Bravely Default Flying Fairy Walkthrough: The place to go, step-by-step information, and extra


Welcome to RPG Website’s Minimalist Walkthrough to Bravely Default Flying Fairy. This information is for the Change 2 model of the sport; nonetheless, it does apply to previous variations of the sport. The information right here does not comprise boss ideas or class builds and acts extra as a pointer to the place to go subsequent. Clearly, you can even observe the yellow goal marker to move to the place the present goal is.

Commercial. Preserve scrolling for extra

 

Prologue

  • Go away the inn for an occasion.
  • Head inside Caldisla Fortress and speak to the King.
  • Go away Caldisla and on the world map, enter the cave positioned within the northwest.
  • Journey to the tip of the cave (Norende Ravine) and converse to the adventurer.
    • Treasures (Norende Ravine): Potion, 200 pq
  • Head out of the cave and return to Caldisla.
  • Head to the fort and speak to the king. You’re going to get a tutorial on Norende Reconstruction.
  • Go away Caldisla and head to the occasion marker southwest to set off a boss combat.
  • You’re going to get the Monk and White Mage Asterisk.
    • Asterisk will allow you to change into completely different jobs. You need to mess around with varied job courses as their talents may be carried over in your sub-abilities slot. 
  • Head to the vacation spot marker to Centro Preserve
    • Most dungeons in Bravely Default are fairly linear, you possibly can attain the tip by discovering the lever to take away the gate so you possibly can go additional.
    • Treasures (Centro Preserve): Silver Glasses, Phoenix Down, Echo Herbs, Wakeup Bell, Potion, Mage Masher
  • For those who attain the vacation spot marker, a boss combat will ensue. 
  • Defeating the boss offers you the Black Mage Asterisk.
  • Return to Caldisla and head to the fort throne for an occasion.
  • Go away Caldisla and head again to Centro Preserve. Exit out to the world map by taking the north exit.
  • Head contained in the fortress to the north to Lontano Villa.
  • Navigate via Lontano Villa, heading to the tip will result in a boss combat.
    • Treasures (Lontano Villa): Ether, Antidote, Potion, Spear, 400 pg, White Cape, Phoenix Down
    • Observe: In Lontano Villa, there’s a blue chest that’s locked; you will have to attend till chapter 6 to unlock it. 
  • Whenever you defeat the boss, you’re going to get the Knight Asterisk. Anyhow, head again to Caldisla. 
  • Go to the throne room for an occasion. 
  • Go away and take the airship, fly to the southeast continent to conclude the chapter. 
  • Asterisk (5/24): Freelancer, Monk, White Mage, Black Mage, Knight

Observe: Treasures present in cities aren’t positioned in a chest, however may be discovered by inspecting the fitting place.

Chapter 1

Primary Story (Ancheim)

Commercial. Preserve scrolling for extra

  • Discover town on the southeast continent to find town of Ancheim
  • Speak to the townsfolk marked with a vacation spot marker. Then converse with King Khramer VIII within the throne room.
  • After this occasion, you are able to do sub-quest. Head outdoors of the map, and a blue marker is positioned for locating sub-quest.

Sub Quest: Thief and Service provider Asterisk

  • Return to Ancheim and go to the mansion to the far proper.
  • Speak to Profiteur.
  • Speak to the person subsequent to the mansion.
  • Go away Ancheim and search for the oasis on the world map.
  • Head contained in the cave to Harena Ruins
    • Treasure: 1 pq, Star Pendant, Echo Herbs, 1500 pq, Clothespin, Thief Knife, Ether, Air Knife (Blue), Metal Bow.
  • Navigate via the dungeon, and a boss combat awaits on the finish. Defeating the boss offers you the thief’s asterisk
  • After this occasion, you possibly can combat Profiteur in his mansion. Win the boss combat to acquire the product owner’s asterisk

Primary Story (Temple of Wind)

  • Resume the principle story by heading to the Temple of Wind
    • The temple is situated south of Ancheim.
  • Navigate via the temple till you attain the tip, the place you’ll find the crystal chambers. Watch the occasion and depart.
  • Use the airship and fly to the north of Anchiem. By the forest is a small home, head there to search out Yulyana Woods Needleworks
  • Speak to Yulyana after which relaxation for the night time.
  • Head to the cave situated southwest of Yulyana’s home to search out Vestment Cave.
  • Navigate via the dungeon, and if you discover the adventurer, it implies that you are close to the tip. Just a bit previous the adventurer is a boss combat.
  • After defeating the boss, decide up the Rainbow Thread and depart.
  • Carry the Thread to Yulyana. 
  • After this story occasion, you will have to move again to the Temple of Wind once more.
  • Navigate via till you attain the Crystal Room, there’s gonna be a boss combat earlier than you possibly can go contained in the room.
  • After the boss combat, mash X to resonate with the crystal. Cease when Ethereal tells you to cease.

