The indie RPGs of Summer time Sport Fest 2024


Whereas a number of huge high-budget RPGs had huge presence throughout this week’s Summer time Sport Fest stream showcases and present ground demos, this text shouldn’t be about these video games. This text is in regards to the quite a few smaller unbiased RPGs at this weekend’s occasion, in addition to the builders who made their strategy to LA to showcase their video games.

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A number of elements of the Summer time Sport Fest week, together with issues like Geoff Keighley’s reside showcase or the accompanying Xbox and Ubisoft occasions, really feel like huge spectacles making an attempt to recapture the magic of E3. However the present ground itself is way more quaint, and I acquired the prospect to talk with a number of creators of a lot smaller improvement groups. As an alternative of getting to take care of exterior public relations liaisons and restrictive content material embargos, the indie builders I spoke with had been simply so earnest and outwardly excited simply to indicate off their recreation. 

Huge ardour usually is available in small packages. These are the 5 unbiased RPGs that stood out to me.

Fera: The Sundered Tribes


Fera: The Sundered Tribes is the subsequent recreation from the group at Large Injury Video games, the developer behind Star Renegades and Halcyon 6. I reviewed Star Renegades when it was launched just a few years in the past, enamored with its visible model and mechanical RPG depth, and we even gave the sport our ‘Greatest Artwork’ award for our 2020 end-year awards. I used to be all the time going to regulate what Large Injury did subsequent, however Fera … was not fairly what I used to be anticipating.

At first look, Fera looks as if it would merely be “indie Monster Hunter” in the best way you search out beasts, utilizing them to craft new weapons and armor with the intention to search out stronger beasts. Whereas it’s definitely that to some diploma, the ambition on show seems to go fairly a bit deeper. After spending some hands-on time with the demo and talking with co-CEO Ken Seto, I acquired to see a number of different elements of the sport along with the monster searching, which incorporates survival components, town-building & automation, and a few gentle RPG development.


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As you discover the sport world, not solely will you gather supplies from monsters as you would possibly anticipate, however you can also arrange harvesting factors and portals that immediately take you again to your village. You will command a group of villagers to gather assets, and you may as well arrange villagers to work on crafting and upgrades again at your camp. Whereas the demo I noticed solely had three villagers to work with, I perceive you could develop your camp’s inhabitants, who can proceed to carry out increasingly duties at your base, form of how you’ll anticipate in an RTS or automation recreation. This recreation is as a lot of a city-builder as it’s a monster-hunting recreation.

One other element of the sport that’s evident based mostly on earlier trailers is that there’s a important aerial element to each exploration and fight. Your property base is positioned excessive up on a cliffside, and you may run off a pointed ledge to leap together with your glider to roam across the map. A substantial element of the sport is sort of actually your talent in maneuvering your glider and accompanying tether line to maneuver across the setting as effortlessly as attainable. I can inform you firsthand that it takes some observe to get properly acquainted with motion mechanics, however when you begin to get the dangle of motion, even simply navigating the world is thrilling.

Having all these mechanics come collectively, monster searching, city-building, and aerial traversal is an formidable endeavor, to make sure. The demo I performed was positively a recreation in mid-development, as I ran right into a handful of bugs and visible glitches, however hopefully, suggestions from demos and Early Entry enable the group at Large Injury to fine-tune their monster-hunting colony sim as wanted.

Fera: The Sundered Tribes is ready to launch for Steam Early Entry in 2024, adopted by releases on each console and PC. A demo is at present accessible as a part of Steam Subsequent Fest June 2024. Extra data may be discovered within the August 2023 announcement.

Robots at Midnight


Initially revealed in November 2023, Robots at Midnight is a souls-like journey RPG from the group at End Line Video games (Maize, Skully, Cel Injury HD).

I used to be initially hesitant to seek advice from the sport as a souls-like RPG, till I sat down with End Line Video games through which that is explicitly how they described Robots at Midnight to me. Broadly talking, members of the event group are followers of that model of role-playing recreation that requires skill-based fight, risk-reward selections, in addition to video games that require persistence. Nonetheless, End Line Video games additionally wished to create one thing somewhat bit extra approachable, and somewhat bit extra lighthearted in comparison with the vast majority of comparable motion RPGs accessible at present.

