Granblue Fantasy: Relink – Limitless Ragnarok – All Characters Grasp Traits


Granblue Fantasy: Relink – Limitless Ragnarok is a serious enlargement that provides a plethora of recent options and mechanics to the beloved 2024 motion RPG. One of many new core methods added is Grasp Traits, which vastly expands how every playable character could be constructed. Consider these as branching specializations that gamers can tune and tweak to their liking.

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Whereas understanding a personality’s Grasp Traits are helpful in understanding their construct potential, it is also value testing all the brand new Sigil Traits and the way the Weapon Transcendence system works to offer a greater image in how all these methods contribute to bringing out the true potential for every playable character.

How Grasp Traits Work in Limitless Ragnarok

Every character features entry to their Grasp Traits as soon as they attain stage 100. Mastery Factors (MSP) are used to level-up a personality’s Grasp Degree. The MSP price to achieve larger ranges regularly rises as every new “tier” of Grasp Traits are unlocked.

If you first begin Limitless Ragnarok, you unlock the brand-new Fatebreaker tier of quests which consists of the brand new Chaos, Chaos+, and Chaos++ difficulties. The latter two difficulties will regularly unlock as you progress by means of Limitless Ragnarok’s primary story.

Each single character has three Grasp Trait Kinds – Perception, Essence, and Crux.


Every of those Kinds has 3 distinctive Rank Perks and 4 Rank Model swimming pools that every comprise their very own Grasp Traits to activate. As you make investments MSP to lift a personality’s Grasp Degree, you earn Rank Model supplies to activate the Grasp Traits in these Rank Model swimming pools.

Activating a specific amount of Grasp Traits throughout the swimming pools of Rank Model 1, Rank Model 2, and Rank Model 3 will activate the corresponding Model’s Rank Perk 1, Rank Perk 2, and Rank Perk 3.

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Gamers should not have entry to the complete Grasp Trait system upon starting Limitless Ragnarok. Right here is when the Grasp Traits regularly unlock:

  • After Grasp Traits tutorial at first of Limitless Ragnarok:
    • Elevate Grasp Degree as much as 10
    • Rank Perk 1
    • Model Rank 1
      • Rising as much as M. Lvl 10 provides a complete of 10 Circle Mats for Model Rank 1
  • Finishing Rank Up Quest to unlock Chaos+:
    • Elevate Grasp Degree as much as 20
    • Rank Perk 2
    • Model Rank 2
      • Rising as much as M. Lvl 20 provides a complete of 10 Diamond Mats for Model Rank 2
  • Finishing Rank Up Quest to unlock Chaos++
    • Elevate Grasp Degree as much as 30
    • Rank Perk 3
    • Model Rank 3
      • Rising as much as M. Lvl 30 provides a complete of 10 Hexagon Mats for Model Rank 3
  • End the ultimate primary story boss of Limitless Ragnarok:
    • Elevate Grasp Degree as much as 50
    • Model Rank EX
      • Rising as much as M. Lvl 50 provides a complete of 20 Gold-Framed Hexagon Mats for Model Rank EX

In an effort to activate Rank Perks, a sure variety of Grasp Traits have to be activated in every Model Rank. As an example, Katalina’s (and any character’s) Model Rank 1 swimming pools comprise 4 Grasp Traits and he or she must activate three Grasp Traits in a Model Rank 1 pool to activate a Model’s Rank Perk 1.

As a result of every character earns 10 Circle Mats which can be solely used for Rank 1, each character can activate all of their Rank 1 Perks in Perception, Essence, and Crux concurrently; the results of Grasp Traits & Perks in every Model are usually not mutually unique and are utilized universally concurrently, until explicitly said in any other case in a Trait.

After Rank Perk 1 and Model Rank 1, gamers might be extra restricted on their mats for Model Ranks 2 and three. Every of their swimming pools in Perception, Essence, and Crux have a complete of 8 Grasp Traits, and require at the very least 6 of them to be chosen to activate their corresponding Model’s Rank Perks 2 and three.

As soon as once more, the stats and results of Grasp Traits are usually not mutually unique. If Katalina prompts her Perception Model’s Rank Perk 2 by means of investing 6 Diamond Mats into her Perception Model’s Rank 2 pool, that leaves 4 leftover Diamond Mats to activate different Traits within the Model Rank 2 swimming pools of her Essence and Crux Kinds.

