Daemon X Machina: Titanic Scion runs into the identical core issues as its predecessor regardless of its reinvention


Six years in the past, I performed via the unique launch of Daemon X Machina on the Change. I appreciated its try to revive Armored Core earlier than Armored Core VI: Fires of Rubicon was launched 4 years later. Daemon X Machina was not an ideal recreation, however it didn’t have to be. It shaped a stable basis that recaptured the texture of Armored Core with some new mechanics right here and there. I hoped to see a follow-up, and that point has come.

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Daemon X Machina: Titanic Scion can also be a recreation that isn’t good. In some methods, this sequel virtually runs into the identical issues as its predecessor on a core, basic degree. Though it’s far more polished visually and technically, Titanic Scion is so completely different from the primary Daemon X Machina that each titles might be simply mistaken as two video games from separate collection fully, when you didn’t know their titles beforehand.

As an alternative of constructing upon the Armored Core-esque sculpture that Daemon X Machina constructed, Titanic Scion determined to reinvent itself with Iron Man-ish powered armored fits as a substitute. There are nonetheless big Armored Core robots once in a while, however their presence has noticeably nosedived.


This isn’t an admonishment of Titanic Scion’s course; I personally admire when creators intentionally veer into one thing fully new and problem expectations. For the builders at Marvelous First Studio, I think about that Daemon X Machina discovered itself at a crossroads after Armored Core VI was revealed. Ought to the following Daemon X Machina immediately compete with Armored Core, or ought to the following Daemon X Machina strive one thing new and discover its personal identification?

In the end, I feel Marvelous First Studio landed on a candy spot that takes Titanic Scion away from the shadow of Armored Core into one thing it might name its personal – at the price of having to construct one more basis as soon as extra.

Titanic Scion’s design departure doesn’t simply embody the swap from big robots to energy fits. It now has a number of wide-open zones the place all missions happen, as a substitute of phases. Character interactions at the moment are all accomplished with their in-engine recreation fashions. Due to the comparatively smaller-sized powered fits, they will extra simply categorical their physique language and simply take off their helmets if they should present their faces. Beforehand, conversations have been expressed via static dialogue packing containers, so this represents a big step up from how its predecessor offered character chatter. 


I used to be additionally pleasantly shocked that Titanic Scion is absolutely voice-acted. Which means idle, irrelevant NPC dialogues are voiced, and even each response that your custom-made protagonist can provide is voiced verbatim to the response that you just chosen. Whereas I wouldn’t take into account any of the Daemon X Machina entries a full-blown RPG strictly within the quantity of dialogue there may be, it’s nonetheless an unimaginable feat nonetheless.

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Though these presentation enhancements do improve how the narrative unfolds, I nonetheless discovered the core story merely serviceable at finest. It takes place far after the occasions of the primary Daemon X Machina, and is basically self-contained from the occasions of the previous. Titanic Scion revolves across the ongoing wrestle between the Sovereign Axiom and the Reclaimers; your protagonist escapes from the Axiom initially of the sport and shortly finds themselves as a part of the Reclaimers resistance group.

There’s plenty of historical past between the members of the Reclaimers and the Axiom, together with your individual character. The protagonist looks like their very own individual and isn’t merely an empty shell; they actively take part within the story incessantly. I received’t spoil any plot revelations, however I feel it fell a bit flat for me in spite of everything was mentioned and accomplished.


A part of my lukewarm response to the narrative stems from its predictable nature, although the first suspect is the clumsy method that massive plot moments are depicted. There are numerous instances, particularly within the second half of the sport, when expository plot revelations come out of nowhere in a scene. There was typically little-to-no foreshadowing or lead-up to those occurrences; it led to a handful of moments that have been making an attempt to be emotional, but typically missed their supposed mark as a result of there was no established cause to essentially care.

An excellent chunk of those fumbles occur when the central elite antagonist squad, the Axiom’s Neun, begins changing into extra concerned. Titanic Scion does try so as to add depth to those characters, and in some situations tries to humanize them, however it simply doesn’t assemble the connective tissue to determine any kind of emotional weight to them beforehand. The Neun members’ character designs themselves are unimaginable, at the very least. Every has a boss struggle related to them, and the range of their combating types shines in these encounters.

