Do that Hunter construct to solo flawless the Ghosts of the Deep dungeon – Future 2
Ghosts of the Deep is Future 2’s newest dungeon providing and has not disenchanted. This Arc Hunter construct is straightforward in setup and flawless in its execution. Combining a robust melee skill paired with the Murderer’s Cowl Unique helmet, this construct ensures energy and the most secure attainable passage on the way in which to a solo clear.
A solo clear is required for the title and for probably the most expert, an emblem out there for a solo flawless clear. Not solely is that this dungeon an awesome expertise it’s also a supply of some nice trying armor and highly effective loot.
Ghosts of the Deep Solo Hunter construct
The dungeon itself is break up into 4 areas with three of them containing full encounters to clear earlier than progressing and in the end clearing the dungeon. We begin with the Hive ritual, the underwater part, Ecthar the primary boss and Simmumah, the ultimate boss.
The Hunter construct to make use of for a solo Ghosts of the Deep dungeon clear stays constant all through the entire exercise. The one modifications are these to weapons. You could want to add your chosen weapons as loadouts earlier than diving in to make your clear run smoother.
In the event you want a useful information with suggestions and in-depth encounter guides to get you thru, try our Ghosts of the Deep information.
Solo Hunter construct setup: Subclass, Armor and Mods
One of the best Hunter construct is ready up across the Arcstrider subclass and the one issues to alter are your weapon loadouts per encounter. You will want the Murderer’s Cowl Unique Helmet and this will likely be geared up for the whole run.
The loop right here is to make use of the highly effective melee of Mixture Blow and sophistication skill Gambler’s Dodge to refresh your melee. Each melee kill grants invisibility with Murderer’s Cowl and Arc kills generate Orbs of Energy. This can hold you persistently buffed, protected, and able to take down no matter problem the dungeon can throw at you.
- Tremendous: Gathering Storm
- Talents: Gambler’s Dodge, Mixture Blow, Lightning grenades
- Facets: Deadly Present, Circulate State
- Fragments: Spark of Resistance, Spark of Suggestions, Spark of Amplitude, Spark of Volts
- Head (Murderer’s Cowl Unique Helmet): Arms On, Dynamo
- Arms: Heavy Handed, Focusing Strike
- Chest: Arc Resistance x2, Melee Harm Resistance
- Legs: Higher Already, Weapon Surge x2 (Select the aspect of what your boss DPS weapon is)
- Class Merchandise: Font of Restoration, Highly effective Attraction, Wholesome Finisher
The Season of the Deep Artifact has introduced some highly effective mods to unlock which enhance this construct completely. Unlock Electrical Armor, Thunderous Retort, Amped Up, Lighting Strikes Twice, and Shock and Awe. All of those improve the Arc subclass and provide the greatest probability for fulfillment.
The following cease is a stat and stock verify. There are just a few methods to strategy the bosses because of the depth of mobs in these encounters so it is vital to be set and prepared earlier than we launch the dungeon.
Make sure you go into this dungeon with 100 Resilience, this performs an enormous half in conserving you alive. The 30 % injury discount it supplies is a serious distinction maker because of the excessive enemy density throughout your run. With max Resilience, you possibly can then deal with Restoration to realize your well being regeneration quicker when broken and Self-discipline can also be a stable stat to construct into to maintain grenades coming.
Weapons for every encounter
The primary focus is on the most effective weapons to take care of the excessive mob density and boss well being. Each bosses have excessive well being swimming pools so it’s possible you’ll be taking a look at doing over 4 injury phases per boss to take them down.
Hive Ritual
Look to make use of weapons with excessive ammo financial system and a strong particular weapon. Think about weapons with add clearing perks reminiscent of Voltshot or Incandescent. Notable Unique weapons reminiscent of Riskrunner, Thunderlord, and Witherhoard all do a robust job right here.
This opening encounter has loads of Main enemies carrying chunkier well being bars. A bonus right here is which you could hold a long way with loads of rocks and timber to make use of as cowl to play it slowly when making your means again to the center to put the symbols.
You need to use your tremendous at any time to assist clear these waves as the primary focus is staying alive throughout the opening 4 phases.
Underwater part
Your construct will not be a significant factor right here when traversing the deep. Play good and use the air bubbles when planning your route ahead to maintain your strain gauge up.
That is extra about staying alive via the leaping puzzles. Play good and protected. In the event you aren’t targeted on a flawless run, you need to use this to assist map a route with some trial and error.
There are some enemies as you get near the primary boss room. Be aware of a Shrieker which is the one actual enemy that ought to trigger issues for those who get caught off guard.
Ecthar, the Protect of Savathun
Earlier than beginning the encounter, guarantee you’ve got the precise weapons chosen to tackle the problem. Some prime decisions listed below are Lament, Riskrunner, a Shotgun with the One-Two Punch perk reminiscent of Wastelander, and Wendigo with the Explosive Gentle perk. The Lament is the most secure selection for injury when battling this boss as it’s going to assist hold you protected when you block and do a very good quantity of injury every part.
This Hunter construct makes mild work of enemies that spawn within the room so the primary focus with weaponry is for boss injury. The primary half is remembering the loop to dodge close to enemies, melee to create orbs and go invisible, and hold shifting to remain protected.
Use your tremendous to destroy the boss’ preliminary protect when beginning the injury part. Gathering Storm is a robust tremendous and can keep up a very long time after taking the protect down.
In case you are assured sufficient, when the injury part begins there’s a protect to destroy surrounding the boss stopping you from doing direct injury. The boss’ protect could be destroyed with one shot of Arbalest however then you will want to shortly swap to a different loadout to proceed injury. This may be dangerous so if you wish to go this fashion, attempt to keep protected as attainable when switching loadouts.
Simmumah ur-Nokru, Lucent Necromancer
Now coming into the house stretch, this may require a tweak to your weapon loadout to assist with damaging the boss. Really useful weapons listed below are Leviathan’s Breath, Riptide with Chill Clip, and any highly effective mob clearing weapon within the particular slot. Leviathan’s Breath catalyst is basically robust so bonus when you’ve got that within the bag as this weapon stuns Simmurah, making touchdown pictures a lot simpler. You’ll be able to swap Leviathan’s Breath with a Rocket Launcher reminiscent of Hothead however it may be tough to land pictures because the boss strikes nearly at random and teleports to a brand new spot throughout the injury part.
At this level you can be properly versed on learn how to get probably the most out of this Hunter construct and that will likely be examined right here with pure endurance resulting from how excessive the boss’ well being is.
One factor to all the time hold your eye on are the Lucent Moths that spawn from the boss. If all of those moths hit you it’ll trigger a wipe. When invisible and taking down the knights, all the time verify the boss location and take out any moths you see within the area.
When the injury part begins, Simmumah may also have the identical protect as Ecthar which you’ll must take down earlier than you are able to do direct injury. In the event you can stick Simmumah along with your Gathering Storm tremendous, this may cowl taking down the preliminary protect. As soon as the protect has depleted, then you can begin chipping away along with your heavy weapon.
With this Hunter construct you’ll have the most effective probability of clearing Ghosts of the Deep solo and even flawless, I want you the most effective of luck, Guardian. For extra Season of the Deep information content material, remember to try the Shacknews Future 2 full technique information.