In the meantime, Model Rank EX provides a bunch of recent selectable Grasp Traits with no Rank Perks connected to them. As soon as Model Rank EX unlocks, each character besides Gran/Djeeta will unlock a brand new Model Rank EX pool of their Perception, Essence, and Crux Kinds that comprise 10 Grasp Traits every; Gran/Djeeta comprise 14 Grasp Traits on their finish, as a result of they’ve a bigger pool of Abilities relative to the remainder of the forged.

Leveling a personality’s Grasp Degree from 30 to 50 provides a complete of 20 Gold-Framed Hexagon Mats for the Model Rank EX swimming pools, so gamers can freely spend them with out worrying about any Rank Perk necessities.

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Whereas a personality’s Grasp Degree can’t be de-leveled to refund MSP, individuals can freely refund all Circle / Diamond / Hexagon / Gold-Framed Hexagon Mats to respec a personality into one other construct at any time.

When a personality reaches Grasp Degree 50, they will stage up an extra 5 extra instances that provides new stat nodes to their Offensive and Defensive Mastery Timber.

Limitless Ragnarok Grasp Trait Listing

Gran / Djeeta Grasp Traits


Perception: Artfully Adept

  • Rank Perk 1
    • Boosts ATK by 10%-20% and combo finisher DMG Cap by 5%-20% based mostly on Adept Arts Lvl.
    • At Arts Lvl IV, the captain’s ability cooldowns shorten by 10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Arts Lvl Period +20%
    • Talent Cooldown -2%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Adept Arts Lvl at all times begins at Lvl II.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • After activating a harm ability, Energy Elevate costs quicker
    • Talent Cooldown -3%
    • Energy Elevate: DMG Cap +45% / Cost Time +10%
    • Decimate: ATK + 10%
    • Rain of Arrows: ATK↓ inflicts an extra DEF -5%
    • DMG Cap + 25%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  •  Rank Perk 3
    • At Arts Lvl IV, the captain features DMG Cap +100%, and touchdown Energy Elevate ++ extends Arts Lvl period by 50%.
      • In alternate, taking 50,000 or extra harm from a single assault resets Arts Lvl to Lvl II.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 3: Face up to extra harm earlier than Arts Lvl resets to Lvl II
    • Energy Elevate: DMG Dealt +10% / Cost Time +20%
    • Combos elevate Arts Lvl by +1
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Rage: ATK↑ grants an extra ATK +5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Overdrive Surge: Stun Energy +10%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 1: Achieve an extra ATK +20% based mostly on Arts Lvl
    • Reginleiv: DMG Cap +45%
    • Overdrive Surge: ATK +10%
    • Stall: Cooldown -5%
    • Veil: Debuff Immunity Period +10%
    • Rain of Arrows: ATK +10%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • Guard Break Resistance +7%
    • DMG Cap +30%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +30%

Essence: Fight Healer

  • Rank Perk 1
    • Upon casting a therapeutic ability, acquire a lvl of Fight Healer.
      • Whereas in impact, it grants ATK +10% and DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Panacea now grants Protect as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • ATK +20%
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Revive now rescues allies anyplace on the battlefield and grants ATK↑ (15%) and DMG Cap↑ (10%) to the whole social gathering.
      • In alternate, the captain’s ability cooldowns lengthen by 10%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Readability: Grants DMG↑ (5%). Stacks with different grasp traits of the identical impact
    • Panacea now grants Protect as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • When Revive rescues allies, it grants them Protect (stackable) based mostly on Arts Lvl, however solely restores 10% of their HP
    • Dispel: DMG Cap +45%
    • Depressing Mist: Debuff Period +10%
    • Talent DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Fight Healer’s max lvl is now 3.
    • At lvl 2 and above, it grants ATK +15% and DMG Cap +30% per impact lvl.
    • Upon casting a therapeutic ability, the captain’s different ability cooldowns shorten by 10%.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 1: Fight Healer grants an extra ATK +5% and DMG Cap +5% per impact lvl
    • Readability: Grants DMG↑ (5%).
    • Essence Rank Perk 2: ATK↑ grants an extra ATK +10%. DMG Cap↑ grants an extra DMG Cap +10%
    • DMG Cap +30%
    • Armor Break: Cooldown -5%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Veil: Grants Supplementary DMG (10%)
    • When Revive rescues allies, it grants them Protect (stackable) based mostly on Arts Lvl, however solely restores 10% of their HP
       
