Don’t take this as gospel, however in my very own private expertise, there are broadly two varieties of Star Ocean fan: those who’ve loved a number of entries, and those whose heat emotions prolong solely to Star Ocean: The Second Story. It doesn’t matter that it’s a sequel to a recreation comparably fewer individuals have performed – it stands alone simply tremendous. Nor does it matter that there have been 4 additional mainline installments since – it’s like they’re all on one aspect of the dialog, and The Second Story dominates the opposite. Amongst JRPG fanatics, Star Ocean: The Second Story is often cited as among the best ever made; all of that is to say, the remake had lots to dwell as much as.
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They did it. Gemdrops — the studio behind Star Ocean: The Second Story R — has introduced this RPG ahead in a approach that makes it all of the extra pleasant as we speak, all with out dropping sight of what made the unique model such a traditional. By judiciously analyzing how a long time of developments within the gaming business have created sure trendy quality-of-life expectations, the builders have revamped The Second Story in a approach that makes it extra accessible, extra simply replayable, and fairly frankly, higher than ever earlier than.
For individuals who are new to the sport, right here’s a fast rundown: its heroes are deuteragonists Claude C. Kenny and Rena Lanford. You select between the Pangalactic Federation ensign or the mysterious magic-casting villager on the very starting, however the character you didn’t choose successfully performs the function of runner-up protagonist all through the story. In different phrases, you’re getting an enormous style of Star Ocean’s trademark ‘science fiction meets excessive fantasy’ themes regardless, however your major perspective will both be Claude and his coming-of-age Star Trek vibe, or Rena and her extra medieval understanding of the world round her.
Battles are action-based, with gamers in a position to choose any social gathering member to regulate outright. There’s a large distinction in a single’s method to fight relying on whether or not they’re taking part in as a melee-oriented fighter or a sorcery-swirling caster, as you’ll need to get shut to have interaction the enemy if you happen to’re a sword-wielder like Claude, or keep again and harass them with spells, therapeutic your allies as wanted, if you happen to’re somebody extra akin to Rena.
Narrative and fight are all rock-solid stuff in their very own proper, however the true treats in Star Ocean: The Second Story stem from the sport’s fabulously advanced, interweaving programs of abilities, abilities, specialties, and the hours-consuming delight that’s ‘Merchandise Creation’. Make no mistake, this can be a recreation whose problem you’ll be able to rip aside simply and fully, if a couple of easy tips on what weapons to craft and when you’ll be able to first purchase the substances for them.
Equally beloved is the ‘Non-public Motion’ system, via which your social gathering of as much as eight characters (out of a attainable 12 on PlayStation, or 13 within the remake and on PSP) can get lost to numerous corners of a settlement you’re visiting, permitting you to have interaction in often interactive bonus scenes that aren’t simply nice character moments, however can play a important function in figuring out who your chosen hero finally ends up with at thegame’s finale.
So, that’s the unique Star Ocean: The Second Story. Tons to like, however not with out some key frustrations. In some ways, the passage of time has been sort of unkind to it – for as grand as its assorted mechanics could also be, they’ve all the time been irritatingly obtuse, with too few tutorials to get an actual really feel for what you’re doing till trial-and-error clues you in.
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Some odd translation tidbits can depart first-time gamers bewildered as to what they’re doing when enhancing abilities with the finite useful resource of Talent Factors; by no means thoughts the headache of totally wrapping one’s head round what every Tremendous Specialty does, and why we should always care. Consider a reasonably excessive encounter charge and an equally good bit of backtracking, and prime all of it off with everybody’s least favourite flaw: a downright legal lack of indication for when a brand new Non-public Motion is offered for too restricted a time – typically midway throughout the planet from you.
Therefore, when Star Ocean: The Second Story R was introduced, I had a reasonably good really feel for what I hoped Gemdrops would do with it. In fact, everybody’s consideration was initially tied to the stunning new graphical type – the environments have been reworked right into a extra totally three-dimensional illustration, a drastic departure from the extra conventional overhead perspective of the unique. In the meantime, the characters, although extra detailed than ever, are basically nonetheless the identical sprites – this had the potential for a clumsy inventive conflict, although early footage appeared promising.
