Cyberpunk 2077 2.0 Cyberware listing: Finest Cyberware and the place to get Legendary Cyberware in Phantom Liberty


Whereas it’s a massive outdated open-world recreation, Cyberpunk 2077 is a sprawling RPG too – and which means numerous gear, tools and different character development to fret about. Probably the most important of these facets? Properly, that’d be Cyberware, the physique augmentations fitted by Ripperdocs. Your Cyberware loadout primarily defines your construct in Cyberpunk 2077, as a lot as your attributes and perk alternatives do.

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There are additionally many extra cyberware choices obtainable out of your native Ripper now. To that finish, we’ve comprehensively up to date our grasp listing of Cyberware in Cyberpunk 2077 to account for model 2.0 and Phantom Liberty. Learn on for extra. For recommendation on constructing out your Attributes and Perks, try our basic construct information for model 2.0 and Phantom Liberty.

To get to completely different elements of the information, click on these hyperlinks:

Vic is like your personal Ripeprdoc, but you'll want to visit many others to install all of the Cyberware in Cyberpunk 2077.

Cyberpunk 2077 2.0 Cyberware: What’s Modified With 2.0

Earlier than we get into our picks of the very best Cyberware and also you go off searching it, it is essential to speak about how issues have modified in model 2.0 and Phantom Liberty. As of the main 2.0 replace and the discharge of the Cyberpunk 2077: Phantom Liberty growth, developer CD Projekt RED has overhauled the sport’s entire method to Cyberware. Not like earlier variations of the sport, Cyberware is now primarily a participant’s “tools”, and now major supply for armor and practically all passive statistical bonuses. Virtually all clothing-based stat bonuses, clothes mods, and Cyberware mods are completely gone, now, leaving garments purely a matter of appears. Technical Aptitude Perks like Chipware Connoisseur, Driver Replace, and License to Chrome can alter the bonuses offered by completely different Cyberware, in addition to unlock new Cyberware slots.

Like earlier than, each bit of Cyberware comes is available in 5 completely different “rarity” tiers: Widespread (gray), Unusual (inexperienced), Uncommon (blue), Epic (purple), and Legendary (orange). A number of “Iconic” tier cyberware objects have particular names and backgrounds on their merchandise playing cards. Iconic Cyberware usually has some distinctive bonuses. Every rarity tier of Cyberware exhibits up in Ripperdoc inventories each 10 ranges, with Tier 5 (Legendary/Orange) Cyberware exhibiting up at degree 40 and past. Cyberware can be upgraded utilizing crafting elements on the Ripperdoc. Upgrading is the one option to improve a Cyberware module’s rarity to the utmost of Tier 5++. Supplied you have got the crafting elements obtainable, it normally prices much less cash to improve a lower-tier Cyberware than to purchase a brand new one of many desired rarity.

Although Cyberware would not have particular attribute necessities anymore, the features of a given cyberware module are usually tuned to reinforce a method of play. At Tier 3 and above (Uncommon/Blue), most Cyberware items grow to be “attuned” to a selected attribute (equivalent to Physique or Intelligence). This causes them to contribute a minor stat bonus primarily based on what number of factors you have got of their attuned attribute. These bonuses stack, so you’ll be able to equip a number of items of Cyberware attuned to a desired Attribute to additional improve your bonuses.

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Listed below are the doable results of every Attribute Attunement per Attribute level you have got. Test the tooltips on the Ripperdoc when putting in Cyberware to test which you may get:

  • Physique Attuned- +0.5% injury, +0.5 Well being, +0.5% damage-over-time resistance, +0.5% injury throughout Berserk,
  • Reflexes Attuned – +0.5% injury, +0.1% Crit Probability, +0.1 sec. Sandevistan period
  • Technical Skill Attuned – +0.5% injury, +0.5 Armor, +0.25% activationprobability (for Shock-N-Awe),+0.1% Well being Merchandise effectivity, +0.1% Tech weapon injury, +0.1% Ricochet injury
  • Intelligence Attuned – +0.5% injury, +0.05% all dealt injury, +0.1% Sensible weapon injury
  • Cool Attuned – +0.5% injury, +0.2% headshot and weakspot injury, +0.1% injury discount
You'll soon be very familiar with this screen as you play Cyberpunk 2077

What is the Finest Cyberware in Cyberpunk 2077 2.0?

The reply to the query of “What’s the greatest Cyberware within the recreation?” will rely in your character, their perks and attributes, their selection of weapon, and even how a lot Cyberware Capability they even have: A flowery new implant is ineffective if you cannot equip it.

That mentioned, there are a number of objects we might say have nearly common utility, and this is a listing of those we expect are nice additions to any V’s loadout.