Sub Quest: Time Mage and Spell Fencer’s Asterisk

  • Return to Ancheim to see an occasion. Then depart the city to see one other occasion.
  • Head again Ancheim and speak to King Khamer VIII.
  • After this occasion, head outdoors and wait till dusk, then return to Ancheim at night time. 
  • Throughout nighttime time you possibly can sneak into the enormous windmill. 
  • Navigate to the tip of the Grand Mills to set off a boss combat.
    • Treasure (Grand Mills): Treatment, Phoenix Down, Earthing Rod, Thumbing Claws, Gale Employees (Blue), X-Potion, Hello-Potion, Ether
  • Defeating the 2 bosses offers you the Time Mage and the Spell Fencer’s Asterisk
  • You probably have finished all the pieces above, going to your airship will set off an occasion. Afterwards, for those who go to the Misama Forest, the chapter will conclude.
     
  • Asterisk (9/24): Thief, Service provider, Time Mage, Spell Fencer

Chapter 2

Primary Story (To Florem)

  • Navigate via Miasma Woods. There are poison puddles which you could keep away from injury from with the Freelancer capacity, Dungeon Grasp.
    • Treasure (Miasma Wooden): Treatment, Treatment, Phoenix Down, Scimitar, 2000 pq, Hello-Potion, X-Potion, Ether, Turbo Ether
  • When you attain the city of Florem, head to the enormous flower constructing and speak to the Matriarch
    • Treasure (Florem): Ether, Bomb Fragment, Lilith Kiss, Tengu Yawn, Star Pendant
  • Then depart Florem and on the world map, go southwest to the Temple of Water.
    • Treasure (Temple of Water): Treatment, Rebuff Locket (Hidden Passage), Hello-Potion, Phoenix Down, Ice Allure, X-Potion, Ether
  • Since there are not any enemies within the temple, you must seize all of the treasures earlier than heading to the crystal room.
  • As soon as you have seen the occasion within the Crystal Room, depart the temple and return to Florem.
  • Speak to the Matriarch to start out the summoner sub-quest.

Commercial. Preserve scrolling for extra

Sub Quest: Summoner Asterisk

  • After you have got spoken to the Matriarch, speak to the merchandise shopkeeper.
  • Speak to the blue hair lady standing on the plaza of Florem.
  • Then speak to the person with a marker on the backside of the map.
  • Speak to the identical lady once more.
  • Then speak to the Matriarch. 
  • Then go to the weapon retailer to see an occasion. 
  • Head outdoors and go northwest to the Florem Backyard.
  • Navigate via the forest, there are blue flowers that trigger silence if you by chance step on them. 
    • Treasure (Florem Backyard): 500 pq, Hello-Potion, X-Potion, Ether, 1000 pq, Tomahawk, Royal Crown (Blue), Tengu Yawn, Treatment, Turbo Ether
  • Whenever you’re close to the adventurer, there’s a boss combat good forward. Successful the boss combat offers you the Summoner Asterisk

Sub Quest: Ranger Asterisk

  • This sub-quest can be out there after speaking to the Matriarch when coming back from the Temple of Water.
  • There are three NPCs marked with a blue marker in Florem. Speak to them. After you have got spoken to all of them, going west by the occasion marker will set off an occasion battle.
  • For those who to the enormous tree close by, it can result in a boss combat. Successful the boss combat offers you the Ranger Asterisk

Primary Story (Mount Fragmentum)

  • Proceed the story by going contained in the cave to the east of Florem. You’ll find yourself in Mount Fragmentum.
  • Navigate via the realm, with the Summoner Asterisk, you possibly can encounter the Water Sage halfway via the dungeon to amass Ziusudra’s Sin summon. 
    • Buying summons requires you to outlive the preliminary blast from the water sage.
    • Treasure: Ripper, Treatment, 1000 pq, 500 pq, Hello-Potion, Ether, Nodachi
  • There’s a boss ready on the finish of the dungeon after defeating it. Go away via the east exit. Then seek for Yulyana’s home on the world map.
  • Speak to Yulyana at his home.
  • Return to Florem.
  • Inside Florem, there are a number of scenes. Head north to see an occasion. After this occasion, you possibly can unlock further job courses. 