  • Model Rank EX
    • Essence Rank Perk 2: Buff Period +10% (ATK↑ / DMG Cap↑)
    • Essence Rank Perk 1: Fight Healer Period +10%
    • Panacea now grants Protect as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • When Revive rescues allies, it grants them Protect (stackable) based mostly on Arts Lvl, however solely restores 10% of their HP
    • Readability: Grants DMG↑ (5%). Stacks with different grasp traits of the identical impact
    • Dispel: Inflicts DEF↓ (10%)
    • Armor Break: DEF↓ inflicts an extra DEF -5%
    • Decimate: DMG Cap +45%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +30%
    • DMG Cap +30%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +30%

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Crux: The Substitute

  • Rank Perk 1
    • Each time the captain takes harm instead of an ally with the Substitute impact, the captain features a everlasting lvl of Charisma (max lvl 5).
      • Whereas in impact, it grants DEF +1% per impact lvl.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Crux Rank Perk 1: Charisma grants an extra DEF +0.5% per impact lvl
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Phalanx now grants Substitute.
    • Charisma’s max lvl is now 10, and it additionally grants DMG Dealt +5% per impact lvl.
    • As well as, at lvl 10, gaining one other lvl of Charisma grants Supplementary DMG (20%).
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Charisma grants an extra DEF +0.5% per impact lvl
    • Crux Rank Perk 2: Charisma grants an extra DMG Dealt +1% per impact lvl
    • Phalanx: Cooldown -5%
    • Substitute: Cooldown -5%
    • Stall: Gradual Period +10%
    • Whereas Substitute is in impact: DMG Cap +50%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Shortens Substitute’s ability cooldown by 50%.
      • In alternate, its impact period can also be shortened by 20%.
    • Each time the captain takes harm instead of an ally with the Substitute impact, the captain’s ability cooldowns shorten by 10%.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Charisma grants an extra DMG Dealt +2% per impact lvl
    • Substitute: Grants DMG Cap↑ (10%) to the whole social gathering
    • Talent DMG Cap +35%
    • ATK +20%
    • Reginleiv: ATK +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Chain Burst DMG Cap +40%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Phalanx: Grants Protect (10% of max HP)
    • Substitute: Cooldown -5%
    • Conduction: Grants DMG Cap↑ (max +10%) based mostly on the quantity of SBA gauge redistributed
    • Depressing Mist: ATK↓ inflicts an extra ATK -5%. DEF↓ inflicts an extra DEF -5%
    • Conduction: Grants DMG↑ (max +10%) based mostly on the quantity of SBA gauge redistributed
    • Rage: Grants DMG Cap↑ (10%) to self
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • Crucial Hit DMG +9%
    • DMG Cap +30%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +30%

Katalina Grasp Traits


Perception: Endlessly Ares

  • Rank Perk 1
    • Whereas Ares is summoned, harm expertise acquire ATK +10% and DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas Ares is summoned: ATK +10%
    • Blades of Frost: ATK +20%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • As soon as summoned, for 10 sec., Ares will not be dismissed from utilizing Pactstrikes or expertise.
    • Touchdown the next expertise extends Ares’s period:
      • Enchanted Lands (+2 sec.)
      • Winter’s Rain (+2 sec.)
      • Frozen Blade (+1 sec.)
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Injury Talent ATK +20%
    • Perception Rank Perk 1: Injury Talent DMG Cap +20%
    • Realm of Ice: ATK +25%
    • Frozen Blade: ATK +10%
    • Enchanted Lands: ATK +10%
    • DMG Cap +20%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Touchdown combo finishers extends Ares’ time with Katalina by 1 sec., whereas touchdown hyperlink assaults extends it by 1 sec.
    • For each 15 sec. Ares stays summoned, Katalina features a lvl of Twin Raid (max lvl 5).
      • Whereas in impact, it grants DMG Dealt +5% per impact lvl however ends when Ares is dismissed.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 3: Ares Summon Period +1 sec.
    • Perception Rank Perk 3: Twin Raid grants an extra DMG Dealt +5% per impact lvl
    • Whereas Ares is summoned: ATK +10%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Azure Sword: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Whereas Ares is summoned: DEF +5%
    • Frozen Blade: DMG Cap +45%
    • Enchanted Lands: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Military of Two

