Slayer Baron Apothecary Satchel, Revenant Artifact – Future 2


Slayer Baron Apothecary Satchel perks – Revenant Artifact


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Anti-Barrier Scout

Rifle Scout Rifles you’re wielding fireplace shield-piercing rounds and stun Barrier Champions. Moreover, Scout Rifles are all the time overcharged when that modifier is lively.

One with Frost

Whereas Frost Armor is lively, Stasis weapons acquire elevated reload pace and stability. Stasis Swords acquire elevated guard resistance.

Wind Chill

Speedy Stasis weapon precision hits grant you a stack of Frost Armor.

Speedy precision hits from weapons with the Darkish Ether Reaper origin trait grant you extra stacks of Frost Armor.

BOOST: Dealing Stasis weapon harm to slowed targets has an opportunity to spawn a Stasis shard.

Armor of Eramis

Whereas Frost Armor is lively, taking important harm from combatants causes you to emit a freezing burst.

BOOST: Improve radius and energy of this freezing burst.

Mind Freeze

Frozen combatants turn into surrounded by chilling fog, which slows combatants that are not already.

Weapons with the Darkish Ether Reaper origin trait deal extra harm to frozen combatants.


Overload Submachine Gun

Touchdown consecutive hits with any Submachine Gun you’re wielding disrupts combatants, gorgeous them, delaying potential vitality regeneration and reducing combatant harm output. Robust in opposition to  Overload Champions. Moreover, Submachine Weapons are all the time overcharged when that modifier is lively.

Killing Breeze

Speedy weapon closing blows grant you a bonus to mobility.

Weapon closing blows with the Darkish Ether Reaper origin trait rely as multiple.

Crystalline Converter

Collect Stasis Shards to realize stacks of Crystalline Converter. Your subsequent powered Stasis melee hit creates Stasis crystals equal to the variety of stacks you could have.

BOOST: Stasis weapon closing blows after activating your class potential spawn a Stasis shard.

Crystalized Auto Loader

Shattering Stasis crystals releases shards of ice that harm and sluggish targets.

BOOST: Shattering frozen targets and Stasis crystals offers elevated harm.

Supernova

Choosing up a Void Breach causes your subsequent supply of Void harm to create a big weakening pulse.


Unstoppable Pulse Rifle

Aiming down the sights of a Pulse Rifle for a short while hundreds a robust explosive payload that stuns unshielded combatants. Robust in opposition to Unstoppable Champions. Moreover, Pulse Rifles are all the time overcharged when that modifier is lively.

Enhanced Ether Generator

Darkish Ether Reaper origin trait has an opportunity to spawn an additional Darkish Ether cost.
Weapons with the Darkish Ether Reaper origin trait are overcharged when that modifier is lively.

Complete Carnage

After ending a robust combatant, acquire short-term harm resistance. Whilst you have two or extra Shadestalker armor items outfitted, after ending a robust combatant, acquire elevated short-term harm resistance and replenish well being.

Debilitating Wave

Finishers emit a harmful wave that matches the ingredient of your at the moment outfitted Tremendous. BOOST: Whilst you have an Arc, Void or Stasis Tremendous outfitted, the blast additionally applies Blind, Weaken, and Sluggish, respectively.

Conductive Cosmic Crystal

Your Arc talents, Void talents, and weapons with the Darkish Ether Reaper origin trait do bonus harm to targets which are affected by a Stasis debuff. BOOST: Improve bonus harm to combatants affected by a Stasis debuff.


Anti-Barrier Shotgun

Shotguns you’re wielding fireplace shield-piercing rounds and stun Barrier Champions. Moreover, Shotguns are all the time overcharged when that modifier is lively.

Fell the Revenant

Deal elevated weapon harm to Scorn.

Sporting Shadestalker Armor will increase the bonus harm.

Energy from Ache

Speedy closing blows in opposition to weakened combatants grants you Devour.

BOOST: Quickly defeating weakened combatants spawns a Void breach.

Concussive Reload

Utilizing a Grenade Launcher to break a boss, harm a Champion, or break a combatant’s protect weakens them.

BOOST: Utilizing Grenade Launchers to break bosses, Champions, or to interrupt combatants’ shields robotically reloads stowed weapons.

Served Chilly

Choosing up a Stasis Shard grants you class potential vitality.

Choosing up a Void Breach grants you melee vitality.


Overload Breechloaded Grenade Launcher

Damaging a combatant with Main or Particular ammo Grenade Launchers disrupts combatants, gorgeous them, delaying potential vitality regeneration and reducing combatant harm output. Robust in opposition to Overload Champions. Moreover, Main and Particular ammo Grenade Launchers are all the time overcharged when that modifier is lively.

Speedy Impacts

Dealing harm with a Grenade Launcher briefly will increase the reload pace of Grenade Launchers.

Hint Proof

Speedy precision hits or fast closing blows on targets affected by jolt or blind will generate Ionic Traces.

BOOST: Choosing up an Ionic Hint grants an Armor Cost.

Retinal Burn

Speedy Arc weapon precision hits devour an Armor Cost to blind the goal.

BOOST: Blinding a goal this fashion as an alternative emits a blinding burst.

Kinetic Impacts

Sustained harm with a Energy Grenade Launcher causes the combatant to emit a shockwave that damages close by combatants.

This shockwave can stun Unstoppable Champions.