Ever since Hades dropped in late 2020, we have begun to see a deluge of video games gunning for a similar gameplay loop that Supergiant perfected, every of them with their very own twist. Bandai Namco and Brownies just lately revealed Towa and the Guardians of the Sacred Tree, and through Summer season Recreation Fest we had the prospect to get a small hands-on with the sport – and whereas we nonetheless wish to see a bit extra of the sport’s RPG parts, we’re excited to play extra.
Commercial. Hold scrolling for extra
When you’ve performed Hades, you then already know a great deal about how Towa performs; select a weapon (on this case, gamers select a personality to wield the swords, and a personality to wield the employees; similar to the first attacker and the supporting attacker respectively), after which head out of the hub right into a run. As you clear rooms of enemies, you may be awarded a buff on your run, and a number of choices for which room to sort out subsequent. Which buff do you wish to go for? Would you like forex that may assist with meta-progression, or do you simply want some additional therapeutic?
On the floor, Towa could be very derivitative, and it is simple to inform that such a brief demo does not do an awesome job of showcasing the sport’s strengths. One facet that we did get to play with is weapon switching; whilst you select which of your characters wields the divine sword and the divine employees, in actuality the swords are available a pair. As you assault with one, the blade dulls. As soon as it is totally depleted, you may do considerably much less injury to enemies – and this degradation occurs deceptively rapidly.
Weapon sturdiness will regenerate when sheathed, and but on the similar time the moveset for every of your character’s swords will be very completely different. Add within the completely different spells that assist characters can contribute, and the weapon crafting system that we had been sadly unable to demo, and there is fairly a bit I personally would love to take a look at. For what it is value, the sport does really feel good to play, the artstyle is interesting, and what I might hear of the soundtrack appeared good. But it isn’t exhausting to see how that is not likely sufficient to get a learn on issues fairly but.
In truth, whereas I did moderately get pleasure from what I received to play of Towa, I actually really feel like I must see extra of what truly units it aside earlier than I can effectively and actually inform how I really feel about it. RPGs and roguelikes each do not actually click on in 15~20 minute demos, and the demo we did play was precisely that – the identical demo construct that shall be playable at occasions like Anime Expo within the close to future. That is all effectively and good for folk attending the present for leisure, however it makes my job a bit tougher after I’m operating up in opposition to the identical strict time restrict.
Perhaps I am going to take one other look or two at Towa throughout Anime Expo to attempt to get a greater look. Perhaps not. Both means, I suppose the demo construct was sufficient of successful to pique my curiosity; colour me all in favour of trying out extra of Towa and the Guardians of the Sacred Tree when it launches September 19.
Commercial. Hold scrolling for extra