With Ultimate Fantasy VII Rebirth, Chocobos are the star of the present – actually. Early on within the recreation you may uncover that you can use Golden Plumes to unlock gear to your Chocobo. Whereas the gear will not do something for many of the recreation, these gear are important for Chocobo Racing on the Gold Saucer. As each the regional Chocobos you can tame, in addition to the items of substances you possibly can equip, have their very own attributes and abilities hooked up.
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As for Chocobo Racing – it’s totally a lot riffing off Mario Kart, particularly 7 and eight. Blue Fruit pickups are Cash, Yellow Fruits are boosts you can financial institution, and Crimson Fruits will improve your Chocobo’s energetic ability gauge. The Cross button can be utilized to speed up your Chocobo, R2 can be utilized to float, and L1 and R1 will use your boosts and ability when they’re obtainable. It is all fairly easy, and in case you’ve ever performed Mario Kart you may get the cling of issues very quickly in any respect.
Regional Chocobos
Every area in Ultimate Fantasy VII Rebirth has its personal regional Chocobo, in addition to one bonus you can unlock close to the tip of the sport. They every have their very own distinctive stats, and their very own innate energetic ability. The birds you possibly can recruit throughout the sport are as follows:
Piko
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Piko is the primary Chocobo you may recruit, within the Grasslands Area. Stats are an all-rounder; I used them to clear all of the Chocobo races within the Gold Saucer.
Ability – Velocity Burst: Quickly improve your velocity. Preserve high velocity for lengthy sufficient to develop into invincible and knock rivals out of the way in which.
Belle
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Belle is the Chocobo you may discover within the Junon Area. Her stats are barely targeted in favor of Velocity, Weight and Energy.
Ability – Rock Stable: Improve your traction and stop being knocked again throughout collisions.
Kyma
Kyma is the Chocobo for the Corel area, and will be recruited by buying her license in Costa del Sol. Her stats are targeted on Acceleration, Cornering, Energy and Intelligence.
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Ability – Birdshot: As soon as the gauge is full, achieve the flexibility to fireplace as much as three blasts that journey in a straight line and ship any rivals they collide with reeling.
Fango
Fango is the Chocobo for the Gongaga Area. Their stats are targeted on Velocity, Weight and Cornering.
Ability – Chocojump: Soar excessive into the air to increase flight time or keep away from obstacles. The shockwave made on touchdown knocks down close by rivals.
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Aponi
Aponi is the Chocobo for the Cosmo Canyon Area. Their stats are closely targeted on Acceleration, Cornering, Energy and Intelligence.
Ability – Hoverbird: Glide simply above the bottom to keep away from tough terrain, traps, and out-of-bounds penalties.
Selena
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Selena is the Chocobo for the Nibel Area. Their stats are closely targeted on Velocity and Weight.
Ability – Chocobubble: As soon as the gauge is full, achieve the flexibility to fireplace a watery blast that properties in on its goal.
Mecha-Chocobo
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The Mecha-Chocobo is your reward for clearing the facet quest “Final Get together Animal”. It has preset stats, with much less concentrate on Acceleration and Intelligence.
Ability – Birdserk: Change into encased in electrical energy and run wild, throughout which urgent L1 unleashes electrical assaults on these within the neighborhood. The gauge depletes sooner upon utilizing mentioned assaults.
Chocobo Gear
Chocobo Gear will be discovered all throughout the sport, as rewards for sidequests, Chocobo Races, and in alternate for Golden Plumes that you just earn from taming Chocobos and restoring Relaxation Stops.
Helmets
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Shinra Avian Helmet
Ability – Excessive Velocity: Enhance velocity.
Scorpion Helmet
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Ability – Giddyup: Enhance acceleration.
Rodeo Hat
Ability – Heavyweight: Enhance weight.
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Treasure Hunter Visor
Ability – Fast Flip: Enhance cornering.
Mystical Headdress
Ability – Leg Up: Enhance Energy.
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Saurian Helm
Ability – Sensible Birdie: Enhance Intelligence.
Debonair Hat
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Ability – Impressed by Greatness: Dramatically improve all attributes when close to the 1st-place chocobo.
Gi Headdress
Ability – Comeback Child: Dramatically improve all attributes if positioned seventh or decrease heading into the ultimate lap.
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Hyperion’s Helm
Ability – Robust End: Improve all skills upon coming into the ultimate lap.
Tropical Visor
Ability – Willpower: Barely improve velocity for a couple of seconds after being handed.
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Merc Cap
Ability – Mimicry: Randomly exchange your present means with a unique one you possess.
Breastplates
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Shinra Avian Breastplate
Ability – Life a Flash: Enhance probability of dashing out of the gate and improve velocity on success.
Scorpion Breastplate
Ability – Sprint Extra: Enhance variety of sprint fees by one.
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Rodeo Poncho
Ability – Trump Card: Features a touch cost upon coming into the ultimate lap, until your fees are full.
Treasure Hunter Saddle
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Ability – Head Begin: Begin races with a part of the flexibility gauge crammed.
Mystical Neckwrap
Ability – Victory Lap: Barely improve velocity if in 1st place heading into the ultimate lap.
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Saurian Armor
Ability – Again of the Pack: Barely improve velocity if positioned seventh or decrease.
