There is a heck of numerous RPG methods accessible in Cyberpunk 2077, particularly now the sport has been rebalanced within the 2.0 replace and Phantom Liberty DLC. A significant a part of any RPG is loot and kit to seek out and gather – and Evening Metropolis is dwelling to a variety of distinctive weapons, often known as iconic weapons – named, particular gadgets that you’re going to need to purpose to gather. This information will assist you to to seek out all of them.
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The place to seek out all Distinctive Iconic Weapons in Cyberpunk 2077
You may doubtless first be launched to your first distinctive weapon with the Aspect Job The Gun, which entails Wilson – the gun store proprietor – close to V’s condo. This quest triggers early on, when leaving V’s condo for the primary time – Wilson calls you over, and although you may be ignored, it is clever to go choose up the gun from him. Right here, you may find yourself with Dying Evening, an Iconic Energy Pistol.
This successfully serves because the tutorial for the Iconic Weapon system, briefly explaining what they’re and the way they work. One key observe about Iconic gadgets is that they may clearly be recognized as such subsequent to their high quality stage, and distinctive gadgets additionally sport a district golden-yellow background in your stock.
There’s additionally a handful of distinctive clothes gadgets – although this web page solely covers weapons. You may additionally need to seek the advice of our information on find out how to get Johnny’s garments and the long-lasting Samurai Jacket, which make up the vast majority of the distinctive clothes within the recreation.
Iconic Weapons usually have some distinctive function to them, and they are often successfully tiered up via the sport’s crafting system – that’s, a Uncommon-quality Iconic Weapon may be upgraded to Epic-quality, and so forth – all you may want is the correct crafting gear.
As an added bonus, some Iconic Weapons may be placed on show in V’s condo by merely inserting them into your stash. As of replace 1.2, all stashes are linked, so weapons may be dropped off into your automobile to point out up in V’s condo. Sprevious Iconic might not have the ability to be recovered.
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The Black Market Vendor Herold (Requires Phantom Liberty)
Early on in Dogtown close to the Petrochem Stadium, you may see a brand new vendor icon on the map marked as Black Market Vendor. This store is manned by Herold, who sells some Iconic weapons that you simply might need missed in your playthrough.
As an illustration, we had been in a position to buy the Iconic weapon Apparition from Herold’s store, a weapon that’s usually unique to the Corpo Lifepath via the Warfare Pigs facet job. This permits Streetkids and Nomads to additionally purchase the weapon. Herold additionally has his palms on Bricks Iconic shotgun, Order.
Observe: Not all missed Iconic weapons might be listed for bought from Herold’s store. As an illustration, we weren’t in a position to buy the weapon Doom Doom after defeating Dum Dum throughout The Pickup early within the recreation. Nor had been had been in a position to receive Murphy’s Regulation or Pariah after siding with Reed in the course of the ending of Phantom Liberty. Should you missed an Iconic weapon, you need to test Herold’s store, however not all weapons appear to be accessible.
Iconic Weapon Listing
We have grouped our record of iconic weapons under by weapon class. Underneath every we record their particular property, find out how to get them, and another notes about getting the weapon. Click on a hyperlink to go to the category you need:
Amnesty
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- Kind: Energy Revolver
- Base Weapon: Overture
- Particular Property: Improved Dealing with and Firepower
- Acquisition: Full Cassidy’s bottle capturing problem throughout “We Gotta Dwell Collectively.” He is to the southeast.
- Notes: That is previous the purpose of no return, after deciding on to companion with Panam and the Aldecaldos. You don’t appear to maintain it when returning to the save from the credit.
Archangel
- Kind: Energy Revolver
- Base Weapon: Overture
- Particular Property: Diminished recoil. Offers electrical injury with an opportunity to stun targets.
- Acquisition: Given to you by Kerry whenever you end A Like Supreme.
- Notes: Has a slot in V’s condo.
Bald Eagle
- Kind: Energy Revolver
- Base Weapon: Metel
- Particular Property: If Fang is thrown at an enemy’s leg, capturing with Bald Eagle will shred the leg to items and return Fang to the participant’s hand.
- Acquisition: Dropped from Kurt Hansen throughout Firestarter fundamental quest if siding with Reed.
- Notes: Requires Phantom Liberty DLC
Comrade’s Hammer
- Have to be crafted
- Kind: Tech Revolver
- Base Weapon: RT-46 Burya
- Particular Property: Excessive thermal injury, however reloads slowly.
- Acquisition: Decide up the Crafting Spec from an enemy throughout a Suspected Crime Exercise in Arroyo, east of the Pink Dust Bar.
- Notes: Has a slot in V’s condo.
Crash
- Kind: Energy Revolver
- Base Weapon: Overture
- Particular Property: Charging permits full-auto mode.
- Acquisition: Given by River on the finish of Following the River, after his sequence of Aspect Jobs.
- Notes: Has a slot in V’s condo.
Doom Doom
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- Kind: Energy Revolver
- Base Weapon: DR5 Nova
- Particular Property: Fires 4 rounds per shot. Offers elevated injury, charge of fireplace, and probability to dismember. Elevated recoil and unfold.
- Acquisition: Loot from Dum Dum throughout Second Battle Aspect Job whenever you go to retrieve Nancy from the Totentanz.
- Notes: Dum Dum should survive The Pickup in Act 1. He won’t drop it if killed throughout The Pickup.
Gris-Gris
- Kind: Tech Revolver
- Base Weapon: DR-12 Quasar
- Particular Property: Every hit has an opportunity to add a random quickhack.
