Following the launch of Remaining Fantasy XVI, there was some controversy relating to the title’s id, which is admittedly not a brand new dialog matter in any respect. Remaining Fantasy VII’s unique launch, Remaining Fantasy XV’s launch, and Remaining Fantasy XIII’s debut all confronted comparable parts of controversy.
After all, it ought to go with out saying that Remaining Fantasy XVI is certainly a Remaining Fantasy sport. And other than mentioning non-points just like the title of the sport itself, some of the evident strings of commonality inside this franchise, even for the mainline entries, is how a lot they differ. From settings to gameplay concepts, every entry has its personal takeaway on what Remaining Fantasy is, repeatedly molded by the perceptions of the event staff on the time. For example, Remaining Fantasy VII, Remaining Fantasy X, and Remaining Fantasy XII couldn’t really feel extra totally different of their approaches, but they’re united below one banner.
Remaining Fantasy’s mainline outings have at all times embraced innovation at their cores, bolstered by shifts in style, each drastic and slight, storytelling design, and a lot extra. These video games are all self-contained recent experiences that don’t prohibit themselves to presumptions. Truthfully, with Remaining Fantasy XV taking a extra action-centric method than earlier video games, it actually shouldn’t have come as a shock that Remaining Fantasy XVI would take that base concept and evolve it to considerably higher extents to a level the place it’s unrecognizable from what got here earlier than.