Crimson Desert is a chaotic open world sport with combo-focused controls


Let me offer you a glimpse of the behind-the-scenes right here at RPG Web site. We’re a style web site. We primarily cowl the role-playing style, no matter sub-genre or nation of origin. Typically we’ll stretch the definition a bit, with visible novels and journey video games breaking into our scope, however largely, we attempt to keep on with video games that match the ‘role-playing vibe examine’. Which means one of many issues that we are inclined to pay further shut consideration to are style labels given by publishers and builders, as a way to decipher if a newly-announced sport matches our scope, or not.

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Crimson Desert was initially introduced six years in the past. On the time, it was described as an “open-world MMORPG set in an epic-fantasy world”. Positive, that made sense. I assumed it was some type of follow-up to Black Desert, the studio’s prior entry, and the brand new sport had a considerably uninspired title variation to point a brand new product. Nothing too shocking. (No matter occurred to DokeV, by the way in which?)

A yr later, when Crimson Desert reappeared, it was described as “an enormous open-world action-adventure sport, with content material designed for each solo play and multiplayer.” I perceive the need to keep away from utilizing the time period “MMORPG”. To sure audiences, there is a connotation there that would instantly detach curiosity within the sport, therefore the specification to state “solo play” so single-player-minded individuals may keep consideration within the title. Nevertheless, the phrases “RPG” or “role-playing” had been nowhere to be discovered. 

After a prolonged delay, Crimson Desert reappeared at Gamescom Opening Evening Dwell 2023. It got here with one more new description, stating the sport is an “immersive, open-world action-adventure sport.” At this level, even after watching a number of in depth gameplay trailers, I mainly had one query: “What is that this sport?” Is it an RPG anymore? Does it nonetheless have on-line or multiplayer parts? When is it popping out?

OK, perhaps I had multiple query.


All that’s to say, Crimson Desert was current at this yr’s Summer season Recreation Fest Play Days, and I lastly had an opportunity to play a demo of the sport for myself whereas talking with Pearl Abyss to reply all my lingering questions after years of build-up.

Crimson Desert is a single-player journey sport. So far as I do know, there aren’t any multiplayer parts. So far as role-playing goes, there may be gear with some primary stats, however there is no such thing as a EXP, and there aren’t any ranges. Throughout my demo, the Pearl Abyss spokesperson acknowledged that whereas there may be some gentle role-playing components, they’re hesitant to name the sport an “RPG” because it would not have many emblematic parts of the style.

After a fast introduction scene, the place I used to be tasked with discovering a fellow “greymane” from an enemy encampment, I’m rapidly launched into an enormous conflict battle, the place dozens of my allies are warding off a whole lot of foes. It is very clear that Crimson Desert is happy with its sheer scale, with NPCs each good friend and foe are far and wide, and the sport’s actual time physics engine dictating how towers and different buildings are crumbling round me (or so mentioned Pearl Abyss).

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Pearl Abyss advised me that whereas gamers might need an intuition to defeat each enemy that comes their manner, this isn’t how you must strategy these types of battles in Crimson Desert. You’re given an goal within the battle, in my case to destroy towers and cannons throughout the battle subject, and you must solely take out the foes in your path as you make your strategy to the target.

Since Crimson Desert shouldn’t be an RPG, you do not tangibly achieve a lot for defeating enemies, moreover the off probability for some loot. In a manner, killing random mooks felt like a waste of time, since you do not earn something for felling them and reinforcements had been quite a few. I most likely made an over-correction, deciding to run by enemies fully and bee-lining in direction of my goal, though this led to dozens of foes chasing me down as I ran to the target as quick as I may.


My largest hurdle in the course of the demo was getting acquainted with the sport’s controls. Not like many motion video games in the marketplace in the present day, Crimson Desert was impressed by preventing sport combo controls when it got here to its fight system. As an alternative of getting a extra commonplace system — equivalent to button for gentle assaults, a button for heavy assaults, and perhaps some abilities hooked up to face buttons — Crimson Desert requires the participant to memorize sure button combos to take full benefit of their arsenal.

I am going to admit, my time with Crimson Desert’s demo felt a bit clumsy. Similar to how preventing video games take some apply to grasp the timing and positioning of your moveset, it felt like I wanted some apply with Crimson Desert’s fight. At one level, I wanted to take out a tank by vaulting into the air, leaping onto my glider, falling onto the tank, and destroying it with an aerial assault. The timing of the button mixture to do that is not particularly tough on paper, however determining the exact technique to do that all whereas avoiding the chaotic onslaught of enemies and artillery was tough within the second.

It isn’t as advanced as preventing sport inputs, however some rhythm and timing are nonetheless concerned. Throughout my hands-on with the demo, I rapidly discovered that pressed L1 + R1 triggered a type of stun-flash with my sword, stopping enemies of their tracks. R1+R2 generated a robust down-swing, varied face buttons combos allowed me to feint enemies, and one other led to a wrestling-like physique slam.


You may combo skills into one another, too. At one level, I vaulted off one enemy and slashed one other mid-air, though I am not precisely certain how I did that as I used to be admittedly simply button-mashing a bit.

On its face, it isn’t a giant shock that the controls felt awkward as I used to be coming in chilly mid-demo with no tutorials or warm-up interval. I determine the right sport would extra slowly ease gamers into the different types of combos out there. Nevertheless, some management oddities caught out as most likely needing to be slightly bit extra intuitive, as they felt needlessly advanced, even out of battle.

One a part of the demo required me to select up an enormous flagstaff and place it on its pedestal. I figured this may be a number of contextual button presses, however I used to be unsuitable. To be able to full this activity, I needed to:

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  • Press each sticks in (L3+R3) to enter a type of superpower mode.
  • Face my digicam on the fallen flagstaff and press □ and X on the identical time.
  • Repeatedly mash the X button to lift the flagstaff with this telekinetic superpower that essential protagonist Kliff apparently has.
  • Press △ to seize the flagstaff as soon as it was far sufficient off the bottom.
  • Transfer over to the pedestal, have a look at it with L1, and press X to put the workers in it.

The had been a number of different slight management annoyances all through the demo, too. To be able to discuss to an NPC, getting close to them wasn’t adequate sufficient. You must get near them, maintain L1 to enter a type of “dialogue stance”, face them, after which hit □. Not solely that, generally the sport wasn’t particularly clear which NPC I wanted to talk with the progress. When you will have dozens of troopers carrying the identical armor that each one form of look the identical, I’d gap the consumer interface would extra clearly level me to the mission essential one.


On the finish of my demo, I opened up my sport map to see many percentages and a few type of collectible meter with greater than 1000 entries. Whereas a few of these interface components had been blocked for the aim of the demo, it is clear that Crimson Desert’s world is very large, and those that like to discover each inch of those lands could have a big hurdle to surmount.

Crimson Desert is ready to launch in 2025 for PlayStation 5, Xbox Collection X|S, and PC (Steam). Even after taking part in an hour-long demo, I am nonetheless not precisely certain what to anticipate from it. It is positively spectacular in its scope, and it appears to have distinctive aptitude in its fight design, however I am unsure how nicely it’s going to all come collectively.