The Last Fantasy Pixel Remaster sequence is on the best way to consoles in the end – and with the PC variations lengthy behind us and the extra console options revealed, we now know precisely what these new remasters of Last Fantasy I, II, III, IV, V and VI will embody. They’re fairly definitive – but in addition lacking some content material from previous variations of those video games.
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To be truthful to Sq. Enix, the corporate was clear from the second these Pixel Remasters have been first revealed, once we have been doing a feverish screenshot evaluation of the brand new sprite work. The Steam web page for FF1 featured a plain disclaimer: “This remaster relies on the unique “FINAL FANTASY” sport launched in 1987. Options and/or content material could differ from beforehand rereleased variations of the sport.” Related disclaimers are current for the opposite 5 video games.
However what does it imply? Nicely, allow us to break it down. It really solely results 5 video games in earnest – FF3 by no means noticed any rereleases that added vital content material. FF1, 2, 4, 5 and 6 all noticed vital tweaks and additions nonetheless, significantly on GBA – and people additions have so far usually carried via to each subsequent model.
Till now, that’s. Because the disclaimer warns, the modifications – which have been saved from the 2000s GBA releases via PSP and several other cellular interations, are out this time round. For hardcore completionists, this is likely to be a listing of content material that quickly can solely be performed in older variations. You won’t wish to promote these GBA carts simply but.
Content material faraway from the FF1 & FF2 Pixel Remasters
For Last Fantasy I, Last Fantasy II, and Last Fantasy III, we now know for sure the Pixel Remaster variations of the video games are based mostly off the unique Famicom/NES variations of the titles. In subsequent years throughout rerelease on Wonderswan Colour, PS1, and Sport Boy Advance, further components have been added to those rereleases of the video games. For those who performed FF1 and FF2 within the on GBA ‘Daybreak of Souls’ model, as an example, it is probably content material you skilled there will likely be absent within the Pixel Remaster.
If these video games are certainly based mostly solely on the unique NES variations, under we record what’s going to lilkely be lacking from FF1 & FF2. As a result of there have been no vital later re-releases of the 2D Last Fantasy III, and no Western model in any respect, there is no further content material for that sport to be reduce. Additions have been made to Last Fantasy III’s 3D remake, however that’s nonetheless obtainable to play.
Last Fantasy I
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- Soul of Chaos Dungeons: 4 further dungeons added within the Daybreak of Souls GBA model of the sport, subsequently current within the twentieth anniversary launch on PSP and iOS re-release of the sport. Every of those dungeons could be very giant – longer than any particular person dungeon in the principle FF1 development. They unlock all through the sport’s regular development, opening up as soon as every dungeon’s elemental fiend is defeated throughout the principle plot. These dungeons additionally featured call-backs (or calls ahead?) to different Last Fantasy titles:
- Earthgift Shrine – that includes the Darkish Crystal Guardians from FF3.
- Hellfire Chasm – that includes battles towards the 4 Fiends of the Components from FF4.
- Lifespring Grotto – that includes battles towards FF5’s Omega, Shinryu, Atomos, and Gilgamesh.
- Whisperwind Cove – that includes battles towards FF6 classics Typhon, Orthros, Loss of life Gaze, and – sure – Phantom Practice.
- Labyrinth of Time Dungeon: a single bonus dungeon within the twentieth anniversary PSP model of FF1 that is additionally current within the iOS model. It is a puzzle-driven, multi-floor dungeon, and encompasses a new final super-boss on the finish. The boss, Chronodia, has eight totally different kinds and drops a novel piece of substances after every kind is defeated. It unlocks late into the conventional sport development of FF1.
Last Fantasy II
- Soul of Rebirth post-game story: added to FF2 as a part of the GBA model after which later reappearing in on PSP and cellular, this quest solely unlocks after finishing the sport. It seems within the menu as a brand new choice in and is sort of actually a brand new secondary quest that picks up the place FF2 left off and tells just a little extra story – and it even features a new playable character.
