Towa and the Guardians of the Sacred Tree is a roguelike RPG that is unafraid to ask some robust questions


After I checked out Towa and the Guardians of the Sacred Tree throughout Summer season Recreation Fest, I used to be intrigued with what I performed – however the demo was far too brief to return to any lasting conclusions about how the sport would really feel as an general package deal. I needed an opportunity for an extended hands-on with the sport; fortunately, Bandai Namco agreed. Earlier this month they held a digital preview occasion, letting us take a look at the primary 4 hours of the complete recreation forward of the title’s September 19 launch.

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At this time’s preview embargo coincides with one other trailer drop, this time explaining a core factor to the gameplay that was beforehand unknown; ending a run in Towa is not the ending, however fairly the start. When you can select which character wields the Tsurugi and which wields the Kagura, you are doing extra than simply selecting who can be actively combating throughout a run and who would be the help; you are deciding who can be sacrificed by the sacred ceremony, and who can be doing the deed.


If I used to be already all for Towa, this mechanic is what’s received me really paying consideration. Selecting your characters is not only a passive selection, however actively deciding who will get to stay and who dies; with every profitable run, the next run can be tougher. As every journey turns into longer, you are additionally dwindling your variety of remaining guardians. There are some caveats that do not make this as punishing as issues might’ve been – if you spend sources to unlock ability factors for characters, the unlock applies to each guardian; the identical goes for spells with the Kagura, for instance. Totally different spells you possibly can unlock are usable by a number of guardians.

One factor of development that was solely hinted at in the course of the earlier preview alternative was the flexibility to forge new swords; the method delegates the participant with designing the form of a blade, supplying a base ore that may decide the beginning stats of the weapon, after which finishing a sequence of minigames that may decide the standard of the ultimate product – together with sturdiness. Whereas its the Guardians who have interaction in battle to defend Shinju Village, forging swords is a method during which Towa can showcase her personal help, and permit for gamers to showcase their very own expression. Relying on the alternatives you make, you possibly can influence how a lot injury every sort of assault will dish out, and underneath which sword slot a Guardian will use it.


Talking of Guardians; every has a drastically totally different moveset for each of their swords. Mutsumi can cost up her assault to dive onto enemies with an AOE, whereas somebody like Akazu can alternate between a cost assault that sends out rotating projectiles – or a gentle stream of stabs that quickly deplete sturdiness. Whereas I wasn’t certain how totally different every Guardian would really feel in apply, it is unquestionable that every brings their very own distinctive combating type that may synergize higher with sure blessings over others, and with particular Kagura spells.

Whereas I nonetheless have some lingering questions on how Towa will shake out in the long run – how townbuilding evolves over the course of the story, how buildcrafting and sword blessings will look close to endgame, amongst different issues – it is starting to develop into clear that Bandai Namco and Brownies might have one thing particular on their palms. I am unable to speak concerning the story in any specifics, however I am intrigued at the place it could be heading; I am curious how lengthy and taxing runs would possibly develop into by the tip of the sport, as Guardians dwindle and also you’re left with solely a handful of your chosen warriors. Heck, I nonetheless want an opportunity to actually discover how every Guardian feels to play; I am curious how the others that I have not had an opportunity to do a run with would possibly shake out.

Fortunately, the wait is not that for much longer. Towa and the Guardians of the Sacred Tree launches for PlayStation 5, PC, Nintendo Change and Xbox Collection X|X on September 19. A demo for the sport is out there now.

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Preview code was supplied by Bandai Namco to RPG Website for this text