Metaphor ReFantazio Archetype Information: methods to unlock all job lessons and their expertise


One of the crucial compelling options in Metaphor: ReFantazio  is its strong job system with the varied Archetypes that your essential occasion of characters can equip. As soon as an Archetype is unlocked by registering a brand new Follower, you’ll be able to frequently spend time with that particular person to rank up their bond. When you’re curious on methods to unlock each Follower, see our Metaphor: ReFantazio information devoted to all of the Followers you’ll be able to unlock and our 100% Follower Bond Rank Walkthrough particulars methods to max all of them in out in a single playthrough.

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On this Archetype Information, we record each single Archetype you’ll be able to unlock in Metaphor: ReFantazio and all of the Archetype expertise they’ll study as they rank up, in addition to the highly effective mixture Synthesis expertise they’ll carry out with different occasion members.

Naturally, there are spoilers that reveal all of the Archetype evolutions and all the key Archetypes that may be found. Bear in mind that there WILL be spoilers for the complete sport for those who resolve to have a look at this information.

The Desk of Contents down under comprise clickable URLs that may instantly soar to the Archetype, for those who’re on the lookout for a selected one. That is your last warning that there are spoilers down under.


Desk of Contents

Seeker Lineage Tree

This department of job lessons are all weak to Hearth and all proof against Wind. The Soul Hacker provides a resistance to Darkish. Every of those Archetypes have Wind spells, fundamental single-target heals, and might distribute some fundamental buffs, as effectively.

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Seeker


  • The way to unlock:
    • Robotically unlocked by essential story on 6/5
  • Archetype expertise:
    • Chase Help – [Hero Passive]
      • Makes help assaults out of your comrades occur extra simply in overworld fight.
    • Cyc – 4 MP
      • Offers weak magic Wind injury to at least one enemy.
    • Dei – 4 MP
      • Weak HP restoration for one ally.
    • Tarukaja – 8 MP (Rank 4)
      • Will increase one ally’s Assault for 3 turns.
    • Sweeping Slash – 4 MP (Rank 9)
      • Offers weak bodily Slash injury to at least one enemy.
    • Cyclo – 10 MP (Rank 15)
      • Offers medium magic Wind injury to at least one enemy.
    • Tetrabreak – 18 MP (Rank 20)
      • Negates one enemy’s Repel Bodily ability.
  • Synthesis expertise:
    • Rider of the Blade – 5 MP
      • Offers heavy bodily Mild injury to at least one enemy.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Horse-Drawn Carnage – 5 MP
      • Offers heavy bodily Strike injury to at least one enemy.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Gacyc – 6 MP
      • Offers weak magic Wind injury to all enemies.
      • Required Ability: Cyc
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Matarukaja – 18 MP
      • Will increase all allies’ Assault for 3 turns.
      • Required Ability: Tarukaja
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Adventurer’s Curiosity – 8 MP
      • Will increase Essential Fee for all allies for 3 turns.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Gacyclo – 10 MP
      • Offers medium magic Wind injury to all enemies.
      • Required Ability: Cyclo
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Tetrabreak – 18 MP
      • Negates one enemy’s Repel Bodily ability.
      • Required Ally: Thief, Faker, or Service provider Lineages

Magic Seeker


  • The way to unlock:
    • Full Quest – Extra’s Job Chapter One: Ordeal
    • Seeker Rank 20
  • Archetype expertise:
    • Chase Help – [Hero Passive]
      • Makes help assaults out of your comrades occur extra simply in overworld fight.
    • Cyclo – 10 MP
      • Offers medium magic Wind injury to at least one enemy.
    • Tarukaja – 8 MP
      • Will increase one ally’s Assault for 3 turns.
    • Deiama – 8 MP (Rank 4)
      • Medium HP restoration for one ally.
    • Wind Dodge – [Passive] (Rank 9)
      • Will increase Evasion in opposition to Wind assaults.
    • Cyclone – 18 MP (Rank 15)
      • Offers heavy magic Wind injury to at least one enemy.
    • Vitalja – 20 MP (Rank 20)
      • Will increase Assault/Defence for one ally by two ranks for 3 turns.
  • Synthesis expertise:
    • Gacyclo – 10 MP
      • Offers medium magic Wind injury to all enemies.
      • Required Ability: Cyclo
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Tetrabreak – 18 MP
      • Negates one enemy’s Repel Bodily ability.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Fireblade Rider – 14 MP
      • Offers excessive bodily Hearth injury to at least one enemy.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Horse-Drawn Carnage – 14 MP
      • Offers excessive bodily Strike injury to at least one enemy.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Adventurer’s Curiosity – 8 MP
      • Will increase Essential Fee for all allies for 3 turns.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Warmth Riser – 24 MP
      • Will increase Assault / Defence / Hit / Evasion for one ally for 3 turns.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Gacyclone – 14 MP
      • Offers heavy magic Wind injury to all enemies.
      • Required Ability: Cyclone
      • Required Ally: Seeker, Mage, or Healer Lineages

Soul Hacker


  • The way to unlock:
    • Full Quest – Extra’s Job Chapter 5: Resolve
    • Magic Seeker Rank 20
  • Archetype expertise:
    • Chase Help – [Hero Passive]
      • Makes help assaults out of your comrades occur extra simply in overworld fight.
    • Void Wave – 26 MP
      • Offers heavy magic Wind injury to at least one enemy. Decreases their Assault for 3 turns.
    • Seeker’s Gale – 42 MP (Rank 2)
      • Offers heavy magic Wind injury to all enemies. Recovers MP for every hit.
    • Deiamahan – 18 MP (Rank 4)
      • Heavy HP restoration for one ally.
    • Adventurer’s Curiosity – 8 MP (Rank 7)
      • Will increase Essential Fee for all allies for 3 turns.
    • Seeker’s Flame – 42 MP (Rank 11)
      • Offers heavy magic Hearth injury to all enemies. Recovers MP for every hit.
    • Warmth Riser – 24 MP (Rank 15)
      • Will increase Assault / Defence / Hit / Evasion for one ally for 3 turns.
    • Emerald Vortex – 46 MP (Rank 20)
      • Offers excessive magic Wind injury to all enemies. Ignores resistances.
  • Synthesis expertise:
    • Tetrabreak – 18 MP
      • Negates one enemy’s Repel Bodily ability.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Soulblade Rider – 16 MP
      • Offers extreme bodily Almighty injury to at least one enemy. Absorbs MP.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Successful Horse – 16 MP
      • Offers extreme bodily Strike injury to at least one enemy.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Cyclone Slasher – 22 MP
      • Offers extreme magic Wind injury to at least one enemy.
      • Required Ally 1: Seeker, Mage, or Healer Lineages
      • Required Ally 2: Knight, Healer, or Commander Lineages
    • Trial of the Seeker – 20 MP
      • Offers excessive magic Almighty injury to all enemies. Recovers MP for every hit.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages

Warrior Lineage Tree

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This department of job lessons are all weak to Wind and all proof against Hearth. The Warrior and Swordmaster possess loads of bodily Slash expertise, whereas the Samurai has a bodily Electrical ability and potent self-buffing skills.

Warrior


  • The way to unlock:
    • Robotically unlocked by essential story on 6/6
  • Archetype expertise:
    • Barge Previous – [Hero Passive]
      • Being hit by an enemy assault throughout overworld fight won’t set off battle with enemy benefit.
    • Diagonal Slash – 5 MP
      • Offers weak bodily Slash injury to at least one enemy.
    • Warmth Up – [Passive] (Rank 3)
      • Will increase bodily ability Assault by 10%. Assault will increase additional if Archetypes of the identical Lineage are current.
    • Slicer – 12 MP (Rank 8)
      • Offers weak bodily Slash injury to at least one enemy 2-4 instances.
    • Essential Strike – 12 MP (Rank 13)
      • Low Hit Fee, however all hits deal crucial bodily Slash injury.
    • Slash Enhance – [Passive] (Rank 20)
      • Will increase Slash Assault by 20%
  • Synthesis expertise:
    • Spherical Slash – 14 MP
      • Offers weak bodily Slash injury to all enemies.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Bamboo Splitter – 6 MP
      • Offers heavy bodily Slash injury to at least one enemy. Provides one Flip Icon on a killing blow.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Peerless Stonecleaver – 22 MP
      • Offers extreme bodily Slash injury to at least one enemy. Provides one Flip Icon on a killing blow.
      • Required Ally 1: Warrior, Thief, or Masked Dancer Lineages
      • Required Ally 2: Warrior, Brawler, or Berserker Lineages

Swordmaster


  • The way to unlock:
    • Attain Strohl Follower Rank 3
    • Warrior Rank 20
  • Archetype expertise:
    • Barge Previous – [Hero Passive]
      • Being hit by an enemy assault throughout overworld fight won’t set off battle with enemy benefit.
    • Spherical Slash – 14 MP
      • Offers weak bodily Slash injury to all enemies.
    • Slash Dodge – [Passive] (Rank 3)
      • Will increase Evasion in opposition to Slash assaults.
    • Rising Slash – 24 MP (Rank 8)
      • Offers medium bodily Slash injury to all enemies.
    • Raging Edge – 38 MP (Rank 12)
      • Offers heavy bodily Slash injury to all enemies.
    • Martial Lore – [Passive] (Rank 20)
      • Will increase fundamental assaults’ energy by 50%.
  • Synthesis expertise:
    • Vorpal Blade – 18 MP
      • Offers excessive bodily Slash injury to all enemies. Decreases their Assault for 3 turns.
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Phantom Swordswarm – 16 MP
      • Offers medium bodily Slash injury 4-6 instances to at least one enemy. If it is a killing blow, provides one Flip Icon.
      • Required Ally: Brawler, Service provider, or Summoner Lineages
    • Bamboo Splitter – 6 MP
      • Offers heavy bodily Slash injury to at least one enemy. Provides one Flip Icon on a killing blow.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Peerless Stonecleaver – 22 MP
      • Offers extreme bodily Slash injury to at least one enemy. Provides one Flip Icon on a killing blow.
      • Required Ally 1: Warrior, Thief, or Masked Dancer Lineages
      • Required Ally 2: Warrior, Brawler, or Berserker Lineages

Samurai


  • The way to unlock:
    • Attain Strohl Follower Rank 7
    • Swordmaster Rank 20
    • Basic Rank 10
  • Archetype expertise:
    • Barge Previous – [Hero Passive]
      • Being hit by an enemy assault throughout overworld fight won’t set off battle with enemy benefit.
    • Large Slice – 16 MP
      • Offers medium bodily Slash injury to at least one enemy.
    • Thunder Blade – 38 MP (Rank 2)
      • Offers heavy bodily Electrical injury to all enemies.
    • Assault Lore – [Passive] (Rank 6)
      • Robotically will increase wielder’s Assault firstly of battle.
    • Focus – 20 MP (Rank 10)
      • Will increase caster’s Assault by three ranks for 3 turns.
    • Unwavering Blade – 20 MP (Rank 13)
      • Will increase caster’s Hit / Evasion by three ranks for 3 turns.
    • Regenerate 3 – [Passive] (Rank 18)
      • Recovers important HP each flip.
    • Sturdy Stance – [Passive] (Rank 20)
      • Halves injury, however renders caster unable to dodge.
  • Synthesis expertise:
    • Crimson Moon Sword Artwork – 22 MP
      • Offers extreme bodily Slash injury to all enemies. Might inflict Appeal.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Wind Blade – 16 MP
      • Offers excessive bodily Wind injury to all enemies.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Peerless Stonecleaver – 22 MP
      • Offers extreme bodily Slash injury to at least one enemy. Provides one Flip Icon on a killing blow.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages
    • Phantom Swordswarm – 16 MP
      • Offers medium bodily Slash injury 4-6 instances to at least one enemy. If it is a killing blow, provides one Flip Icon.
      • Required Ally: Brawler, Service provider, or Summoner Lineages

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Mage Lineage Tree

This department of job lessons are all weak to Pierce, however every Archetype is proof against completely different parts.

