Darkish Envoy is an indie-scale CRPG that caught my eye a number of years in the past when it was initially introduced in 2019. I by no means performed the developer Occasion Horizon’s earlier recreation, Tower of Time, however with reasonably good reception there, Darkish Envoy appeared like an fascinating follow-up, and I used to be curious to test it out. Though the sport evidently went by means of a number of modifications amongst many delays, now that it’s about to lastly see launch, I had an opportunity to have a look.
Commercial. Hold scrolling for extra
Firstly of Darkish Envoy, in contrast to most RPGs on this house, the participant creates two characters as an alternative of only one. Malakai and Kaela are siblings – refugees throughout a seemingly limitless struggle between factions colloquially generally known as ‘The Empire’ and ‘The League’. The siblings are working as scavengers and treasure hunters, attempting to construct a life in a distant settlement away from the limitless battle engulfing the world of Jäan.
As I come to put in writing this overview for Darkish Envoy, I felt that the strongest parts of the sport are discovered inside its class & ability programs. So I really feel it is applicable to start out with these within the overview, contemplating that is additionally the very first thing you may encounter whenever you boot up a brand new playthrough.
There are 4 primary lessons to select from: Warrior, Ranger, Engineer, and the magical Adept. Every of those has three specializations that may be chosen in a while, so functionally there are 12 whole class varieties you should utilize, and every of those has various skill-set choices as properly. By the tip of the sport, you’ll be able to even have a number of specializations.
Malakai and Kaela will be any class, so the extent of flexibility in constructing these characters is sort of huge, particularly early on. I made a decision to have my Malakai be a tanky warrior-type unit, with Kaela outfitted to be a ranged DPS specialist. Beginning out, you may be caught with solely these two characters for a not-insignificant period of time, so the way you determine to construct them may dramatically have an effect on your strategy to the sport’s opening hours. I think about somebody taking part in with Engineer Kaela and Adept Malakai may have a totally totally different expertise than I did early on.
Six different characters be a part of Malakai and Kaela throughout the course of the journey, though it takes a little bit of time earlier than most of them truly make an look. These characters’ lessons are set in stone, so ideally, you’ll possible give attention to the characters that complement your chosen builds for the siblings. Finally, you should utilize 4 characters in a celebration at a time, and fortuitously, all characters acquire EXP evenly, so you might be free to check out totally different celebration formations with out worrying about EXP allocation.
Principle-crafting totally different celebration builds totally different class/unit combos is definitely the perfect part of Darkish Envoy. To be succinct, I finally settled on a DPS melee, two DPS ranged, and a tank, nevertheless it’s undoubtedly doable to have fairly a distinct set-up than I did and discover success within the recreation. It is various and satisfying whenever you assemble a crew that coordinates properly, and it is price noting you’ll be able to respec abilities at any time, so you aren’t penalized for being experimental.
Commercial. Hold scrolling for extra
So far as fight goes, it really works on a Actual-Time-with-Pause (RTwP)-like system in a kind of combine between a conventional CRPG and one thing extra akin to an RTS. As you would possibly anticipate, the sport makes use of an isometric viewpoint and a keyboard/mouse management scheme which might be comparatively commonplace within the subgenre. Whereas the sport helps controllers, I personally would not ever contemplate the choice for a recreation of this type.
The truth is, Darkish Envoy’s fight construction most readily jogs my memory of a recreation that was launched final yr for a distinct writer/developer completely, The Diofield Chronicle, solely with longer maps and lots of extra enemies. You have got 4 characters you management in real-time, all with a handful of skills. You may both decelerate time or pause it outright, lining up actions & actions, and coordinating your celebration to tackle waves of oncoming foes. In the event you’ve performed Diofield, this could sound acquainted.
Nonetheless, right here is the place I start to run into what I contemplate my greatest annoyance with Darkish Envoy. Going into the sport, I wasn’t anticipating its encounter design to largely comprise wave after wave of Zerg Speeding enemies.
What successfully occurs is that this: You management your celebration as you progress them throughout the explorable zone till you run into an enemy group. You may provoke fight with the enemies, as they begin slinging skills whilst you begin slinging skills. The sport just isn’t turn-based, so this occurs .