Sub Quest: Purple Mage’s Asterisk

  • After coming back from Yulyana’s place. Speak to the person wearing Purple. 
  • Relaxation within the inn, and speak to Ringabell at night time.
  • Return to Florem through the night time, and speak to the lady marked with a blue sub-event marker. 
  • Go close to DeRosa to set off an occasion.
  • You’ll have to repeat this once more by returning to Florem at night time.
  • Then observe DeRosa once more. 
  • Repeat it another time by following DeRosa with Edea.
  • After the tip of the occasion, there’s a boss combat that awaits. Defeat the boss to amass the Purple Mage Asterisk. 
    • Treasure (Underground Lab): Bomb Arm

Sub Quest: Valkyrie’s Asterisk

  • You probably have seen the Saint Flower Pageant, return at night time for an occasion. You may need already seen this occasion from the earlier facet quest.
  • You probably have seen all of the occasions, you possibly can go to Witherwoods, north of Florem.
  • Navigate via the forest, and there’s a boss combat on the finish. 
    • Treasure (Witherwoods): Treatment, 500 pg, Sleep Blade, Phoenix Down, Aeolian Bow, Teleport Stone, 1000 pg, Ether, Hello-Potion, X-Potion
  • Defeat the boss to amass the Valkyrie Asterisk

Commercial. Preserve scrolling for extra

Primary Story (Twilight Ruins)

  • Suppose you have got completed all of the facet quests and non-compulsory content material. You need to proceed with the principle story by going to Twilight Ruins.
  • Twilight Ruins is situated to the west of Florem.
  • Twilight Ruins comprise crystal switches that can shift the wall and grant entry to a selected path. Navigate via till you attain the tip. There’s a boss combat on the finish of the dungeon.
    • Treasure (Twilight Ruins): 500 pg, Zeus’s Wrath, 1000 pg, Hello-Potion, Ether x2, Birch Bow, Hermes Sandals, Braveness Ring (Hidden Passage), Turbo Ether, X-Potion, Darkish Allure
  • After getting defeated the boss, return to the Temple of Water.
  • Head to the Crystal Chambers and defeat the boss.
  • Mash X to activate the crystal, and cease when Ethereal tells you to cease.
  • Go away the temple, then return to the Airship by backtracking via Miasma Woods.
  • You may also purchase one other summon capacity by going again to the Temple of Wind. You may speak to the Owl Sage, and for those who survive the assault, you’re going to get the Hraesvelgr talent. 
  • With that each one finished, use the airship to go to the ocean. By going west, the chapter will conclude.
  • Asterisk (13/24): Summoner, Purple Mage, Ranger, Valkyrie

Chapter 3

Primary Story (Grandship)

  • Journey to the open sea till you see a big ship. 
  • Board the ship to see an occasion.
  • Go to the north part of the ship and speak to Zatz within the bar.
  • Go away Grandship. Journey west so you possibly can attain the southwest continent of Eisenburg.
    • Treasure (Grandship): Antartic Wind, 1000 pg, X-Potion, Bacchus’s Wine, Flame Allure 
  • On the brand new continent, discover town close to the Volcano to go to Hartschild Metropolis.
  • Head inside the big mansion to see an occasion.
  • Go away Hartschild, then go to the battle fortress to the east.
  • Speak to Goodman, then depart the fortress. After this occasion, new sub-quests will seem on the map, permitting you to start out one other Asterisk facet quest.

Sub Quest: Pirate’s Asterisk

  • A blue marker will seem by the Eisenburg port. 
  • Head over there and speak to Datz. After listening to the story, use the ship to navigate via the seas.
  • You’ll find the Ghost Ship, “Funky Francisca”, for those who go to an space with quite a lot of fog.
    • Treasure (Funky Francisca): 2000 pq, Viking Axe 
  • Usually, there are a number of spots for the fog to look; from my expertise, it normally seems southwest of Grandship.
  • Board the ghost ship and speak to Barbarossa to have interaction in a boss combat.
  • Defeat Barbarossa to get the Pirate Asterisk

Primary Story (Grapp Preserve)

  • Resume the principle story by returning to the Eisenburg area.
  • Go to the northeast half to search out the Grapp Preserve dungeon.
  • Navigate via the dungeon and defeat the boss on the finish.
    • Treasure (Grapp Preserve): X-Potion, 2000 pg, Turbo Ether, Glaive, Rebuff Locket, Elixir (Hidden Passage), Bomb Fragment, Bacchus’s Wine
  • You’ll accumulate a poison pattern as you head out.
  • Return the pattern to Goodman to proceed the story. 