  • The Mage is proof against Ice.
  • The Wizard is proof against Ice and Wind.
  • The Elemental Grasp is proof against Hearth, Ice, Thunder, and Wind.
  • The Warlock is proof against Mild and Darkish.

Mage, Wizard, and Elemental Grasp focus on Hearth, Ice, and Thunder spells, whereas the Warlock focuses on the Darkish component.

Mage


  • The way to unlock:
    • Robotically unlocked by essential story on 6/6
  • Archetype expertise:
    • Magic Restoration – [Hero Passive]
      • In overworld fight, recovers MP every time an enemy is shocked or defeated.
    • Bot – 4 MP
      • Offers weak magic Hearth injury to at least one enemy.
    • Blizz – 4 MP (Rank 2)
      • Offers weak magic Ice injury to at least one enemy.
    • Kande – 4 MP (Rank 6)
      • Offers weak magic Electrical injury to at least one enemy.
    • Magic Font – [Passive] (Rank 11)
    • Magic Circle – [Passive] (Rank 20)
      • Will increase magic ability Assault by 10%. Assault will increase additional if Archetypes of the identical Lineage are current.
  • Synthesis expertise:
    • Gabot – 6 MP
      • Offers weak magic Hearth injury to all enemies.
      • Required Ability: Bot
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Botra – 10 MP
      • Offers medium magic Hearth injury to at least one enemy.
      • Required Ability: Bot
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Gablizz – 6 MP
      • Offers weak magic Ice injury to all enemies.
      • Required Ability: Blizz
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Blizza – 10 MP
      • Offers medium magic Ice injury to at least one enemy.
      • Required Ability: Blizz
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Gakande – 6 MP
      • Offers weak magic Electrical injury to all enemies.
      • Required Ability: Kande
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Kandera – 10 MP
      • Offers medium magic Electrical injury to at least one enemy.
      • Required Ability: Kande
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Meteophor – 22 MP
      • Offers extreme magic Hearth injury to at least one enemy.
      • Required Ally 1: Seeker, Mage, or Healer Lineages
      • Required Ally 2: Mage, Masked Dancer, or Summoner Lineages

Wizard


  • The way to unlock:
    • Robotically unlocked by essential story
  • Archetype expertise:
    • Magic Restoration – [Hero Passive]
      • In overworld fight, recovers MP every time an enemy is shocked or defeated.
    • Botra – 10 MP
      • Offers medium magic Hearth injury to at least one enemy.
    • Blizza – 10 MP (Rank 2)
      • Offers medium magic Ice injury to at least one enemy.
    • Kandera – 10 MP (Rank 6)
      • Offers medium magic Electrical injury to at least one enemy.
    • Defend Blessing – [Passive] (Rank 11)
      • Whereas Assault / Defence or Hit / Evasion are buffed, get well a big quantity of MP each flip.
    • Arcane Unity – [Passive] (Rank 20)
      • Will increase energy and Hit Fee of Synthesis
  • Synthesis expertise:
    • Gabotra – 10 MP
      • Offers medium magic Hearth injury to all enemies.
      • Required Ability: Botra
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Boatona – 18 MP
      • Offers heavy magic Hearth injury to at least one enemy.
      • Required Ability: Botra
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Gablizza – 10 MP
      • Offers medium magic Ice injury to all enemies.
      • Required Ability: Blizza
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Blizzaton – 18 MP
      • Offers heavy magic Ice injury to at least one enemy.
      • Required Ability: Blizza
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Gakandera – 10 MP
      • Offers medium magic Electrical injury to all enemies.
      • Required Ability: Kandera
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Kandeon – 18 MP
      • Offers heavy magic Electrical injury to at least one enemy.
      • Required Ability: Kandera
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Makarabreak – 18 MP
      • Negates one enemy’s Repel Magic ability.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Skyfall Bolt – 22 MP
      • Offers extreme magic Electrical injury to at least one enemy.
      • Required Ally 1: Mage, Masked Dancer, or Summoner Lineages
      • Required Ally 2: Mage, Masked Dancer, or Summoner Lineages

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Elemental Grasp


  • The way to unlock:
    • Robotically unlocked by essential story
    • Wizard Rank 20
  • Archetype expertise:
    • Magic Restoration – [Hero Passive]
      • In overworld fight, recovers MP every time an enemy is shocked or defeated.
    • Boatona – 18 MP
      • Offers heavy magic Hearth injury to at least one enemy.
    • Blizzaton – 18 MP (Rank 2)
      • Offers heavy magic Ice injury to at least one enemy.
    • Kandeon – 18 MP (Rank 6)
      • Offers heavy magic Electrical injury to at least one enemy.
    • Magic Hyperlink – [Passive] (Rank 12)
      • Halves MP price of Synthesis. (Solely applies to Syntheses that eat MP.)
    • Magic Enhance – [Passive] (Rank 20)
      • Will increase magic ability Assault by 15%.
  • Synthesis expertise:
    • Gabouat – 14 MP
      • Offers heavy magic Hearth injury to all enemies.
      • Required Ability: Boatona
      • Required Ally: Seeker, Mage or Healer Lineages
    • Gablizzton – 14 MP
      • Offers heavy magic Ice injury to all enemies.
      • Required Ability: Blizzaton
      • Required Ally: Seeker, Mage or Healer Lineages
    • Gakandeon – 14 MP
      • Offers heavy magic Electrical injury to all enemies.
      • Required Ability: Kandeon
      • Required Ally: Seeker, Mage or Healer Lineages
    • Makarabreak – 18 MP
      • Negates one enemy’s Repel Magic ability.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Precipice of the Abyss – 35 MP
      • Offers extreme magic Almighty injury to all enemies.
      • Required Ally 1: Seeker, Mage or Healer Lineages
      • Required Ally 2: Mage, Masked Dancer, or Summoner Lineages
    • Skyfall Bolt – 22 MP
      • Offers extreme magic Electrical injury to at least one enemy.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Meteophor – 22 MP
      • Offers extreme magic Hearth injury to at least one enemy.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages

Warlock


  • The way to unlock:
    • Robotically unlocked by essential story
    • Wizard Rank 20
    • Murderer Rank 10
  • Archetype expertise:
    • Magic Restoration – [Hero Passive]
      • In overworld fight, recovers MP every time an enemy is shocked or defeated.
    • Mudodyne – 18 MP
      • Offers heavy magic Darkish injury to at least one enemy.
    • Makarabreak – 18 (Rank 2)
      • Negates one enemy’s Repel Magic ability.
    • Hyper – 15 MP (Rank 6)
      • Enormously will increase caster’s magic assault injury as soon as per battle.
    • Magic Reversion – [Passive] (Rank 12)
      • Recovers MP after defeating an enemy.
    • Magic Vessel – [Passive] (Rank 20)
  • Synthesis expertise:
    • Mamudodyne – 14 MP
      • Offers heavy magic Darkish injury to all enemies.
      • Required Ability: Mudodyne
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Netherworld Tree – 18 MP
      • Offers excessive magic Darkish injury to all enemies.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Misplaced Wall – 26 MP
      • Inflicts one enemy with a one-time weak point to Hearth / Ice / Electrical / Wind / Mild / Darkish. Ignores resistances.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Little one of Dying – 14 MP
      • Offers excessive magic Darkish injury to at least one enemy.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages

Healer Lineage Tree

This department of job lessons are all weak to Darkish and all proof against Mild. Whereas the Healer and Cleric are weak to Strike, the Saviour Elite Archetype loses that weak point. This lineage of Archetypes focus on therapeutic HP, recovering standing illnesses, Mild elemental spells, and ultimately resurrecting KO’d occasion members.

Healer


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  • The way to unlock:
    • Robotically unlocked by essential story on 6/10
  • Archetype expertise:
    • Help Restoration – [Hero Passive]
      • Recovers HP every time a help assault lands in overworld fight.
    • Hama – 4 MP
      • Offers weak magic Mild injury to at least one enemy.
    • Medi – 10 MP (Rank 3)
      • Weak HP restoration for all allies.
    • Patra – 6 MP (Rank 5)
      • Cures standing illnesses for one ally.
    • Mild Dodge – [Passive] (Rank 9)
      • Will increase Evasion in opposition to Mild assaults.
    • Dekunda – 18 MP (Rank 13)
      • Removes all debuff results from all allies.
    • Healer’s Perception – [Passive] (Rank 20)
      • Recovers medium HP each flip. Heals extra if Archetypes of the identical Lineage are current.
  • Synthesis expertise:
    • Mahama – 6 MP
      • Offers weak magic Mild injury to all enemies.
      • Required Ability: Hama
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Medica – 20 MP
      • Medium HP restoration for all allies.
      • Required Ability: Medi
      • Required Ally: Knight, Healer, or Commander Lineages
    • Magical Injection – 12 MP
      • Raises a barrier that nullifies one assault that may inflict a standing ailment. Impacts all allies.
      • Required Ally: Brawler, Service provider, or Summoner Lineages