- Acquisition: Might be discovered within the Voodoo Boys hideout that you simply go to throughout The Damned fundamental quest, locked behind a door. Requires Slider’s keycard discovered within the wellness middle that you simply go to throughout Gig: Treating Signs.
- Notes: Requires Phantom Liberty DLC.
Laika
- Kind: Tech Revolver
- Base Weapon: RT-46 Burya
- Particular Property: Burns enemies and offers further crit injury.
- Acquisition: A random drop from Airdrops in Dogtown.
- Notes: Requires Phantom Liberty DLC.
Mancinella
- Kind: Energy Revolver
- Base Weapon: DR- 5 Nova
- Particular Property: Headshots can apply poison. Stealth bonus stays lively in fight.
- Acquisition: Acquired throughout Run This City. It is a quest given by Mr. Arms upon the completion of Firestarter. You’ll have to attend for a couple of days earlier than he’ll name, since after Firestarter, you may doubtless have plenty of telephone calls and texts that you’re going to obtain first.
- Notes: Requires Phantom Liberty DLC.
Ol’ Dependable
- Kind: Energy Revolver
- Base Weapon: Overture
- Particular Property: Swapping to weapon tremendously will increase headshot injury and vary. Farther photographs have elevated headshot crit probability.
- Acquisition: Dropped from Dante throughout Shot By Each Sides.
- Notes: Requires Phantom Liberty DLC
Rosco
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- Kind: Energy Revolver
- Base Weapon: Overture
- Particular Property: Capturing an enemy within the leg after which head will neutralize them. Headshots towards enemies on the bottom at all times offers essential injury.
- Acquisition: Dropped from Dodger throughout Gig: Ready for Dodger
- Notes: Requires Phantom Liberty DLC
Taigan
- Kind: Energy Revolver
- Base Weapon: Mtel
- Particular Property: Burns enemies and offers further crit injury.
- Acquisition: A random drop from Airdrops in Dogtown.
- Notes: Requires Phantom Liberty DLC.
Ambition
- Kind: Tech Pistol
- Base Weapon: JKE-X2 Kenshin
- Particular Property: Hits have an opportunity to use blinding and bonus headshot injury.
- Acquisition: Spare Hasan throughout Gig: Prototype within the Scraper, and he’ll reward you with this with the mission Go Your Personal Approach
- Notes: Requires Phantom Liberty DLC
Apparition
- Kind: Tech Pistol
- Base Weapon: JKE-X2 Kenshin
- Particular Property: Hearth charge, reload velocity, and injury elevated when at low well being. Charged photographs deal twice as a lot injury.
- Acquisition: Loot from Franks’s physique throughout Aspect Job Warfare Pigs. We unlocked this quest after first crossing the Blackwall. This quest is simply accessible to Corpo lifepaths.
- Notes: Might be purchased from Herold for these which might be Streetkid or Nomad lifepaths, requires Phantom Liberty.
Catahoula
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- Kind: Tech Pistol
- Base Weapon: HA-4 Grit
- Particular Property: Elevated motion velocity, deal extra injury whereas transferring.
- Acquisition: Amazon Prime Gaming reward.
- Notes: Requires Phantom Liberty DLC.
Cheetah
- Kind: Energy Pistol
- Base Weapon: Unity
- Particular Property: Shut targets have increased crit and bleed probability. Torso photographs deal extra injury.
- Acquisition: Drop from Angie throughout No Simple Approach Out.
- Notes: Requires Phantom Liberty DLC
Chaos
- Kind: Tech Pistol
- Base Weapon: JKE-X2 Kenshin
- Particular Property: Crit Likelihood, injury kind, and standing impact are randomized each time you reload.
- Acquisition: Loot from Royce throughout The Pickup in Act 1.
- Notes: N/A
Crimestopper
- Kind: Sensible Pistol
- Base Weapon: Kappa
- Particular Property: Rounds have an opportunity to disable cyber-limbs. Crit probability is elevated after equipping or after disabling a limb.
- Acquisition: Throughout Gig: Heaviest of Hearts, may be present in VIP Room 6.
- Notes: Requires Phantom Liberty DLC.
Dying and Taxes
- Kind: Energy Pistol
- Base Weapon: Nue
- Particular Property: Will increase hit probability, offers extra electrical injury.
- Acquisition: Discover in Maiko Maeda’s workplace in Clouds in the course of the facet job Ex-Issue, or choose up from Judy’s House after.
- Notes: Was made an acquirable weapon in replace 1.3
Dying Evening
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- Kind: Energy Pistol
- Base Weapon: m-10AF Lexington
- Particular Property: Will increase injury whereas transferring and ensures Shock with a number of hits.
- Acquisition: Purchase throughout Aspect Job The Gun from Wilson.
- Notes: N/A
Genjiroh
- Kind: Sensible Pistol
- Base Weapon: HJKE-11 Yukimura
- Particular Property: Fires 4 rounds per shot. Elevated journal measurement, projectile velocity, and may have as much as six targets. Offers electrical injury and may shock.
- Acquisition: Close to Redwood Market in Japantown, head up in the direction of the place you tackle the snipers throughout Play It Protected. It is behind a Technical Capability door on the correct facet after arriving on flooring 21.
- Notes: N/A
Her Majesty
- Kind: Energy Pistol
- Base Weapon: Unity
- Particular Property: Whereas Optical Camo is lively, assured headshot essential and elevated injury. Has a built-in silencer.