  • Strengthened Tendons or Fortified Ankles – One of many oldest debates in Cyberpunk 2077 fandom is which to select between a double bounce and a charged bounce. That selection is made even more durable due to model 2.0’s new leg Cyberware, which may improve your dash velocity, motion velocity, and even cut back your motion noise.
  • Gorilla Arms – V’s Arm Cyberware decisions at the moment are extra intently aligned along with your construct: For instance, gamers who love to do some hacking and netrunning will discover essentially the most synergy with a Monowire, and gamers with heavy investments into Reflexes will discover a lot to like with a set of Mantis Blades. Regardless, we might suggest paying out for a pair of Gorilla Arms to equip every now and then. Gorilla Arms give a flat +6 to Physique-based Attribute checks (like ripping open a locked door or stealing an occupied automobile), and can make the “Beat on the Brat” collection of quests a lot simpler. Beat on the Brat forces V right into a collection of fights towards unarmed melee opponents, and these quests might be ridiculously troublesome for a V that is not specced into melee fight. The Gorilla Arms can degree the taking part in subject.
  • Newton Module – Many extra Cyberware elements now have a cooldown upon activation, which implies that its operate of decreasing your cooldown if you neutralize foes is much more beneficial, notably on ability-heavy builds centered on Reflexes and Physique Perks.
  • Kerenzikov – In the event you’re a super-mobile character construct and have sufficient factors in Reflexes to unlock model 2.0’s new mobility choices, the Kerenzikov might be ridiculously helpful. It slows down time if you slide or dodge, which means you’ll be able to run in the direction of an enemy or a chunk of canopy, slide, then purpose and pop photographs off whilst you slide residence to your vacation spot. It additionally feels fully superior if you nail its utilization, like a guns-oriented model of the extra specialised Sandevistan. In model 2.0 the Kerenzikov additionally has companion Cyberware you should use alongside it. The Kerenzikov Enhance System speeds you up additional and briefly removes the stamina price for taking pictures, whereas the Defenzikov makes you extra more likely to keep away from injury for a number of seconds after a Kerenzikov wears off.
  • Optical Camo – This invisibility button of an Integumentary System improve is dear, however extraordinarily helpful for escaping hazard. The impact would not final lengthy sufficient to allow you to creep round like a ghost, nevertheless it is sufficient to drop out of sight and reposition in fight. This may be fairly crucial at increased problem ranges, the place enemies are deadlier and extra persistent.
  • Projectile Launch System – The revamped Projectile Launch system is an effective possibility when you’ve got no intention of letting your self get into melee vary. Its rechargable rocket-launch capability primarily replaces the necessity for explosive grenades. It is not too helpful for stealthy builds, however can elevate hell for if you go loud.
  • Chrome Compressor – This distinctive merchandise is unique to Phantom Liberty, however could be best for you. Primarily, you’ll be able to forgo an Working System Cyberware (like a Cyberdeck, Berserk, or Sandevistan) and mount the Chrome Compressor to right away acquire dozens of factors of additional Cyberware Capability. By buying and selling the Working System slot’s “superpower” (like hacking, time slowdown, or Hulk mode melee invincibility), you’ll be able to closely improve your different Cyberware and mount much more of it. It is a particular trade-off, however it may be a strong device completely min-max your efficiency in different conditions.
  • Sensible Hyperlink – A Sensible Hyperlink is required Cyberware should you intend to make use of Sensible Weapons of any variety. In the event you’re heavy on hacking, the Intelligence Perk tree has plenty of built-in synergy with Sensible Weapons as properly.
  • Blood Pump – Your well being is far more essential in Cyberpunk 2077 2.0, due to skills which actively drain your well being to reinforce your fight prowess. Overclock, Edgerunner, and related perks will usually have you ever reaching for the closest therapeutic merchandise, and Blood Pump offers you essentially the most highly effective single-pulse heal within the recreation, in reusable type. Pair it with a Biomonitor and a few backup inhalers, and you will have a terrific security web for when your antics in fight drive you near the sting of dying.
  • Heal-On-Kill – This implant restores a proportion of your well being everytime you neutralize an enemy. It is a small proportion, nevertheless it’s an important a part of your security web due to your elevated vulnerability within the post-2.0 period and the rise of builds that depend on buying and selling well being for energy (through Overclock or the Edgerunner perk). Nearly any construct will profit from it.

The place to get Legendary Cyberware in Cyberpunk 2077 2.0 and Phantom Liberty

Cyberpunk 2077 Legendary Cyberware and hacks are much less hard to find following the recent updates, but they're still very much worth your while - they can make V absolutely brutal in combat.

In 2.0, all Ripperdocs now promote nearly all obtainable Cyberware. Getting new cyberware choices is simply a matter of your degree. The very best tier of purchaseable Cyberware begins showing in Ripperdoc inventories at degree 40. Not like earlier variations of Cyberpunk 2077, you will not encounter conditions the place a quest selection will completely lock away entry to highly effective Cyberware (watch your self, Fingers!).