Commercial. Preserve scrolling for extra

Sub Quest: Performer’s Asterisk

  • After getting given the poison pattern to Goodman, you can begin the Performer sub-quest.
  • Converse to Goodman once more, after which choose the third alternative.
  • After the occasion scene, head to Grandship. 
  • There are a number of NPCs marked with a blue marker; converse to them to proceed the hunt.
    • This contains the previous girl within the bar and the previous man in the identical space.
  • Then journey to the next cities and speak to the NPC marked in blue.
    • Ancheim
    • Caldisla
    • Florem
    • Hartschild Metropolis
  • As soon as this activity is finished, return to Grandship and speak to the previous girl within the bar. 
  • Return to the fortress in Eisenburg and speak to Goodman. Choose the third possibility to start out a boss combat. Successful this combat will earn you the Performer Asterisk.

Primary Story (Mythril Mines)

  • Resume the principle story by going to Mythril Mines. That is situated northwest of Eisenburg.
  • Within the mines, it’s worthwhile to rescue a complete of 8 hostages, there are three on the primary flooring and 5 within the second.
    • Treasure (Mythril Mines): X-Potion, Earth Drum, Turbo Ether, 1000 pg
  • After rescuing everybody, depart the mines and head north to Starkfort.
  • Navigate via Starkfort, there are three paths. The left one will lead you to the story vacation spot, the place a boss combat awaits.
  • After defeating the boss, deliver again Egil to Hartschild Metropolis.
  • Then go to the big mansion for an occasion.
  • Return to Mythril Mines with Egil
  • On the basement flooring, you possibly can go to the middle, and Egil will unlock the trail to Underflow.
  • The Underflow is a a lot bigger dungeon in comparison with others. Navigate to the tip to search out the Temple of Fireplace.
    • Treasure (Underflow): 1000 pg, Bomb Arm, Bomb Fragment, 2000 pg, Security Ring, X-Potion, Flame Allure, Turbo Ether, Diamond Employees, Flare Hatchet, Gale Bow
  • The Temple of Fireplace shares the same design construction to the remainder of the temples. You could find the fireplace sage right here. For those who handle to outlive the sage’s Prometheus Flame, you’re going to get this capacity for the summoner.
    • Treasure (Temple of Fireplace): Flametongue, Iceflame Defend, X-Potion, Turbo Ether, Elixir (Hidden Passage)
  • For those who head to the crystal chambers, a boss encounter will ensue. Defeat the boss and launch the crystal.
  • Afterward, depart the dungeon and head again to the fort the place Goodman is situated.
  • Speak to Goodman after which head again to Hartschild Metropolis.
  • Head to the Goodman Mansion for an occasion.
  • Then journey to Grandship. Speak to the shopper on the left facet of the pub.
  • Then head again to Caldista and go to the inn for an occasion.
  • Return to the Goodman Mansion for an occasion.
  • Then head to Caldisla Fortress for an occasion.

Sub Quest: Swordmaster’s Asterisk

  • After getting finished the story sequence from earlier, you possibly can entry the swordmaster sub quest.
  • Return to Starkfort. There was a passage within the heart that was beforehand locked.
    • Treasure (Starkfort): Dragon Fang, Bacchus’s Wine, Ice Allure, X-Potion, Security Ring (Hidden Passage), Braveness Ring, Turbo Ether, Energy Bracers
  • Head to the highest and combat the Swordmaster. Defeat him to acquire the Swordmaster Asterisk.

Sub Quest: Ninja’s Asterisk

  • This subquest is obtainable upon getting introduced Egil to the inn in Caldisla. 
  • Head to Hartschild Metropolis and enter Goodman’s Mansion to see an occasion.
  • Now there are two choices to proceed from right here. Each choices will result in a boss combat.  
    • You may interrogate everybody within the constructing after which attempt to depart. An occasion will happen, after which you will have to make use of Goodman’s key to move to the basement.
    • The opposite possibility is to look at the physique of the servant. Precisely twenty instances. 
  • Defeat the boss to acquire the Ninja Asterisk.