- Acquisition: Given by Alex throughout Get It Collectively.
- Notes: Requires Phantom Liberty DLC
Kappa X-MOD2
- Kind: Sensible Pistol
- Base Weapon: Kappa
- Particular Property: Improved dealing with and extra mod slots.
- Acquisition: Might be discovered in Dogtown close to the flowery statue northeast of Terra Cognita, behind a barrier than may be moved with 10 Physique. Requires completion of Gig: Spy within the Jungle, else the weapon won’t present up.
- Notes: Requires Phantom Liberty DLC.
Kongou
- Kind: Energy Pistol
- Base Weapon: Liberty
- Particular Property: Can ricochet bullets with out cyberware. Diminished recoil and elevated charge of fireplace, however smaller journal measurement.
- Acquisition: Discovered on Yorinobu’s nightstand subsequent to his mattress within the penthouse throughout The Heist.
- Notes: N/A
La Chingona Dorada
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- Kind: Energy Pistol
- Base Weapon: Nue
- Particular Property: Additional mod slot, taster reload time. Can burn and stun.
- Acquisition: Through the Aspect Job Heroes early in Act 2, choose two of those up from the providing desk. Need to have despatched Jackie’s physique to his household or left it within the automotive. You’ll have to attend 24 hours after the completion of Heroes.
- Notes: Has a slot in V’s condo.
Lexington x-MOD2
- Kind: Energy Pistol
- Base Weapon: m-10AF Lexington
- Particular Property: Will increase headshot injury multiplier
- Acquisition: Win throughout Shoot to Thrill throughout Wilson’s contest.
- Notes: Added with replace 2.0. Has a slot in V’s condo.
Lizzie
- Kind: Tech Pistol
- Base Weapon: Omaha
- Particular Property: Fires an additional spherical per shot. Fires extra rounds when absolutely charged.
- Acquisition: Can choose it up from the basement of Lizzie’s (close to Sutter St. in Kabuki) any time after The Area in Between.
- Notes: N/A
Malorian Arms 3516
- Kind: Energy Pistol
- Base Weapon: N/A
- Particular Property: It has 4 mods slots.
- Acquisition: You may take it from Grayson throughout Chippin’ In Aspect Job.
- Notes: This was Johnny Silverhand’s pistol. Has a slot in V’s condo.
Ogou
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- Kind: Sensible Pistol
- Base Weapon: A-22B Chao
- Particular Property: Fires two rounds. HIts have the next probability of dismemberment. Every dismemberment will increase crit probability and causes bleeding.
- Acquisition: Defeat the Robotic R. Mk. 2 in Gig: Treating Signs
- Notes: Requires Phantom Liberty DLC.
Pariah
- Kind: Tech Pistol
- Base Weapon:Ticon
- Particular Property: Fires a three-round burst and is a silenced tech pistol.
- Acquisition: Dropped from Reed throughout The Killing Moon if you happen to facet with Songbird.
- Notes: Requires Phantom Liberty DLC.
Plan B
- Kind: Energy Pistol
- Base Weapon: Liberty
- Particular Property: Greater probability to trigger bleeding, each shot prices cash.
- Acquisition: Loot from Dex’s corpse throughout Principal Job Taking part in for Time. You additionally find yourself close by in the course of the Aspect Job Kold Mirage.
- Notes: Has a slot in V’s condo.
Pleasure
- Kind: Energy Pistol
- Base Weapon: Liberty
- Particular Property: Elevated Crit Likelihood and headshot injury. Small probability to use stun.
- Acquisition: Discover throughout Knockin’ on Heaven’s Door.
- Notes: That is previous the purpose of no return, and may be picked up in the course of the last mission at Arasaka Tower after deciding to group up with Rogue. Whenever you return to the save from the credit display screen, you may maintain it.
Riskit
- Kind: Energy Pistol
- Base Weapon: Nue
- Particular Property: Improved weapon dealing with and crit probability at low well being.
- Acquisition: Throughout Shot By Each Sides, both kill Bree and she or he’ll drop it. Or you may defeat Dante, and Bree will depart it on the desk to choose up.
- Notes: Requires Phantom Liberty DLC
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Rook
- Kind: Energy Pistol
- Base Weapon: M-10AF Lexington
- Particular Property: Every successive hit will increase crit probability however decreases accuracy.
- Acquisition: DUring I’ve Seen That Face Earlier than, ignore Reed 3 times to snoop on the twins’ dialog within the automotive and you will be taught concerning the Blind_n_dead file. As soon as Aurore dies as a part of the hunt, you may then have the ability to nab the file from her corpse. The hunt Voodoo Treasure will then result in the weapon, with the code 941229. Note you could nonetheless get the weapon from this location even if you happen to did not snoop on the twins and seize the file.
- Notes: Requires Phantom Liberty DLC. Added in 2.01.
Scorch
- Kind: Tech Pistol
- Base Weapon:Ticon
- Particular Property: Charged photographs that hit a burning enemy are mechanically replenished within the journal.
- Acquisition: Unlocked by linking Steam and Gog accounts, it is mechanically added to V’s stash.
- Notes: Requires Phantom Liberty DLC.
Seraph
- Kind: Energy Piston
- Base Weapon: Liberty
- Particular Property: Offers thermal injury, change to trigger burning.
- Acquisition: Unlocked by the facet job God Bless This Mess after finishing all Gigs for Ibarras in Heywood.
- Notes: Added in model 1.5. Has a slot in V’s condo.