  • Rank Perk 1
    • Whereas Ares is summoned, Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire ATK +10% and DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas Ares is summoned: ATK +10%
    • Boosts DEF by a max of +10% based mostly on the variety of instances Ares has been summoned through the quest
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Combo E now offers Supplementary DMG (20%).
    • When the Ares gauge is full, or upon activating Azure Sword, Katalina features 3 costs of Ares Surge.
      • Whereas in impact, the Ares gauge will not deplete, but when Ares Pactstrike is carried out throughout a combo, 1 cost is consumed. When costs attain 0, Ares is dismissed.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Boosts ATK by a max of +30% based mostly on the variety of instances Ares has been summoned through the quest
    • Whereas Ares is summoned: DMG Cap +25%
    • Heal now grants Protect (5% of max HP) as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • Sacred Winds: Cooldown -5%
    • Winter’s Rain: Stun Energy +10%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Touchdown harm expertise now fills the Ares gauge.
    • At 3 costs of Ares Surge, Katalina features DMG Dealt +15%, and every cost consumed grants an extra DMG Dealt +25%.
    • Activating and finishing Ares Pactstrike allows a follow-up Pactstrike, extending the combo; accomplished Pactstrikes devour 1 cost. If the combo ends, any remaining costs are eliminated.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 2: Particular Supplementary DMG +20%
    • Boosts DMG Cap by a max of +40% based mostly on the variety of instances Ares has been summoned through the quest
    • When Ares is dismissed: Achieve DMG Minimize (20%)
    • Talent DMG Cap +30%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • Whereas Ares is summoned: Achieve Drain
    • When Ares is dismissed: Achieve ATK↑ (10%)
    • Azure Sword: Cooldown -5%
    • Sacred Winds: Cooldown -5%
    • Winter’s Rain: Cooldown -5%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Blade Blue

  • Rank Perk 1
    • All social gathering members buffed by Mild Wall acquire a lvl of Blade Blue.
      • Whereas in impact, it grants ATK +5% and DMG Cap +10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas Ares is summoned: DMG Cap +25%
    • Blades of Frost: ATK +20%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Blade Blue’s max lvl is now 3.
    • At lvl 2 and above, it grants ATK +5% and DMG Cap +20% per impact lvl.
    • As well as, all social gathering members affected by Heal additionally acquire a lvl of Blade Blue.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Blade Blue grants an extra ATK +3% and DMG Cap +5% per impact lvl
    • Whereas Ares is summoned: ATK +10%
    • Whereas Ares is not summoned: ATK +10%
    • Emerald Protect: DEF↑ grants an extra DEF +5%
    • Mild Wall: Cooldown -5%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • All social gathering members buffed by Emerald Protect acquire Supplementary DMG (30%).
    • Each time Katalina offers Supplementary DMG from this impact, she has a 5% likelihood to achieve a lvl of Blade Blue.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Upon summoning Ares: Grants Protect (1000) to the whole social gathering
    • Crux Rank Perk 1: Blade Blue grants an extra ATK +3% and DMG Cap +5% per impact lvl
    • Whereas Ares is not summoned: DMG Cap +30%
    • DMG Cap +25%
    • Emerald Protect: Buff Period +10% (DEF↑ / Stout Coronary heart)
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Talent DMG Cap +40%
    • Mild Wall: Invincibility Period +2 sec.
    • Heal now grants Protect (5% of max HP) as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