Cleric


  • The way to unlock:
    • Attain Maria Follower Rank 3
    • Healer Rank 20
  • Archetype expertise:
    • Help Restoration – [Hero Passive]
      • Recovers HP every time a help assault lands in overworld fight.
    • Hamaon – 10 MP
      • Offers medium magic Mild injury to at least one enemy.
    • Medica – 20 MP (Rank 3)
      • Medium HP restoration for all allies.
    • Recarm – 10 MP (Rank 5)
      • Revives one ally from KO with 50% HP.
    • Rydinei – 16 MP (Rank 9)
      • One ally recovers 10% of their HP every flip for 3 turns.
    • Godly Blessing – [Passive] (Rank 13)
      • Will increase the consequences of restoration magic by 1.5x.
    • Samarecarm – 20 MP (Rank 20)
      • Revives one ally from KO with full HP.
  • Synthesis expertise:
    • Medicall – 40 MP
      • Heavy HP restoration for all allies.
      • Required Ability: Medica
      • Required Ally: Knight, Healer, or Commander Lineages
    • Mahamaon – 10 MP
      • Offers medium magic Mild injury to all enemies.
      • Required Ability: Hamaon
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Godly Blessing – 18 MP
      • Revives all allies from KO with full HP.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Magical Injection – 12 MP
      • Raises a barrier that nullifies one assault that may inflict a standing ailment. Impacts all allies.
      • Required Ally: Brawler, Service provider, or Summoner Lineages

Saviour


  • The way to unlock:
    • Attain Maria Follower Rank 8
    • Cleric Rank 20
  • Archetype expertise:
    • Help Restoration – [Hero Passive]
      • Recovers HP every time a help assault lands in overworld fight.
    • Hamadyne – 18 MP
      • Offers heavy magic Mild injury to at least one enemy.
    • Medicall – 40 MP (Rank 3)
      • Heavy HP restoration for all allies.
    • Pen Patra – 18 MP (Rank 5)
      • Cures standing illnesses for all allies.
    • Exorcist Mild – 28 MP (Rank 13)
      • Offers excessive magic Mild injury to at least one enemy.
    • Patrecarm – 48 MP (Rank 20)
      • Permits one ally to endure one deadly assault with 1 HP, as soon as per battle.
  • Synthesis expertise:
    • Mahamadyne – 14 MP
      • Offers heavy magic Mild injury to all enemies.
      • Required Ability: Hamadyne
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Divine Punishment – 20 MP
      • Offers excessive magic Mild injury to all enemies. Inflicts a one-time weak point to Mild.
    • Magical Injection – 12 MP
      • Raises a barrier that nullifies one assault that may inflict a standing ailment. Impacts all allies.
      • Required Ally: Brawler, Service provider, or Summoner Lineages
    • Godly Blessing – 18 MP
      • Revives all allies from KO with full HP.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages

Knight Lineage Tree

This department of job lessons are all weak to Thunder and all proof against Slash. The Paladin provides a resistance to Mild, whereas the Darkish Knight provides a resistance to Darkish. The Knight, Magic Knight, and Paladin have the flexibility to take aggro away from different occasion members and make themselves the focal point for incoming assaults, whereas the Darkish Knight is the extra offensive-oriented possibility.

Knight

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  • The way to unlock:
    • Robotically unlocked by essential story on 6/11
  • Archetype expertise:
    • Auto-Repel – [Hero Passive]
      • Probability to mirror an enemy’s assault in overworld fight.
    • Knight’s Proclamation – 4 MP
      • Attracts enemy consideration and takes assaults for allies for 1 flip. (Sure assaults defy this impact.)
    • Noble Resolve – [Passive] (Rank 2)
      • Halves injury taken when ambushed.
    • First Support – 2 MP (Rank 5)
      • Weak HP restoration for one ally. (Can solely be used from the primary menu.)
    • Ironclad Bond – [Passive] (Rank 9)
      • Will increase Defence by 10%. Defence will increase additional if Archetypes of the identical Lineage are current.
    • Guard Lore – [Passive] (Rank 12)
      • Robotically will increase wielder’s Defence firstly of battle.
    • Defend Arts – 12 MP (Rank 20)
      • Offers weak bodily Strike injury to at least one enemy. Decreases their Hit / Evasion for 3 turns.
  • Synthesis expertise:
    • Leap Thrust – 6 MP
      • Offers medium bodily Pierce injury to at least one enemy. Lowers their Defence for 3 turns.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Defend Guard – 10 MP
      • Raises a barrier that nullifies one Slash / Pierce / Strike assault for one ally.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Magic Guard – 28 MP
      • Raises a barrier that nullifies one elemental assault for all allies in a caster’s row.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Hammer of Justice – 18 MP
      • Offers heavy bodily Pierce injury to at least one enemy. Inflicts a one-time weak point to Pierce.
      • Required Ally: Brawler, Service provider, or Summoner Lineages

Magic Knight


  • The way to unlock:
    • Attain Hulkenberg Follower Rank 3
    • Knight Rank 20
    • Mage Rank 10
  • Archetype expertise:
    • Auto-Repel – [Hero Passive]
      • Probability to mirror an enemy’s assault in overworld fight.
    • Knight’s Proclamation – 4 MP
      • Attracts enemy consideration and takes assaults for allies for 1 flip. (Sure assaults defy this impact.)
    • Rakukaja – 8 MP
      • Will increase one ally’s Defence for 3 turns.
    • Mediline – 10 MP (Rank 5)
      • Weak HP restoration for allies in the identical row.
    • Heavy Rush – 12 MP (Rank 9)
      • Offers medium bodily Pierce injury to at least one enemy.
    • Darkish Dodge – [Passive] (Rank 12)
      • Will increase Evasion in opposition to Darkish assaults.
    • Tetrakarn – 40 MP (Rank 20)
      • Raises a barrier that repels one Slash / Pierce / Strike assault for one ally.
  • Synthesis expertise:
    • Marakukaja – 18 MP
      • Will increase all allies’ Defence for 3 turns.
      • Required Ability: Rakukaja
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Leap Thrust – 10 MP
      • Offers heavy bodily Pierce injury to at least one enemy. Lowers their Defence for 3 turns.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Magic Knight’s Hammer – 18 MP
      • Offers excessive bodily Electrical injury to at least one enemy. Inflicts a one-time weak point to Electrical.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Hammer of Justice – 18 MP
      • Offers heavy bodily Pierce injury to at least one enemy. Inflicts a one-time weak point to Pierce.
      • Required Ally: Brawler, Service provider, or Summoner Lineages
    • Defend Guard – 10 MP
      • Raises a barrier that nullifies one Slash / Pierce / Strike assault for one ally.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Magic Guard – 28 MP
      • Raises a barrier that nullifies one elemental assault for all allies in a caster’s row.
      • Required Ally: Seeker, Mage, or Healer Lineages

Paladin


  • The way to unlock:
    • Attain Hulkenberg Follower Rank 7
    • Magic Knight Rank 20
  • Archetype expertise:
    • Auto-Repel – [Hero Passive]
      • Probability to mirror an enemy’s assault in overworld fight.
    • Holy Knight’s Proclamation – 8 MP
      • Guards, drawing enemy consideration and taking assaults for allies for 1 flip. (Sure assaults defy this impact.)
    • Knight’s Defence – 20 MP (Rank 2)
      • Will increase caster’s Defence by three ranks for 3 turns.
    • Defend Guard – 10 MP (Rank 4)
      • Raises a barrier that nullifies one Slash / Pierce / Strike assault for one ally.
    • Counter – [Passive] (Rank 8)
      • Has a 15% likelihood of repelling Slash / Pierce / Strike injury.
    • Emergency Support – 6 MP (Rank 13)
      • Weak HP restoration for all allies. (Can solely be used from the primary menu.)
    • Holy Knight’s Works – 15 MP (Rank 18)
      • Recovers a medium quantity of HP and removes debuff results.
    • Revitalise 3 – [Passive] (Rank 20)
      • Recovers important MP each flip.
  • Synthesis expertise:
    • Flying Guard Thrust – 14 MP
      • Offers excessive bodily Pierce injury to at least one enemy. Lowers their Defence for 3 turns.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Crusader’s Hammer – 20 MP
      • Offers extreme bodily Mild injury to at least one enemy. Inflicts a one-time weak point to Mild.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages
    • Peerless Sanctity – 25 MP
      • Offers extreme bodily Mild injury to all enemies. Decreases their Assault / Defence / Hit / Evasion for 3 turns.
      • Required Ally 1: Seeker, Knight, or Commander Lineages
      • Required Ally 2: Knight, Healer, or Commander Lineages
    • Magic Knight’s Hammer – 18 MP
      • Offers excessive bodily Electrical injury to at least one enemy. Inflicts a one-time weak point to Electrical.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Hammer of Justice – 18 MP
      • Offers heavy bodily Pierce injury to at least one enemy. Inflicts a one-time weak point to Pierce.
      • Required Ally: Brawler, Service provider, or Summoner Lineages
    • Line Guard – 28 MP
      • Raises a barrier that nullifies one bodily assault for all allies in a caster’s row.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Magic Guard – 28 MP
      • Raises a barrier that nullifies one elemental assault for all allies in a caster’s row.
      • Required Ally: Seeker, Mage, or Healer Lineages

Darkish Knight


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  • The way to unlock:
    • Attain Hulkenberg Follower Rank 7
    • Magic Knight Rank 20
    • Wizard Rank 10
  • Archetype expertise:
    • Auto-Repel – [Hero Passive]
      • Probability to mirror an enemy’s assault in overworld fight.
    • Heavy Rush – 12 MP
      • Offers medium bodily Pierce injury to at least one enemy.
    • Magic Counter – [Passive] (Rank 2)
      • Has a 15% likelihood of repelling Hearth / Ice / Electrical / Wind / Mild / Darkish injury.
    • Mad Rush – 22 MP (Rank 4)
      • Offers heavy bodily Pierce injury to at least one enemy.
    • Flawless – [Passive] (Rank 8)
      • Robotically will increase a wielder’s Assault / Defence / Hit / Evasion firstly of battle.
    • Pierce Enhance – [Passive] (Rank 13)
      • Will increase Pierce Assault by 20%.
    • Prompt Restoration – [Passive] (Rank 18)
      • Ensures standing illnesses are routinely cured in 1 flip.
    • Thunderstrike Thrust – 28 MP (Rank 20)
      • Offers medium bodily Electrical injury to at least one enemy. Lowers their Defence for 3 turns.
  • Synthesis expertise:
    • Flying Guard Thrust – 14 MP
      • Offers excessive bodily Pierce injury to at least one enemy. Lowers their Defence for 3 turns.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Blackguard’s Hammer – 20 MP
      • Offers extreme bodily Darkish injury to at least one enemy. Inflicts a one-time weak point to Darkish.
      • Required Ally: Brawler, Service provider, or Summoner Lineages
    • Peerless Shadow – 25 MP
      • Offers extreme bodily Darkish injury to all enemies. Decreases their Assault / Defence / Hit / Evasion for 3 turns.
      • Required Ally 1: Warrior, Thief, or Masked Dancer Lineages
      • Required Ally 2: Knight, Healer, or Commander Lineages

Brawler Lineage Tree

This department of job lessons are all weak to Ice and all proof against Strike. Solely the Brawler Lineage Tree of Archetypes function expertise that eat HP to execute them. They will ultimately decrease a foe’s Defence as they strike them.

