Once I first sat all the way down to play Shiren the Wanderer: The Thriller Dungeon of Serpentcoil Island, I already had an concept of what to anticipate. Not solely did we’ve the prospect to preview the sport forward of launch, however I used to be coming straight off a playthrough of Shiren’s 4th numbered journey in Shiren the Wanderer: The Satan’s Navel and the Eye of God. The one different Shiren recreation I would performed prior was Shiren the Wanderer 5+ – or, Shiren the Wanderer: The Tower of Fortune and the Cube of Destiny.
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I believe with full context, it is slightly placing simply how comparable Shiren 4 and 5 play. Sequels at all times play equally, in fact, however I would be onerous pressed to say which recreation had preceded the opposite if I did not know the discharge timeline already. There’s some small modifications right here and there – Shiren 4 omits Onigiri for essentially the most half for Bananas, which supply an additional wrinkle to stock administration, whereas Shiren 5’s predominant situation requires you to babysit an NPC to the top as a part of the story. In any other case, the core gameplay loop is remarkably comparable.
In distinction, Shiren 6 – as I will now be calling it – is a breath of contemporary air; and maybe not in the way in which you would possibly suppose.
When you’re not aware of Shiren the Wanderer, then maybe you are aware of Spike Chunsoft’s different Thriller Dungeon franchise; it is a roguelike, the place gamers take management of the eponymous Shiren the Wanderer as he follows the winds guiding him on his subsequent journey. At the beginning of each run, you may enter the randomly generated dungeon with nothing greater than a single piece of onigiri – and it is as much as you to utilize no matter you discover within the dungeon to organize for the more and more brutal challenges deeper into the dungeon. This consists of managing your well being, accounting for traps and enemies, and contemplating your ever growing starvation.
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In these methods, Shiren 6 would not differ from its predecessors. You may nonetheless discover completely different weapons, shields and bracelets – every with their very own distinctive attributes. You may nonetheless periodically discover villages scattered throughout the dungeon, providing a fast second of respite and the power to improve your tools and replenish on provides. You are still capable of deal with all kinds of post-game dungeons, after you’ve got accomplished the primary story – every with their very own distinctive gimmicks.
What units Shiren 6 aside from the earlier video games – particularly 4 and 5 – is the way it actively removes a number of the options that added to these titles, and the way as a direct consequence gamers really feel way more incentivized to have interaction with the mechanics that stay. The day and evening cycle has been eliminated, changed with Behemoths – giant, lumbering monsters that may solely be attacked from behind, and which power you to plan your actions round avoiding them. Weapons and Shields now not naturally evolve as you employ them, and with the elimination of things that may return Shiren again to city this implies gamers cannot merely depend on cheesing upgrades to make the sport trivial. It is not usually {that a} recreation eradicating options feels as a lot of a revelation as its additions, but Shiren 6 manages simply that.
The top result’s a recreation that may enchantment to each newcomers and sequence veterans, alike – and makes it a simple suggestion for followers of the style. Even returning options are generally doled out at a a lot slower tempo; it will likely be at the least a number of hours in earlier than gamers will even start to have the ability to increase their tools with Runes manually, or deal with the dungeon alongside companions. These mechanics do not take too lengthy to return that sequence followers will likely be too annoyed, however the way in which that they are dealt with – doled out by means of quick story scenes with characters throughout every run – feels prefer it may be simply the type of hook that may assist gamers that will in any other case lose curiosity earlier than lengthy to remain engaged.
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One other returning characteristic that ties into this line of thought is diverging paths; Serpentcoil Island is stuffed with separate routes by means of the island, and over the course of your runs you would possibly uncover a number of of them that provide each distinctive challenges – and rewards. Perhaps you took the standar path up the mountain final run, however you determine to take the key path from the Ninja Village this time. As soon as you’ve got reached the port, do you are taking the underwater passage, or hitch a journey on the ghost ship to cross to the opposite aspect of the bay?
All of those modifications add as much as make a recreation that actually seems like its lastly bridging that hole – the place gamers of all ability ranges can have one thing to look ahead to on their subsequent run. Even the core story, even when it nonetheless stays a mere distraction for many gamers, finally ends up having an attractive sufficient conclusion with the addition of some further story dungeons following the credit score roll.
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The one complaints I’ve with Shiren 6 really feel like nitpicks; although, I’ll say that the sport’s graphical presentation leaves lots to be desired. The character fashions and environmenst look fantastic sufficient, however the depth-of-field filter the sport makes use of jogs my memory of the vaseline smear that the Legend of Zelda: Hyperlink’s Awakening remake used years in the past. I sincerely hope that if the sport is finally ported to different platforms, that the characteristic may be disabled – or at the least changed with one thing way more visually pleasing.
As for the opposite criticism; Sumo mode, regardless of being a core aspect of the advertising feels woefully underutilized, and the overwhelming majority of gamers seemingly will not even interact with it till the postgame. I can say one thing comparable concerning the Peach Bun system, however at the least as soon as gamers have accomplished the pre-requisites to unlock its spawn for the dungeon, you’ll use it slightly simple throughout runs. The necessities for Sumo mode are so strict that until you are going out of your method to plan round it – a slightly strict ask – you will not be utilizing it outdoors of set circumstances.
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Aside from that? Shiren the Wanderer: The Thriller Dungeon of Serpentcoil Island achieved the not possible. It is a robust contender for the very best within the sequence, and I do not say that flippantly. When you’ve ever been taken with giving the sequence a strive – I can not consider a greater place to begin. Shiren the Wanderer is again, and higher than ever.
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