Metaphor ReFantazio Demon Cameos: all of the SMT and Persona crossover summons from the Satan Summoner Archetype


Though Metaphor: ReFantazio is a brand-new sport with no story ties to Atlus’ previous works, it celebrates the developer’s previous works in quite a few methods. It options cheeky Archetype job courses, just like the Soul Hacker, Satan Summoner, and Persona Grasp, which instantly reference among the titles they’ve launched up to now.

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One among these particularly, the Satan Summoner, is the evolution of the Summoner Archetype that is unlocked to the remainder of the occasion when Eupha is registered as a Follower. In the event you’re curious how to do this, seek advice from our Follower Information and do not miss while you’re in a position to unlock the Summoner Archetype.

As soon as you have reached Follower Bond Rank 6 with Eupha, you unlock the Satan Summoner Elite Archetype class. This Archetype is an identical to the Summoner Archetype, which requires crafting Vessels from Extra’s Particular Experiments in Akademeia.

As a substitute of summoning the monsters featured in Metaphor: ReFantazio just like the Summoner, the Satan Summoner calls upon varied demons featured all through Atlus’ Shin Megami Tensei and Persona collection. We have compiled a enjoyable checklist figuring out the long-lasting demons that’ve made it into Metaphor: ReFantazio down under.

There is a full breakdown of the Summoner, Satan Summoner, and all the opposite job courses in our full Metaphor: ReFantazio Archetype Information, as properly.

Jack Frost


  • Seems in:
    • Satan Summoner – Archetype Ability: Summon Fairy (27 MP)
      • Offers medium magic Ice injury to all enemies.
    • Royal Summoner – Archetype Ability: Summon Fairy (Modified) (44 MP)
      • Offers heavy magic Ice injury to all enemies. Excessive probability of inflicting Frostbite.

Cu Chulainn

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  • Seems in:
    • Satan Summoner – Archetype Ability: Summon Genma (18 MP)
      • Offers heavy bodily Pierce injury to at least one enemy. Lowers their Defence for 3 turns.
      • Requires crafting the Shattering Spear Vessel

Cerberus


  • Seems in:
    • Satan Summoner – Archetype Ability: Summon Beast (18 MP)
      • Offers heavy magic Fireplace injury to at least one enemy. Could inflict Burn.
      • Requires crafting the Collared Beast Vessel

Black Frost


  • Seems in:
    • Satan Summoner – Archetype Ability: Summon Evening (46 MP)
      • Offers heavy magic Ice injury to all enemies. Ignores resistances. Could inflict Frostbite.
      • Requires crafting the Black Frost Vessel

Mothman


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  • Seems in:
    • Satan Summoner – Archetype Ability: Summon Wilder (27 MP)
      • Offers medium magic Electrical injury to all enemies.
      • Requires crafting the Esoteric Hair Vessel

Decarabia


  • Seems in:
    • Satan Summoner – Archetype Ability: Summon Fallen (30 MP)
      • Raises a barrier that repels one Slash / Pierce / Strike assault for one ally.
      • Requires crafting the Pentagram Vessel

Lakshmi


  • Seems in:
    • Satan Summoner – Archetype Ability: Summon Megami (20 MP)
      • Totally restores HP to at least one ally.
      • Requires crafting the Lotus Flower Vessel

Ishtar


  • Seems in:
    • Royal Summoner – Archetype Ability: Summon Harvest God (80 MP)
      • Revives any allies from KO and restores all to full HP.

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Thor


  • Seems in:
    • Satan Summoner – Synthesis Ability: Summon Kishin (16 MP)
      • Offers 2-4 medium magic Electrical assaults to at least one enemy.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Royal Summoner – Archetype Ability: Summon Kishin (16 MP)
      • Offers 2-4 medium magic Electrical assaults to at least one enemy.

Vishnu


  • Seems in:
    • Satan Summoner – Synthesis Ability: Summon Deity (20 MP)
      • Offers excessive magic Mild injury to all enemies. Could inflict Daze.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
      • Requires crafting the Conch Shell Vessel
    • Royal Summoner – Archetype Ability: Summon Deity (20 MP)
      • Offers excessive magic Mild injury to all enemies. Could inflict Daze.

Shiva


  • Seems in:
    • Satan Summoner – Synthesis Ability: Summon Fury (20 MP)
      • Offers excessive magic Strike injury to all enemies. Decreases their Assault / Defence for 3 turns.
      • Required Ally: Knight, Healer, or Commander Lineages
      • Requires crafting the Trident Vessel
    • Seems in:
      • Royal Summoner – Synthesis Ability: Summon Fury (20 MP)
        • Offers excessive magic Strike injury to all enemies. Decreases their Assault / Defence for 3 turns.
        • Required Ally: Knight, Healer, or Commander Lineages 

Beelzebub

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  • Seems in:
    • Satan Summoner – Synthesis Ability: Summon Tyrant (22 MP)
      • Offers extreme magic Almighty injury to all enemies. Could inflict Hex.
      • Required Ally: Thief, Faker, or Service provider Lineages
      • Requires crafting the Buzzing Fly Vessel
  • Seems in:
    • Royal Summoner – Synthesis Ability: Summon Tyrant (22 MP)
      • Offers extreme magic Almighty injury to all enemies. Could inflict Hex.
      • Required Ally: Thief, Faker, or Service provider Lineages