Primary Story (Engine Room)

  • To maneuver on with the story, head all the way down to Grandship and go to the pub for an occasion.
  • Head to the north part of the ship.
  • After this occasion, head to Caldisla and go to the inn.
  • Converse with Egil to acquire the Oricalcum.
  • Return to Grandship and unlock the particular door to the north.
  • Navigate via the engine room of the Grandship, a boss is ready on the finish. 
    • Treasure (Engine Room): Zeus’s Wrath (Hidden Passage), Turbo Ether (Hidden Passage), 1000 pg, Antarctic Wind, Turbo Ether, Gold Hourglass, 2000 pg, Cross Axe, Trident, Hammer Mace, Raikiri, Bacchus’s Wine, Arctic Wind, Megalixir (H), Barrier Shroud
  • The Grandship can fly after the occasion scene. For those who fly to the northwest snow area, the chapter will finish.

Commercial. Preserve scrolling for extra

Asterisk (18/24): Salve-Maker, Pirate, Performer, Swordmaster, Ninja

Chapter 4

Primary Story (Eternia)

  • As you arrive within the snow area of Eternia, head in the direction of the yellow exclamation marker to proceed the story. There might be a boss combat earlier than you will get to the vacation spot.
  • Head to Eternia Metropolis.
    • Treasure: Arctic Wind, Elixir, Rebuff Locket, Ice Allure, Gentle Curtain
  • After the occasion scene, head to the north constructing and speak to Edea’s mom.
  • There are two paths going ahead, For those who go west first, there’s a boss combat that can grant you entry to the Vampire Fortress. You may come again later to acquire the Vampire Asterisk.
  • Anyhow, for those who go east, you’ll come throughout a village that may be a cemetery. Watch the occasion, two objects may be present in Gravemark Village.
  • Head ahead to the vacation spot marker to achieve the Eternia Central Command.
    • Treasure (Eternia Central Command): 3000 pg, X-Potion, 5000 pg, Gentle Curtain, Excalibur, Gentle Allure, X-Potion, Dragon Fang, Zeus’s Wrath, Bacchus’s Wine, Pantheon’s Wrath, Lilith’s Kiss, Gold Hourglass, Turbo Ether, Divine Fists, Murderer Dagger, Holy Lance, Stardust, Elixir
  • Make your preparations, and if you’re prepared, going to the target marker will result in a boss combat.
  • After defeating the boss, head again to the doorway for an occasion.
  • Within the Eternia Jail, use Edea to rescue the remainder of your mates.
    • You could find Ringabell within the prime heart.
    • Agnes is within the southeast nook.
    • Then Tiz is within the backside heart.
  • When you escape the jail, there might be an occasion scene, and you’ll find yourself again within the council headquarters. 
  • Take the elevator northeast to go to the forty seventh flooring.
  • Discover Edea’s room on the following flooring. 
  • Use the room to make your preparations, then take the elevator for a boss combat. After this occasion, you’re going to get the Templar‘s Asterisk

Sub Quest: Vampire’s Asterisk

  • You are able to do the Vampire Asterisk questline upon getting obtained the Paladin’s Asterisk. 
  • From Eternia, there have been two paths going ahead. For those who take the west path, a dragon zombie is obstructing the highway. You may need already defeated this dragon zombie. You probably have defeated the dragon, proceed ahead to search out the Vampire Fortress. 
  • After inspecting the seal, you will have to search out all of the keystones to unlock the seal to the vampire fort.
    • Fireplace Keystone – East of Starkfort or North of Grapp Preserve.
    • Water Keystone – Small island north of Yulyana Forest.
    • Wind Keystone –  Close to the Ancheim oasis.
    • Earth Keystone – Southwest of Eternia.
    • Gentle Keystone – Northeast of Yulyana Forest.
    • Darkish Keystone – North of Lontano Villa. 
  • After getting defeated the dragons and picked up all of the keystones, return to the Vampire Fortress and unseal the gate.
  • There’s a whole of seven flooring to undergo within the Vampire Fortress. Attain the highest and defeat the boss to get the Vampire Asterisk.
  • To make the perfect out of the Vampire job, you will have to amass the Genome talents. That is earned by surviving distinctive assaults from particular monsters. For extra data, take a look at the Vampire class information. 