Brawler


  • The way to unlock:
    • Robotically unlocked by essential story by finishing Quest – A Buddy in Want through the Regalith Grand Cathedral Dungeon
  • Archetype expertise:
    • Shock Upset – [Hero Passive]
      • Robust enemies are shocked extra simply in overworld fight.
    • Excellent Punch – 15% of max HP
      • Offers weak bodily Strike injury to at least one enemy. Energy proportional to caster’s remaining HP.
    • Diligent Self-discipline – [Passive] (Rank 3)
      • Will increase crucial hit fee by 5%. Enhance will increase additional if Archetypes of the identical Lineage are current.
    • Cranium Cracker – 22% of max HP (Rank 6)
      • Offers weak bodily Strike injury to at least one enemy. Might inflict Neglect.
    • Strike Dodge – [Passive] (Rank 10)
      • Will increase Evasion in opposition to Strike assaults.
    • Battle Cry – 12 MP (Rank 14)
      • Will increase caster’s Assault and Defence for 3 turns.
    • Well being Font – [Passive] (Rank 20)
  • Synethesis expertise:
    • Meteoric Fist – 26% of max HP
      • Offers weak bodily Strike injury to all enemies 1-3 instances.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Power Ray – 20% of max HP
      • Offers heavy bodily Mild injury to at least one enemy. Energy proportional to caster’s remaining HP.
      • Required Ally: Seeker, Mage, or Healer Lineages

Pugilist


  • The way to unlock:
    • Attain Catherina Follower Rank 3
    • Brawler Rank 20
  • Archetype expertise:
    • Shock Upset – [Hero Passive]
      • Robust enemies are shocked extra simply in overworld fight.
    • Crushing Fist – 20% of max HP
      • Offers medium bodily Strike injury to at least one enemy. Energy proportional to caster’s remaining HP.
    • Excessive Voltage – [Passive] (Rank 3)
      • Will increase crucial hit fee when knocking out an enemy and starting Squad Battle.
    • Energy Thrust – 20% of max HP (Rank 6)
      • Offers medium bodily Pierce injury to at least one enemy. Lowers their Defence for 3 turns.
    • Spirit of Adversity – [Passive] (Rank 10)
      • Will increase crucial hit fee when wielder is mortally wounded.
    • Strike Enhance – [Passive] (Rank 14)
      • Will increase Strike Assault by 20%.
    • Dodge Grasp – [Passive] (Rank 20)
      • Enemies can not critically hit wielder.
  • Synthesis expertise:
    • Tiger Eruption Fist – 32% of max HP
      • Offers weak bodily Strike injury to all enemies 2-4 instances.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Tremendous Power Ray – 25% of max HP
      • Offers excessive bodily Mild injury to at least one enemy. Energy proportional to caster’s remaining HP.
      • Required Ally: Seeker, Mage, or Healer Lineages

Martial Artist

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  • The way to unlock:
    • Attain Catherina Follower Rank 8
    • Pugilist Rank 20
  • Archetype expertise:
    • Shock Upset – [Hero Passive]
      • Robust enemies are shocked extra simply in overworld fight.
    • Spiral Fist – 30% of max HP
      • Offers heavy bodily Strike injury to at least one enemy. Energy proportional to caster’s remaining HP. Removes buffs.
    • Meditation – 6 MP (Rank 3)
      • Recovers a small quantity of HP to caster and cures the Burn and Frostbite Standing.
    • Hell Thrust – 35% of max HP (Rank 6)
      • Offers heavy bodily Pierce injury to at least one enemy. Lowers their Defence for 3 turns.
    • Undisturbed Serenity – 14 MP (Rank 10)
      • Recovers a medium quantity of HP for caster and cures the Poison and Hex standing.
    • Unyielding Blood – [Passive] (Rank 15)
      • Permits one ally to endure one deadly assault restoring them to full HP, as soon as per battle.
    • Battle Grasp – [Passive] (Rank 20)
      • Prevents Poison, Illness, Paralysis, Hex, Burn, and Frostbite.
  • Synthesis expertise:
    • Boltburst Fist – 37% of max HP
      • Offers medium bodily Electrical injury to all enemies 2-4 instances.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Final Power Ray – 30% of max HP
      • Offers extreme bodily Mild injury to at least one enemy. Energy proportional to caster’s remaining HP.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Bodhisattva’s Palm – 35% of max HP
      • Extreme phys. Strike injury to 1 enemy. Inflicts 1-time weak point to Strike. Injury relative to caster’s present HP.

Service provider Lineage Tree

This department of job lessons are all weak to Hearth and Mild. They will increase the efficiency of consumables and their essential expertise spend Cash, as an alternative of HP or MP, to make use of them.

Service provider


  • The way to unlock:
    • Full Quest – A Bullish Embargo
  • Archetype expertise:
    • Alchemy – [Hero Passive]
      • Probability of successful a small sum of cash every time an enemy is shocked or defeated in overworld fight.
    • Gold Assault – 500 Cash
      • Offers weak bodily Almighty injury to at least one enemy. Excessive Essential Fee.
    • Fortunate Discover – [Passive] (Rank 2)
      • Will increase probability of receiving gadgets after battles by 20%.
    • Dealer’s Summit – [Passive] (Rank 5)
      • Will increase results of consumables by 1.2x. Will increase additional if Archetypes of the identical Lineage are current.
    • Hearth Dodge – [Passive] (Rank 9)
      • Will increase Evasion in opposition to Hearth assaults.
    • Debt Assortment – 100 MP (Rank 20)
      • Steals MAG from one enemy.
  • Synthesis expertise:
    • All Reset – 36 MP
      • Removes practically all helpful results from all enemies.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Fortune Slots – 777 Cash
      • Low Hit Fee, however all hits deal crucial bodily Almighty injury.
      • Required Ally: Brawler, Service provider, or Summoner Lineages

Tycoon


  • The way to unlock:
    • Attain Brigitta Follower Rank 8
    • Service provider Rank 20
    • Commander Rank 10
  • Archetype expertise:
    • Alchemy – [Hero Passive]
      • Probability of successful a small sum of cash every time an enemy is shocked or defeated in overworld fight.
    • Gold Rush – 2,500 Cash
      • Offers heavy bodily Almighty injury with a excessive Essential Fee to at least one enemy.
    • Fortunate Discover – [Passive]
      • Will increase probability of receiving gadgets after battles by 20%.
    • Merchandise Connoisseur – [Passive] (Rank 5)
      • Multiplies results of consumables by 2.
    • Luckier Discover – [Passive] (Rank 11)
      • Will increase probability of receiving uncommon gadgets after battles by 20%.
    • Essential Commerce – [Passive] (Rank 16)
      • Doubles likelihood of dealing a crucial hit to an enemy.
    • Almighty Enhance – [Passive] (Rank 20)
      • Will increase Almighty Assault by 20%.
  • Synthesis expertise:
    • All Reset – 36 MP
      • Removes practically all helpful results from all enemies.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Cash Energy – 9,999 Cash
      • Will increase all of 1 ally’s stats by three ranks for 3 turns. Consumes cash as an alternative of MP.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Fortune Slots – 777 Cash
      • Low Hit Fee, however all hits deal crucial bodily Almighty injury.
      • Required Ally: Brawler, Service provider, or Summoner Lineages
    • Golden Soldier – 3,333 Cash
      • Offers excessive bodily Almighty injury to all enemies.
      • Required Ally: Warrior, Brawler, or Berserker Lineages

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Gunner Lineage Tree

This department of job lessons are all weak to Slash and all proof against Thunder. All of the Archetypes on this Lineage Tree have the distinctive skill to fireplace off Bodily skills from the again row with no penalties. The Gunner focuses on inflicting standing illnesses, whereas the Sniper and Dragoon tackle a extra offensive-oriented moveset.

Gunner


  • The way to unlock:
    • Full Quest – Offering a Spark
  • Archetype expertise:
    • Comeback Victory – [Hero Passive]
      • Recovers HP every time an enemy is shocked or defeated in overworld fight.
    • Sleep Shot – 8 MP
      • Solely usable from again row. Offers weak bodily Pierce injury to at least one enemy. Might inflict Sleep.
    • Poison Shot – 10 MP (Rank 3)
      • Solely usable from again row. Offers medium bodily Pierce injury to at least one enemy. Might inflict Poison.
    • Sukukaja – 8 MP (Rank 5)
      • Will increase one ally’s Hit / Evasion for 3 turns.
    • Intention Help – [Passive] (Rank 10)
      • Will increase Hit Fee by 10%. Enhance will increase additional if Archetypes of the identical Lineage are current.
    • Hex Shot – 22 MP (Rank 20)
      • Solely usable from again row. Offers heavy bodily Pierce injury to at least one enemy. Might inflict Hex.
  • Synthesis expertise:
    • Wild Barrage – 14 MP
      • Solely usable from again row. Offers medium bodily Pierce injury to all enemies 2-3 instances.
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Masukukaja – 18 MP
      • Will increase all allies’ Hit / Evasion for 3 turns.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Mania Bullet – 22 MP
      • Solely usable from again row. Heavy phys. Pierce injury to at least one enemy. Inflicts a 1-time weak point to Slash / Pierce / Strike.
      • Required Ally: Thief, Faker, or Service provider Lineages

Sniper


  • The way to unlock:
    • Full Quest – Relic Search: Dregs of Future
    • Gunner Rank 20
    • Seeker Rank 10
  • Archetype expertise:
    • Comeback Victory – [Hero Passive]
      • Recovers HP every time an enemy is shocked or defeated in overworld fight.
    • Myriad Photographs – 14 MP
      • Solely usable from again row. Offers weak bodily Pierce injury to all enemies.
    • Wild Salvo – 24 MP (Rank 3)
      • Solely usable from again row. Offers weak bodily Pierce injury to all enemies 2-3 instances.
    • Pierce Dodge – [Passive] (Rank 5)
      • Will increase Evasion in opposition to Pierce assaults.
    • Harvest – [Passive] (Rank 10)
      • Recovers HP after defeating an enemy.
    • Smashing Salvo – 18 MP (Rank 20)
      • Solely usable from again row. Offers heavy bodily Pierce injury to at least one enemy. Decreases their Defence for 3 turns.
  • Synthesis expertise:
    • Myriad Photographs – 22 MP
      • Solely usable from again row. Offers medium bodily Pierce injury to all enemies 3-5 instances.
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Bullet Barrage – 22 MP
      • Solely usable from again row. Offers extreme bodily Pierce injury to at least one enemy. Ignores resistances.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Mania Bullet – 22 MP
      • Solely usable from again row. Heavy phys. Pierce injury to at least one enemy. Inflicts a 1-time weak point to Slash / Pierce / Strike.
      • Required Ally: Thief, Faker, or Service provider Lineages