Skippy
- Kind: Sensible Pistol
- Base Weapon: HJKE-11 Yukimura
- Particular Property: Scales to your stage and talks.
- Acquisition: You may see a quest marker close to Faculty St. in Heywood, Vista Del Rey. Decide it up and revel in the brand new firm.
- Notes: Skippy has its personal facet quest, ‘machine gun’. Has a slot in V’s condo.
Buzzsaw
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- Have to be crafted
- Kind: Energy Submachine Gun
- Base Weapon: DS1 Pulsar
- Particular Property: Fires piercing projectiles.
- Acquisition: Decide up the Crafting Spec from an enemy throughout a Suspected Crime Exercise in Northside, north of Pershing St.
- Notes: Has a slot in V’s condo.
Chesapeake
- Kind: Energy Submachine Gun
- Base Weapon: HA-7 Warden
- Particular Property: Elevated motion velocity, deal extra injury whereas transferring.
- Acquisition: Amazon Prime Gaming reward.
- Notes: Requires Phantom Liberty DLC.
Erebus
- Have to be crafted
- Kind: Energy Submachine Gun
- Base Weapon: Erebus
- Particular Property: Extremely efficient towards enemies with low well being. Can mechanically apply the Blackwall Gateway quickhack to enemies.
- Acquisition: The crating spec can solely be present in the principle quest Considerably Broken close to the tip of Phantom Liberty, which is exclusive to the route the place you facet with Reed. Might be present in an space that requires 20 Technical Capability to restore a door when avoiding the stalker mech. As soon as the mech is defeated, you may want to choose up the Behavioral System Element, which may then be supplied to Yoko in the course of the followup quest This Corrosion. It will reward the participant with the Cerberus’ decoded conduct system part, which is a cloth wanted to craft the weapon.
- Notes: Requires Phantom Liberty DLC. Just one Cerberus’ decoded conduct system part may be obtained from Yoko. This can be utilized to both make Erebus or the Iconic cyberdeck Militech Canto, making them mutually unique. The Militech Canto crafting spec can be discovered throughout Considerably Broken.
Fenrir
- Kind: Energy Submachine Gun
- Base Weapon: M221 Saratoga
- Particular Property: Offers thermal injury and may trigger burning. Diminished bullet unfold and elevated influence, at the price of increased recoil.
- Acquisition: Close to the brother you rescue in Northside throughout Aspect Job Sacrum Profanum / Shedding My Faith in Northside.
- Notes: N/A
Guillotine x-MOD2
- Kind: Energy Submachine Gun
- Base Weapon: DS1 Pulsar
- Particular Property: 25% elevated headshot injury and vary, and extra mod slots.
- Acquisition: Might be present in Dogtown south of Kress Avenue, behind a door that requires 20 Physique to open. Alternatively may be picked up via the close by window.
- Notes: Requires Phantom Liberty DLC.
Pizdets
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- Kind: Sensible Submachinegun
- Base Weapon: HA-7 Warden
- Particular Property: The longer the weapon is fired, the better crit probability. Comes with a customized silencer.
- Acquisition: Kill Boris Ribakov throughout Gig: Spy In The Jungle.
- Notes: Requires Phantom Liberty DLC.
Downside Solver
- Kind: Energy Submachinegun
- Base Weapon: M221 Saratoga
- Particular Property: Elevated clip measurement and fireplace charge.
- Acquisition: Dropped by one of many closely armed enemies throughout Riders On the Storm.
- Notes: N/A
Prototype Shingen: Mark V
- Kind: Sensible Submachinegun
- Base Weapon: TKI-20 Shingen
- Particular Property: Fires Explosive Rounds. Guides bullets to as much as three targets.
- Acquisition: On the warehouse close to Arasaka Industrial Park in Arroyo, the identical location as Principal Job Gimme Hazard, however you may return after the actual fact. There’s a delivery container exterior the warehouse on a trailer’s flatbed that is open, however booby-trapped. The weapon is inside.
- Notes: N/A
Raiju
- Kind: Tech Submachine Gun
- Base Weapon: Senkoh LX
- Particular Property: Pictures can penetrate obstacles with out charging. Headshots have a better crit probability.
- Acquisition: West of Kress Avenue, there may be an Elevated Prison Exercise space that includes numerous Barghest enemies. Comply with the trail, defeat the boss who’ll drop a key to the close by stash with this weapon.
- Notes: Requires Phantom Liberty DLC.
Yinglong
- Have to be crafted
- Kind: Sensible Submachinegun
- Base Weapon: G-58 Dian
- Particular Property: Offers extra electrical injury with a small probability to use an EMP on Influence.
- Acquisition: Decide up the Crafting Spec from an enemy throughout a Suspected Crime Exercise in The Glen, southwest of Ventura and Skyline.
- Notes: Has a slot in V’s condo.
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Wild Canine
- Kind: Energy Mild Machine Gun
- Base Weapon: Defender
- Particular Property: Repeated hits improve fireplace charge and crit probability. Fast melee assaults deal large injury if ammo is empty.
- Acquisition: Dropped from Kurt Hansen throughout Firestarter fundamental quest if siding with Reed.
- Notes: Requires Phantom Liberty DLC
Carmen
- Kind: Energy Assault Rifle
- Base Weapon: DA8 Umbra
- Particular Property: Pictures to the leg have elevated crit change. Weapon dealing with is improved whereas operating, leaping, or sliding.