On that entrance, I can affirm that there was by no means a degree in my playthrough of Star Ocean: The Second Story R the place I felt just like the allure was not there; this fusion of graphics has merely made the planet of Expel (and past) appear greater, grander, lovelier to behold. Character designer Yukihiro Kajimoto, whose previous works embrace the fifth and sixth Star Ocean titles, breathes contemporary air into the forged’s portraits with stunningly detailed depictions that keep true to the spirit of all of them.
However what I actually wished to know was how effectively the builders would deal with the extra cumbersome parts. I didn’t need to have to clarify to associates contemporary to the collection what the heck the deal is with Abilities, or woefully agree that getting round from place to put generally is a actual chore, or essentially the most environment friendly methods to spend Talent Factors correctly.
Fortunately, Star Ocean: The Second Story R really seems like an RPG from 2023. There are such a lot of enhancements it is laborious to know the place to even start.
Enemies are not random, however seem as icons on the display screen as a way to confront or evade them. (The display screen nonetheless shifts to a separate format for the fights themselves, however that is to be anticipated.) Not solely is quick touring an choice, however I child you not, I’m unsure I’ve ever seen a recreation so full to bursting with out there quick journey spots. It’s like each different spot in any given city or dungeon in the whole recreation could be warped again to just about instantaneously (on PS5, no less than). You may immediately journey from the highest of Lasgus Mountains to the tip of the Salva Mine in a flash. You may even quick journey from one aspect of a metropolis to the opposite to avoid wasting your self the quick stroll. You’ll by no means lament the journey from Krosse Cave again to town as I as soon as did.
Tutorials are certainly appropriately commonplace, although for as many as there are, they’re unfold evenly sufficient to not come throughout like they’re bombarding the participant after the primary half an hour or so. Each single Expertise, Speciality, and Tremendous Speciality has a tutorial display screen you’ll be able to pop up instantly from that menu to get a fast description (and useful photos) about what it does. In Merchandise Creation, the UI itself helps to stipulate what could be crafted so you do not really feel fully blind to what you’re doing.
Not solely can gamers now grasp the total depth of the numerous crafting programs from the second they partake, however you’re not restricted to a restricted variety of Talent Factors. Within the unique, SP was a finite useful resource, and together with it got here a way to spend it correctly; as effectively as attainable, as a result of when you run out, you are out. However that is not the case anymore, there are methods of buying extra even must you attain max degree (even simply from repeatedly battling), so that you needn’t concern making any upsetting errors in level distribution that might rear their depraved head within the unique.
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Better of all, the supply of Non-public Actions is all the time an open e-book to you. All you’ve obtained to do is examine the map, the place an emblem will denote any present places for them. You not have to randomly (and slowly) tour the world guessing which city has a Non-public Motion to see at any given time. Since PAs are largely time-sensitive, you’ll need to go forward and knock the whole lot out as quickly as you see it, however that’s hardly a supply of stress when you’ll be able to immediately zip all the best way again to beginning village Arlia at any time when it’s essential to, from wherever you’re.
It could be remiss of me to not point out the numerous extra battle mechanics in Star Ocean: The Second Story R, together with a round gauge that fills up between fights to grant enjoyable bonuses primarily based in your chosen beginning formation. There’s additionally ‘Assault Motion’ – periodically, you’ll be capable of summon standby characters to briefly help, or (cooler nonetheless), rely on the powers of protagonists from different Star Ocean video games as a substitute.
The are additionally tons of of bonus Missions which have been added to the sport. You may sort of consider these like Battle Trophies present in some later Star Ocean titles, though not almost as tedious, and every rewarding you with objects, gear, SP, cash, or extra. Lastly, a New Sport+ mode permits gamers to take a look at the opposite protagonist or use totally different events of characters with ease.