Primary Story (Everlast Tower)

  • To proceed with the principle story, head to the north exit of Eternia Central Command. You’ll come throughout the Everlast Tower.
  • Within the Everlast Tower, yow will discover the Thunder Sage. For those who handle to outlive the blast, you’re going to get the Deus EX Machina summon. A way to outlive the blast is to equip the Raikiri katana, this weapon permits the wearer to nullify all electrical injury.  
    • Treasure (Everlast Tower): Turbo Ether, Historical Bow, Earth Drum, Turbo Ether, Rune Blade (Hidden Passage), X-Potion, Elixir, Kiku-Ichimonji, Darkish Defend, Gold Hourglass, Dragon Fang
  • Navigate via the tower to search out the Temple of Earth. Within the temple, there’s a boss combat ready on the finish. After getting defeated it, launch the crystal by mashing X.
    • Treasure (Temple of Earth): Earth Allure, Earth Mallet, Gentle Curtain
  • With all 4 crystals launched, there’s a pillar of sunshine on the world map. For those who head over there, there’s a boss combat. Defeat the boss to conclude the chapter. 

Asterisk (23/24): Spiritmaster, Arcanist, Templar, Vampire, Darkish Knight

Chapter 5

Commercial. Preserve scrolling for extra

  • Whenever you regain management, you may be again in Caldista. Converse to the innkeeper.
  • Then head to the fort throne room and converse to the king,
  • After this section, additionally, you will have Alternis’ Diary in your possession. You may learn it for some refined story hints.
  • Proceed with the story by going to the Norende Ravine. Head to the crater space to search out Agnes.
  • Return to Caldista and speak to Ringabell by the east facet of the map.
  • After this occasion, you should have entry to your ship once more. 
  • Grandship will now carry the perfect out there gear and spells. Head over there to restock and buy the brand new spells as effectively.
  • You may also acquire the Susano-o summon for those who handle to outlive the blast. This does roughly 6500 to 8000 injury. The White Mage’s capacity, Angel’s Blessing, ought to do sufficient mitigation to outlive the blast.
  • From right here, the chapters will observe a construction the place you’ll repeat all the pieces once more. You may head to the place the Asterisk customers had been situated to combat them once more to acquire their jobs for those who missed them from the sooner chapters. Do observe that the bosses might be scaled to the present chapter stage, so they’re much stronger than earlier than.
  • To proceed with the principle story, head to every of the temples and launch the crystals. 
  • A facet observe is which you could additionally quick ahead to the finale for those who select to destroy the crystal by mashing X with out stopping through the launch section. Nonetheless, I’d not suggest doing this step till a lot later, as this step will put you a bit underlevel for the final a part of the sport.
  • Whenever you launch the 4 crystals, head to the pillar of sunshine in the course of the world map and defeat the boss to finish this chapter. 

Chapter 6

Primary Story (Blue Chest Information)

  • Whenever you regain management, you possibly can seize the shiny object on Grandship. Doing so offers you the treasure chest key, which lets you unlock the blue treasures that you’ve beforehand seen.
  • Treasure Identify Location
    Lustrous Defend Lontaro Villa 3F
    Air Knife Harena Ruins B2
    Luminous Gown Vestment Cave B1
    Gale Employees Grand Mill Works 2F
    Demise Axe Miasma Woods
    Royal Crown Florem Backyard
    Longinus Witherwoods
    Muramasa Starkfort 2F
    Yoichi’s Bow Twilight Ruins B2
    Genji Armor Grapp Preserve 1F
    Genji Gloves Mythril Mines B2
    Genji Helm Underflow
    Courageous Go well with Engine Room B29
    Chaos Blade Eternia Central Command 48F
    Marvel Rod Everlast Tower 3F
    Hadean Claws Vampire Fortress 1F
  • To proceed with the principle story, converse to the King in Caldisla. 
  • Then, proceed by releasing the crystals. After releasing three crystals, head to Yulyana Needleworks and speak to Yulyana.
  • Then go inside Vestment Caves and discover Yulyana within the depths.
  • From right here, you possibly can repeat all of the facet quests from earlier than, for those who miss them within the earlier chapters; nonetheless, the bosses might be scaled to the present chapter and might be just a little bit stronger than within the earlier chapters.