- Acquisition: Persuade Paco to go away throughout Balls to the Wall (don’t select to border Yuri). Afterwards, he’ll give this weapon to you on the Afterlife.
- Notes: Requires Phantom Liberty DLC
Chinook
- Kind: Energy Assault Rifle
- Base Weapon: Kyubi
- Particular Property: Elevated motion velocity, deal extra injury whereas transferring.
- Acquisition: Amazon Prime Gaming reward.
- Notes: Requires Phantom Liberty DLC
Divided We Stand
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- Kind: Sensible Assault Rifle
- Base Weapon: D5 Sidewinder
- Particular Property: Can goal as much as 5 enemies. Offers chemical injury and may poison.
- Acquisition: Win the capturing context in the course of the Aspect Job Stadium Love.
- Notes: N/A
Hawk
- Kind: Energy Assault Rifle
- Base Weapon: Kyubi
- Particular Property: Headshots weaken and mark enemies.
- Acquisition: Discovered within the Dogtown Hideout/House after Myers and Reed depart in the course of the quest Lucretia My Reflection.
- Notes: Requires Phantom Liberty DLC
Hercules 3AX
- Kind: Sensible Assault Rifle
- Base Weapon: Hercules 3AX
- Particular Property: Likelihood to poison enemies, poisoned enemies take elevated crit injury. Defeated enemies explode right into a pool of acid.
- Acquisition: Might be discovered within the armory space throughout Gig: Street to Redemption.
- Notes: Requires Phantom Liberty DLC
Hypercritical
- Kind: Energy Precision Rifle
- Base Weapon: Rostovic Kolac
- Particular Property: Knocks enemies down when they’re hit.
- Acquisition: Earn throughout Gig: Concrete Cage Entice in Watson.
- Notes: Added in replace 1.6
Kyubi X-MOD2
- Kind: Energy Assault Rifle
- Base Weapon: Kyubi
- Particular Property: Improved dealing with and extra mod slots.
- Acquisition: Might be discovered on the very backside of a round pool of water throughout from the Golden Pacific in Dogtown.
- Notes: Requires Phantom Liberty DLC
Moron Labe
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- Have to be crafted
- Kind: Energy Assault Rifle
- Base Weapon: M251s Ajax
- Particular Property: Elevated Price of Hearth with an opportunity to dismember.
- Acquisition: Decide up the Crafting Spec from an enemy throughout a Suspected Crime Exercise in West Wind Property, far finish.
- Notes: Has a slot in V’s condo
Pit Bull
- Kind: Energy Assault Rifle
- Base Weapon: M251s Ajax
- Particular Property: Elevated motion velocity, deal extra injury whereas transferring.
- Acquisition: Amazon Prime Gaming reward.
- Notes: Requires Phantom Liberty DLC
Prejudice
- Kind: Energy Assault Rifle
- Base Weapon: HJSH-18 Masamune
- Particular Property: Piercing projectiles.
- Acquisition: Might be picked up from behind the bar in Afterlife throughout To Whom the Bell Tolls.
- Notes: That is previous the purpose of no return, after deciding to group up with Rogue. You do not appear to maintain it after getting back from the credit.
Psalm 11:6
- Have to be crafted
- Kind: Energy Assault Rifle
- Base Weapon: D5 Copperhead
- Particular Property: Excessive thermal injury with an opportunity to burn.
- Acquisition: Decide up the Crafting Spec from an enemy throughout one of many Suspected Organized Crime Exercise in Northside.
- Notes: Has a slot in V’s condo.
Umbra X-MOD2
- Kind: Energy Assault Rifle
- Base Weapon: DA8 Umbra
- Particular Property: Improved dealing with and extra mod slots.
- Acquisition: Might be discovered by quick touring to Terra Cognita in Dogtown, instantly turning to the correct and progressing ahead beneath the constructions. Nevertheless, generally there’s a barrier of kinds within the type of sheet metallic blocking entry. This video by biG zoMbie exhibits a option to bypass the barrier by summoning a motorcycle and thoroughly positioning it.
- Notes: Requires Phantom Liberty DLC
Widow Maker
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- Kind: Tech Assault Rifle
- Base Weapon: M-179 Achilles
- Particular Property: Fires two projectiles per shot. Offers chemical injury and may apply poison. Charged photographs deal extra injury.
- Acquisition: Picked up from Nash in the course of the Principal Job Ghost City.
- Notes: N/A
Alabai
- Kind: Energy Shotgun
- Base Weapon: VST-37 Pozhar
- Particular Property: Burns enemies and offers further crit injury.
- Acquisition: A random drop from Airdrops in Dogtown.
- Notes: Requires Phantom Liberty DLC
Ba Xing Chong
- Have to be crafted
- Kind: Sensible Shotgun
- Base Weapon: L-69 Zhuo
- Particular Property: Fires Explosive Rounds
- Acquisition: Loot the Crafting Spec from Adam Smasher’s vault on the Ebunike. We had been in a position to get previous the door right here after returning to the Ebunike after reaching the purpose of no return upon finishing the sport. You might have to seize the Entry Token from Adam Smasher’s physique.
- Notes: Has a slot in V’s condo. The slot will not seem till you will have it.
Bloody Maria
- Kind: Sensible Shotgun
- Base Weapon: Constitutional Arms M2038 Tactician
- Particular Property: Elevated knockdown probability and may inflict bleeding.
- Acquisition: Through the quest Experience Captain Experience as a reward for finishing all of Muamar Reyes’s Gigs.