Dragoon


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  • The way to unlock:
    • Full Quest – Petty Thief
    • Sniper Rank 20
    • Magic Knight Rank 10
  • Archetype expertise:
    • Comeback Victory – [Hero Passive]
      • Recovers HP every time an enemy is shocked or defeated in overworld fight.
    • Wild Salvo – 24 MP
      • Solely usable from again row. Offers weak bodily Pierce injury to all enemies 2-3 instances.
    • Feather Dragoonshot – 30 MP
      • Solely usable from again row. Offers medium magic Electrical injury to all enemies 1-3 instances.
    • Redfeather Dragoonshot – 30 MP (Rank 5)
      • Solely usable from again row. Offers medium magic Hearth injury to all enemies 1-3 instances.
    • Bluefeather Dragoonshot – 30 MP (Rank 10)
      • Solely usable from again row. Offers medium magic Ice injury to all enemies 1-3 instances.
    • Lengthy-Vary Enhance – [Passive] (Rank 17)
      • Whereas within the again row, will increase Assault of all expertise by 10%.
    • Unshaken Will – [Passive] (Rank 20)
      • Prevents Appeal, Daze, Neglect, Sleep, and Rage.
  • Synthesis expertise:
    • Dragoroa – 14 MP
      • Solely usable from again row. Offers excessive magic Hearth injury to at least one enemy. Might inflict Burn.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Coldragoroa – 14 MP
      • Solely usable from again row. Offers excessive magic Ice injury to at least one enemy. Might inflict Frostbite.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Draco Ray – 28 MP
      • Solely usable from again row. Offers extreme magic Mild injury to at least one enemy. Ignores resistances.
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Bullet Barrage – 22 MP
      • Solely usable from again row. Offers extreme bodily Pierce injury to at least one enemy. Ignores resistances.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Mania Bullet – 22 MP
      • Solely usable from again row. Heavy phys. Pierce injury to at least one enemy. Inflicts a 1-time weak point to Slash / Pierce / Strike.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Thunder Fang – 18 MP
      • Offers excessive magic Electrical injury to all enemies.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages

Thief Lineage Tree

This department of job lessons are all weak to Thunder and all proof against Darkish. Archetypes within the Thief Lineage Tree can all steal gadgets or gear from opponents, together with casting Darkish elemental spells. Attributable to their excessive Agility progress, individuals who equip these Archetypes can act earlier in battle.

Thief


  • The way to unlock:
    • Robotically unlocked by essential story on 7/4
  • Archetype expertise:
    • Pickpocket – [Hero Passive]
      • Probability of getting an merchandise every time an enemy is shocked or defeated in overworld fight.
    • Darkish Sword – 6 MP
      • Offers weak bodily Slash injury to at least one enemy. Might inflict Neglect.
    • Steal – 4 MP (Rank 2)
      • Steals a uncommon merchandise from one enemy. (The upper your Agility, the upper your success fee.)
    • Mudo – 4 MP (Rank 4)
      • Offers weak magic Darkish injury to at least one enemy.
    • Plunder Life – 6 MP (Rank 7)
      • Drains HP from one enemy to revive your personal.
    • Plunder Magic – 1 MP (Rank 11)
      • Drains MP from one enemy to revive your personal.
    • Mudoon – 10 MP (Rank 20)
      • Offers medium magic Darkish injury to at least one enemy.
  • Synthesis expertise:
    • Mamudo – 6 MP
      • Offers weak magic Darkish injury to all enemies.
      • Required Ability: Mudo
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Phantom Tracer – 12 MP
      • Offers excessive bodily Slash injury to at least one enemy and removes buff results.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages
    • Mamudoon – 10 MP
      • Offers medium magic Darkish injury to all enemies.
      • Required Ability: Mudoon
      • Required Ally: Seeker, Mage, or Healer Lineages

Murderer


  • The way to unlock:
    • Attain Heismay Follower Rank 3
    • Thief Rank 20
  • Archetype expertise:
    • Pickpocket – [Hero Passive]
      • Probability of getting an merchandise every time an enemy is shocked or defeated in overworld fight.
    • Lurking Nightblade – 16 MP
      • Offers medium bodily Darkish injury to at least one enemy. Decreases their Hit / Evasion for 3 turns.
    • Steal – 4 MP
      • Steals a uncommon merchandise from one enemy. (The upper your Agility, the upper your success fee.)
    • Curse Chant – 8 MP (Rank 3)
      • Might inflict Hex on all enemies.
    • Assassinate – 16 MP (Rank 6)
      • Offers heavy bodily Darkish injury to at least one enemy. Might one-hit kill goal.
    • Shadow Dwellers – [Passive] (Rank 10)
      • Will increase Evasion by 5%. Enhance will increase additional if Archetypes of the identical Lineage are current.
    • Electrical Dodge – [Passive] (Rank 15)
      • Will increase Evasion in opposition to Electrical assaults.
    • Illusive Dream – 20 MP (Rank 20)
      • Offers weak bodily Slash injury to at least one enemy 1-3 instances. Absorbs MP. Might one-hit kill goal.
  • Synthesis expertise:
    • Godkiller – 14 MP
      • Offers excessive bodily Darkish injury to at least one enemy. Excessive likelihood of one-hit killing goal.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Phantom Tracer – 12 MP
      • Offers excessive bodily Slash injury to at least one enemy and removes buff results.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages

Ninja

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  • The way to unlock:
    • Attain Heismay Follower Rank 7
    • Murderer Rank 20
    • Sniper Rank 10
  • Archetype expertise:
    • Pickpocket – [Hero Passive]
      • Probability of getting an merchandise every time an enemy is shocked or defeated in overworld fight.
    • Hazy Moon Nightblade – 27 MP
      • Offers medium bodily Slash injury to all enemies. Any enemies with illnesses are hit as if Weak to this ability.
    • Steal – 4 MP
      • Steals a uncommon merchandise from one enemy. (The upper your Agility, the upper your success fee.)
    • Agitator’s Artwork – 8 MP (Rank 3)
      • Might inflict Rage on all enemies.
    • Adamant Nightblade – 22 MP (Rank 6)
      • Offers heavy bodily Darkish injury to at least one enemy. Decreases their Hit / Evasion for 3 turns.
    • Fast-Change Arts – 5 MP (Rank 10)
      • Nullifies one Slash / Pierce / Strike assault for caster.
    • Agility Lore – [Passive] (Rank 15)
      • Robotically will increase wielder’s Hit / Evasion firstly of battle.
    • Third Eye – [Passive] (Rank 20)
      • When attacked, halves attacking enemy’s Hit Fee.
  • Synthesis expertise:
    • Hearth Artwork – 14 MP
      • Offers excessive magic Hearth injury to at least one enemy. Might inflict Burn.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Ice Artwork – 14 MP
      • Offers excessive magic Ice injury to at least one enemy. Might inflict Frostbite.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Bloodrain Twin Ninpo – 20 MP
      • Offers extreme bodily Slash injury to at least one enemy. Removes standing, Repel, and energy buff results on the goal.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Godkiller – 14 MP
      • Offers excessive bodily Darkish injury to at least one enemy. Excessive likelihood of one-hit killing goal.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages

Commander Lineage Tree

This department of job lessons are all weak to Strike and all proof against Pierce. Every of the Archetypes below this Lineage are specialised in buffing the whole occasion and can transfer the whole occasion to the entrance row or again row with sure expertise. They will solid just a few elemental skills too, however their simplest utilization is directing the movement of battle with formation repositioning together with distributing buffs often.

Commander


  • The way to unlock:
    • Discuss to Bardon the day after ending the Kriegante Fortress Dungeon and unlock Bardon Follower Rank 1
  • Archetype expertise:
    • Enhanced Cooperation – [Hero Passive]
      • Makes enemies extra more likely to be shocked by help assaults in overworld fight.
    • Marakukaja – 18 MP
      • Will increase all allies’ Defence for 3 turns.
    • Riot – 4 MP (Rank 2)
      • Will increase Essential Fee for one ally for 3 turns.
    • Fiery Strike – 10 MP (Rank 5)
      • Offers medium bodily Hearth injury to at least one enemy. Might inflict Burn.
    • Formation of Vigor – 35 MP (Rank 9)
      • Strikes all allies to the entrance row, and will increase their Assault by two ranks for 3 turns.
    • Flame Vanguard – 28 MP (Rank 13)
      • Offers medium magic Hearth injury to all enemies. Might inflict Burn.
    • Heartbreak Strategem – 10 MP (Rank 20)
      • Negates one enemy’s Repel Magic and Repel Bodily expertise.
  • Synthesis expertise:
    • Blusterblast Maneuver – 18 MP
      • Offers excessive magic Hearth injury to all enemies. Decreases their Hit / Evasion for 3 turns.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Assault Beacon – 26 MP
      • Will increase Assault / Defence / Hit / Evasion for all allies for 3 turns.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Megido – 15 MP
      • Offers medium magic Almighty injury to all enemies.
      • Required Ally: Gunner, Faker, or Summoner Lineages

Basic


  • The way to unlock:
    • Attain Bardon Follower Rank 3
    • Commander Rank 20
  • Archetype expertise:
    • Enhanced Cooperation – [Hero Passive]
      • Makes enemies extra more likely to be shocked by help assaults in overworld fight.
    • Matarukaja – 18 MP
      • Will increase all allies’ Assault for 3 turns.
    • Icy Strike – 10 MP (Rank 2)
      • Offers medium bodily Ice injury to at least one enemy. Might inflict Frostbite.
    • Ice Dodge – [Passive] (Rank 5)
      • Will increase Evasion in opposition to Ice assaults.
    • Shelter Formation – 35 MP (Rank 9)
      • Strikes all allies to the again row, and will increase their Defence by two ranks for 3 turns.
    • Megido – 15 MP (Rank 13)
      • Offers medium magic Almighty injury to all enemies.
    • Frigid Fortress Tactic – 36 MP (Rank 20)
      • Offers heavy magic Ice injury to at least one enemy. Inflicts a one-time weak point to Ice.
  • Synthesis expertise:
    • Blusterblast Maneuver – 18 MP
      • Offers excessive magic Hearth injury to all enemies. Decreases their Hit / Evasion for 3 turns.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Icewolf Offensive – 14 MP
      • Offers excessive magic Ice injury to at least one enemy.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Assault Beacon – 26 MP
      • Will increase Assault / Defence / Hit / Evasion for all allies for 3 turns.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Therapeutic Shelter Formation – 8 MP
      • All allies get well 10% of their HP every flip for 3 turns.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Megidola – 20 MP
      • Offers heavy magic Almighty injury to all enemies.
      • Required Ally: Gunner, Faker, or Summoner Lineages

