Dandizzle1d 6h in the past
It is a moronic dialog, file dimension will not be a direct indicator of scope or dimension or efficiency of the sport. File dimension principally simply represents texture/ cutscene/ and music/voice information. Not all video games want the identical quantity of that, intelligent optimization, and use of shaders over textures can carry the file dimension down fairly a bit.
Plus this AC sport positive seems to rely extra on shaders than big texture recordsdata, which might lead to much less texture information wanted.