All of this new hotness does take its toll on the sport’s sense of steadiness. Whereas the builders have talked about a rise in The Second Story R’s battle tempo – and it’s true, fights are sooner – I’m unsure any buffs they’ve given to the bosses have been sufficient to rival the boons of Assault Motion and different remake-exclusive fare. For those who already knew how the break the unique recreation open with Merchandise Creation, new elements will let you break it even additional.
It’s price restating, in fact, that it’s a ton of enjoyable to tear Star Ocean’s problem into items with tremendously overpowered weapons and armor, wherein case no quantity of standard stat upticks would save the story’s boss fights. Nonetheless, my recommendation? For those who’re in search of a problem, crank it as much as ‘Universe’ problem proper off the bat. In any other case, you’ll be ready till the postgame.
On the modernization entrance, then, Star Ocean: The Second Story R largely succeeds. However what about all that completely new content material that writer Sq. Enix has been touting? Right here’s the majority of it: guild quests, a fishing mini-game, and a extra fleshed-out overworld.
Star Ocean: The Second Story’s guilds as soon as taught particular abilities for a payment; these ‘ability units’ not have to be earned over time, so the guilds now present a gentle stream of Merchandise Creation Missions. It’s nothing particular in its personal proper, nevertheless it’s an ideal supply of rewards, and it serves as a tremendous lesson on how the Merchandise Creation course of works, so that you just’re all of the extra assured while you’re crafting your individual creations.
Fishing is, merely put, higher than I feared. The precise technique of fishing is sort of laughably easy, however then, maybe that’s for the perfect. The brand new character who you’ll meet along with the mini-game is a hoot, although, and also you’ll get some candy prizes from catching each fish.
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This brings us to that dramatically revamped overworld, for the reason that plethora of fishing spots are primarily discovered whereas exploring overseas. Taken at face worth, that is nonetheless the identical JRPG world map it’s all the time been. You’re nonetheless massively outsized relative to the cities you’ll enter after you’ve ran into them from exterior. However lots has been added alongside the best way, from treasure chests and new particular viewpoints (a lot of which additionally exist inside set areas; discovering them grants further expertise factors) to surprisingly huge expansions like a sprawling desert on the far finish of an early-game mountain. It’s cool.
For all that it does effectively, there are nonetheless a handful of issues I want Star Ocean: The Second Story R managed to do only a bit higher. I discussed the questionable discount in problem already, however I’ll additionally observe that I want enemies within the subject weren’t simply certainly one of three colours of nebulous cloud-like… issues. Quite than seeing the foe you’re about to face, you’ll see a bizarre ‘darkish drive’ till the battle display screen has loaded, changing them with the precise enemy. It’s not dangerous, a lot as weird, and it stands at odds with the lavish diploma of element on show elsewhere.
And this final one is as ‘private style’ as private style can get, however I’m not as in love with all of Motoi Sakuraba’s new music preparations as I assumed I might be. To be clear, a part of that’s on me – I grew up listening to Star Ocean: The Second Story’s soundtrack again and again. Sakuraba delivered one thing unimaginable the primary time round. If I’m that connected, maybe it’s more durable for me to develop so keen on the brand new stuff. However possibly the unique world map theme for Expel simply ‘hits totally different’, as the children say, for which I’m grateful I can swap again to the unaltered rating at any time through the settings.
No assortment of quibbles has stopped me from largely adoring this remake. Not solely has it improved virtually the whole lot that wanted enhancing, however there’s a satisfying cadence within the rhythm of crafting, fight, checking your problem rewards menu for spiffy little achievement prizes (it’s like Animal Crossing’s Nook Miles, oh sure), glancing at your map for extra Non-public Actions, and eventually advancing the plot for a bit. This recreation feels nice to play, and that’s what issues most.
Star Ocean: The Second Story R has introduced a cult traditional into a brand new period. It’s been thoughtfully retooled, nevertheless it’s nonetheless full of all the center and soul of the unique. Graphically, it’s attractive. It nonetheless sounds chic, subjective music preferences apart, and the brand new quests and options vary from honest to fabulous. It’s certainly one of my favourite video video games in even finer type.
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