Sub Quest: Conjurer Asterisk

  • After you have got spoken to Yulyana in Vestment Cave, you can begin the Conjurer sub-quest.
  • Return to Yulyana’s home to discover a letter.
  • Head to Eternia Central Command. Then speak to Yulyan on the final flooring.
  • Then defeat the collection of bosses on this order. 
    • Edea’s Room in Eternia Central Command.
    • Eternia, Central Tower.
    • Twilight Ruins, the hidden village.
  • Then head to Norende Crater for an occasion scene.
  • Then combat Yulyana at his home. Win the boss combat to get the Conjurer Asterisk. 
  • Asterisk (24/24): Conjurer

Primary Story (Chapter 6 Finish)

  • After getting launched the final crystal, head to the pillar of sunshine and defeat the boss to finish the chapter.

Chapter 7

Commercial. Preserve scrolling for extra

  • Just like the earlier chapters, you’ll have to repeat the method to proceed with the principle story. That is by releasing the 4 crystals and heading into the pillar of sunshine.
  • If you wish to skip to the finale, you are able to do so by breaking the crystal through the crystal launch section, nonetheless, this doesn’t deliver you to the true finale. 
  • Not like the earlier chapters, you problem the Asterisk customers in teams. These are a few of the hardest fights within the recreation; nonetheless, they provide a few of the finest tools as objects that may be stolen or obtained from battle drops.
  • Location Boss Stolen Gadgets Merchandise Drop
    Centro Preserve 1F Ominas Lordly Gown N/A
    Bahamut N/A N/A
    Location Boss Stolen Gadgets Merchandise Drop

    Centro Preserve 1F
    (Second Battle)

    Ominas Lordly Gown Lilith Rod
    Barras Hadean Claws X-Potion
    Heinkel Lustrous Defend Crystal Mail
  • Location Boss Stolen Gadgets Merchandise Drop
    Yulyana Needleworks Yulyana Lordly Gown N/A
    Mephilia N/A

    N/A

    Location Boss Stolen Gadgets Merchandise Drop
    Eternia Metropolis Khint N/A Crystal Mail
    Holly Luminous Gown Turbo Ether
    Einheria Longinus

    Hyper Bracers
    Bacchus’s Wine

    Location Boss Stolen Gadgets Merchandise Drop
    Eternia Central
    Command
    Braev Rebuff Locket Excalibur
    Crystal Mail
    Alternis Chaos Blade

    Crystal Helm

    Kamiizumi Muramasa Masamune / Genji Gloves
    Genji Helm / Genji Armor
    Location Boss Stolen Gadgets Merchandise Drop
    Florem Backyard Victoria Life Ring Magic Armlet
    Artemis Yoichi Bow

    Dwarven Gloves
    Crystal Helm

    Kikyo Courageous Go well with Kunai
    Location Boss Stolen Gadgets Merchandise Drop
    Ancheim
    (Throne Room)
    Khamer VIII N/A Gold Hourglass
    Praline Royal Crown
    Star Pendant
    Star Corslet
    Star Mud
    Jackal N/A Thief Gloves
    Thief Knife
  • Location Boss Stolen Gadgets Merchandise Drop
    Eternia
    Central
    Command
    (Underground Jail)
    Fiore
    DeRosa
    Hermes Sandals Marvel Rod
    Crystal Vest
    Profiteur Royal Crown
    Star Pendant
    Gold Hourglass
    Crystal Helmet
    Dr. Qada Dragon Fang
    Air Knife
    Crystal Vest
    Dragon Fang
    Location Boss Stolen Gadgets Merchandise Drop
    Vampire Fortress
    (Final Ground)
    Lord DeRosso Blood Blade Megalixir
    Crystal Mail
    Victor Coronary heart Bracelet Crystal Vest
    Soul of Thamasa

Chapter 8

  • This chapter follows the identical construction because the earlier chapter. That is achieved by releasing the 4 crystals and coming into the pillar of sunshine.
  • If you wish to skip to the finale, you are able to do so by breaking the crystal through the crystal launch section, nonetheless, this doesn’t deliver you to the true finale. 
  • You may problem the Asterisk customers in teams. The boss mixtures are even more durable than the earlier chapter and are a few of the hardest fights within the recreation; nonetheless, in contrast to the final chapter, they do not supply good loot and solely present Elixirs or Turbo Ether as a reward, both being stolen or a battle drop. 
  • Location
    Lontaro Villa third Ground
    Ancheim Throne Room
    DeRosa’s Lab in Florem
    Starkfort Final Ground
    Vampire Fortress
    Eternia Central Command  (After defeating the bosses above.)