- Notes: Added in Patch 1.5 Has a slot in V’s condo.
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Dezerter
- Kind: Energy Double-Barrel Shotgun
- Base Weapon: DB-2 Testera
- Particular Property: Fires excessive explosive rounds. Neutralizing an enemy engulfs the participant in flames at excessive well being.
- Acquisition: Throughout Gig: The Man Who Killed Jason Foreman, do not shoot Rinder straight away. Put a gun to his head whenever you get an opportunity, and he’ll offer you a key to the stash with the weapon and the hunt Hooked on Chaos.
- Notes: Requires Phantom Liberty DLC
Guts
- Kind: Energy Shotgun
- Base Weapon: Carnage
- Particular Property: Offers chemical injury and may poison enemies. It has a slower fireplace charge and reload velocity in comparison with the bottom weapon.
- Acquisition: Discovered within the Memorial Park close to the town middle. Here is a information on find out how to discover Guts.
- Notes: Added in replace 1.6.
Mox
- Kind: Energy Shotgun
- Base Weapon: Carnage
- Particular Property: Low reload velocity, however lowered unfold whereas aiming.
- Acquisition: Given to you by Judy if you happen to romance her. She’ll ultimately name you after Pyramid Track. Should you do not or cannot romance her, it must be in her condo as soon as she decides to go away Evening Metropolis.
- Notes: Has a slot in V’s condo.
Order
- Kind: Tech Double-Barrel Shotgun
- Base Weapon: DB-2 Satara
- Particular Property: Charging above 66% leaves a big EMP burst.
- Acquisition: Buy from Herold’s Black Market Vendor store.
- Notes: Requires Phantom Liberty DLC.
Pozhard X-MOD2
- Kind: Energy Shotgun
- Base Weapon: VST-37 Pozhar
- Particular Property: Improved dealing with and extra mod slots.
- Acquisition: Close to Kress road, go up the orange crane and as much as a excessive stage of the construction. Round 5 AM, a door up right here will open up with a secret occasion of kinds. The gun may be discovered on this room. Here’s a Youtube video from Shark R. exhibiting the situation of the door.
- Notes: Requires Phantom Liberty DLC
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Redbone
- Kind: Energy Shotgun
- Base Weapon: Crusher
- Particular Property: Elevated motion velocity, deal extra injury whereas transferring.
- Acquisition: Amazon Prime Gaming reward.
- Notes: Requires Phantom Liberty DLC
Sovereign
- Have to be crafted
- Kind: Energy Double-Barrel Shotgun
- Base Weapon: DB-4 Igla
- Particular Property: Diminished reload velocity and unfold, fires two rounds per shot.
- Acquisition: Decide up the Crafting Spec from an enemy throughout a Suspected Crime Exercise in Japantown, northeast of Silk Street West.
- Notes: Has a slot in V’s condo.
The Headsman
- Have to be crafted
- Kind: Energy Shotgun
- Base Weapon: M2038 Tactician
- Particular Property: Doubles the variety of projectiles per shot, elevated probability to bleed or dismember. Elevated unfold, lowered reload time, lowered charge of fireplace, and lowered clip capability.
- Acquisition: Decide up the Crafting Spec from an enemy throughout a Suspected Crime Exercise in North Oak, in the direction of the east facet.
- Notes: Has a slot in V’s condo.
Borzaya
- Kind: Energy Sniper Rifle
- Base Weapon: SPT32 Grad
- Particular Property: Burns enemies and offers further crit injury.
- Acquisition: A random drop from Airdrops in Dogtown.
- Notes: Requires Phantom Liberty DLC
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Breakthrough
- Have to be crafted
- Kind: Tech Sniper Rifle
- Base Weapon: Nekomata
- Particular Property: Fires piercing projectiles that may ricochet.
- Acquisition: Decide up the Crafting Spec from an enemy throughout a Suspected Crime Exercise in Rancho Coronado, south finish.
- Notes: Has a slot in V’s condo.
Foxhound
- Kind: Tech Sniper Rifle
- Base Weapon: Nekomata
- Particular Property: Elevated motion velocity, deal extra injury whereas transferring.
- Acquisition: Amazon Prime Gaming reward.
- Notes: Requires Phantom Liberty DLC
NDI Osprey
- Kind: Energy Sniper Rifle
- Base Weapon: NDI Osprey
- Particular Property: Headshots have elevated injury from hip firing. Neutralizing a number of enemies will increase reload velocity and may trigger burning.
- Acquisition: Might be present in a inexperienced weapon case in Alex’s safehouse throughout Birds WIth Damaged Wings..
- Notes: Requires Phantom Liberty DLC
O’5
- Kind: Energy Sniper Rifle
- Base Weapon: SPT32 Grad
- Particular Property: Provides explosive tricks to weapon ammo.
- Acquisition: Throughout Beat on the Brat: Arroyo, you may gamble for the weapon.
- Notes: N/A
Overwatch
- Kind: Energy Sniper Rifle
- Base Weapon: SPT32 Grad
- Particular Property: Elevated reload velocity and has a customized silencer.
- Acquisition: Reward for Saving Saul throughout Riders on the Storm in Panam’s questline. I additionally received extras for following Panam’s ending route and returning to the Level of No Return save.
- Notes: Has a slot in V’s condo.
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Rasetsu
- Kind: Tech Sniper Rifle
- Base Weapon: Rasetsu
- Particular Property: Charged rounds penetrate via enemies and may bend to hit a number of targets.