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So, except said in any other case, a given piece of Cyberware is out there on the nearest Ripperdoc offered you are on the proper degree. Phantom Liberty-exclusive Cyberware might be discovered at Ripperdocs positioned inside Dogtown, and infrequently looted from the semi-random “Airdop” missions that pop up within the territory.

Distinctive, iconic, legendary weapons, nonetheless, are nonetheless a matter of incomes them from missions, discovering them on this planet, or crafting them from specs.

This man is your friend in Cyberpunk 2077. He implants cyberware for freedom.

Cyberpunk 2077 2.0 and Phantom Liberty Cyberware Checklist

Here is our grasp listing of each Cyberware possibility in Cyberpunk 2077 following the two.0 replace and the discharge of Phantom Liberty. The Cyberware choices are organized by what slot they take up in V’s physique. We have additionally added transient descriptions of their results and our suggestions for his or her use.

The Operating System is one of the most consequential cyberware choices you'll make.

Working System

Working system Cyberware is among the most essential you’ll be able to equip in Cyberpunk 2077, as your selection of OS mainly unlocks your “core superpower” round which the remainder of your construct revolves. For Netrunners that is a Cyberdeck, which unlocks Quickhacking. For melee customers and a few gun-based builds, the Sandevistan unlocks a togglable time-slowing impact. And for tanky melee specialists, the Berserk makes you briefly invincible and amps up your close-range injury output.

The listing of Working System Cyberware is subdivided by class, however we get into the nitty gritty of evaluating your OS choices in our detailed guides.

Cyberdecks

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Cyberdecks are required {hardware} if you wish to do some hacking, and every ‘deck is specialised to reward sure approaches to hacking out and in of fight. For extra detailed Cyberdeck suggestions, try our complete evaluate of all Cyberpunk 2077 Cyberdecks.

  • Militech Paraline – Starter Cyberdeck, appropriate for fight hackers utilizing Sensible Weapons.
  • Biotech Sigma – Specialised Cyberdeck that favors damage-over-time quickhacks and Monowire.
  • Tetratronic Rippler – Debuff-focused Cyberdeck that provides injury for mixing up your Quickhacks.
  • Raven Microcyber – Unfold-focused Cyberdeck that widens a hacker’s AOE assaults.
  • Arasaka – Stealth-focused Cyberdeck that enhances Covert Quickhacks.
  • Netwatch Netdriver – An Iconic specialised Cyberdeck that amplifies Quickhack results when delivered by way of a digicam and reduces RAM prices for hacking autos and gadgets.
  • Militech Canto – A spooky Iconic Cyberdeck that is unique to one in all Phantom Liberty‘s ending paths. It mounts a singular, lethal quickhack, however is considerably missing in different respects as a Cyberdeck. Test our Iconic Weapon information beneath “Erebus” for directions on how you can unlock its Crafting Spec.

Berserk

Berserks have gotten a serious overhaul for Cyberpunk 2077 2.0, and at the moment are, in essence, a “Hulk Mode” button that makes V invincible for a brief period and bettering their stats whereas locking away the power to make use of ranged weapons or objects.

  • Moore Tech Berserk – Primary mannequin Berserk, with barebones operate, in change for decrease Cyberware Capability price.
  • Biodyne Berserk – Primary Berserk that additionally boosts Crit injury, crit probability, and melee assault velocity. Reflexes Attuned, so it is good for blades or Arm Cyberware melee builds.
  • Zetatech Berserk – Will increase assault velocity, reduces fall injury, and unlocks Superhero Touchdown when leaping from above with a Blunt Weapon.
  • Militech Berserk – Iconic Berserk that makes V fully invulnerable (fairly than merely stopping well being from going under a sure degree), with a bigger assault velocity, motion velocity, and injury enhance at low well being.

Sandevistan

Sandevistan is a “bullet time” button that enables V to successfully decelerate time briefly, and in some circumstances dashing up V’s personal actions. Not like pre-2.0 “sandies”, high-tier Sandevistans might be drained partially, making them far more versatile than earlier than.

  • Dynalar Sandevistan – Primary Sandevistan with 50% time gradual for and Crit probability/Crit injury enhance.
  • Zetatech Sandevistan – Aerial-focused Sandie with 30% time gradual for six sec.. When activated in midair, although, time gradual improves to 60% and positive aspects headshot and weakspot injury enhance, and fall injury discount.
  • QianT “Warp Dancer” Sandevistan – 20% time gradual, however V will not be slowed down. Elevated Mitigation probability and power, elevated injury resistance.
  • Militech “Falcon” Sandevistan – Will be activated at any cost degree. Slows time by 70% (you aren’t slowed), with injury, crit probability, crit injury boosts. Neutralizing enemies whereas energetic will increase period and restores well being.
  • Militech “Apogee” Sandevistan – Will be activated at any cost degree. Slows time by 85% (you aren’t slowed), provides headshot injury, crit probability/injury enhance, and restores stamina and period when neutralizing enemies whereas energetic.