Your Arsenal in Titanic Scion now refers to that powered armor that your character dons, somewhat than the mech within the earlier Daemon X Machina. Developing and prepping your Arsenal loadout continues to be accomplished very equally, although. Every a part of an Arsenal’s armor set, consisting of the helm, cuirass, left/proper vambraces, and greaves, add as much as a collective numerical pool of Reminiscence. Equipping weapons consumes Reminiscence, and going over the allotted Reminiscence cap will place extreme mobility penalties in your Arsenal.


Every bit of armor falls below three weight lessons – mild, medium, and heavy. Lighter weights have decrease protection values, however are extra limber and transfer round faster; vice versa, heavier weights provide extra protection at the price of mobility. Plus, lighter gear supplies much less Reminiscence than heavier gear, as nicely. Folks can freely combine and match armor units, so there’s no rigidity in how they need to swimsuit up; there’s a transmog possibility to change the looks of an Arsenal with out sacrificing its stats.

As much as 4 main weapons might be outfitted, although solely two of them might be held at any given time. Moreover, a shoulder weapon and auxiliary merchandise might be wielded alongside all the opposite weapons. Shoulder weapons can take the type of artillery cannons, laser railguns, and such, whereas auxiliary gadgets are instruments reminiscent of various kinds of grenades, therapeutic kits, and extra. Main weapons, shoulder weapons, and auxiliary gadgets all eat Reminiscence, so gamers could need to forego equipping each slot to not go over their Reminiscence cap. Greater, extra harmful instruments, like rocket launchers, eat extra Reminiscence than assault rifles or handguns – although in case you have sufficient Reminiscence, you possibly can actually dual-wield rocket launchers.

Each weapons and armor items also can include attachment slots. As you loot our bodies across the battlefield or browse outlets, you possibly can purchase attachments that present results like decrease Reminiscence consumption, rising HP cap, harm bonuses, much less Femto increase consumption, and so forth. An improve to the house base ultimately permits for including attachment slots at a financial and materials price.

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Other than customizing an Arsenal’s loadout, there’s a wealth of choices for tweaking their aesthetic look, too. Each a part of an Arsenal might be individually coloured and embellished with decals; there are additionally hidden decals all through the zones that unlock much more of them. There’s a {custom} decal creator for people who’re inventive sufficient to govern components of different decals as an instance the proper design they’re going for. 

There are ten gear loadout slots offered to save lots of the loadouts and appearances of Arsenals. My one excellent gripe with it’s that it received’t auto-swap attachments when switching between two saved Arsenals which have the identical attachments outfitted; I’ve to manually swap these attachments over. 

How moment-to-moment fight finally ends up largely depends upon the weapons you’ve received with you. After experimenting with a number of ranged and melee weapons, I ended up rising keen on the twin gauntlet life. My Arsenal turned a boxer, and largely centered on protecting foes locked down of their hitstun animation till their stagger bar stuffed up. As soon as an enemy’s stagger is full, individuals can have their Arsenal seize an enemy and both hit them for giant harm or throw them at different close by targets. Fight feels typically sooner and snappier than the primary Daemon X Machina; the smaller-sized Arsenals in Titanic Scion can zip round faster. 


Lively and passive expertise come into play with the Fusion system. A number of color-coded genes might be looted from corpses and might be introduced again to the Lab to fuse into your character. Distinct gene mixtures unlock expertise; an in-game visible glossary tells you precisely which genes it’s good to fuse to acquire a ability. Regularly fusing genes will drastically alter the looks of your character, although you possibly can pay a hefty payment to “reset” their physique. Activating expertise typically consumes Femto, which is similar useful resource consumed to spice up round. Femto naturally restores by itself over time, although consumables and a number of other constructions in zones assist replenish it too.

There are different miscellaneous noteworthy issues. Regularly utilizing a weapon kind raises their mastery degree, which raises related stats that enhance its harm and efficiency. The ice cream store from the unique returns to supply completely different timed buffs relying on what scoops of ice cream you purchase. Folks can remake their protagonist from scratch, even their physique kind, shortly after unlocking the house base early within the recreation. 