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Rackam Grasp Traits


Perception: Precision Blasting

  • Rank Perk 1
    • Touchdown Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) on weak factors or from behind boosts Warmth Gauge Achieve by 10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Warmth Gauge Achieve +10%
    • Bull’s Eye Blast: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Touchdown harm expertise or hyperlink assaults boosts Warmth Gauge Achieve by 20% and grants Tremendous Bull’s Eye Blast.
      • This impact grants ATK +30% and DMG Dealt +50% to the following Bull’s Eye Blast and is consumed on activation.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Warmth Gauge Achieve +10%
    • Weak Level / Again Assaults: ATK +20%
    • Upon touchdown a harm ability: Warmth Gauge Achieve +10%
    • Rhythmic Set off assaults: ATK +10%
    • Bullet Hail: ATK +10%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Boosts Bull’s Eye Blast’s cost pace by 20%.
    • Touchdown a Bull’s Eye Blast whereas buffed by Tremendous Bull’s Eye Blast grants a 25% likelihood to reset all of Rackam’s ability cooldowns.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Warmth Gauge Achieve +10%
    • Bull’s Eye Blast: DMG Cap +35%
    • When all expertise are on cooldown, Bull’s Eye Blast features Supplementary DMG (10%). (If no expertise are assigned, he at all times features the impact.)
    • ATK +20%
    • Slag Shot: Elemental ATK +10%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 3: Bull’s Eye Blast Cost Velocity +10%
    • Bullet Hail: DMG Cap +45%
    • Slag Shot: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +30%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +30%

Essence: Skilled Coffinmaker

  • Rank Perk 1
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) acquire a max of ATK +20% based mostly on Warmth gauge stage.
    • Every Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) has a 5% likelihood to shorten all of Rackam’s ability cooldowns by 5%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) / Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +20%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): Vary elevated. Penalty from firing past efficient vary decreased
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Coffinmaker features a max of ATK +30% and DMG Cap +100% based mostly on Warmth gauge stage, however the Warmth gauge fills 20% slower.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) acquire as much as an extra ATK +10% based mostly on Warmth gauge stage
    • Warmth Gauge Achieve +10%
    • Rhythmic Set off assaults: ATK +10%
    • Double Faucet: Cooldown -5%
    • Upon activating a hyperlink assault or Skybound Artwork: Coffinmaker Cooldown -50%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • When held, Coffinmaker now fires repeatedly so long as the Warmth gauge is not empty.
      • In alternate, the gauge depletes a lot quicker, and the ability can not be activated whereas on cooldown.
    • When Coffinmaker is interrupted, it goes on cooldown.
    • Touchdown Bull’s Eye Blast V shortens Coffinmaker’s cooldown by 30%.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 1: Grants an extra 5% likelihood to shorten Rackam’s ability cooldowns
    • Essence Rank Perk 2: Coffinmaker features as much as an extra DMG Cap +100% based mostly on Warmth gauge stage
    • Essence Rank Perk 2: Coffinmaker additionally features a max of DMG Dealt +50% based mostly on Warmth gauge stage
    • DMG Cap +30%
    • Essence Rank Perk 2: When the Warmth gauge turns into full, Rackam features Stout Coronary heart
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: Reduces Warmth gauge depletion penality by 10%. Warmth gauge not depletes whereas utilizing Period
    • Wild Gunsmoke: Reduces DEF↓ penalty by 10%
    • Double Faucet: Buff Period +10%
    • Coffinmaker: ATK +10%
    • Wild Gunsmoke: ATK↑ grants an extra ATK +5%. Period +10%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +30%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +30%

Crux: Collateral Danger

  • Rank Perk 1
    • Collateral Injury features DMG Dealt +10%.
    • Taking harm from the ensuing explosion leaves Rackam with 5% HP.
      • If he already had lower than 5% HP, he is left with 1 HP as a substitute.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent DMG Cap +35%
    • Talent Cooldown -2%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Collateral Injury now features DMG Dealt +20%
    • Touchdown Collateral Injury shortens its cooldown by 80%.
    • Rackam loses the flexibility to dodge proper after and may solely keep away from the explosion utilizing Period.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Leaves Rackam with 10% extra HP after being hit by Collateral Injury’s ensuing explosion
    • Talent Cooldown -3%
    • DMG Cap +20%
    • Collateral Injury: Cooldown -5%
    • Period: Cooldown -5%
    • Talent DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Collateral Injury now features DMG Dealt +30%.
    • Touchdown Collateral Injury grants Protect (50,000) to Rackam.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Collateral Injury: ATK +10%
    • Crux Rank Perk 3: Protect from touchdown Collateral Injury features Protect Energy +10,000
    • Period lasts 30% longer. Efficiently dodging successful with Period resets Collateral Injury’s cooldown
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Spitfire: ATK +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • DMG Cap +30%
    • Collateral Injury: DMG Cap +45%
    • Spitfire: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +30%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +30%