- Acquisition: Earned mechanically throughout You Know My Identify.
- Notes: Requires Phantom Liberty DLC.
Sparky
- Kind: Energy Sniper Rifle
- Base Weapon: SPT32 Grad
- Particular Property: Headshots emit electrical bolts.
- Acquisition: Situated close to an Elevated Prison Exercise space in Dogtown close to Terra Cognita. The marker will lead you to the weapon on the higher stage.
- Notes: Requires Phantom Liberty DLC
Yasha
- Kind: Sniper Rifle
- Base Weapon: Asura
- Particular Property: A wise sniper rifle that may lock onto targets.
- Acquisition: A Twitch drop reward that requires gifting 2 Twitch Subscriptions on a companion/affiliate channel in September or October 2023. Routinely added to V’s stash as soon as the factors are met.
- Notes: N/A
Black Unicorn
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- Kind: Katana
- Base Weapon: Katana
- Particular Property: Assault Velocity isn’t affected by Stamina.
- Acquisition: Unlocked by linking Steam and Gog accounts, it is mechanically added to V’s stash.
- Notes: N/A
Byakko
- Kind: Katana
- Base Weapon: Katana
- Particular Property: Killing an enemy permits for a speedy combo observe up.
- Acquisition: Unlocked by the facet job Skilled Widow after finishing all Gigs for Wakako in Westbrook.
- Notes: Added in model 1.5. Has a slot in V’s condo.
Cocktail Stick
- Kind: Katana
- Base Weapon: Katana
- Particular Property: Excessive base injury.
- Acquisition: Might be discovered within the make-up room of Clouds throughout Principal Job Automated Love.
- Notes: N/A
Errata
- Kind: Katana
- Base Weapon: Katana
- Particular Property: Permits leaping in the direction of enemies, assaults towards burning enemies mechanically deal essential injury.
- Acquisition: Might be discovered inside a forge within the Electrical Company energy plant, visited throughout the principle job Disasterpiece.
- Notes: Added in model 2.0. Has a slot in V’s condo.
Gywnbleidd
- Kind: Katana
- Base Weapon: Katana
- Particular Property: Offers further injury towards bosses. Speedy kills lead to automated essential hits.
- Acquisition: Unlocked by linking Steam and Gog accounts and proudly owning or downloading The Witcher 3: Wild Hunt and GWENT: The Witcher Card Sport. It is mechanically added to V’s stash.
- Notes: N/A
Jinchu-maru
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- Kind: Katana
- Base Weapon: Katana
- Particular Property: 100% Crit Likelihood whereas Kerenzikov cyberware is lively. Final strike in a combo offers double injury. Doubles injury towards enemies with twice your present well being.
- Acquisition: Dropped by Oda in the course of the Principal Job Play It Protected.
- Notes: Has a slot in V’s condo
Satori
- Kind: Katana
- Base Weapon: Katana
- Particular Property: Diminished Base Injury, however elevated Crit Injury.
- Acquisition: Extremely simple to overlook. When T-Bug opens the door to the balcony proper after she goes darkish, as a substitute go up the steps to the helipad. Take out two guards and take this weapon from the AV.
- Notes: Should get throughout brief window in The Heist. Has a slot in V’s condo.
Scalpel
- Kind: Katana
- Base Weapon: Katana
- Particular Property:
- Acquisition: Reward for finishing the Large In Japan facet job. Offers electrical injury. Whereas Sandevistan cyberware is lively, will increase Crit Likelihood and applies bleeding.
- Notes: N/A
Tsumetogi
- Kind: Katana
- Base Weapon: Katana
- Particular Property: Offers electrical injury with an opportunity to shock. Additionally will increase electrical resistance.
- Acquisition: Throughout Pisces with Judy’s sequence of quests, within the penthouse room with the Tyger Claw bosses. It’s going to both be on the desk or utilized by one of many bosses to stab the physique.
- Notes: N/A
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Agaou
- Kind: Axe
- Base Weapon: Tomahawk
- Particular Property: Important hits deal shockwave injury to a number of enemies.
- Acquisition: Drops from boss Ayo Zarin from an space of Elevated Prison Exercise close to the wellness middle in Dogtown.
- Notes: Requires Phantom Liberty DLC.
Child Boomer
- Kind: Two-Handed Membership
- Base Weapon: Baseball Bat
- Particular Property: Each consecutive assault has elevated essential probability.
- Acquisition: Throughout Dazed and Confused, when you carry Lina again to Device, persuade Device that he’s both Lina’s sister or clone, and Lina will depart this for you on the countertop.
- Notes: Requires Phantom Liberty DLC.
Baseball Bat X-MOD2
- Kind: Two-Handed Membership
- Base Weapon: Baseball Bat
- Particular Property: Has further modification slots.
- Acquisition: Might be discovered within the open on the northeast facet of Dogtown, throughout from the Heavy Hearts Membership. It’s on an higher stage of the ramp construction.
- Notes: Requires Phantom Liberty DLC.
Blue Fang
- Kind: Knife
- Base Weapon: Neutoxin Knife
- Particular Property: Stuns enemies on hit.
- Acquisition: Buy from a weapon vendor in Jackson Plains.
- Notes: Added in Model 1.6. Has a slot in V’s condo.
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Butcher’s Cleaver
- Kind: Knife
- Base Weapon: Knife
- Particular Property: Elevated bleed probability, elevated assault velocity towards bleeding enemies.
- Acquisition: Present in Rolland’s Butcher Store throughout M’ap Tann Pelen.