Chrome Compressor

As detailed within the suggestion above, the Chrome Compressor is a Phantom Liberty Iconic Cyberware that means that you can forgo an Working System in change for a large improve in Cyberware Capability, permitting a participant to equip peculiar combos of high-end Cyberware within the different slots. Worthwhile for a participant that has their construct deliberate out and would not like unique powers.

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Arms

Hand Cyberware governs V’s interactions with weapons, unlocking performance with them or enhancing their results. The Technical Skill Perk “Ambidextrous” can unlock a second Hand Cyberware slot.

  • Ballistic Coprocessor – Technically talking, Energy Weapons can ricochet with out you having to equip this low cost Cyberware. Nevertheless, they will not achieve this reliably, and you may’t monitor your bullets’ trajectory with out it. The Coprocessor additionally boosts the injury of ricochet strikes as properly. Fairly helpful should you like to make use of (unsilenced) Energy Weapons, although the weapons work completely advantageous with out it.
  • Sensible Hyperlink – As talked about, a Sensible Hyperlink is required {hardware} to make Sensible Weapons purposeful. With out it, or an analogous implant just like the Tyger Claws Dermal Imprint, Collectively Endlessly, or Johnny’s Particular tattoos, a Sensible Weapon is mainly a weak gun with an unusable reticle. Sensible Hyperlinks additionally enhance the facility of Sensible Weapons generally and add a little bit of Max RAM, leaning into their hacking-adjacent specialization.
  • Deal with Wrap – This new Cyberware possibility is all about enhancing the crit probability on throwable weapons like knives. It may be helpful should you actually love throwing weapons, nevertheless it’s a little bit gentle on performance to spend valuable Cyberware Capability on.
  • Shock Absorber – Reduces recoil from firing weapons. A helpful one for individuals who favor Energy and Tech weapons, since Sensible Weapons robotically compensate for recoil when locked on.
    • Immovable Pressure is the Iconic model of the Shock Absorber and is unique to Phantom Liberty. It provides a bullet unfold discount impact, whereas additionally activating results for ranged weapons that in any other case solely happen behind cowl (such because the Prepared Regular mod’s further recoil discount).
  • Microgenerator – Microgenerators trigger you to do an area-of-effect electroshock assault on the primary shot after reloading an empty weapon. It is fairly highly effective, however you may have to regulate your taking pictures habits. Ensure that to empty the entire journal and solely reload when empty. Additionally notice that Perks or mods that refund your ammo will cancel out this impact.

Arms

Arm Cyberware offers V entry to a brand new weapon to be used when “unarmed”, increasing obtainable tactical choices and unlocking highly effective synergies. The Phantom Liberty Relic Perk “Jailbreak” additionally unlocks new skills and traits associated to Arm Cyberware.

  • Mantis Blades – Mantis blades deploy out of your forearms and can help you unleash speedy chopping assaults from melee vary. They are often enhanced with the Relic Perks in Phantom Liberty to unlock a particular long-range leaping assault. Mantis Blades might be bought with completely different injury varieties and Attribute Attunements, with variations that deal Electrical, Bodily, Thermal, and Chemical injury.
    • MaxTac Mantis Blades are iconic Mantis Blades which have a singular look however are in any other case an identical to straightforward Bodily Mantis Blades. You will get one by killing the MaxTac officer Melissa Rory through the “Bullets” Facet Gig within the base recreation, or obtain one as a reward from Mr. Arms throughout one in all Phantom Liberty‘s ending paths.
  • Monowire – The popular weapons of hackers like Cyberpunk: Edgerunners‘ Lucy Kushinada, Monowires deploy razor-sharp filaments out of your wrists to make use of in lashing assaults. Monowires are closely centered on Intelligence-tree Perks, and have excessive synergy with hacking builds. In Phantom Liberty, the Jailbreak Relic Perk unlocks a Quickhack slot in your Monowire, permitting you to add a Management Quickhack with charged assaults on an enemy. Monowires are bought with Electrifying, Thermal, Bodily, and Poisonous subtypes.
  • Gorilla Arms – Just about the very best Arm Cyberware if you do not have the rest in thoughts, Gorilla Arms give bonuses to Physique Attribute checks and make the boxing subquests simple. In Phantom Liberty, it’s also possible to cost up Gorilla Arm punches to ship enemies flying.
  • Projectile Launch System – This can be a helpful various to utilizing common grenades. The PLS recharges and allows you to launch a rocket that does injury at vary. Your selection of elemental injury may also add an opportunity to inflict an acceptable standing impact on enemies. Phantom Liberty unlocks a Relic Perk that reconfigures your launch to fireplace 5 rockets directly.

