Digimon Story: Time Stranger from Bandai Namco Leisure releases this week worldwide for PlayStation 5, Xbox Sequence X|S, and PC (Steam). Forward of its launch, I have been enjoying the complete sport on Steam Deck, ROG Ally, and PlayStation 5 to see how the complete launch feels, how the efficiency holds up on PC handhelds, the PC port options, what I might wish to see addressed in updates, and extra.
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Digimon Story: Time Stranger full sport PC options and graphics choices
Digimon Story: Time Stranger has a shocking quantity of PC-specific choices and options as Josh coated in his preview. Having now spent over 17 hours with the complete sport on PC to check, I am impressed with the options included within the PC model. You may modify show mode (borderless and windowed), decision (720p to 4K together with 16:10 and 21:9 help for a number of resolutions), body price goal (30, 60, 144), use a number of picture graphics presets, after which modify the next settings: toggle v-sync, toggle FXAA, MSAA (0x to 8x), toggle TAA, toggle depth of area, toggle bloom, toggle volumetric fog, toggle display screen house reflections, toggle ambient occlusion, modify texture high quality (low, medium, excessive), modify texture filtering (bilinear to anisotropic 16x), and modify the character density (low, excessive, very excessive). Digimon Story: Time Stranger additionally has the power to rebind most inputs when utilizing a controller or keyboard and mouse utilizing the button config choices.
One final facet I need to word concerning the PC model of Digimon Story: Time Stranger has its personal Steam Enter settings for sport actions, however these aren’t appropriately labeled for in-game actions. What this implies is if you need to map particular inputs to further buttons on controllers or the again buttons on Steam Deck, there is a new “Recreation Actions” tab to the left of the same old Gamepad, Mouse, Keyboard, and different choices. This characteristic is not as well-implemented as another video games that includes bespoke in-game actions, however it’s good to see a bit extra effort into the controls for a PC model. I hope we see an replace to this implementation to incorporate correct game-specific actions as labels so it’s clearer for many who aren’t that used to Steam Enter.
Digimon Story: Time Stranger Steam Deck full sport impressions
Once I first tried the Digimon Story: Time Stranger demo on Steam Deck, I used to be impressed with it out of the field. I used to be curious to see how the complete sport would maintain up for sections past the demo’s scope. I can safely say that Digimon Story: Time Stranger on Steam Deck is my favourite technique to play it, however there are a number of areas I hope to see enhancements in throughout potential updates. Digimon Story: Time Stranger helps the Steam Deck’s 16:10 show correctly, it has full controller help, and it even has droop/resume help for Steam Cloud.
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Having examined a number of units of choices, it’s clear that Digimon Story: Time Stranger is just not going to be a locked 60fps expertise on Steam Deck. As soon as I gave up on 60fps, I began working in direction of 45fps or 40fps. I’ve discovered which you can get a stable 40fps expertise (with the body price going a lot increased in any other case) with good visuals exterior of 1 particular location the place it dips to the mid 30s. To handle this, I adjusted among the medium preset choices, however it nonetheless drops beneath 40s. It’s value noting that I’ve by no means seen a single drop beneath 30fps within the time I’ve spent with the sport on each my Steam Decks.
I’ve additionally been impressed with how briskly Digimon Story: Time Stranger masses on Steam Deck when put in to the interior storage throughout in-game moments and loading your save information.
Digimon Story: Time Stranger Steam Deck full sport really useful settings
My Digimon Story: Time Stranger Steam Deck really useful settings for the complete sport are utilizing the medium preset and turning off bloom and depth of area. These two results trigger drops into the low 30s within the most-demanding portion of the sport to date, Central City: Downtown. Barring that space, I usually noticed body charges above 50 and 60fps on Steam Deck utilizing the medium preset.
Whenever you flip off depth of area and bloom, it holds 35fps or above usually, however there is only one particular location within the Central City space which options numerous open paths, buildings, and characters strolling round the place it dips to the mid 30s no matter what I did. This space served as stress take a look at for my settings throughout PC handhelds. I observed decreasing the character density to low helps right here as nicely, however it nonetheless drops beneath 40fps.

