As revealed in final week’s Nintendo Direct presentation, Story of Seasons is coming again for a brand new entry because the reimagined Story of Seasons: Grand Bazaar for Nintendo Change and PC on August 27, 2025. We had an opportunity to sit down down and chat with the sport’s supervisor, Hikaru Nakano, and chat about all the brand new issues farm sim followers can count on, and why now was one of the best time to do what’s successfully a remake of a traditional DS entry.
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For extra studying, we even have a hands-on preview for the sport.
Hikaru Nakano: This title is one which was initially based mostly on an older Story of Seasons title, nevertheless it has been utterly revamped and remade. We made the whole lot from the bottom up, so it feels all new – the whole lot from graphics to the gameplay, the entire occasion scenes, these have been made rather more grand and voiced now, which is a collection first.
All of these points, mixed from a visible and aesthetic presentation to the gameplay, we’re attempting to make the expertise for the participant really feel good. And we expect that in comparison with the entire different video games within the collection, this one feels the smoothest and most nice but.
We wished to have a look at the Story of Seasons IP as a complete, and this time we thought, ‘How does a farmer earn money?’ ‘How do they create their items and put them available on the market?’ In order that’s one thing we wished to function very prominently on this as properly
Hikaru Nakano: Previously, most of the titles have been on handheld gadgets, and so they have developed over time. Now, in fact, the video games are totally 3D, and there are different enhancements as properly. So beginning off, graphically it’s nice in a means that we will actually specific the world. For instance, we now have dynamic sounds, there are dynamic cutscenes, and we do our greatest to precise them fantastically so the gamers can have an immersive and nice expertise.
Previously, we have been working in a a lot less complicated period, like a 2D recreation, and we might add ten objects to the sport comparatively simply. Now, if you wish to add ten objects, it’s a must to take into consideration the way you’re going to precise the graphics for them and put them into extra difficult recreation techniques as properly.
A technique to have a look at it’s that there’s a good value to the whole lot that you just put into the sport, all of it turns into extra difficult.
Hikaru Nakano: You’re completely proper that there are such a lot of farming video games on the market lately. There are some video games that focus rather a lot on customization, like how Minecraft works, or some are extra targeted on a story story, or RPG journey components.
In that sort of atmosphere, the way in which we need to set Story of Seasons aside is the core farming life and having the ability to specific that have because the participant. It’s not nearly having a discipline, however you’re elevating animals and speaking with them, and the core gameplay has you get your milk and eggs and whatnot, and you then promote that. It’s how you reside your life as a farmer and coincide with nature and animals as properly.
Hikaru Nakano: We began considering extra about this within the fashionable period of consoles like Nintendo Change. The best way we take into consideration that’s that the avatar is the extension of the participant. We wish them to have the ability to see themselves of their avatar. And we would like the expertise of enjoying the sport, because it’s like your personal story, to be as clean as potential.
So as to obtain that aim, we would like the participant to have the liberty to precise themselves via their avatar, on their very own farm. And in addition, we do get recommendation, we solicit recommendation from our abroad companions, too, in order that we will ensure that we’re in a position to present that freedom of expression to the totally different sorts of gamers all around the world.
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Hikaru Nakano: In broad phrases, as a farmer, your day by day goal is to supply high-quality merchandise like eggs, milk, and greens, and you then promote these on the bazaar to earn money. That’s the best means to have a look at it, however taking it a step additional, we would like the participant to consider what they need to promote.
In the event that they’re serious about making plenty of cash, or the way to get greater high quality merchandise to promote extra – the participant is ready to specific themselves in their very own play model with the selections they make about what sort of farmer they need to be and promote on the bazaar.
Taking a step again from all of that, the straightforward goal is to make plenty of cash as a farmer on this recreation. However it’s actually not simply that, talking when it comes to play model and such. We actually need the participant to seek out what they get pleasure from about farmer life. In the event you undergo the steps of bringing items to the bazaar and promoting them, you’ll prosper, the city will prosper, and the folks might be joyful as properly. You are able to do that in whichever means you need.
Story of Seasons: Grand Bazaar is ready to launch on August 27 for Nintendo Change and PC (Steam).