Legs

Leg Cyberware will increase V’s motion and agility, opening up Evening Metropolis’s different terrain. In the event you’re struggling to select between the double bounce or charged bounce upgrades, hit that hyperlink for our verdict in a separate information.

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  • Strengthened Tendons – Unlocks the double-jump.
  • Fortified Ankles – Unlocks cost jumps.
  • Lynx Paws – Reduces motion noise and will increase motion velocity when crouched.
  • Jenkins’ Tendons – A brief-distance dash enhancer, growing your dash velocity drastically (30% at max) and decreasing over a interval of 5 seconds (to a minimal of 10%).
    • Leeroy Ligament System – an Iconic model of Jenkins’ Tendons, these provide you with a flat bonus to motion velocity that is lower than the bonus given by customary Jenkins’ Tendons, however would not taper off over time.

Frontal Cortex

Frontal Cortex Cyberware usually governs hacking, with most modules enhancing quickhacks or Cyberdeck RAM in a roundabout way. That mentioned, Cyberware just like the Newton Module, Mechatronic Core, and Self-ICE gives extra common profit.

  • RAM Improve – A helpful hacking Cyberware the boosts RAM restoration fee and provides Max RAM.
  • Ex-Disk – A big max RAM enhance that additionally speeds quickhack add velocity.
  • Self-ICE – Mechanically negates an enemy quickhack, provides small quantity of Max RAM. Will be helpful as a netrunner protection, however netrunners are pretty uncommon as an enemy sort.
  • Reminiscence Enhance – Provides small quantity of Max RAM and recharges a fraction of RAM when neutralizing an enemy. Like Heal-on-Kill however for RAM.
  • Mechatronic Core: Flat injury enhance towards mechanized enemis like drones, robots, exoskeletons, and turrets.
  • BioconductorReduces Max RAM by a big quantity, however permits quickhacks to attain crucial hits and boosts their crit probability.
    • COX-2 Cybersomatic Optimizer is unique to Phantom Liberty. It is an Iconic Bioconductor that virtually ensures quickhacks will crit, in change for a large Cyberware Capability price.
  • Camillo RAM Supervisor – An emergency reserve of RAM that robotically recovers a proportion of your Max RAM when it falls under a sure degree (about 15%). Like a Biomonitor however for RAM.
    • RAM Reallocator – Iconic Camillo that’s nearly an identical, however has a shorter cooldown. Unique to Phantom Liberty.
  • Newton Module – Reduces the cooldown for all Cyberware when neutralizing an enemy.
    • Axolotl is an Iconic Newton Module awarded by Regina Jones for finishing all of her gigs. It has a better cooldown discount.
    • Quantum Tuner is one other iconic Newton Module. Relatively than decreasing cooldown incrementally, although, it immediately recharges a chunk of Cyberware when it’s totally expended, then goes on cooldown itself. It additionally has a passive cooldown time discount for all Cyberware. It’s unique to the “King of Wands” ending path in Phantom Liberty. Take a look at our Endings information for how you can get that ending, although watch out for spoilers.
  • Kerenzikov Enhance System – It improves Kerenzikov by slowing down time barely extra and eradicating the stamina price for taking pictures whereas in Kerenzikov’s time-dilation. It’s ineffective with out Kerenzikov, although, so do not equip this if you do not have a Kerenzikov slotted.
Replacing V's eyes with powerful new Cyberware can give you better visuals of what is going on across the battlefield.

Face

The outdated Ocular System Cyberware slot has been changed by the Face slot as of Cyberpunk 2077 2.0. Whereas the outdated system merely had you linearly improve the only Kiroshi optics set you bought at first of the sport, now you can choose from a whole vary of specialised Kiroshis that enhance your scanning mode and basic imaginative and prescient. The Face slot additionally holds the Phantom Liberty-exclusive Faceplate Cyberware.

Kiroshi Optics

You’ll be able to select completely different sorts of Kiroshi Optics mounts to vary the conduct of your scanning mode. All Kiroshis embody a zoom degree when scanning that will increase with the tier of the optics, from 4x at Tier 1 to 10x at Tier 5.

  • Primary Kiroshi Optics – Slows down digicam detection velocity.
  • Kiroshi “Clairvoyant Optics – Highlights enemies as much as 19.5m away (at Tier 5). This mainly turns into a passive enemy-identifying perk. It may be worthwhile for recognizing foes, nevertheless it contributes loads to visible noise.
  • Kiroshi “Doomsayer” Optics – Highlights traps and explosives close to your crosshair as much as 29m away (at Tier 5). Comparatively restricted utility, since mines and traps are fairly uncommon in Cyberpunk 2077.
  • Kiroshi “Stalker” Optics – Highlights enemies behind cowl in your field of regard as much as 53m away when aiming a Tech Weapon (at Tier 5). Technically this may spotlight hiding foes and not using a Tech Weapon, however solely Tech Weapons pack a cover-penetration gimmick.
  • Kiroshi “Sentry” Optics – Highlights cameras and turrets as much as 39m away (at Tier 5). Good for locating hidden devices to hack, and by default it has Intelligence Attunement, including to your cumulative injury bonus. Much less related for non-stealthy, non-hacking characters.
  • Kiroshi “The Oracle” Optics – Mixed results of Clairvoyant, Stalker, Doomsayer, and Sentry Optics, in change for prime Cyberware Capability price. This prices extra capability than all of the earlier Optics packages mixed, however consists of all their results. In the event you love having the whole lot in your HUD lit up, The Oracle is for you.
  • Kiroshi “Cockatrice” Optics – Will increase Crit probability by as much as 35% (at Tier 5). For a injury min-maxing construct that likes a clear display and would not want any aiming assists. Hefty capability price, although.

