Glaives are additionally getting some love, however the neighborhood is not certain the buffs are sufficient to make the area of interest weapon extra interesting.
The Season 23 Weapon Tuning preview for Future 2 has hit the web. Although it’s not an exhaustive have a look at the adjustments coming, Bungie has outlined just a few necessary items of knowledge referring to some weapons which have lengthy wanted an adjustment. Chief amongst these is Vex Mythoclast and Osteo Striga – besides one wanted a buff and the opposite wanted a nerf. Moreover, the preview affords up some adjustments coming to Glaives, which assist enhance them a bit, however not fairly to the extent some gamers had been hoping.
Future 2 Season 23 weapon tuning preview
On October 25, 2023, Bungie launched a Developer Perception weblog giving gamers a preview of the weapon tuning coming in Season 23. This weblog goes into fairly a little bit of element for just a few weapons, although it leaves some surprises for the upcoming patch and for gamers to find on their very own.
However first, Bungie set the scene by providing an summary of the way it approaches adjusting a weapon for PVE. The workforce begins with a base comparability or an assumption of how a weapon ought to behave, after which asks particular questions designed to tweeze out whether or not or not the weapon is performing as anticipated. If it’s not, changes could be made, slowly and extra time, however with the tip aim being to suit it into the sandbox with out invalidating one other weapon class.
Among the many upcoming adjustments to weapons is a extremely anticipated and but lukewarmly acquired buff to Glaives. Right here’s what Bungie needed to say in regards to the weapon class:
We needed to enhance how good it feels to make use of Glaives as each a melee and projectile weapon. We additionally needed to extend the uptime of the protect with out pushing it too far into the realm of being overpowered. As such, we’ve made adjustments to all three facets of Glaives:
- Projectiles: Glaive projectiles had been typically simply sluggish sufficient that they felt unreliable to make use of in opposition to fast-moving targets, and Impulse Amplifier was seen as essential perk for Glaive utilization in PvP. In the meantime, in PvE, the Glaive projectiles felt underpowered in comparison with different Particular ammo choices, like Fusion Rifles and Shotguns. So, we gave Glaives a wholesome portion of the Impulse Amplifier buff at base and elevated their injury in PvE by a considerable quantity to make them really feel extra worthy of their restricted ammo. In PvP, the elevated projectile velocity has significantly improved their ease of use, so we introduced the injury dealt by the projectile down only a bit to maintain Glaives in line.
- Elevated projectile velocity by 30%.
- Elevated projectile injury in PvE by 25%.
- Decreased projectile injury in PvP.
- Aggressives: 123 (edited 10/25/2023 at 1:15 PM PDT)
- Adaptives: 113
- Fast-Fires: 101
- Melee: The lengthy delay between firing the projectile and with the ability to melee made Glaives really feel clunky and unintuitive to make use of, so we’ve decreased that delay to a extra manageable quantity. This delay exists so that individuals can’t dive on different gamers and hearth then melee as a single occasion, however 3/4 of a second was undoubtedly extra conservative than what was wanted to forestall that conduct. It ought to now really feel way more intuitive to shoot a projectile and comply with up with a melee assault—with out it feeling overly irritating to battle somebody utilizing that mixture.
- Lowered the delay after firing earlier than you’ll be able to melee from 0.75 seconds to 0.2 seconds.
- Shields: Counting on dealing injury with a projectile to grant protect power was a alternative made to restrict the quantity of uptime the extremely damage-resistant shields had in Crucible and in endgame PvE content material. Sadly, it successfully gated a good portion of the weapon’s effectiveness and made utilizing a Glaive with out power really feel such as you had been wielding half a weapon. We needed to extend the uptime of the protect, so you possibly can get a bit of bit extra of the weapon fantasy to shine via, however we needed to be cautious to not give an excessive amount of or to permit the protect to grow to be too robust in aggressive content material.
- Made the protect power now recharge passively when the Glaive is held at a price of 1% per second.
- Arrange the bottom Glaive protect injury resistance to be tiered in PvP.
- Base Glaive protect injury resistance stays at 50%.
- Harm resistance in opposition to Main ammo weapons and melee assaults has been decreased to 30%.
All of those adjustments are a step in the proper course, however as one Reddit consumer factors out, extra is required if Glaives are to be adopted by a wider vary of gamers. For starters, Glaives don’t proc a number of melee-based skills, perks, and mods nor do they really feel notably fluid of their motion and use. A number of commenters echo the sentiment that Glaives really feel “clunky” and solely are likely to shine could be very particular use circumstances.
Exterior of the overarching enhancements to Glaive, Bungie can be buffing the three class-specific Unique Glaives. The Warlock Glaive will now grant treatment and gives restoration, which ought to make it extra helpful in endgame content material the place therapeutic is required. The Titan Glaive will grant bonus reload velocity, dealing with, and a stacking bonus injury when passing via the protect together with the overshield. The Hunter Glaive’s Lightning Seeker now jolts targets on influence.
Osteo Striga has been a dominant SMG for gamers, particularly these Warlocks who combo it with Necrotic Grip. Bungie notes that the add-clear potential made it close to inconceivable for anything to compete. As such, the toxic SMG is having its injury bonus scalar eliminated, which was affecting the poison injury. This can deliver it in keeping with Necrotic Grip poison – nonetheless highly effective, however not the mindlessly potent possibility it as soon as was.
There are a number of different adjustments coming to the weapons in Future 2 subsequent season as nicely. Gamers can anticipate changes to Salvation’s Grip, Winterbite, and a consistency change to Kinetic Tremors with the intention to make it really feel comparable throughout the weapon archetypes.
Wanting towards the long run, Bungie says there might be Bow tuning for PVP, weapon tuning for Checkmate, a buff for Necrochasm and a brand new catalyst, in addition to buffs to another Exotics which have lagged behind together with Fact, Colony, and Useless Man’s Story. Lastly, we’d see a change within the Heavy Weapon meta as Heavy Grenade Launchers will lastly obtain some consideration. Make sure you take a look at our Future 2 Technique Information for extra data on weapons, particularly through the coming seasons when the meta could shift.