Romancing Saga 2: Revenge of the Seven goes to spoil my life – Demo Impressions


We right here at RPG Website are largely followers of the SaGa collection, and the upcoming remake of Romancing SaGa 2 has many people excited. Josh tried two snippets of Revenge of the Seven at a PAX West preview, and Adam has only in the near past printed his interview with the producer Shinichi Tatsuke.

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Sq. Enix has now put out a demo of the sport’s prologue chapter, giving folks a take a look at the occasions that arrange your journey to return and the gameplay you possibly can count on. Sq. reached out to us prematurely to see if we needed to check out this demo earlier than it publicly launched. We after all mentioned sure, as a result of even with us having performed a current preview you possibly can by no means have sufficient SaGa in your life.

On this sliver of the sport, you get to play the opening hours to see how the younger Gerard finally ends up succeeding his father Leon as Emperor of Varennes, stopping proper earlier than you’re taking full cost of Gerard to start his journey correctly. You’ll get to discover the capital of Avalon and play the primary couple of dungeons up till his father’s premature passing. Romancing SaGa 2 pioneered a development system the place demise allowed you to go on protagonist responsibility to a brand new emperor, and the demo reveals their profitable makes an attempt to ease new followers into one in all this collection’ most beloved entries.


Josh’s preview from PAX was fairly in-depth with the mechanics, so I gained’t delve too into that. Having mentioned that, I’ll additionally agree with him that the fight system is particularly robust on this title. There have been a bunch of little trendy contact ups to carry a variety of readability to the system, highlighting that not a lot was actually wanted to make Romancing SaGa 2’s fight shine. Battles play out otherwise, however really feel quick paced and snappy. Potential glimmers will present up in your battle menu for weapons you may have. The most important addition is the United Assault system, rewarding you for experimenting and hitting enemy weaknesses by having you and the character instantly following you within the timeline to assault. This looks like a compromise between the traditional gameplay and the utter madness (endearing) of the current two SaGa video games in fight design. 

Avalon has the right scale you’d count on from an RPG city whereas not being so huge it turns into unwieldy. The caverns you’re tasked with exploring supply Lastly, the straightforward top-down mansion you discover within the authentic recreation to seek out Kzinssie has been was a correct 3D dungeon. Initially it was simply a few map screens with enemies roaming about, and now it feels such as you’re correctly working your means by means of the decrepit halls of a barely spooky manor. 

The visuals of this recreation gained’t blow you away in the event you solely play AAA mega video games, however I believe this is without doubt one of the higher trying Sq. video games of this scale they’ve printed in ages. The decrease constancy additionally means it’ll doubtless run on nearly every little thing, they usually can put extra effort into making a big number of environments that also all look fairly good. This can be a good step up from developer Xeen’s earlier SFC remake, Trials of Mana, whereas nonetheless feeling prefer it builds on that recreation’s visible id. 


I believe my favourite second within the demo was discovered right here, the place the sport not solely ramps the problem up but additionally introduces the mimic chests discovered within the authentic. Within the very first transfer it one shot one in all my celebration members, breaking my formation. This gave me a tutorial message, letting me know that permadeath continues to be right here and LP couldn’t be restored (one thing you are able to do within the trendy video games) except in particular circumstances. So good, the strain is on. Combating one in all these additionally means you’re trapped in battle with them for not less than three turns, and working away means dropping BP you’ll most likely must preserve your self going later within the dungeon. Toughing it out misplaced me some LP however rewarded me with a particular sword, one that may break instantly if I exploit a strong assault unique to it. My internal sicko grinned on the sensible danger reward gameplay I’ve grown to like on this collection. I can inform this recreation goes to be an issue, one I’ve grown to like with these yearly SaGa releases we’ve seen within the 2020s.

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All the things I performed on this demo was extremely trustworthy to the unique’s “vibe”. The content material is analogous, the plot performs out the identical, however there’s only a bit extra oomph to the entire thing you simply couldn’t have performed with the constraints of creating what was basically an open world pixel based mostly RPG on Tremendous Famicom {hardware}. There’s clearly a variety of respect being given to that authentic recreation, with even the minimalist storytelling given sufficient weight to appease newcomers who aren’t as used to SaGa storytelling. The voice appearing is kind of good, however that’s moderately frequent for contemporary Sq. Enix titles.

They’ve clearly put a variety of work into increasing each single map right into a wealthy 3D locale. Trials of Mana additionally had this type of design ethos with adapting the outdated 2D maps into explorable places, including a way of scale we may have solely imagined. Xeen actually does really feel like they had been the proper workforce to placed on this recreation. I like my remakes in all sizes and styles, however this does appear to be the textbook excellent for the “trustworthy remake”. What they had been capable of do right here in reimagining a Tremendous Famicom recreation was really unimaginable. 


My solely gripe with the demo is that it cuts you off proper earlier than issues appear to get actually promising. The trail ahead on this intro seems to be to be as linear because it was within the authentic recreation, and whereas that isn’t a foul factor my expertise with different video games on this collection has me properly conscious that I used to be moments away from it opening up. I used to be already impressed with the way it dealt with the dungeons and battle system, so letting me free on the earth to do no matter I need from right here? The final time we obtained a 3D SaGa that appears this sprawling in even a remotely comparable means was with Minstrel Music, the remake of the unique Romancing SaGa recreation. I actually can not wait to see this type of open-ended recreation design on a recreation with this heft behind it. This recreation goes to completely spoil me.

Lastly, for these interested in Steam Deck efficiency: That is trying promising! With some setting tweaks I used to be capable of get this hitting 60 FPS with out a lot degradation to the visuals. It has me actually interested in how the Change will maintain up, and we will solely hope they ship not less than a stable 30 FPS expertise that doesn’t sacrifice an excessive amount of on the decision facet of issues. I can think about dropping numerous hours enjoying this recreation as fall transitions to winter.

Romancing SaGa 2: Revenge of the Seven’s demo provides you simply sufficient of a style of the sport to see if this will probably be up your alley, and stops issues proper earlier than the sport really opens up. My craving for this recreation has solely elevated considerably, and the following month and a half spent ready will probably be detrimental to my wellbeing. I want this recreation like I want a shot of espresso within the morning earlier than I am going to work. Realistically although, I’m simply left interested in how the complete remake will proceed dealing with adapting the scope of the SFC model on a contemporary scale. That is an extremely promising begin, and it feels good to know that Xeen is primed to offer Romancing SaGa 2 the like it deserved.