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Behavioral Imprint-synced Faceplate

An Iconic Cyberware acquired as a part of the Phantom Liberty story, you should use this Cyberware like an merchandise to clear a police bounty degree of as much as 4 Stars so long as you are out of fight. Cooldown of 25 minutes.

Circulatory System

Circulatory System Cyberware usually has to do with well being and stamina restoration. After 2.0, Cyberpunk 2077 is a typically deadlier recreation in any respect however the lowest problem ranges. V’s newfound vulnerability is exacerbated by the truth that many new skills commerce closely in your well being. This will increase the significance of the Cyberware on this household, so you may wish to fill out your slots right here.

  • Heal-On-Kill – A really helpful implant, restoring a proportion of your well being if you neutralize an enemy. Test our suggestions above for extra element.
  • Blood Pump – As talked about in our suggestion above, this recharging well being merchandise is essentially the most highly effective single heal within the recreation, combining a burst heal and a heal-over-time. Test our suggestions above for extra element.
  • Biomonitor – Mechanically heals you with an geared up Well being Merchandise when well being drops under 35%. Works with Blood Pump, and a terrific security web for Overclock-heavy fight types and Edgerunner-based Cyberware loadouts.
  • Second Coronary heart – A “save from dying” merchandise, refills your well being when it reaches zero, then goes into cooldown. Warning: Does not work on fall injury.
  • Adrenaline Booster – Restores stamina if you use a melee weapon to defeat an enemy. Important for melee builds that are not centered round using Berserk (which usually turns off stamina drain whereas energetic).
  • Clutch Padding: Reduces stamina price when taking pictures, probably helpful for gunnery builds.
    • Isometric Stabilizer is an Iconic, Phantom Liberty-exclusive model of the Clutch Padding. Its stamina price discount applies to all assaults.
  • Microrotors – Provides melee assault velocity, essential for all melee-based characters, although absolutely the utility is increased on builds which have slower assault velocity (like blunt weapons).
  • ThreatEvac – Raises motion velocity when well being drops to 25%. Theoretically good for an escape when dying, however not well worth the capability in observe.
  • Suggestions Circuit – Restores a small quantity of well being when hitting an enemy with a completely charged Tech Weapon shot. OK should you’re maining tech weapons solely, however in any other case very area of interest.
    • Electromag Recycler – An Iconic Suggestions Circuit that restores stamina along with well being on charged Tech Weapon hits.
  • Black Mamba – Large improve to poison injury towards Poisoned enemies, plus a injury bonus from all different sources towards Poisoned enemies. There aren’t plenty of sources of Chemical/Poisonous injury within the recreation, however should you use them (equivalent to Neurotoxin Knives, Chemical Grenades, and Chemical injury Arm Cyberware), this could amp your injury output.

Integumentary System

The Integumentary System household of upgrades homes a various vary of Cyberware, although the vast majority of choices are associated to wreck discount armor bonuses, and Mitigation. Some distinctive items just like the Mobile Adapter and Optical Camo are additionally a part of this class.