If you’re happy with a majority of the sport operating at 40fps and even nicely above that like in dungeons and in fight, however drops beneath 40fps solely on this particular a part of one space to date, follow the medium preset with the settings I really useful altering above. With this, you get an awesome wanting expertise on the hand-held display screen and see body charges above what the consoles ship. As for the again buttons, I like to recommend mapping the left stick click on and the appropriate stick click on choices to the again buttons so you do not have to maintain urgent them in-game.
Digimon Story: Time Stranger full sport PS5 impressions — nonetheless 30fps, however appears nice
Regardless of some latest posts on boards and Reddit that Digimon Story: Time Stranger had been patched to allow 60fps within the demo, it’s nonetheless 30fps primarily based on my testing throughout the North American and Japanese demo variations downloaded from the respective PlayStation Community shops. I even examined forcing the console to 1080p, 1440p, and 4K to see if it made any distinction, and it’s nonetheless the identical because it was. This carries over into the complete sport which stays 30fps (with some minor body pacing points in components similar to the demo) on my base PS5. I am unsure if issues are completely different on PlayStation 5 Professional, however given Bandai Namco’s official web site itemizing, it’s doubtless the identical there as nicely. Proper now, I’ve put in about 10 hours into the PS5 model and it appears superb on my 1440p monitor, however there are some features I hope get improved in updates. These vary from the shadow high quality and flickering to the draw distance for sure objects and NPCs.
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When a sport runs at native decision on Steam Deck and may do 40fps for a majority of gameplay with minor drops beneath, I anticipate the PS5 model to have the ability to hit 60fps with out points. I am unsure why there isn’t a efficiency mode or something right here, however Digimon Story: Time Stranger not less than would not really feel unhealthy to play at 30fps like Persona 3 Reload’s demo does on Nintendo Swap 2 with its poor body pacing and v-sync implementation handheld. Whereas I feel Digimon Story: Time Stranger appears superb, the 30fps efficiency and a few visible points are positively disappointing. When you had been happy with how the demo performed in each sections, you may be nice with the complete sport on PS5. I simply anticipated and needed extra out of this model. In contrast to the PC model, Digimon Story: Time Stranger on PS5 would not allow you to modify any post-processing and associated graphics choices so are you caught with how the sport is correct now as nicely.

Digimon Story: Time Stranger ROG Ally impressions
Based mostly on how Digimon Story: Time Stranger ran on Steam Deck, I anticipated a locked 60fps expertise on ROG Ally, however it can not maintain near 60fps within the one stress take a look at space I coated above on Steam Deck. Whatever the settings I used, efficiency within the Central City: Downtown space would drop to the 30s. Even when enjoying at 720p and the bottom settings, it went from 30 to 60 usually right here. Given the hand-held’s {hardware} and the way it runs most video games in comparison with Steam Deck, I did not anticipate to see related and even worse efficiency in some areas in comparison with Steam Deck on the identical settings and determination when utilizing the ROG Ally (Z1 Excessive) 25W turbo mode. What shocked me extra is that even when utilizing the excessive preset, the body price didn’t drop so much right here. Based mostly on the way it runs now, I’d play Digimon Story: Time Stranger on Steam Deck at 800p native 16:10 and the medium preset with tweaks over ROG Ally all issues thought-about.
Digimon Story: Time Stranger characteristic wishlist for updates
As for potential updates, I clearly hope to see a 60fps mode on PS5 and Xbox, however I additionally hope the staff optimizes the Central City: Downtown space efficiency on PC. Whereas not associated to the graphics or efficiency, I hope Digimon Story: Time Stranger brings within the choice to dash or transfer quicker whereas indoors throughout story moments and on staircases and ladders. You usually need to stroll round within the attic and different rooms when at residence or on staircases. These moments really feel sluggish in comparison with how fast-paced exploration outside and in dungeons feels with a number of velocity up and skip choices.
Digimon Story: Time Stranger launches on October 3 for PlayStation 5, Xbox Sequence X|S, and PC (Steam).