     

Finale

  • This chapter is barely out there for those who select to disregard Ethereal’s warning through the Crystal Launch section in Chapter 5 to eight.
  • For those who play the sport usually, you possibly can ignore this part and test The Finish part, which is able to result in the true ending. Though finishing this chapter does present an alternate ending in addition to a bonus costume on the finish,
  • Through the sequence within the crystal chamber, for those who destroy the crystal, the sport will quick ahead to this chapter.
  • The chapter will begin with an unwinnable boss combat.
  • After the boss sequence, depart the temple.
  • You may also do the post-game dungeon, however to entry it, you will have to talk to Lord DeRosso on the finish of the Vampire Fortress. For that motive, you must reserve it till the true finale. If you would like extra data associated to the dungeon, test the post-game dungeon part.
  • To proceed with the story, head to the Norende Crate to enter the ultimate dungeon.
  • Navigate via the dungeon,  you will have to make use of the warp factors to achieve the tip. There are a number of boss fights that await. For those who quick ahead to this chapter, you might end up underlevel for the following few bosses forward.
    • Treasure (Darkish Aurora): Aegis Defend, Black Belt, Blood Blade, Courageous Go well with, Gold Hairpin, Coronary heart Ring, Lamia’s Tiara, Life Ring, Lilith’s Rod, Lordly Robes, Megalixir, Megalixir, Ribbon, Security Ring
  • Defeat the bosses to look at the ending. Reloading your save file will deliver you again earlier than you destroy one of many crystals.

The Finish (True Finale)

  • The True Finale happens for those who went via all of the loops, and the chapter will seem as for those who headed to the pillar of sunshine for the ultimate time. 
  • After the occasion within the Grandship, it can set off a boss battle. This is similar boss because the one who seems within the finale. 
  • After getting defeated the boss, speak to Edea. Then Agnè within the pub. 
  • You probably have accomplished the Vampire Aspect Quest within the present loop, you can even entry the bonus dungeon. For extra data, you possibly can skip forward to the post-game part.
  • Whenever you’re all prepared, head to the Norende Crater to enter the ultimate dungeon.
  • The ultimate dungeon is similar one because the one from the finale. You probably have seen the traditional ending, there will not be any loot round right here. Anyhow, navigate via the warp factors to achieve the tip.
    • Treasure (Darkish Aurora): Aegis Defend, Black Belt, Blood Blade, Courageous Go well with, Gold Hairpin, Coronary heart Ring, Lamia’s Tiara, Life Ring, Lilith’s Rod, Lordly Robes, Megalixir, Megalixir, Ribbon, Security Ring
  • Problem the collection of boss fights and win to see the ending.
  • After the ending, the sport will allow you to create a save file that brings you again to Chapter 8. You should utilize this to attempt for the traditional ending or problem the asterisk group once more. As talked about earlier than, there’s a bonus dungeon.

Bonus Dungeon (Dimension Hasp)

  • The bonus dungeon is accessible within the two finale chapters.
  • For the Finale model, you will have to speak to Lord DeRosso on the finish of the Vampire Fortress to take away the seal.
  • For the True Finish model, you will have to speak to Yulyana to take away the seal to the non-compulsory dungeon. 
  • You could find the non-compulsory dungeon within the northeast a part of the world map on the snow crescent island.
  • The ultimate dungeon consists of 10 flooring and a bonus tremendous boss on the finish. As soon as you discover the final treasure, the Durandal, test to the fitting of the treasure to discover a hidden passage. The key boss awaits you over there.
    • Treasure: Megalixir, Yatagarasu, Longinus, Demon’s Employees, Megalixir, Lordly Robes, Earthbreaker, Demise Axe, Marvel Rod, Gale Employees, Demon’s Rod, Courageous Go well with, Yoichi’s Bow Air Knife,  Artemis’s Bow, Genji Armor, Genji Gloves, Genji Helm, Ama-no-Murakumo, Gold Hairpin, Luminous Gown, Kaiser Knuckles, Chaos Blade, Gungnir, Aegis Defend, Courageous Go well with, Muramasa, Hadean Claws, Durandal
  • The key boss has over half 1,000,000 HP and requires you to use the roles to their full potential if you wish to win.