Shiren the Wanderer Interview – Returning to fundamentals, the longer term, and extra.


Throughout Tokyo Sport Present, we had the possibility to sit down down with the Director and Undertaking Supervisor for Shiren the Wanderer: The Thriller Dungeon of Serpentcoil Island, Keisuke Sakurai and Hideyuki Shinozaki respectively. We significantly loved our time with the sport when it launched early this 12 months, and we had a number of lingering questions we needed to ask. Editor’s Be aware: Shiren the Wanderer: The Thriller Dungeon of Serpentcoil Island is titled Shiren the Wanderer 6 in Japan.

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RPG Website: Shiren the Wanderer is a long-running sequence, however one factor that stands out about Shiren 6 is how lengthy the hole was between it and the earlier mainline launch, Shiren 5. Contemplating that Shiren 4 and 5 initially launched lower than a 12 months aside in Japan, was there any particular purpose that it took so lengthy for the following title to launch?

Keisuke Sakurai: After releasing Shiren 4 and Shiren 5, we didn’t see the gross sales we had been anticipating. Nevertheless, we continued releasing Thriller Dungeon titles utilizing different IPs. The reception to these video games utilizing outdoors IPs was sturdy, and although it took a while, we discovered that there was a stable consumer base for Shiren 5 on the Change. Lastly, we had been in a position to transfer ahead with the discharge of Shiren the Wanderer: The Thriller Dungeon of Serpentcoil Island (known as Shiren 6 under).

Hideyuki Shinozaki: The truth that Shiren 4 and Shiren 5 had been launched in a really brief span of time contributed to a decline in gross sales.

As Director Sakurai talked about, the manufacturing of the Thriller Dungeon sequence continued with different IPs, and after a number of ports of Shiren 5, the discharge of the Change and Steam variations round 2020 had been nicely acquired. This success served as motivation and sparked the creation of this newest installment.


RPG Website: Shiren the Wanderer 4 and 5 had been each extremely related, and iterative, titles; in the meantime Shiren 6 looks like nearly a return to fundamentals with the lack of the day and evening cycle, and the preliminary simplification of the weapon improve system. How did the staff determine which parts to give attention to with Shiren 6?

Sakurai: We went again to the primary Shiren sport launched on the Tremendous Famicom and reanalyzed what makes Shiren so pleasurable. The strain of beginning over in the event you fall, mixed with the addictive want to strive once more, was a key focus.

We needed to make sure that gamers might benefit from the sport while not having intensive preparation, permitting them to navigate by it based mostly on information and expertise gained from repeated makes an attempt. We actually emphasised the retry side throughout growth.

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RPG Website: Whereas Shiren the Wanderer has had a storied historical past on Nintendo techniques, earlier expanded re-releases have seen ports to different platforms comparable to PlayStation and PC. Is there any probability Shiren 6 may discover itself on different platforms sooner or later?

Sakurai: Proper now, we’re specializing in the latter half of the DLC season go for the Change. I’d like to see Shiren 6 obtainable on different platforms sooner or later as nicely.


RPG Website: Shiren 6 is scheduled to be the primary sport within the sequence to obtain a DLC that may add further content material to the sport, that in earlier entries would have been a wholly new re-release. Is that this the plan for the sequence shifting ahead; and is it potential that Shiren 6 may obtain a number of DLCs, as an alternative of simply the one presently introduced?

Sakurai: In our earlier titles, we adopted a method of enlargement when transitioning to totally different platforms. Nevertheless, in as we speak’s gaming panorama, it is turn into potential to increase even on the identical platform, permitting gamers who’ve loved the sport to seamlessly proceed taking part in. If this DLC season go reaches a large viewers, it might result in extra DLCs sooner or later.

Shinozaki: I imagine that frequently updating the sport to higher deal with what customers are on the lookout for is a response that aligns with as we speak’s tendencies. The addition of DLC additionally looks like a manner for the work to lastly catch as much as trendy expectations.

As for additional DLC additions, if gross sales are sturdy and the suggestions is constructive…there’s an opportunity that might occur.

RPG Website: Whereas not fairly a simultaneous launch, Shiren 6 nonetheless launched within the west merely a month after Japan. What had been among the challenges the staff confronted whereas tackling a fast turnaround for the localization?

Sakurai: The Shiren sequence incorporates many types of wordplay in Japanese. For instance, an merchandise named 背中の壺 (referring to acupuncture level on the again in Japanese, particularly when mixed with the verb 押す which you can carry out on sure pots within the sport) might have simply been mistranslated as Again Pot, nevertheless it was given the English identify “Rejuvenation Pot.” The localization of those phrases was glorious.

Shinozaki: Due to the total help of Spike Chunsoft, Inc., our North American department, we had been in a position to localize this title rapidly. I am very grateful to them.

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RPG Website: One of many new options in Shiren 6 concerned Shiren fusing with the sport’s two important gods, providing a totally totally different playstyle than the remainder of the sport. Is that this function one thing the staff endeavors to increase upon in later entries?

Sakurai: The character-switching mechanics are a bit totally different from the same old Shiren gameplay, and I’d wish to proceed growing that sooner or later. The latter half of the DLC season go options Asuka as a brand new playable character, so I hope gamers will take pleasure in a special expertise in comparison with Shiren.

RPG Website: Lastly, is there something specifically you want to share with western Shiren the Wanderer followers, now that we’re approaching the DLC’s launch within the coming months?

Sakurai: I imagine the variety of dungeons has elevated to one of many best within the sequence, making this a really rewarding sport. At first, it would really feel a bit daunting, however when you begin to perceive it, it turns into addictive.

I hope gamers benefit from the strategic component of utilizing gadgets and weapons to arrange for the surprises that enemies and traps carry, in addition to the pleasant mixtures that come up from the assorted results of various gadgets.

Shinozaki: The type of the protagonist donning a straw hat and a striped cape could also be unfamiliar to these abroad. I additionally perceive that there are some difficult and fewer intuitive points to the sport. Regardless of that, I am assured that it’s addictive and affords loads of replay worth.

For individuals who haven’t performed it earlier than, or for many who may need thought it wasn’t that nice prior to now, I actually hope you’ll give this sport a strive. I imagine you’ll notice how enjoyable it’s!

Shiren the Wanderer: The Thriller Dungeon of Serpentcoil Island launched on February 27 completely for Nintendo Change. We significantly loved the unique launch, and reported as such in our assessment; the sport just lately acquired a DLC, with the second half of its content material launching later this month on October 31. 

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