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Warlord


  • The way to unlock:
    • Attain Bardon Follower Rank 8
    • Basic Rank 20
  • Archetype expertise:
    • Enhanced Cooperation – [Hero Passive]
      • Makes enemies extra more likely to be shocked by help assaults in overworld fight.
    • Formation of Vigor – 35 MP
      • Strikes all allies to the entrance row, and will increase their Assault by two ranks for 3 turns.
    • Shelter Formation – 35 MP
      • Strikes all allies to the again row, and will increase their Defence by two ranks for 3 turns.
    • Imposing Aura – 38 MP (Rank 2)
      • Offers heavy magic Wind injury to all enemies. Might inflict Daze.
    • Masukukaja – 18 MP (Rank 5)
      • Will increase all allies’ Hit / Evasion for 3 turns.
    • Again Enhance – [Passive] (Rank 9)
      • Whereas within the again row, will increase magic ability Assault for all again row allies by 10%.
    • Entrance Enhance – [Passive] (Rank 13)
      • Whereas within the entrance row, will increase bodily ability Assault for all entrance row allies by 10%.
    • Megidola – 20 MP (Rank 20)
      • Offers heavy magic Almighty injury to all enemies.
  • Synthesis expertise:
    • Blusterblast Maneuver – 18 MP
      • Offers excessive magic Hearth injury to all enemies. Decreases their Hit / Evasion for 3 turns.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Icewolf Offensive – 14 MP
      • Offers excessive magic Ice injury to at least one enemy.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Therapeutic Shelter Formation – 8 MP
      • All allies get well 10% of their HP every flip for 3 turns.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Dynast Formation – 70 MP
      • Will increase Assault / Defence / Hit / Evasion for all allies by three ranks for 3 turns.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Megidola – 20 MP
      • Offers heavy magic Almighty injury to all enemies.
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Megidolaon – 25 MP
      • Offers excessive magic Almighty injury to all enemies.
      • Required Ability: Megidola
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Eureka Second – 20 MP
      • Offers excessive magic Hearth injury to all enemies. Ignores resistances. Might inflict Burn.
      • Required Ally: Thief, Faker, or Service provider Lineages

Faker Lineage Tree

This department of job lessons are all weak to Pierce and Wind. They focus on debuff spells and might take away buffs from enemies.

Faker


  • The way to unlock:
    • Full Quest – A Dagger, a Ring, and a Rake
  • Archetype expertise:
    • Dodge – [Hero Passive]
      • Has an opportunity of triggering an auto-dodge in overworld fight.
    • Faker’s Roguery – 20% of max MP
      • Probability of inflicting Neglect on one enemy. Flip Icons added or eliminated at random.
    • Tarunda – 8 MP (Rank 3)
      • Decreases one enemy’s Assault for 3 turns.
    • Sukunda – 8 MP (Rank 5)
      • Decreases one enemy’s Hit / Evasion for 3 turns.
    • Rakunda – 8 MP (Rank 8)
      • Decreases one enemy’s Defence for 3 turns.
    • Dekaja – 18 MP (Rank 13)
      • Removes all buff results on all enemies.
    • Makarakarn – 40 MP (Rank 20)
      • Raises a barrier that repels one elemental assault for one ally.
  • Synthesis expertise:
    • Matarunda – 18 MP
      • Decreases all enemies’ Assault for 3 turns.
      • Required Ability: Tarunda
      • Required Ally: Knight, Healer, or Commander Lineages
    • Marakunda – 18 MP
      • Decreases all enemies’ Defence for 3 turns.
      • Required Ability: Rakunda
      • Required Ally: Knight, Healer, or Commander Lineages
    • Masukunda – 18 MP
      • Decreases all enemies’ Hit / Evasion for 3 turns.
      • Required Ability: Sukunda
      • Required Ally: Knight, Healer, or Commander Lineages
    • Debilitate – 24 MP
      • Decreases one enemy’s Assault / Defence / Hit / Evasion for 3 turns.
      • Required Ally 1: Thief, Faker, or Service provider Lineages
      • Required Ally 2: Thief, Faker, or Service provider Lineages
    • Free Juggling – 0 MP
      • Offers weak bodily Almighty injury to all enemies with out consuming MP.
      • Required Ally: Gunner, Faker, or Summoner Lineages

Trickster


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  • The way to unlock:
    • Attain Alonzo Follower Rank 8
    • Faker Rank 20
  • Archetype expertise:
    • Dodge – [Hero Passive]
      • Has an opportunity of triggering an auto-dodge in overworld fight.
    • Faker’s Roguery – 20% of max MP
      • Probability of inflicting Neglect on one enemy. Flip Icons added or eliminated at random.
    • Vidyartha – 20 MP
      • Decreases Assault / Defence for one enemy by two ranks for 3 turns.
    • Reward MP – 50 MP (Rank 5)
    • Ache-in-the-Field – 8 MP (Rank 8)
      • Might inflict Daze on all enemies.
    • Debilitate – 24 MP (Rank 13)
      • Decreases one enemy’s Assault / Defence / Hit / Evasion for 3 turns.
    • Fortunate Slash – 18 MP (Rank 20)
      • Offers unpredictable bodily Slash injury to at least one enemy.
  • Synthesis expertise:
    • Debilitate – 24 MP
      • Decreases one enemy’s Assault / Defence / Hit / Evasion for 3 turns.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Free Juggling – 0 MP
      • Offers weak bodily Almighty injury to all enemies with out consuming MP.
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Miracle Cirque – 0 MP
      • Offers excessive bodily Almighty injury to all enemies with out consuming MP.
      • Required Ally 1: Knight, Healer, or Commander Lineages
      • Required Ally 2: Thief, Faker, or Service provider Lineages

Summoner Lineage Tree

This department of job lessons are all weak to Ice and all proof against Darkish. In contrast to many different Archetype Lineages, the Summoner and Satan Summoner don’t study new skills by rating them up. As a substitute, particular Vessel gadgets from Extra’s Particular Experiments should be created to increase their moveset. They cowl a variety of attributes as soon as they’ve absolutely unlocked all of their expertise.

Summoner


  • The way to unlock:
    • Full Quest – The Trial of Malnova
    • Seeker Rank 15
    • Faker Rank 10
  • Archetype expertise:
    • Standing Differential – [Hero Passive]
      • Enemy assaults in overworld fight won’t set off an enemy benefit in squad battles.
    • Summon Eagle Lion – 38 MP
      • Offers heavy magic Wind injury to all enemies. Lowers their Assault for 3 turns.
    • Summon Noctiluca – 22 MP
      • Cures one ally’s standing ailment and grants 10% HP restoration for his or her subsequent 3 turns.
    • Summon Goblin King – 12 MP (requires Goblin Loincloth Vessel)
      • Low Hit Fee, however all hits deal crucial bodily Slash injury.
    • Summon Gargoyle – 18 MP (requires Stone Wing Vessel)
      • Offers heavy magic Hearth injury to at least one enemy. Might inflict Burn.
    • Summon Cockatrice – 27 MP (requires Cockscomb Vessel)
      • Offers medium magic Darkish injury to all enemies. Might inflict Poison.
    • Summon Duskbone Knight – 28 MP (requires Obsidian Bone Vessel)
      • Offers heavy bodily Slash injury to all enemies.
    • Summon Lava Beast – 28 MP (requires Flaming Mane Vessel)
      • Offers medium magic Almighty injury to all enemies.
  • Synthesis expertise:
    • Summon Lizardman – 14 MP
      • Offers excessive bodily Electrical injury to at least one enemy. Lowers their Defence for 3 turns.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Summon Undead King – 25 MP
      • Offers extreme magic Darkish injury to at least one enemy. Might one-hit kill goal.
      • Required Merchandise: Gravelord Vessel
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Summon Eagle Lion King – 18 MP
      • Offers excessive magic Wind injury to all enemies. Considerably decreases their Assault for 3 turns.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Summon Dragon God – 22 MP
      • Offers extreme magic Hearth injury to all enemies and removes buff results.
      • Required Merchandise: Priestess Coronary heart
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Summon Guptauros King – 20 MP
      • Offers medium bodily Strike injury to all enemies 1-3 instances.
      • Required Merchandise: Minotaur Vessel
      • Required Ally: Warrior, Brawler, or Berserker Lineages

Satan Summoner


  • The way to unlock:
    • Attain Eupha Follower Rank 6
    • Summoner Rank 20
    • Magic Seeker Rank 10
  • Archetype expertise:
    • Standing Differential – [Hero Passive]
      • Enemy assaults in overworld fight won’t set off an enemy benefit in squad battles.
    • Summon Fairy – 27 MP
      • Offers medium magic Ice injury to all enemies.
    • Summon Genma – 18 MP (requires Shattering Spear Vessel)
      • Offers heavy bodily Pierce injury to at least one enemy. Lowers their Defence for 3 turns.
    • Summon Beast – 18 MP (requires Collared Beast Vessel)
      • Offers heavy magic Hearth injury to at least one enemy. Might inflict Burn.
    • Summon Evening – 46 MP (requires Black Frost Vessel)
      • Offers heavy magic Ice injury to all enemies. Ignores resistances. Might inflict Frostbite.
    • Summon Wilder – 27 MP (requires Esoteric Hair Vessel)
      • Offers medium magic Electrical injury to all enemies.
    • Summon Fallen – 30 MP (requires Pentagram Vessel)
      • Raises a barrier that repels one Slash / Pierce / Strike assault for one ally.
    • Summon Megami – 20 MP (requires Lotus Flower Vessel)
      • Absolutely restores HP to at least one ally.
  • Synthesis expertise:
    • Summon Kishin – 16 MP
      • Offers 2-4 medium magic Electrical assaults to at least one enemy.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Summon Deity – 20 MP
      • Offers excessive magic Mild injury to all enemies. Might inflict Daze.
      • Required Merchandise: Conch Shell Vessel
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Summon Fury – 20 MP
      • Offers excessive magic Strike injury to all enemies. Decreases their Assault / Defence for 3 turns.
      • Required Merchandise: Trident Vessel
      • Required Ally: Knight, Healer, or Commander Lineages
    • Summon Tyrant – 22 MP
      • Offers extreme magic Almighty injury to all enemies. Might inflict Hex.
      • Required Merchandise: Buzzing Fly Vessel
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Hadean Icecrag – 18 MP
      • Offers excessive magic Ice injury to all enemies.
      • Required Ally: Seeker, Mage, or Healer Lineages

Masked Dancer Lineage Tree

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This department of job lessons are all weak to Thunder and all proof against Ice. They’ve extraordinarily versatile movesets as a result of particular equippable Masks in Extra’s Particular Experiments could be crafted, so they’ll instantly entry all of an Archetype’s skills, weaknesses and resistances with out switching to them and leveling them up. The Masked Dancer and Persona Grasp sacrifice their Accent slot to equip an Archetype’s Masks.

