I do not completely disagree, however I may additionally say that about many video games. So many generic Souls clones, so many generic JPRG clones, so many zombie video games or resident evil clones. Let’s not even get began on the multiplayer scene riddled with generic hero shooters, COD clones, extraction shooters, and so on.
I do not recall the final time I performed a linear massive price range single participant fps shooter marketing campaign with magic. Sure it’s generic, however you simply must deal with is as such getting in. It isn’t the subsequent God of battle, it isn’t the subsequent Alan Wake. It is obtained massive boss battles with dragons and giants and so on., enjoyable gameplay, and tbh extra tolerable story than many different video games I’ve performed. I assume I simply do not get the cruel therapy when so many different generic video games get away with it with a lot much less to supply.
To me this solely encourages builders to take shortcuts. Both make RPGs the depend on repetitive grinding so they do not have to include massive budgets on cutscenes and set items, or make MTX riddled multiplayer video games copying the latest tendencies.