- Arcane Labyrinth Dungeon: three totally different dungeons that make up one bigger dungeon in FF2, added within the twentieth anniversary and cellular variations of the sport. There’s a component of probability to those dungeon designs – the gamers reply questions which determines the dungeon layouts. There are 45 potential flooring to discover, every with totally different encounter tables and treasures to seek out. They are often approached at any time, and are designed to be revisited a number of occasions to get all their rewards.
Content material lacking from the FF4, FF5, and FF6 Pixel Remasters
Whereas we at the moment do not know for absolute sure if Last Fantasy IV, V and VI will likely be based mostly on their unique SNES/Tremendous Famicom variations but, the wording on the bundle package deal and the truth that Sq. Enix made the selection to instantly base FF1 and FF2 on the originals suggests to us that it is probably that the 16-bit FFs will get the identical therapy.
If that is so – and we’ll replace this web page once we discover out somehow – there will likely be comparable reduce content material in FF4, FF5 and FF6, principally from the Sport Boy Advance variations of the sport. This is what is likely to be absent within the Pixel Remaster:
Last Fantasy IV
- Lunar Ruins Dungeon: this bonus dungeon was added in FF4 Advance on GBA, and was then featured in FF4 Full Assortment on PSP. The cellular model of the sport options an ‘EX Dungeon’ which is functionally much like the Lunar Ruins. The dungeon options randomized flooring and a brand new super-boss, Zeromus EG.
- Along with the random flooring, there are set ‘trials’ for every character – and when accomplished, they get unique final weapons and tools that modifications and enhances their skills. Every flooring and trial accomplished nets a variety of rewards.
- Celebration Member Switching: within the GBA launch of FF4 onwards, within the late sport you are capable of change celebration members and due to this fact add characters like Cid, Yang, Palom, and Porom again to your celebration. The one everlasting celebration member is Cecil, and a few scenes in direction of the tip of the sport change relying on who’s within the celebration. Within the unique model, there is no celebration switching of this nature.
Last Fantasy V
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- Sealed Temple Dungeon: added to FF5 within the GBA model after which obtainable within the to-be-discontinued cellular & Steam variations of the sport. The dungeon options a number of new battles together with towards Neo Shinryu and Omega Mk. II, and culminates in an all-new boss battle towards Euno. The dungeon may be explored earlier within the sport, however can solely be totally accomplished after ending the principle sport. At this level, it turns into a post-game dungeon, with its Cloister of the Lifeless space that includes the power to rebattle most of FF5’s bosses.
- New Jobs: taking part in the Sealed Temple dungeon additionally unlocks 4 new jobs not within the unique sport: Cannoneer, Gladiator, Oracle, and Necromancer.
Last Fantasy VI
- Dragon’s Den Dungeon: a brand new dungeon added in FF6 Advance on GBA after which featured once more within the to-be-discontinued cellular & Steam variations of the sport. Because the dungeon identify suggests, it consists of tweaked, tougher rematches with the eight legendary dragons, after which an all-new battle towards a brand new tremendous boss enemy, the Kaiser Dragon. There’s additionally a battle towards Ultima Weapon hidden in right here, nevertheless it’s solely accessible after you full the remainder of the dungeon.
- The Dragon’s Den options many enemies not in any other case in FF6, together with some drawn from earlier video games.
- The Dragon’s Den Dungeon can also be residence to new final weapons for each character besides Gau and Umaro.
- Soul Shrine Dungeon: one other new dungeon added into the GBA model of FF6, and as soon as once more additionally current on the to-be-discontinued cellular and PC variations. As soon as you have completed Dragon’s Den and the principle story, you possibly can head to this dungeon as a post-game problem.
- The soul shrine is meant as the final word problem, the place gamers need to face over 100 battles towards varied tough enemies and managers.
- You possibly can grind to finish the bestiary right here, whereas the drops are highly effective objects that’ll be useful, particularly in coaching to move again to Dragon’s Den to beat Ultima Weapon.
- Further Espers: added in FF6 Advance and current in subsequent variations, 4 new Epsers famed from elsewhere within the FF universe: Leviathan, Gilgamesh, Cactuar, and Diabolos.