Masked Dancer


  • The way to unlock:
    • Full Quest – Save the Mourning Snakes
    • Mage Rank 15
    • Thief Rank 10
  • Archetype expertise:
    • Victory Dance – [Hero Passive]
      • Recovers HP and MP every time an enemy is shocked or defeated in overworld fight.
    • Infernal Vortex – 14 MP
      • Offers medium magic Hearth injury to at least one enemy. Might inflict Burn.
    • Artwork of Dance – [Passive] (Rank 5)
      • Will increase success fee of expertise that inflict standing illnesses.
    • Masked Revelry – [Passive] (Rank 11)
      • Recovers a medium quantity of caster’s MP each flip. Restores extra if Archetypes of the identical Lineage are current.
    • Crimson Flame – 42 MP (Rank 20)
      • Offers heavy magic Hearth injury to all enemies.
  • Synthesis expertise:
    • Hellfire Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Hearth. Ignores resistances.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Ice-Blue Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Ice. Ignores resistances.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Sable Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Darkish. Ignores resistances.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages
    • Danse Macabre – 12 MP
      • Excessive likelihood of one-hit killing all enemies.
      • Required Ally: Thief, Faker, or Service provider Lineages

Persona Grasp


  • The way to unlock:
    • Attain Junah Follower Rank 6
    • Masked Dancer Rank 20
    • Faker Rank 10
  • Archetype expertise:
    • Victory Dance – [Hero Passive]
      • Recovers HP and MP every time an enemy is shocked or defeated in overworld fight.
    • Thunderhead Dance – 25 MP
      • Inflicts one enemy with a one-time weak point to Electrical. Ignores resistances.
    • Dance of Verdure – 25 MP (Rank 4)
      • Inflicts one enemy with a one-time weak point to Wind. Ignores resistances.
    • Dance of Purgelight – 25 MP (Rank 10)
      • Inflicts one enemy with a one-time weak point to Mild. Ignores resistances.
    • Destroy’s Flameflower – 42 MP (Rank 20)
      • Offers heavy magic Hearth injury to all enemies. Removes targets’ buff results.
  • Synthesis expertise:
    • Hellfire Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Hearth. Ignores resistances.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Ice-Blue Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Ice. Ignores resistances.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Sable Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Darkish. Ignores resistances.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages
    • Danse Macabre – 12 MP
      • Excessive likelihood of one-hit killing all enemies.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Masquerade Cost – 26 MP
      • Enormously will increase the occasion’s bodily assault injury as soon as per battle.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages

Berserker Lineage Tree

This department of job lessons are all weak to Mild & Darkish and all proof against Slash, Pierce, and Strike. The Berserker study highly effective Strike skills and helpful buffs & debuffs, whereas the Destroyer expands its capabilities to devastating bodily elemental assaults.

Berserker

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  • The way to unlock:
    • When Basilio formally joins the occasion, speak to him on the Engine Room Hall when touring to a vacation spot within the Gauntlet Runner and unlock Basilio Follower Rank 1
    • Warrior Rank 10
    • Brawler Rank 10
    • Knight Rank 10
  • Archetype expertise:
    • Fight Specialisation – [Hero Passive]
      • Being hit won’t set off enemy benefit in Squad Battle. Recovers HP when beautiful or knocking out an enemy.
    • Slam Strike – 10 MP
      • Offers medium bodily Strike injury to at least one enemy.
    • Cost – 15 MP (Rank 2)
      • Enormously will increase caster’s bodily assault injury as soon as per battle.
    • Slam Shatter – 24 MP (Rank 6)
      • Offers medium bodily Strike injury to all enemies.
    • Sense of Kinship – [Passive] (Rank 10)
      • Will increase Assault by 10%. Assault will increase additional if Archetypes of the identical Lineage are current.
    • Warfare Cry – 40 MP (Rank 15)
      • Decreases Assault / Defence for all enemies for 3 turns.
    • Frenzy – 52 MP (Rank 20)
      • Offers heavy bodily Strike injury to all enemies 1-3 instances.
  • Synthesis expertise:
    • Rampage Slash – 18 MP
      • Offers excessive bodily Slash injury to at least one enemy. Ignores resistances.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Wild Bore – 20 MP
      • Offers excessive bodily Pierce injury to at least one enemy. Considerably decreases their Assault for 3 turns.
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Wanton Destruction – 20 MP
      • Offers excessive bodily Strike injury to at least one enemy. Inflicts a one-time weak point to Strike.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Battlecry Sort out – 28 MP
      • Offers heavy bodily Strike injury to all enemies 1-3 instances. Ignores resistances.
      • Required Ally: Seeker, Knight, or Commander Lineages

Destroyer


  • The way to unlock:
    • Attain Basilio Follower Rank 6
    • Berserker Rank 20
  • Archetype expertise:
    • Fight Specialisation – [Hero Passive]
      • Being hit won’t set off enemy benefit in Squad Battle. Recovers HP when beautiful or knocking out an enemy.
    • Highly effective Pulveriser – 12 MP
      • Offers heavy bodily Strike injury to at least one enemy.
    • Stormbreaker Axe – 18 MP
      • Offers medium bodily Electrical injury to at least one enemy. Additionally removes buff results.
    • Windbreaker – 22 MP (Rank 3)
      • Offers medium bodily Wind injury to at least one enemy. Lowers their Defence for 3 turns.
    • Revenge Seeker – [Passive] (Rank 6)
      • Whereas within the entrance row, will increase injury of all expertise proportional to HP misplaced.
    • Well being Vessel – [Passive] (Rank 11)
    • Radiant Crusher – 36 MP (Rank 16)
      • Offers heavy bodily Mild injury to at least one enemy. Ignores resistances.
    • Brief-Vary Enhance – [Passive] (Rank 20)
      • Whereas within the entrance row, will increase Assault of all expertise by 10%.
  • Synthesis expertise:
    • Rampage Slash – 18 MP
      • Offers excessive bodily Slash injury to at least one enemy. Ignores resistances.
      • Required Ally: Warrior, Brawler, or Berserker Lineages
    • Wild Bore – 20 MP
      • Offers excessive bodily Pierce injury to at least one enemy. Considerably decreases their Assault for 3 turns.
      • Required Ally: Gunner, Faker, or Summoner Lineages
    • Wanton Destruction – 20 MP
      • Offers excessive bodily Strike injury to at least one enemy. Inflicts a one-time weak point to Strike.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Battlecry Sort out – 28 MP
      • Offers heavy bodily Strike injury to all enemies 1-3 instances. Ignores resistances.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Lethal Eraser – 22 MP
      • Offers extreme bodily Almighty injury to at least one enemy. Removes standing, Repel, and energy buff results on the goal.
      • Required Ally: Brawler, Service provider, or Summoner Lineages

Royal Archetypes

These Archetypes are particular, “final” variations of a celebration member’s beginning Archetype, normally requiring you to have maxed your Follower Rank with the relevant occasion member, and have leveled quite a lot of completely different Archetypes to Mastery. Whereas every of them possess highly effective movesets, their expertise can’t be transferred to every other Archetype.

Prince


  • The way to unlock:
    • Robotically unlocked by essential story after a sure occasion
    • Unique to Protagonist
  • Archetype expertise:
    • Cooperative Chase – [Hero Passive]
      • Help assaults from comrades occur extra simply, and enemies are shocked extra simply, in overworld fight.
    • Heroic Slash – 25 MP
      • Offers heavy bodily Slash injury to at least one enemy. Injury boosted in opposition to human-type monsters.
    • Hero’s Proving – 50 MP
      • Will increase caster’s Assault / Defence / Hit / Evasion by three ranks for 3 turns.
    • Radiance – 42 MP (Rank 6)
      • Offers heavy magic Mild injury to all enemies.
    • Morale Enhance – [Hero Passive] (Rank 9)
      • Recovers HP and MP every time a help assault lands in overworld fight.
    • Hero’s Cry – 99 MP (Rank 13)
      • Provides 4 Flip Icons. (Can solely be used as soon as per battle.)
    • Resist All – [Passive] (Rank 18)
      • Resists all affinity injury aside from Almighty.
    • Royal Slash – 38 MP (Rank 20)
      • Offers excessive bodily Almighty injury to at least one enemy. Injury boosted in opposition to human-type monsters.
  • Synthesis expertise (be aware: the Prince Archetype can substitute as ANY Required Ally Archetype for every other Archetype’s Synthesis ability necessities):
    • Royal Sword – 25 MP
      • Offers extreme bodily Almighty injury to at least one enemy. Will increase injury in opposition to human-type monsters.
      • Required Ally: Any
    • Armageddon’s Last Sire – 99 MP
      • Offers 9,999 injury to all enemies.
      • Required Merchandise: Chronicle of the Finish
      • Required Ally 1: Royal Archetype
      • Required Ally 2: Royal Archetype
      • Required Ally 3: Royal Archetype
    • Wind Blade – 16 MP
      • Offers excessive bodily Wind injury to all enemies.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Blackguard’s Hammer – 20 MP
      • Offers extreme bodily Darkish injury to at least one enemy. Inflicts a one-time weak point to Darkish.
      • Required Ally: Brawler, Service provider, or Summoner Lineages
    • Hearth Artwork – 14 MP
      • Offers excessive magic Hearth injury to at least one enemy. Might inflict Burn.
      • Required Ally: Mage, Masked Dancer, or Summoner Lineages
    • Sable Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Darkish. Ignores resistances.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages
    • Hadean Icecrag – 18 MP
      • Offers excessive magic Ice injury to all enemies.
      • Required Ally: Seeker, Mage, or Healer Lineages
    • Wild Bore – 20 MP
      • Offers excessive bodily Pierce injury to at least one enemy. Considerably decreases their Assault for 3 turns.
      • Required Ally: Gunner, Faker, or Summoner Lineages

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Royal Warrior


  • The way to unlock:
    • Attain Strohl Follower Rank 8
    • Samurai Rank 20
    • Warlord Rank 20
    • Unique to Strohl
  • Archetype expertise:
    • Vorpal Blade – 18 MP
      • Offers excessive bodily Slash injury to all enemies. Decreases their Assault for 3 turns.
    • Unwavering Blade – 20 MP
      • Will increase caster’s Hit / Evasion by three ranks for 3 turns.
    • Focus – 20 MP
      • Will increase caster’s Assault by three ranks for 3 turns.
    • Martial Lore – [Passive]
      • Will increase fundamental assaults’ energy by 50%.
    • Courageous Blade – 36 MP (Rank 2)
      • Offers heavy bodily Slash injury to at least one enemy. Excessive Essential Fee.
    • Slash Surge – [Passive] (Rank 10)
      • Will increase Slash Assault by 30%.
    • Hassou Tobi – 88 MP (Rank 16)
      • Deaks weak bodily Slash injury to all enemies 8 instances.
    • Noble Warrior’s Soul – [Passive] (Rank 20)
      • If wielder defeats an enemy with a bodily assault, no Flip Icon is misplaced.
  • Synthesis expertise:
    • Peerless Stonecleaver – 66 MP
      • Offers extreme bodily Slash injury to at least one enemy. Provides one Flip Icon on a killing blow.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages
    • Phantom Swordswarm – 48 MP
      • Offers medium bodily Slash injury 4-6 instances to at least one enemy. If it is a killing blow, provides one Flip Icon.
    • Crimson Moon Sword Artwork – 66 MP
      • Offers extreme bodily Slash injury to all enemies. Might inflict Appeal.

