Timothy Monbleau: “Satan Could Cry: Peak of Fight is without doubt one of the most joyless video games I’ve ever performed. Its fight system doesn’t even come near dwelling as much as the Satan Could Cry legacy, and any leisure that would have come from it’s buried beneath its overwhelmingly aggressive monetization. It’s, at finest, purposeful, and at worst, totally devoid of any worth. If that is the height of fight, I’ll simply hang around at base camp.”