Starfield Excessive Worth to Pay alternative: Defend the Lodge or the Eye – and might you save everybody?


There are various missions in Starfield that power the participant to choose. It is a very important piece of the role-playing puzzle, in spite of everything. Although in the primary story, there isn’t any alternative that has fairly as many repercussions as the selection you may make throughout the primary story mission Excessive Worth to Pay. What do you have to do, and why? The Lodge, or the Eye? This information will enable you to reply that query and make the best name – however this web page may also embody spoilers to take action.

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Excessive Worth to Pay: Must you defend the Lodge or go to the Eye?

In High Price to Pay, you're faced with one of the biggest choices in Starfield with major consequences. So, which is it - the Lodge or the Eye?

Final likelihood – this part will include spoilers for Excessive Worth to Pay. So, why does this mission matter? Effectively, it is as a result of your selections impression the fates of some characters. One of many pals you’ve got made throughout your Starfield adventures will die.

You dabble with demise on a regular basis in different aspect quests like Operation Starseed, however this one is totally different as a result of it impacts main story characters.

Put merely; throughout Excessive Worth to Pay, the members of Constellation are cut up roughly in half throughout two areas. Half of the group is on the Lodge at Jemison, and the opposite half is on the Eye, in orbit up above. If you enter the Lodge, you may find yourself on the receiving finish of an pressing name – and that is the place it begins. 

The Hunter has attacked The Eye, and your allies there – injured – warn you to arrange for his or her arrival, as they’re now on the way in which to the Lodge. Notably, you may be instructed that one Constellation member has been significantly injured; that is your first clue as to what would possibly occur relying on whether or not you select to remain or go.

It doesn’t matter what alternative you make, somebody from Constellation will die – whoever you had the best affinity with from whichever location you do not select to go together with. Whichever character is vulnerable to dying on The Eye might be talked about; so you’ll weigh whether or not you wish to fly over or stick the place you’re.

How this works is fairly easy. Starfield has been holding observe of your ‘affinity’ with the characters you’ve got met from Constellation throughout the course of the sport, and the 2 characters you will have the best ‘affinity’ with might be in danger. The probably particular person for many gamers is Sarah, because the sport pairs you along with her early and infrequently, however it may be any two folks. For me, it was Sarah and Barret.

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Whichever of those characters it’s, one might be on The Eye, and would be the one that will get significantly injured by The Hunter. The emergency name from The Eye will observe they’re badly damage by identify. The opposite character might be with you at The Lodge, and can keep behind in case you rush to The Eye.

If you head to The Eye, you'll find one character gravely injured, but save their life.

The implications of the Excessive Worth to Pay alternative are thus:

  • In case you go to The Eye, you’ll rescue the injured companion there, however the one left behind at The Lodge will die.
  • In case you stay to defend The Lodge, the companion injured at The Eye will bleed out and die. 

Naturally, except you are opening up the console and checking your relationships with every member of Constellation, it is perhaps arduous to inform which character at The Lodge you is perhaps leaving to die in case you head to The Eye – so you may should weigh issues fastidiously when deciding what to do. You would possibly wish to base it on friendship, or which character you most favor – or on one thing extra chilly and dispassionate like every character’s out there crew abilities. 

Take too lengthy, and the selection might be made for you as nicely – so it is perhaps value pausing to enter the menu to get your bearing whereas coming to a call.

Are you able to Save Everybody in Excessive Worth to Pay?

As talked about above, the reply to that is mainly no… but additionally, really, the reply is sure: you possibly can, in a round-about approach, save everybody in Excessive Worth to Pay. There’s a catch, nevertheless.

Because of the nature of how New Sport Plus works in Starfield, you possibly can mainly select to skip the primary story for causes that’ll change into clear when you really decide to begin NG+. By doing this, you actively skip the Excessive Worth to Play mission and due to this fact skip over the Companion Dying. 

Nonetheless, this implies you possibly can solely do that in your second play-through. On the first run by means of, you’ll be obligated to decide on any person to lose their life – giving the mission its grim title. There is a worth to pay. However who has to pay it’s your alternative.

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