For card fiends, there’s an in-game card recreation referred to as Overbullet that’s decently enjoyable; you should purchase new playing cards from distributors and discover them out on the earth. There’s a complete facet mission match chain for it. Titanic Scion retains the Armored Core-esque Enviornment function, the place you possibly can ascend the rankings in 1-vs-1 duels with a lightweight story related to it.


Other than the boosters on Arsenals to fly round, different transportation strategies embrace a jeep that operates rather a lot just like the Mako within the first Mass Impact, a motorbike that may rework into a large gun that spews laser beams, and horses which can be as menacingly massive as Raoh’s horse Kokuoh from Fist of the North Star. Every of them has a facet mission the place it has you race in opposition to one other NPC. Whereas the completely different modes of transport are all amusing in their very own methods, the Arsenal boosters have been all the time sooner to get from level A to level B.

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The large robotic Arsenals from the primary recreation do ultimately make a return in some unspecified time in the future in Titanic Scion. Their utilization is pretty restricted, although, since they function on a timer. Moreover, their customization choices are severely stripped down, and you’ll’t swap out their components.  The meter that dictates when you possibly can summon one once more fills up fairly slowly.

All these options perform as attention-grabbing parts contributing towards a bigger base basis, however individually, lots of them both really feel underbaked or tacked on. Different modes of transportation are actually cool to fiddle with, although their solely substantial relevance comes within the occasional facet mission races sometimes. Amassing genes to unlock lively and passive expertise is tedious, since it’s a must to frequently seek out particular mobs which have an opportunity to drop the genes you’re on the lookout for to unlock particular expertise – whereas ensuring you’ve gotten sufficient slots to hold them. There’s an abundance of little annoyances that add up whenever you take a step again and consider the general expertise.


Titanic Scion doesn’t escape the downfall of its swap to extensive open zones that may be thought-about huge sufficient to make it an “open world” recreation, too. A lot of those areas really feel empty for essentially the most half; there are a couple of gigantic roaming bosses in particular components of them, and the occasional combating between Reclaimers and Axiom troopers that occurs right here and there. Exploration simply feels lifeless and uninteresting. Choose a quick journey level nearest to the vacation spot marker, and zoom proper to it.

Just a few “thrilling” actions in Titanic Scion’s exploration embrace going to a mining node and interesting with a monotonous minigame that needs to be accomplished appropriately to accumulate most sources. Generally there are packages it’s a must to carry to a particular place with out utilizing your thrusters to fly or they’ll explode. A number of treasure chests litter the open world, full of ineffective loot. There are additionally provide checkpoints that may be both unlocked or upgraded with sources; their improve progress is shared on-line with a handful of individuals, a la Dying Stranding fashion.

I don’t understand how nicely this subsequent anecdote shall be mirrored on the ultimate launch of Titanic Scion, however I figured it was price sharing. Previous to launch, I acquired phrase that my PC assessment copy would get the day 1 patch replace in some unspecified time in the future. My efficiency had a couple of stutters right here and there, because it was loading new environmental property. It wasn’t dangerous sufficient to intrude with regular gameplay. Partway via my playthrough, I finally acquired the day 1 patch, and it severely dampened my expertise with Titanic Scion. Earlier than the patch, my loading instances on the quick journey elevators roughly took ~2-5 seconds to load in areas; the day 1 patch drastically exacerbated these loading instances to a mean of ~40-50 seconds. Whereas it ironed out chunk of the stutters, I don’t suppose the trade-off with the rise in loading instances was price it in any respect.


I’m left weirdly combined on Daemon X Machina: Titanic Scion. The revamp in its complete aesthetic and gameplay loop is a pleasant, refreshing expertise that helps carve out its personal identification, as a substitute of continuous to reside within the shadow of Armored Core. I just like the snappiness of its fight move, and I loved the tactical layer in constructing my Arsenals. There are plenty of miscellaneous programs that really feel like they bloat the sport, although; it feels unfocused at instances, and the narrative doesn’t do a lot to carry any of it collectively. An unlucky consequence of Titanic Scion’s reinvention is working into the identical downside as its predecessor for me, through which I’m left questioning if the following installment of Daemon X Machina will refine this new basis into one thing higher.