In Robots at Midnight, you play as Zoe, a younger scrappy heroine who mysteriously arrives on the planet Yob from an area pod falling from the sky. After a fast introduction to the native populace, which seemingly occur to all be robots, Zoe ventures out into the world to be taught extra about it. Nonetheless, not all of the robots discovered on Yob are as accomodating.


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In my quick hands-on time with the demo at Summer time Sport Fest, the fight mechanics appeared to suit the half. You had each heavy assaults and light-weight assaults, in addition to a guard that each one labored off a stamina-like meter. You progress how you’ll anticipate, ready for openings to land assaults whereas dodging and guarding to attenuate the injury you are taking as a lot as attainable. What felt somewhat bit extra distinctive to Robots at Midnight was how Zoe’s left arm has a mechanical gauntlet (referred to as the MITT) that operated by itself power meter, permitting Zoe to carry out a staggering punch assault that would knock foes off steadiness.

Zoe additionally has a pair of jet-boots of some type, through which she will be able to sprint away at fast velocity, however solely every-so-often. One of many mini-boss encounters I tackled more-or-less required correct timing with the jet boots to keep away from getting hit along with his wide-ranging assaults.

I solely briefly acquired to see it in motion, however the robotic foes Zoe encounters additionally appear to energy up at evening (therefore the sport’s title), performing as a respawn mechanic for the enemies you’ll be able to meet out on the sphere. Additionally acquainted to the style, the sport appears to characteristic much less of an outward narrative and extra of a narrative discovered by exploration and lore, as Zoe learns in regards to the mysterious planet on robots that she has landed on. It was arduous to get a really feel for this within the quick demo expertise, nonetheless.

I come away from my time with Robots at Midnight curious. I loved my time with Asterigos, which appears to have an identical tonality, though Robots at Midnight appears to be significantly smaller in scope. Regardless, it is one thing I’ll regulate within the coming months.

Robots at Midnight is ready to launch for Xbox Sequence X|S and PC (Steam) in 2024.

Sky of Tides


Sky of Tides is a story RPG from the group at Lofty Sky Leisure — a movie, tv, and digital media manufacturing based mostly in Toronto. Whereas the studio largely works on movie and VR, Sky of Tides is a foray into the video video games house.

Essentially the most fascinating element of Sky of Tides is its setting: the fractured world of Numen now separated into 9 celestial ‘islands’ whereas the ocean hovers in between the items of the damaged planet (therefore the secret). Two completely different factions of energy – the Sovereign and the Syndicate – vy over management of those planet fractures and a mysterious supply of energy.

You’re positioned within the sneakers of Rin, the daughter of a Syndicate researcher who has abruptly gone lacking. The sport itself is the journey she undertakes to seek out her father, all whereas assembly folks he knew, studying extra in regards to the stakes of the world, and presumably getting right into a battle a lot larger than she anticipated.

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Sky of Tides is a story RPG, and whereas I did not wish to say it myself, Disco Elyisum was the comparability made. You management Rin from an isometric perspective, inspecting the setting and speaking with NPCs whereas making some dialogue selections. There isn’t any fight, both, so Disco Elysium does appear a good sufficient comparability to make. In my quick time with the demo, I interacted with just a few NPCs, investigated some spots on the earth like a point-and-click journey recreation, and noticed RPG elements within the recreation’s dialogue methods.

Sadly, there’s one significant factor of Sky of Tides that I come away unconvinced about.  When talking with inventive director Judith Cheung, one factor she emphasised strongly was sustaining a steadiness between the sport’s 5 social stats. It appeared to me that the in the end aim of the sport requires attaining steadiness in these stats, somewhat than natural alternative and consequence. It is in fact tough to critique in a small vertical slice, however coercing gamers to maintain a steadiness in your stats can appear run towards the concept of role-playing. The story and setting of Sky of Tides are positively fascinating, however I ponder how the role-playing components will land ultimately.

Sky of Tides is ready to launch later this yr for all main consoles and PC (Steam). A demo is at present accessible on the sport’s Steam web page.

Pleased Bastards


Of all of the indie RPGs I noticed at Summer time Sport Fest, Pleased Bastards was maybe probably the most outlandish, but in addition the one most removed from launch. Not like the opposite demos on this web page, I did not have an opportunity to go hands-on with Pleased Bastards. As an alternative, I acquired to see a small presentation whereas speaking with members of the event group. 