Royal Knight


  • The way to unlock:
    • Attain Hulkenberg Follower Rank 8
    • Paladin Rank 20
    • Darkish Knight Rank 15
    • Elemental Grasp Rank 15
    • Unique to Hulkenberg
  • Archetype expertise:
    • Holy Knight’s Proclamation – 8 MP
      • Guards, drawing enemy consideration and taking assaults for allies for 1 flip. (Sure assaults defy this impact.)
    • Prompt Restoration – [Passive]
      • Ensures standing illnesses are routinely cured in 1 flip.
    • Thunderstrike Thrust – 28 MP
      • Offers medium bodily Electrical injury to at least one enemy. Lowers their Defence for 3 turns.
    • Mad Rush – 22 MP
      • Offers heavy bodily Pierce injury to at least one enemy.
    • Omni-Guard – 40 MP (Rank 3)
      • Raises a barrier that nullifies one non-Almighty assault for one ally.
    • Pierce Surge – [Passive] (Rank 10)
      • Will increase Pierce Assault by 30%.
    • Omni-Counter – [Passive] (Rank 15)
      • Has a 15% likelihood of replling non-Almighty injury.
    • Noble Knight’s Soul – [Passive] (Rank 20)
      • Provides one Flip Icon the flip after a Proclamation ability is used. (Doesn’t apply if caster is incapacitated.)
  • Synthesis expertise:
    • Final Guard – 100 MP
      • Raises a barrier that nullifies one non-Almighty assault for all allies.
      • Required Ally: Knight, Healer, or Commander Lineages
    • Peerless Sanctity – 25 MP
      • Offers extreme bodily Mild injury to all enemies. Decreases their Assault / Defence / Hit / Evasion for 3 turns.
      • Required Ally 1: Seeker, Knight, or Commander Lineages
      • Required Ally 2: Knight, Healer, or Commander Lineages
    • Peerless Shadow – 25 MP
      • Offers extreme bodily Darkish injury to all enemies. Decreases their Assault / Defence / Hit / Evasion for 3 turns.
      • Required Ally 1: Warrior, Thief, or Masked Dancer Lineages
      • Required Ally 2: Knight, Healer, or Commander Lineages

Royal Thief


  • The way to unlock:
    • Attain Heismay Follower Rank 8
    • Ninja Rank 20
    • Dragoon Rank 15
    • Tycoon Rank 15
    • Unique to Heismay
  • Archetype expertise:
    • Adamant Nightblade – 22 MP
      • Offers heavy bodily Darkish injury to at least one enemy. Decreases their Hit / Evasion for 3 turns.
    • Illusive Dream – 20 MP
      • Deaks weak bodily Slash injury to at least one enemy 1-3 instances. Absorbs MP. Might one-hit kill goal.
    • Fast-Change Arts – 5 MP
      • Nullifies one Slash / Pierce / Strike assault for caster.
    • Third Eye – [Passive]
      • When attacked, halves attacking enemy’s Hit Fee.
    • Plunder – 10 MP (Rank 2)
      • Excessive likelihood of stealing a uncommon merchandise from one enemy. (Increased Agility = greater success fee.)
    • Haste Lore – [Passive] (Rank 7)
      • Enormously will increase wielder’s Hit / Evasion firstly of battle.
    • Plasma Nightblade – 42 MP (Rank 14)
      • Offers heavy bodily Slash injury to all enemies. Might one-hit kill targets.
    • Noble Thief’s Soul – [Passive] (Rank 20)
      • Depletes all of an enemy’s Flip Icons if their assault is dodged.
  • Synthesis expertise:
    • Godkiller – 14 MP
      • Offers excessive bodily Darkish injury to at least one enemy. Excessive likelihood of one-hit killing goal.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Bloodrain Twin Ninpo – 20 MP
      • Offers extreme bodily Slash injury to at least one enemy. Removes standing, Repel, and energy buff results on the goal.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Phantom Tracer – 12 MP
      • Offers excessive bodily Slash injury to at least one enemy and removes buff results.
      • Required Ally: Warrior, Thief, or Masked Dancer Lineages

Royal Masked Dancer

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  • The way to unlock:
    • Attain Junah Follower Rank 8
    • Persona Grasp Rank 20
    • Trickster Rank 20
    • Unique to Junah
  • Archetype expertise:
    • Destroy’s Flamethrower – 42 MP
      • Offers heavy magic Hearth injury to all enemies. Removes goal’s buff results.
    • Hellfire Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Hearth. Ignores resistances.
    • Ice-Blue Dance – 26 MP
      • Inflicts all enemies with a one-time weak point to Ice. Ignores resistances
    • Magic Surge – [Passive] (Rank 10)
      • Improve magic ability Assault by 25%.
    • Noble Dancer’s Soul – [Passive] (Rank 20)
      • Prevents Flip Icon loss when an enemy is defeated utilizing Hearth, Ice, Electrical, Wind, Mild, Darkish, or Almighty magic.
  • Dancer’s Masks expertise:
    • Thunderhead Dance – 25 MP
      • Inflicts one enemy with a one-time weak point to Electrical. Ignores resistances.
    • Dance of Verdure – 25 MP
      • Inflicts one enemy with a one-time weak point to Wind. Ignores resistances.
    • Dance of Purgelight – 25 MP
      • Inflicts one enemy with a one-time weak point to Mild. Ignores resistances.
  • Mend Masks expertise:
    • Well being Vessel – [Passive]
    • Magic Vessel – [Passive]
    • Unyielding Blood – [Passive]
      • Permits one ally to endure one deadly assault restoring them to full HP, as soon as per battle.
  • Thoughts Masks expertise:
    • Megidola – 20 MP
      • Offers heavy magic Almighty injury to all enemies.
    • Hamadyne – 18 MP
      • Offers heavy magic Mild injury to at least one enemy.
    • Mudodyne – 18 MP
      • Offers heavy magic Darkish injury to at least one enemy.
  • Muscle Masks expertise:
    • Large Slice – 16 MP
      • Offers medium bodily Slash injury to at least one enemy.
    • Heavy Rush – 12 MP
      • Offers medium bodily Pierce injury to at least one enemy.
    • Frenzy – 52 MP
      • Offers heavy bodily Strike injury to all enemies 1-3 instances.
  • Mercy Masks expertise:
    • Medicall – 40 MP
      • Heavy HP restoration for all allies.
    • Pen Patra – 18 MP
      • Cures standing illnesses for all allies.
    • Samarecarm – 20 MP
      • Revives one all from KO with full HP.
  • Synthesis expertise:
    • Masquerade Cost – 26 MP
      • Enormously will increase the occasion’s bodily assault injury as soon as per battle.
      • Required Ally: Gunner, Masked Dancer, or Berserker Lineages
    • Danse Macabre – 12 MP
      • Excessive likelihood of one-hit killing all enemies.
      • Required Ally: Thief, Faker, or Service provider Lineages

Royal Summoner


  • The way to unlock:
    • Attain Eupha Follower Rank 8
    • Satan Summoner Rank 20
    • Soul Hacker Rank 20
    • Unique to Eupha
  • Archetype expertise:
    • Summon Undead King – 25 MP
      • Offers extreme magic Darkish injury to at least one enemy. Might one-hit kill goal.
    • Summon Dragon God – 22 MP
      • Offers extreme magic Hearth injury to all enemies and removes buff results.
    • Summon Kishin – 16 MP
      • Offers 2-4 medium magic Electrical assaults to at least one enemy.
    • Summon Deity – 20 MP
      • Offers excessive magic Mild injury to all enemies. Might inflict Daze.
    • Summon Fairy (Modified) – 44 MP (Rank 2)
      • Offers heavy magic Ice injury to all enemies. Excessive likelihood of inflicting Frostbite.
    • Summon Harvest God – 80 MP (Rank 9)
      • Revives any allies from KO and restores all to full HP.
    • Summon Dragon God (Modified) – 66 MP (Rank 16)
      • Offers excessive magic Hearth injury to all enemies. Decreases their Assault / Defence for 3 turns.
    • Noble Summoner’s Soul – [Passive] (Rank 20)
      • If wielder defeats an enemy with summoning magic, no Flip Icon is misplaced.
  • Synthesis expertise:
    • Summon Tyrant – 22 MP
      • Offers extreme magic Almighty injury to all enemies. Might inflict Hex.
      • Required Ally: Thief, Faker, or Service provider Lineages
    • Summon Fury – 20 MP
      • Offers excessive magic Strike injury to all enemies. Decreases their Assault / Defence for 3 turns.
      • Required Ally: Knight, Healer, or Commander Lineages

Royal Berserker


  • The way to unlock:
    • Attain Basilio Follower Rank 8
    • Destroyer Rank 20
    • Martial Artist Rank 20
    • Unique to Basilio
  • Archetype expertise:
    • Wanton Destruction – 20 MP
      • Offers excessive bodily Strike injury to at least one enemy. Inflicts a one-time weak point to Strike.
    • Cost – 15 MP
      • Enormously will increase caster’s bodily assault injury as soon as per battle.
    • Stormbreaker Axe – 18 MP
      • Offers medium bodily Electrical injury to at least one enemy. Additionally removes buff results.
    • Well being Vessel – [Passive]
    • Peerless Warfare Cry – 60 MP (Rank 3)
      • Decreases Assault / Defence for all enemies by two ranks for 3 turns.
    • Systematic Destruction – 42 MP (Rank 10)
      • Offers excessive bodily Strike injury to at least one enemy. Ignores resistances.
    • Strike Surge – [Passive] (Rank 15)
      • Will increase Strike Assault by 30%.
    • Noble Berserker’s Soul – [Passive] (Rank 20)
      • If wielder lands a crucial hit with a bodily assault, no Flip Icon is misplaced.
  • Synthesis expertise:
    • Lethal Eraser – 22 MP
      • Offers extreme bodily Almighty injury to at least one enemy. Removes standing, Repel, and energy buff results on the goal.
      • Required Ally: Brawler, Service provider, or Summoner Lineages
    • Battlecry Sort out – 28 MP
      • Offers heavy bodily Strike injury to all enemies 1-3 instances. Ignores resistances.
      • Required Ally: Seeker, Knight, or Commander Lineages
    • Rampage Slash – 18 MP
      • Offers excessive bodily Slash injury to at least one enemy. Ignores resistances.
      • Required Ally: Warrior, Brawler, or Berserker Lineages