Atelier Marie Remake: The Alchemist of Salburg Interview – A Chat with Junzo Hosoi


A lot as we have executed up to now, with the fast-approaching launch for the upcoming Atelier Marie Remake: The Alchemist of Salburg, RPG Web site had the prospect to ask the Head of Gust, Junzo Hosoi, a bit concerning the upcoming remake, Gust’s legacy, and the state of worldwide translations inside the firm – and extra. As at all times, because of Koei Tecmo for facilitating the interview course of:

Commercial. Maintain scrolling for extra

RPG Web site: The Atelier collection has been no stranger to ports, remasters and re-releases of older titles – however so far as I can inform, Atelier Marie Remake is the primary time a sport has been absolutely remade. How has Gust determined what to vary and what to adapt nearer to the unique launch?

Junzo Hosoi: The very first thing is to make Atelier Marie a snug expertise for brand spanking new gamers. The second is to fulfill followers of the unique model. For instance, we’ve adjusted the sport in order that gamers can play extra comfortably the frequent experiences of battles, synthesis and gathering. Then again, the character visuals, situations, BGM, and different features associated to the worldview had been remade in a manner that will be simply accepted by trendy gamers, whereas preserving the environment of the unique model.

Atelier Marie, like many older titles within the collection ran on a deadline system. Whereas the remake will embody Limitless Mode, permitting gamers to forego the system completely, does the inclusion of the choice of whether or not or not gamers wish to have interaction with it imply that Gust would possibly supply a return to the deadline system in future video games?

Hosoi: Since many current Atelier followers and RPG followers should not snug with a deadline system, we made it potential to decide on to have “no deadlines” on this title. If there are future titles that embody deadlines, it might be a part of an choice that meets a wider vary of wants or preferences.

With each Atelier Ryza 3 and Atelier Marie Remake now each focusing on worldwide simultaneous releases, what has been a number of the challenges that Gust – and their localization companions – have confronted making certain that followers throughout the globe can play the video games on the identical time?

Hosoi: Releasing new titles concurrently around the globe has at all times been one among Gust’s objectives. Our efforts to enhance the standard and pace of localization have continued from earlier titles and have paid off with Atelier Ryza 3 and Atelier Marie Remake.

Commercial. Maintain scrolling for extra

With a scheduled launch only some brief months after Atelier Ryza 3 – Gust’s most formidable title thus far – how has it felt for the group returning to the corporate’s roots to work on a remake of the primary title within the Atelier franchise?

Hosoi: The Atelier Marie Remake is of a title from 25 years in the past, so we had been figuring issues out initially of improvement. Regardless that illustrations and information from that point stay, we needed to precisely grasp the intentions behind the creation of these illustrations and information. I requested the director of the unique sport about what he was doing again then, and I additionally learn lots of reference supplies. Because of that, I feel it has turned out to be remake.

If Atelier Marie Remake sells nicely, is there an opportunity for different older titles in Gust’s library to see full remakes?

Hosoi: There’s a likelihood, since one among our objectives is to have the Atelier collection, beginning with Marie, within the digital shops.

On that be aware; each the Arland and Mysterious “trilogies” each acquired 4th video games of their worlds following re-releases of their earlier titles. With Atelier Marie Remake’s launch, is there any need to return to the sport’s world sooner or later? Or are there another Atelier sub-series which Gust is desirous about returning to?

Hosoi: Associated to the earlier reply, one among our objectives is to remake the Atelier collection and have it obtainable in digital shops. On the identical time, whereas we additionally wish to cherish our previous accomplishments, we’re additionally desirous to strive new issues. We hope individuals will look ahead to no matter comes subsequent.

I’d wish to put particular consideration on the inclusion of the unique sport with the Deluxe Version of Atelier Marie Remake; is it potential we would see re-releases of different basic Gust RPGs going ahead? I do know that Ciel noSurge Offline and Ar noSurge Plus each noticed ports in Japan, albeit with no localization thus far for both. It will be superior to see Gust convey extra of their basic library each into the trendy period, and notably to the west!

Hosoi: We’ve got acquired requests to have the ability to play older titles on present platforms. It might be potential, relying on the quantity of assist we obtain from everybody.

Lastly; for these of us which may have began our Atelier journey with later entries within the collection, is there something you’d like followers to know going into Atelier Marie Remake?

Commercial. Maintain scrolling for extra

Hosoi: Since Atelier Marie is a sport from 25 years in the past, there are some variations from the trendy Atelier video games, however there are additionally many components which were carried over to the present period. We hope you’ll take pleasure in enjoying this sport and discover out what has modified and what hasn’t.