Dungeon crawlers have all the time been a little bit of a sticky spot for me. My dungeon crawling preferences vary from Persona 3 to Legend of Grimrock, so I prefer to suppose I’ve received a little bit of selection in my tastes. It is exhausting to pinpoint what makes a dungeon crawler enjoyable, whether or not it is recreation really feel, or dungeon construction, or fight design. Fortunately, Mado Monogatari: Fia and the Wondrous Academy does really feel considerably good to discover and play in, however solely to some extent. Its shortcomings outweigh its strengths, and there are a number of shortcomings to get by way of, so let’s dive into it.
Commercial. Preserve scrolling for extra

Mado Monogatari kicks off with an obnoxious kind of comedy tone, which was sadly a brick wall for me that I needed to push by way of for this evaluation. I do not take care of the comedy-of-errors kind of humor this recreation throws at you from the bounce, the place Fia and her pet Carbuncle handle to spoil their Academy Entrance Ceremony by way of buffoonery of the very best caliber. To set the stage, image a really severe Entrance Ceremony to an esteemed academy for spellcasters, and by some means going from that to this: one scholar respiratory precise fireplace as a result of she ingested spicy meals, one other scholar attempting to slay the pet Carbuncle that has not provided any form of aggression, and Fia (the primary character) desperately attempting to cease the chaos by flailing about like a headless rooster, all whereas her professors look on in abject horror.
Let me pause for a second — I am not against some foolish comedy, I’ve loved different comedic anime-styled video games & exhibits, I usually attempt to not be a No Enjoyable Allowed man. That mentioned, I actually didn’t gel with the characters or the story for the primary ten hours of the sport. Whereas I’ll admit that the writing and main character moments did ultimately endear me to the solid, it took a very long time to get to some extent the place I used to be tolerating their nonsense.

Your most important characters are Fia, a traditional lady attempting to determine what she desires to do in life, carrying along with her a tome entrusted to her by her grandmother. This tome is sacred, and hints that Fia has much more energy than she is aware of, however that thriller (and others prefer it) is usually overshadowed by the slapstick dumbassery permeating the sport’s story. Becoming a member of Fia on her journey of self-discovery is Will (a man who needs to develop into a “hero” and frequently tries to call his assaults one thing silly like Burning Morning Strike), Leena (a particularly gifted and proficient spellcaster who’s socially awkward), Totto (an airheaded mercantile kind who aligns with no matter provides him essentially the most revenue), and Eska (a dragon maiden who at first needs to kill and eat Fia, however then turns into her stalker and needs to be eaten by Fia.)
Your objective all through a lot of the recreation is to rank up your Mage Rank by finishing classes, exploring dungeons, and handing over missions. The overall gameplay loop works like this: speak to the trainer, full a “lesson” (a tutorial, often), improve your Grimoire, after which deal with the primary story by coming into the marked dungeon. The dungeons are all fairly rote and boring, however you truly do not spend an entire lot of time on every flooring except you are exploring each inch of the procedurally generated maps, busting every useful resource, and defeating every enemy. You explicitly don’t need to do that if you unlock the second dungeon, in reality, as you can find your self working out of Vitality — a useful resource that drains if you clear flooring or break objects within the dungeon. When that hits zero, you begin taking HP harm till you faint or eat curry.

Many mechanics really feel shoehorned in, now that I’ve talked about curry. You may fish, prepare dinner, farm, fertilize a tree, and synthesize objects, however doing so requires unlocking every particular node in your grimoire. The primary few ranges of every are obligatory, however after that, it is non-obligatory. The factor is, all the pieces besides the synthesis mechanic feels misplaced. You needn’t farm or fertilize a tree or prepare dinner curry, the drops you discover (or extras you should purchase from the outlets) are effectively greater than sufficient. There are a number of curry varieties, every with completely different advantages, so that gives at the least a motive to prepare dinner. Nevertheless, for the others … as soon as I accomplished the tutorial, I merely forgot they existed.
Commercial. Preserve scrolling for extra
Fight in Fia and the Wondrous Academy is real-time. Every character has a place on a meter, and it advances except you pause the sport or use a traditional assault. Characters have to purpose their spells and assaults as soon as their icon “completes” the meter. There may be an auto-lock characteristic, but it surely made it exhausting to foretell the place enemies had been going to go along with sure slender skills, so I ultimately turned this off. There isn’t any dodge or parry (thank god, to be sincere), however as an alternative, the sport leans on extra conventional RPG choices similar to buff and debuff spells to mitigate or enhance harm. The true thrust of the fight, nonetheless, lies in customizing your character with a number of completely different elemental spells so as to benefit from the Nice Magic mechanic.

Each time you land a profitable elemental spell, you generate a Nice Magic mark. If you happen to generate the proper marks, you may solid Nice Magic, which is an unavoidable, time-stopping magical nuke that hits all enemies for the respective elemental harm. Moreover, some skills require mixed marks, which could be generated both by way of utilizing higher-tier magic spells or by casting two spells and mixing the ensuing mark. It is a fairly good system for what it’s, and made fight much more fascinating, however a great deal of the common encounters are diminished all the way down to mashing the Sq. button till the factor you are preventing dies.
You may discover that the fight part is fairly brief for this evaluation, and that is as a result of it is not that deep. You may assign completely different elemental spells or buffs and debuffs to your social gathering as you see match, however after ten hours of taking pictures Puyos within the face with arrows, I began to really feel my mind going numb. There are a number of enemies exterior of Puyos, thoughts you, but it surely nonetheless appeared like I used to be preventing them effectively previous the purpose you’d cease preventing primary tutorial enemies. Would not really feel good killing the identical enemy for effectively over 15 hours in your repetitive dungeon crawler, I gotta say.

All in all, the sport is serviceable for what it’s, however the tone of the sport throws me for a loop, and the dungeon-crawling features aren’t that fascinating to warrant bouncing forwards and backwards from dungeon to high school and again once more for a number of classes. Whereas the sport is retailing at $50, I nonetheless really feel that this recreation is a little bit too costly for what it provides. This appears like the proper recreation to seize on sale, reasonably than speeding out to the shop and getting it instantly on launch. That mentioned, there’s nonetheless sufficient right here to fulfill individuals with a deep urge for dungeon crawling or anime slapstick, I suppose.
7