That is probably not the annoying half, nonetheless. As you’re employed to defeat foes, three or 4 extra waves of reinforcements will magically start to seem mid-combat at varied warp factors across the battlefield. These reinforcements preserve showing time and again as you begin/cease/pause and navigate by means of the hectic fight zone. It is very straightforward to search out your self surrounded by foes, as a result of there are solely 4 of you and dozens upon dozens of magically showing enemies. For me, it rapidly turned tedious, and each encounter felt prefer it went on for about 50% too lengthy. I might have a lot most popular a smaller variety of extra fascinating opponents, moderately than the wave and wave of mooks you must mow down to maneuver alongside the map.
Whereas there are numerous AI behaviors you’ll be able to set in your models that can decide how they act on their very own volition, it doesn’t matter what the setting was, I discovered myself largely simply taking part in the a part of some kind of irritated chaperone as I repeatedly paused to micromanage my crew in shifting them away from hazard. “Hey Kaela, do not simply stand there within the AoE area whereas the enemy is launching an assault”, I might hypothetically berate. AoE ability markers are in every single place, and at a look, the visible noise on the display can simply appear to be a large number. As I mentioned, I usually discovered myself repeatedly shifting my characters away from hazard since they appear to have little sense of self-preservation on their very own. The truth is, that is a lot of the recreation so far as fight goes, ensuring your characters transfer out of the best way.
Though I loved attempting out totally different lessons and talents, truly managing my crew throughout fight was by no means actually entertaining, and fight felt prefer it took ceaselessly. I feel my expertise with Darkish Envoy truly makes me respect Diofield‘s bite-sized fight situations extra so in hindsight. Even different traditional CRPGs like Baldur’s Gate do not have fight that drags on the best way Darkish Envoy’s does.
Sadly, Darkish Envoy’s characters and narrative by no means actually warmed as much as me both. The bond between Malakai and Kaela is mildly good; I’ve all the time had an affinity for sibling relationships between characters of that kind. However the remainder of the solid falls flat, and I cared extra about their battle capabilities moderately than anything about them as a personality or their position within the narrative. Being a small-scale challenge, I can not criticize the presentation too harshly, however awkward cinematic cutscenes and stilted character mannequin animations do not assist in any respect.
Commercial. Hold scrolling for extra
The pacing is just a little bizarre too. You may spend the primary half or so of the sport doing introductory exposition and tutorial quests. A major chunk of the center of the sport feels largely like hole fetch quests which do not successfully transfer the plot alongside, nor work with any kind of fascinating thematic ideas, nor set up any form of fascinating character dynamics. Even the devoted companion quests for the opposite celebration members did not go away any impression on me.
The sport’s final battle and antagonist come into focus at roughly 85% % of the best way by means of the sport. So it feels as quickly as Darkish Envoy stops spinning its wheels and you start the understand what the sport’s plot is definitely about, and why there’s a struggle to start with, all of a sudden you hit the credit. Finally I wrestle to say I latched onto something right here, besides some sibling moments between Malakai and Kaela. There are story selections you make at factors all through the sport that do seemingly have an effect on different quests in addition to the sport’s ending, however I can not fake to say I cared a lot for any of them.
My playthrough was usually considerably hampered by efficiency points, too. I performed an early PC copy of Darkish Envoy and whereas I acknowledge PC efficiency could also be improved by launch (my early construct even has a written disclaimer that it “doesn’t characterize the ultimate high quality of the sport”), my expertise was dreadful at occasions. The sport labored high-quality beginning out, however issues appeared to worsen over time. Opening the stock menu typically took about 10 seconds to load, and the sport typically crawled to a halt at any time when I saved, whether or not manually or by means of an autosave. The UI, typically, was sluggish, and I bumped into quite a few glitches involving the interface, music, fashions, and typically quests. I can not think about my PC construct is the issue (RTX 4090/5900X/128 GB RAM), however I am hoping efficiency is ironed out as soon as the sport is offered on the market, as a result of in any other case patrons could have a depressing time with it.
Darkish Envoy is a brief recreation that feels drawn out, which normally is not a great mixture. I used to be capable of hit the credit of the sport in simply over 20 hours, at which level I felt reduction greater than anything.
I went into Darkish Envoy curious concerning the title, however I got here away apathetic and irritated. There are some fascinating class & ability programs in place, however tedious encounter design, a sluggish narrative, forgettable characters, and a mess of efficiency points, all make this title a troublesome RPG to advocate.
6