- Notes: Was upgraded to an Iconic weapon in Model 1.6.
Cottonmouth
- Kind: Two-Handed Membership
- Base Weapon: Electrical Baton Gamma
- Particular Property: Excessive probability to use bleeding, low probability to stun.
- Acquisition: Might be grabbed from Fingers’ place throughout The Area in Between, or after.
- Notes: N/A
Minimize-o-Matic x-MOD2
- Kind: Chainsword
- Base Weapon: Minimize-o-Matic
- Particular Property: 50% Elevated Headshot Injury by 50% and extra mod slots.
- Acquisition: Close to an Elevated Crime Exercise close to the again of Terra Cognita. On the bottom stage again in a nook beneath a bridge.
- Notes: Requires Phantom Liberty DLC.
Crowbar (Iconic Variant)
- Kind: One-Handed Membership
- Base Weapon: Crowbar
- Particular Property: 100% sooner assault velocity at the price of 40% lowered injury
- Acquisition: Through the quest Considerably Broken (Reed’s ending route), yow will discover this behind a gate that requires 20 Physique to open. Earlier than the part with the stalker mech.
- Notes: An iconic model of the common crowbar. Requires Phantom Liberty DLC.
Fang
- Kind: Knife
- Base Weapon: Knife
- Particular Property: Thrown hits cripple the goal. If Fang is thrown at an enemy’s leg, capturing with Bald Eagle will shred the leg to items and return Fang to the participant’s hand.
- Acquisition: Dropped from Kurt Hansen throughout Firestarter fundamental quest if siding with Reed.
- Notes: Requires Phantom Liberty DLC
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Gold-Plated Baseball Bat
- Kind: Two-Handed Membership
- Base Weapon: Baseball Bat
- Particular Property: Excessive probability to bleed, low probability to stun.
- Acquisition: Decide up from the cement-filled pool in the course of the argument throughout Second Battle Aspect Job.
- Notes: N/A
Headhunter
- Kind: Knife
- Base Weapon: Punknife
- Particular Property: Marks enemies when hit, marked enemies take 250% elevated injury from a headshot.
- Acquisition: Buy from a weapon vendor in West Wind Property.
- Notes: Added in Model 1.6. Has a slot in V’s condo.
Murphy’s Regulation
- Kind: One-Handed Membership
- Base Weapon: Electrical Baton
- Particular Property: Hits towards a knocked-down enemy will increase assault velocity.
- Acquisition: Dropped by Albert Murphy in Firestarter if you happen to facet with Songbird.
- Notes: Requires Phantom Liberty DLC.
Nehan
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- Kind: Knife
- Base Weapon: Kaiken
- Particular Property: Thrown hits apply bleeding.
- Acquisition: Discovered throughout The Heist on the physique of Saburo Arasaka.
- Notes: Added in Model 2.0. Has a slot in V’s condo.
Sasquatch’s Hammer
- Kind: Hammer
- Base Weapon: Hammer
- Particular Property: Further knockdown probability, assault velocity is lowered by 66% however base injury is doubled.
- Acquisition: Discovered throughout I Stroll the Line on the physique of Sasquatch, or at her authentic location if the mission is completed with out combating Sasquatch.
- Notes: Upgraded to an Iconic weapon in Model 2.0. Has a slot in V’s condo.
Sir John Phallustiff
- Kind: One-Handed Membership
- Base Weapon: Electrical Baton Gamma
- Particular Property: Excessive Injury
- Acquisition: Given from Meredith Stout after a one evening stand along with her. Throughout The Pickup, observe the optionally available goal to get the Militech chip after which pay with it with out warning Royce. Stout will message for the rendevous later, resulting in Venus in Furs quest.
- N/A
Stinger
- Kind: Knife
- Base Weapon: Knife
- Particular Property: Offers extra chemical injury and will apply poison.
- Acquisition: Reward for finishing the Aspect Job I am going to Fly away, which, was accessible to me from Mitch after finishing Riders on the Storm at the beginning of Panam’s optionally available quests.
- Notes: N/A
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The Caretaker’s Spade
- Kind: Two-Handed Hammer
- Base Weapon: Two-Handed Hammer
- Particular Property: will increase well being regeneration by 100% after hitting an enemy.
- Acquisition: Leaning towards a tree close to a convention desk throughout Knockin’ on Heaven’s Door.
- Notes: That is previous the purpose of no return, and may be picked up from close to a tree close to the convention desk within the finale after deciding to group up with Rogue. It stayed in my stock when returning to the purpose of no return from the credit.
Tinker Bell
- Kind: One-Handed Membership
- Base Weapon: Electrical Baton Gammaa
- Particular Property: Diminished injury however excessive probability to knock out with sturdy assault.
- Acquisition: Throughout The Hunt in River’s sequence of quests, discovered beneath a tree on the Edgewood farm.
- Notes: N/A
Vokodav
- Kind: Machete
- Base Weapon: Razor
- Particular Property: May cause burn. Capturing an enemy affected by burn at all times crits.
- Acquisition: Discovered within the basement of the police station throughout Gig: Ready for Dodger.
- Notes: Requires Phantom Liberty DLC.
Ozob’s Nostril
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- Kind: Grenade
- Base Weapon: Frag Grenade
- Particular Property: Excessive injury.
- Acquisition: Reward for Aspect Job Ship within the Clowns. I needed to full the story Blackwall stuff earlier than this job appeared.
- Notes: Can craft a number of like regular grenades.
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