Debonair Waistcoat
Ability – Well timed Rescue: Reduce the time it takes moogles to rescue you from going out of bounds.
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Gi Cloak
Ability – Harm Management: Reduce how a lot you decelerate when broken.
Hyperion’s Armor
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Ability – Ultimate Push: Enhance velocity over the past lap.
Tropical Scarf
Ability – Curator: Enhance the efficacy of things picked up.
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Merc Overalls
Ability – Late Bloomer: Enhance velocity proportionate to distance from the 1st-place chocobo over the past lap.
Greaves
Shinra Avian Greaves
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Ability – Sprint Sooner: Enhance sprint velocity.
Scorpion Greaves
Ability – Roughrider: Reduce how a lot you decelerate whenever you depart the observe.
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Rodeo Legwraps
Ability – Grasp Drifter: Enhance drift period and velocity.
Treasure Hunter Gaiters
Ability – Mountain Climber: Enhance velocity whereas working on inclines.
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Mystical Anklets
Ability – Sprinter: Enhance velocity and acceleration on straightaways.
Saurian Greaves
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Ability – Fish in Water: Reduce how a lot you decelerate when working on water.
Debonair Anklets
Ability – Finish in Sight: Dramatically improve velocity when you find yourself about to complete a race.
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Gi Legwraps
Ability – Sprint Sooner: Begin races with one sprint already obtainable.
Hyperion’s Shin Guards
Ability – Sprint Longer: Enhance sprint period.
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Tropical Anklets
Ability – Catch Up: Quickly improve velocity dramatically after recovering from going out of bounds or crashing.
Merc Legwraps
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Ability – Panel Professional: Enhance the impact of sprint panels.
The place to get Chocobo Gear
The overwhelming majority of Chocobo Gear is earned by spending Golden Plumes at Tack Retailers internationally. Nevertheless, there are a couple of exceptions:
- Debonair Set: The Deboniar Set are 1st-place awards for the final 3 Grade III Chocobo Races on the Gold Saucer
- Hyperion Set: The Hyperion Set are 1st-place awards for the Grade II Chocobo Races on the Gold Saucer The Odin Straights, The Alexander Siege and The Phoenix Trial.
- Tropical Set: The Tropical Set are included with Kyma whenever you purchase her license.
- Merc Set: The Merc Set is a part of your reward for finishing “The Hardest Promote” quest in Junon Area.
- Gi Set: The Gi Set can be picked up elsewhere, however we misplaced observe of the place it was. Please bear with us as we affirm.
Chocobo Races
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As soon as you’ve got executed your first Chocobo Race you may unlock Grade III races; Grade II races will not unlock till Chapter 12, alongside the sidequest for the Rank 1 Chocobo Race, “Gold Cup or Bust” after you’ve got accomplished, presumably, all different Chocobo-related Sidequests.
Grade III Races
Maiden Races
- The Carbuncle Traditional
- The Moogle Oaks
- The Cactuar Derby
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Bronze Races
- The Bomb Blowout
- The Malboro Memorial
- The Tonberry Derby
- The Coeurl Championship
Silver Races
- The Behemoth Grand Prix
- Debonair Waistcoat
- 120 GP
- The Ultima Stakes
Grade II Races (Unlocked in Chapter 12, requires Silver Rank races unlocked)
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Silver Races
- The Ifrit Blaze
- The Shiva Icefields
Gold Races
- The Leviathan Riptide
- The Ramuh Bolt
- The Titan Slam
- The Kujata Stampede
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Legend Races
- The Odin Straights
- 1x Hyperion’s Helm
- 260 GP
- The Alexander Siege
- Hyperion’s Armor
- 270 GP
- The Phoenix Trial
- Hyperion’s Shin Guards
- 280 GP
- The Bahamut Skirmish
- Time Materia Earrings
- 300 GP
Grade I Race (Requires Gold Cup or Bust sidequest, Gold Rank races unlocked)
- Full in three races, most factors on the finish is the Winner.
- Winner Earns Chocoking’s Cape accent.
- 200 GP for First Place in successive wins (completely *not* value it)
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Rank Promotions
As you compete by means of the Races, you may progressively rank up – unlocking much more Races to compete in. To unlock every rank, here is the necessities you may have to meet in an effort to unlock every Jockey Rank.
Maiden
- Win 2 Maiden Races for Promotion
Bronze
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- Win 3 Bronze Races for Promotion
Silver
- Win 3 Silver Races for Promotion
Gold
- Win 3 Gold Races for Promotion
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Legend
Racing Ideas
- For some races, you may be compelled to journey by means of the water – however most instances you possibly can truly hug the wall to hurry by means of the part with out being slowed down. Simply be careful for obstacles!
- Your velocity will max out after consuming 10 Blue Fruit; however be careful! In case you crash or bump right into a wall or different Chocobo, your max velocity will decrease. Remember to replenish your fruit if want be!
- Selecting up Crimson Fruit whereas your ability is energetic will replenish the gauge. Strive grabbing as many Crimson Fruits as you possibly can when utilizing Piko’s Velocity Burst!
With that; good luck on the races! Chocobo Racing is likely one of the most in-depth minigames in Rebirth, so have enjoyable.
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