Pleased Bastards was solely simply introduced in the course of the Future Video games Present stream forward of Summer time Sport Fest. Developed by Intelligent Performs (Operation Tango), this can be a tactical RPG with somewhat little bit of a twist. The very first thing that Intelligent Performs wished to emphasise was that not one of the folks on this recreation are ‘good folks’. Somewhat than making an attempt to create a simply group of heroes in a superbly tuned squad, this recreation is all about gaining talent, energy, and fame by no matter means crucial. As acknowledged within the announcement trailer, that is “a morally-bankrupt marketing campaign throughout a parody-filled fantasy world”.


One other element of the sport that works in a different way than a number of tactical RPG is that the participant does not essentially play with the Hand of God. Because it was described to me, whereas a number of technique video games have your items on the sphere do precisely what you ask of them, typically your group of “bastards” will not fairly do precisely what you need them to do. On this approach, part of your technique is to work about bastard personalities as finest as attainable to realize profitable outcomes. To me, it appears somewhat like taking part in babysitter.

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Pleased Bastards shouldn’t be actually a few compelling story or about compelling characters. It is all about amassing fame, powering up your bastards, and reaping the rewards. If that entails promoting a child to some mercenaries. So be it, I suppose.

Pleased Bastards is ready to launch in 2025 for PC (Steam).

Afterlove EP


Okay. This one is dishonest somewhat bit. Afterlove EP shouldn’t be truly an RPG, insomuch that it has no actual role-playing, stats, expertise, or fight. As an alternative, we’ve got a sidescroller journey recreation with some rhythm components. Whereas we typically cowl visible novels, otome video games, or courting sims on RPG Website, Afterlove is not fairly any of these both. It’s positively a recreation about character relationships, although, and it is instantly apparent this can be a recreation with a number of coronary heart behind it.

Afterlove EP takes place within the Indonesian capital of Jakarta, developed by a completely Indonesian group. It can also be the ultimate, posthumous mission from narrative designer developer Mohammad Fahmi Hasnii — the author behind the beloved Espresso Discuss — who sadly handed away in March 2022 on the age of 32.

It’s sadly becoming that the theme of the sport itself matches that of its surrounding improvement circumstances. Afterlove EP has gamers positioned into the sneakers of Rama, a younger musician struggling to maneuver on with life after the loss of life of his girlfriend, Cinta. Whereas he is been falling right into a deeper and deeper melancholy over the previous yr, he abruptly begins to listen to Cinta’s voice in his head, not sure if she is a spirit or if he’s merely listening to issues that are not there.

Cinta is there to assist information Rama rekindle his failing friendships, his love for himself, and maybe even new relationships. Simply as with the tragedy of the developer himself, Afterlove is a narrative about transferring on.


The artstyle is instantly eye-catching and simply stood out among the many surrounding video games on the Summer time Sport Fest present ground. Afterlove makes use of a manga-like doodle sketch model (I imply ‘doodle’ in probably the most affectionate and endearing approach attainable) by Indonesian artist Soyatu, with a mixture of taupe and pastel colours that actually draw the attention. The music from Indonesian band L’alphalpha appears to combine various rock, digital, and shoegaze blended collectively in a approach that is heartfelt, enjoyable, and somber when it must be.

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One factor that additionally instantly caught my consideration in my time with the demo was that the characters you meet don’t all the time put on their true feelings on their face, and don’t appear to be paper-thin in characterization. In my quick demo time, I had Rama meet with Regina, a pal who has begun a modeling profession. She appeared to have some relationship problems with her personal, but it surely wasn’t instantly obvious her temper or present state of happiness. You do have to choose some dialogue selections as Rama, and I used to be cautious in making an attempt to be thoughtful to her issues, however not overstepping my bounds. In brief, it felt like the opposite characters had personalities and issues of their very own, such that not all the things revolves across the participant character, which is one thing I appreciated.

Rama has one month earlier than his band performs its subsequent gig, and you will be spending that month assembly your bandmates and mates, all whereas making an attempt to get out of your present droop. Afterlove is a slow-paced, considerate recreation, which does not all the time work properly within the hectic bustle of the SGF showfloor, however I used to be captivated by what I noticed, and I’m wanting to see extra. Afterlove EP additionally has a rhythm recreation element to it, though I didn’t get to verify this half out throughout my hands-on time with the sport.

Afterlove EP is ready to launch later this yr for PlayStation 5, Xbox Sequence X|S, Nintendo Swap, and PC (Steam). A demo is at present accessible on the Steam retailer.