In Bravely Default Flying Fairy, one of the distinctive jobs you may unlock is the Vampire. This class is extremely versatile and features fairly in another way from most different jobs within the recreation. To begin the Vampire questline is kind of the ache. You have to to go all over the world gathering keystones to unlock the seal to the Vampire Manor.
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The Vampire job is just like the Blue Mage class from the Last Fantasy collection. What makes the Vampire stand out is its Genome skills, which let you study particular enemy expertise. When an enemy makes use of a novel talent in your occasion members. It’s potential to study Genome talent whereas utilizing different courses, however you’ll need to study Genome Drain, which is a really high-level talent for the Vampire Job class.
The Vampire Questline
To begin the vampire quest line, you’ll need to defeat the boss on the finish of Eternia Central Command close to the tip of Chapter 4. After getting defeated the boss, return to Eternia. You have to to go to the trail in the direction of the Vampire Fort. There’s going to be a Dragon Zombie whereas going by the trail, you may even have already defeated the dragon as you play.
After getting reached the fortress, you’ll discover the door is sealed. From right here, you’ll need to go gather the keystones. Each keystone has an elemental dragon as a boss if you look at it. After getting collected all keystones, return to the vampire fortress and unlock the seal. Head to the tip of the fortress and defeat Lord DeRosso to get the Vampire Job.
Be aware: In case you progress to the subsequent chapter, you’ll need to repeat the complete questline from the start. Or if you wish to entry the Vampire Fort once more.
Keystone Location
As talked about earlier, you’ll need to gather all of the keystones to unlock the Vampire Fort. Examine the next location to seek out the keystones. You have to to defeat an elemental dragon as you look at the stones. A notable factor is that these dragons can all inflict a sure ailment of some type, which will be harmful relying on the ailment and unprepared gamers.
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- Fireplace Keystone – East of Starkfort or North of Grapp Hold.
- Water Keystone – Small island north of Yulyana Forest.
- Wind Keystone – Close to the Ancheim oasis.
- Earth Keystone – Southwest of Eternia.
- Mild Keystone – Northeast of Yulyana Forest.
- Darkish Keystone – North of Lontano Villa.
Job Talents
- Genome Capability
- Take up P. Injury (Assist 1)
- Restore HP equal to 30% of the harm taken from bodily assaults. Nonetheless, harm leading to Okay.O. won’t be healed.
- Blood Thirst
- Take up from one goal an quantity of HP equal to the harm dealt by a traditional assault.
- Bloodlust (Assist 1)
- Bodily Assault, Magic Assault, Bodily Protection, and Magic Protection rise by 25% for five turns every time you defeat an enemy with your individual assault.
- Appeal
- Has a 75% probability to position one goal within the Appeal state.
- Magic Thirst
- Take up from one goal an quantity of MP equal to 10% of the harm dealt by a traditional assault.
- Monster Capability Up (Assist 1)
- Increase the harm dealt by genome skills to 1.25 instances regular.
- Battle Thirst
- Take up 1 BP from one goal.
- Subvert
- Has a 50% probability to position all enemies within the attraction state.
- Self-Restore (Assist 1)
- Totally restore your HP on the finish of battle.
- Take up Stats
- Take up the chosen stat from one goal.
- Drain Assault Up (Assist 1)
- Increase the harm dealt by drain assaults to 1.5 instances regular.
- Genome Drain (Assist 1)
- A personality with this skill can study sure enemy skills when focused by them.
- Rise from Useless (Assist 1)
- If KOed, there’s a probability (50%) of reviving on the finish of the flip.
Genome Talents
- Curse
- Description: Decrease Bodily assault and Bodily Protection of 1 goal.
- Location
- Magician – Underflow, Temple of Fireplace
- Ghost – Eisenberg Area
- Specter – Harena Ruins B2
- Spray
- Description: Unleash a water-based bodily assault on course. Default doesn’t scale back harm from this assault.
- Location
- Deathfish – Ancheim Sea, Yulyana Lake, Dimension’s Hasp B8
- Remora – Engine Room
- Venom
- Description: Assaults one goal with the identical harm as a standard assault, however has a 75% probability to Poison.
- Location
- Wing Scales
- Description: Assaults one goal with the identical harm as a standard assault, however has a 75% probability to Confuse.
- Location
- Nice Moth – Miasma Woods, Vestment Cave
Be aware: Won’t study Wing Scales if the ally is inflicted with Confuse.