  • Ache Editor – A flat proportion discount to wreck from all sources. Pricey in Cyberware capability for a comparatively low injury discount total. Higher to stack mitigation, armor, and reactive therapeutic within the Circulatory upgrades.
  • Carapace – Will increase the effectiveness of armor when attacked from the aspect or rear. Helpful for melee builds or agile gunners, as enhanced mobility will typically depart enemies firing into your again and flanks.
  • Countershell – Offers a serious, momentary enhance to Mitigation Probability should you lose a considerable amount of well being rapidly. Centered on the Mitigation mechanic, which supplies a flat probability to keep away from a proportion of incoming injury equal to Mitigation Power (ex. 35% probability to keep away from 50% of harm). Will be helpful for a Cool-aligned construct to keep away from getting killed in a single shot by a boss or main assault, however in any other case situational.
  • Subdermal Armor – A easy and fundamental armor enhancement. Very low cost to implant, with a universally helpful, if minor, profit. Use it should you’ve a number of factors to spare and have an empty slot.
    • Chitin – An Iconic Phantom Liberty-exclusive model of the Subdermal Armor improve, this will increase armor massively but additionally is closely Physique-Attuned, including 10% well being regen per Physique Attribute level. Could make V nearly immortal beneath the proper circumstances, regenerating well being nearly quicker than they’ll lose it. Extremely advisable for Physique-heavy builds (melee, LMG-based, and a few hacking sub-builds).
  • Nano-plating – Small probability to dam an incoming projectile, boosted to 100% for a really transient time after utilizing a dodge or sprint. Can be good if it was extra dependable, nevertheless it’s in any other case simply chance-based sniper protection.
  • Optical Camo – Massive discount in visibility to enemies (90% at Tier 5) for a number of seconds. A really perfect escape button, however not full invisibility. Slot it and use it to reposition.
  • Painducer – Converts a portion of harm taken into damage-over-time, with Physique Attunement that will increase damage-over-time resistance. Can be utilized for Edgerunner-based builds with a low most well being, nevertheless it’s higher to only heal the injury outright with objects, Blood Pump, or the Adrenaline Rush perk.
  • Shock-n-Awe – Probability to launch an aoe electroshock assault everytime you take injury. A comparatively small hit, however it may possibly knock enemies down. Hilarious for melee builds that use Berserk or the Beat on the Brat quests.
  • Defenzikov – One other companion implant to the Kerenzikov, which boosts your mitigation probability for a number of seconds after Kerenzikov ends. Ineffective with out Kerenzikov.
  • RangeGuard – Massive armor enhance when no enemies are inside 6 m. A sniper and gun-friendly armor enhancement. Additionally helpful for hackers that like to remain at a distance.
  • ProxiShield – A scaling injury discount primarily based on an enemy’s proximity. Extensively helpful for any shut vary gun or melee builds, or when combating sure bosses.
    • Peripheral Inverse – An Iconic, Phantom Liberty-exclusive model of ProxiShield with a a lot better injury discount impact at the price of excessive capability price.
  • Mobile Adapter – This distinctive piece of Cyberware is simply equippable if you take the Constructed Totally different Perk, unlocked by having no less than 15 factors in Technical Skill. The Mobile Adapter offers a collection of Technical Skill-Attuned passive bonuses, elevating explosion resistance and Tech Weapon injury, and dashing up recharge on Grenades and Well being Objects, all primarily based in your capability rating. It is substantial however not important except your construct leans into these bonuses particularly.

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Nervous System

Nervous System Cyberware is mostly centered on activating passive bonuses associated to fight results. Various implants within the slot take care of time slowdown results, crit probability and injury, and growing motion velocity.

  • Kereznikov – The traditional Kerenzikov is a situational, movement- and gun-focused “gentle” model of the Sandevistan that slows down time if you purpose a ranged assault whereas sliding, dashing, or dodging. Fairly helpful for nearly any gun- or throwing weapon-based construct, however the slowdown impact has restricted usefulness for Sensible Weapon fanatics, as a result of Sensible Weapons require a little bit of time to lock onto targets..except you are utilizing the Sensible Synergy perk that pops immediate lock-on when utilizing Overclock.
  • Atomic Sensors – This stealth-enhancing Cyberware will increase your motion velocity primarily based on enemy detection whereas in stealth, making it simpler to maneuver out of enemy traces of sight. Will be helpful even for non-Stealth-focused builds that wish to keep undetected for some time, because it has no specific synergy necessities with Perks.
  • NeoFiber – Offers a flat bonus to Mitigation Probability and Power. Can be utilized to convey your Mitigation proportion increased, however yours will probably be considerably decrease except you are invested in boosting Mitigation.
  • Synaptic Accelerator – Slows down time briefly when enemy detection reaches 50%. An computerized “panic button” implant that provides you an opportunity to kill an enemy that is about to identify you, however of restricted utility except you are in any other case closely specced into stealthy play.
  • Stabber – Flat improve to crit probability when utilizing Blades or Throwable Weapons. Essential for blades-based builds.
  • Tyrosine Injector – Will increase headshot injury and motion velocity if you carry out a takedown (the stealth melee-range instant-kill assault). Nice for Cool-based builds, particularly now that long-range stealth sniping is much less viable as a gameplay method.
  • Reflex Tuner – Slows time when well being drops under 25%. One other panic button, however for energetic fight. Helpful if you end up out of kinds in an intense battle.
    • Revulsor – an Iconic model of the Reflex Tuner unique to Phantom Liberty. Its solely declare to fame is that it would not gradual your motion throughout time dilation (making you successfully quicker), however the sheer capability price is not well worth the improve.
  • Visible Cortex Assist – Will increase your weapon crit probability the additional you’re from an enemy, with a max of +30% at 30m at Tier 5. Good for gunfights and medium-range sniping. Doesn’t apply to Quickhacks.
    • Deep-field Visible InterfacePhantom Liberty-exclusive Iconic Visible Cortex Assist, which will increase the crit bonus and the vary scaling, with 100% at 100m at Tier 5. Main bonuses to sniping. Be aware that stealth sniping is much less viable in 2.0, so anticipate extra enemies to shut in and slowly negate your bonus in a battle.
  • Adrenaline Converter – Massive bonus to motion velocity for a number of seconds when getting into fight. Probably helpful for closing (or gaining) distance when a battle begins, however the bonus is simply too quick to be dependable.
    • Adreno-trigger – Iconic Phantom Liberty Cyberware that will increase the velocity bonus by practically 10x, to 60 sec. at Tier 5. Most non-boss fights final much less time than that, so it is like having a velocity bonus for the entire battle. Glorious for melee and agile gunnery builds, when you’ve got the capability to spare.

