapon is not going to be faraway from anybody who already has it.
- Mounted a difficulty the place sure legacy Iron Banner decoration objects had been lacking an outline.
- Adjusted probabilities for buying Unique class objects from chests to be extra beneficiant.
- Elevated development on escalation chest probabilities.
- Eliminated development on world chest probabilities.
- World chests can nonetheless drop the merchandise however will not improve drop probabilities from future chests.
- Mounted a difficulty the place Xûr’s Unusual Favor buff was not accessible to be redeemed for all characters on the account as soon as it was unlocked for the week.
These are the entire adjustments and changes launched to Future 2 with replace 8.0.5. As all the time, keep tuned to our Future 2 web page for the most recent information and our Future 2 Technique Information for up-to-date protection of Bungie’s hit shooter.