- Firestorm
- Description: Deal fire-based harm to focus on, and decrease P.Def by 3 turns.
- Location
- Flame Moth – Underflow
Chapter 5 or Later
- Flame Moth – Underflow
- Twister
- Description: Unleash a wind-based bodily assault on all enemies.
- Location
- Rukh – Florem Area
*Chapter 5 or Later
- Rukh – Florem Area
- Blizzard Blast
- Description: Unleash a water-based bodily assault on all enemies.
- Location
- Ice Golem – Eternia Area
- Twin Assault
- Description: Unleash two assaults on random targets.
- Location
- Chomp
- Description: 50% probability to cut back one goal’s HP to 1. Doesn’t work on bosses.
- Location
- Valtora – Eisenburg Area,
Kustra Archipelago (NE Islands)
- Valtora – Eisenburg Area,
- Blaster
- Description: Paralyze all enemies.
- Location
Be aware: Won’t study Blaster if the ally is inflicted with Paralyze.
- Paralyzing Pollen
- Description: Hits one goal with the identical harm as a standard assault, however has a 75% probability to Paralyze.
- Location
- Alraune – Florem Area
- Lord DeRosso – Vampire Fort
Be aware: Won’t study Paralyzing Pollen if the ally is inflicted with Paralyze.
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- Fireball
- Description: Does fireplace harm to at least one goal, ignoring bodily protection.
- Location
- D’gon – Witherwood
- Bahamut – Centro Hold
- Bone Crush
- Description: Unleash an assault on all targets. Does extra harm to injured enemies.
- Location
- Cranium Lancer – Eisenburg Area
- Lord DeRosso – Vampire Fort
- Withering Silence
- Description: Deal similar harm as a traditional assault to focus on and inflict silence.
- Location
- Kobold – Caldisla Area, Norende Ravine, Centro Hold
*Chapter 5 or Later
- Kobold – Caldisla Area, Norende Ravine, Centro Hold
- Earthquake
- Description: An earth-based bodily assault on all targets.
- Location
- Soil Eater – Eisenburg Area
- Sandstorm
- Description: Earth bodily assault on all enemies that has a 50% probability to Blind every goal.
- Location
- Sandworm – Ancheim, Harena Ruins
- Gastric Juices
- Description: Assault that hits all enemies with the identical harm of a standard assault, however lowers their bodily protection by 25% for 3 turns.
- Location
- Gastric Worm – Everlast Tower, Dimension Hasp
- Rock Storm
- Description: Unleash an earth-based bodily assault on all enemies.
- Location
- Megascolides – Everlast Tower
- Poisonous Whirl
- Description: Unleash a bodily assault on all enemies and inflict poison.
- Location
- Kaiser Cobra – Everlast Tower
- Lord DeRosso – Vampire Fort
- White Wind
- Description: Restores HP of all allies equal to the person’s present HP.
- Location
- Aero Lantern – Temple of Wind
Be aware: You have to inflict the Aero Lantern with Appeal so that it’s going to forged Appeal in your occasion to study White Wind.
- Lullaby
- Description: Inflict sleep on all enemies
- Location
- Treant – Misama Woods, Florem Area
- Lord DeRosso – Vampire Fort
- Hellfire
- Description: Unleash a fire-based bodily assault on all enemies.
- Location
- Orthros – Temple of Wind
- Cerberus – Vampire Fort
- Deep Freeze
- Description: Unleash a water-based bodily assault on all enemies.
- Location
- Aqua Regia
- Description: Unleash a bodily assault on one goal and decrease its P.Def to minimal for 4 turns.
- Location
- Rusalka – Temple of Water
- Power Burst
- Description: Unleash a robust bodily assault on all enemies.
- Location
- Chaugmar – Temple of Fireplace
- Lord DeRosso – Vampire Fort
- Firaja
- Description: Spell that does great fireplace harm to all enemies.
- Location
- Belphegor, Beelzebub
- Nemesis in Norende Reconstruction.
- Blizzaja
- Description: Spell that does great water harm to all enemies.
- Location
- Belphegor, Leviathan, Mammon
- Nemesis in Norende Reconstruction.
- Thundaja
- Description: Spell that does great lightning harm to all enemies.
- Location
- Belphegor, Asmodeus
- Nemesis in Norende Reconstruction.
- Aeroja
- Description: Spell that does great wind harm to all enemies.
- Location
- Lucifer
- Nemesis in Norende Reconstruction.