Skeleton

Skeleton Cyberware implants are largely centered on boosting V’s armor, well being, or defenses. It additionally contians the Titanium Bones improve, the one manner within the recreation to particularly enhance your Carrying Capability outdoors of better funding within the Physique Attribute*. You may also unlock a 3rd Skeleton implant slot by taking the Stage 3 License to Chrome Perk within the Technical Skill tree. The Chrome Structure Perk in the identical tree additionally offers you a flat 5% injury discount should you fill your Integumentary System and Skeleton slots.

*You’ll be able to, nonetheless, acquire a Carrying Capability bonus from the randomized passive bonuses you unlock when upgrading Cyberware.

  • Titanium Bones – This one offers you an enormous bonus go Carrying Capability for a small capcity price. Carrying Capability is much less essential than prior to now that the outfit system and accessible stashes from owned autos implies that you do not have to cart your complete wardrobe round, however should you do end up hauling plenty of weapons or must fill a slot for Chrome Structure, this can be a moderately good filler possibility.
  • Bionic Joints – A easy flat bonus to Armor. Helpful for filler.
  • Dense Marrow – Elevated melee injury in change for increased Stamina price for melee assaults. Should-have for melee builds, particularly those who use Berserk.
  • Kinetic Body – Elevated Mitigation Probability when Stamina is above 85%. Considerably situational, since its profit tends to chop off if you’re within the thick of a battle, however you may want it should you intend to extend your Mitigation probability.
  • Spring Joints – Offers a flat bonus to Mitigation Power (as much as most of 90%). One other needed decide for Mitigation min-maxers, however as talked about earlier, Mitigation is one thing of an iffy stat to attempt to maximize. A pleasant-to-have when you’ve got spare capability and nothing else to spend it on.
  • Para Bellum – Like Bionic Joints, this one offers you an armor bonus, however as a proportion of your present armor. Will be highly effective when you’ve got excessive armor already, however might be worse than different choices in case your Armor is low.
    • Rara Avis – An upgraded, Phantom Liberty-exclusive Iconic model of the Para Bellum, however with a way more huge armor bonus. It is bought an unimaginable capability price, although, and Armor suffers loads from diminishing returns when it comes to survivability.
  • Scar Coalescer – Share bonus to armor when under 50% well being. A helpful bonus now that you simply’re extra more likely to be at decrease well being in fight, nevertheless it’s unbalanced for its capability price. Higher to go for a flat bonus through Bionic Joints or Para Bellum.
  • Scarab – Massive bonus to armor when crouching in change for a motion velocity penalty when crouching. Horrible for stealth builds, although you’ll crouch extra typically than you suppose to remain behind cowl in full fight. Nonetheless much less helpful than a flat bonus, although.
  • Common Booster – Causes well being objects so as to add a bonus to armor and stamina price discount when used. These bonuses may very well be helpful in the event that they scaled with the scale of the heal (giving them synergy with Blood Pump or Second Coronary heart), however even when they did, they solely final a measly 5 seconds. Merely not well worth the capability price for the period.
  • RAM Recoup – Provides a small quantity of Max RAM and restores a small quantity of RAM when receiving injury. The one hacking-specific Skeleton implant, this can be a good possibility for combating hackers, as taking injury allows you to hack extra.
  • Epimorphic Skeleton – A flat bonus to max well being. In the event you can afford the capability price, the well being bonus is appreciable.

The place do I get Cyberware Mods in Cyberpunk 2077 2.0 and Phantom Liberty?

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As talked about within the above clarification of how Cyberware works, all Cyberware mods have been faraway from the sport.

Variations in Cyberware performance at the moment are segregated between completely different fashions of Cyberware. Previous mods like Quick Rotors or Excessive Capability Batteries are gone. The one mods within the recreation following the two.0 replace are for weapons.

Want extra assist with Cyberpunk 2077 or Phantom Liberty? Take a look at our different guides, equivalent to our detailed evaluate of each Cyberdeck, our listing of iconic weapons, and how you can get each free automobile.