Io Grasp Traits


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Perception: Pure Focus

  • Rank Perk 1
    • Stargaze V has diminished DMG specs.
    • Touchdown Stargaze V whereas inside Focus’s AoE grants a lvl of Famous person to Io (max lvl 2).
      • Whereas in impact, it modifies Stargaze V.
        • No Famous person: ATK -10% / DMG Cap -10%
        • Famous person lvl 1: Regular DMG Specs
        • Famous person lvl 2: ATK +30% / DMG Cap +30%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time Io features a lvl of Famous person, Focus’s AoE period extends by 50%.
      • In alternate, the AoE inflicts her with DEF↓ (10%) as a substitute of granting Stout Coronary heart.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Stargaze V features ATK +5% from Famous person
    • Perception Rank Perk 2: Whereas inside Focus’s AoE, Stargaze V features DMG Dealt +10% however Io loses 2% HP each 3 sec.
    • Perception Rank Perk 2: Focus AoE Period +10%
    • Focus: Cooldown -5%
    • Mystic Vortex: Cooldown -5%
    • DMG Cap +25%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Famous person’s max lvl is now 3.
    • At lvl 3, whereas inside Focus’s AoE, Stargaze V features ATK +150% and DMG Cap +150%.
    • When Io leaves the AoE, it will dispel after a short while.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 1: Stargaze V features ATK +10% from Famous person
    • Perception Rank Perk 2: Whereas inside Focus’s AoE, Stargaze V features DMG Dealt +15% however Io loses 3% HP each 3 sec.
    • Perception Rank Perk 3: Whereas inside Focus’s AoE, Io additionally features DMG Minimize (20%)
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Focus: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 2: Whereas inside Focus’s AoE, Stargaze V features DMG Dealt +25% however Io loses 5% HP each 3 sec.
    • Mystic Vortex: Grants DEF↑ (10%)
    • Gravity Effectively: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +30%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +30%

Essence: Magic Chain

  • Rank Perk 1
    • Io’s expertise acquire ATK +10% and DMG Cap +20%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Touchdown Freeze or Hearth inflicts Magic Chain, then touchdown the opposite spell consumes Magic Chain, triggering a series response.
      • Freeze + Hearth: Offers large AoE harm
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent Cooldown -3%
    • Essence Rank Perk 1: Abilities acquire an extra ATK +10%
    • Lightning: Cooldown -5%
    • Freeze: ATK +10%
    • Hearth: ATK +10%
    • Talent DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Touchdown Lightning additionally inflicts or consumes Magic Chain.
    • As well as, Lightning’s cooldown is enormously shortened however not inflicts Paralysis.
      • Hearth + Lightning: Inflicts ATK↓ (20%) / DEF↓ (20%)
      • Freeze + Lightning: Conjures a circle that inflicts Burn
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 2: Magic Chain Period +20%
    • Essence Rank Perk 3: Freeze + Hearth: AoE ATK +50%
    • Essence Rank Perk 3: Hearth + Lightning: AoE Period +10%
    • DMG Cap +30%
    • Gravity Effectively: ATK +10%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • Essence Rank Perk 3: Freeze + Lightning: Debuff Period +10% (ATK↓ / DEF↓)
    • Lightning: Paralysis Period +2 sec.
    • Freeze: DMG Cap +45%
    • Hearth: DMG Cap +45%
    • DMG Cap +30%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +30%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +30%

Crux: Flowery Seven Overload

  • Rank Perk 1
    • Touchdown Stargaze V shortens Flowery Seven’s cooldown by 10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • When absolutely charged, Flowery Seven features ATK +30% and DMG Cap +100%.
      • In alternate, it takes longer to cost.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Flowery Seven Cooldown -1%
    • Flowery Seven: ATK +10%
    • Whereas charging Flowery Seven: DEF +5%
    • Flowery Seven: DMG Cap +45%
    • Therapeutic Winds now grants Protect (3000) as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • When absolutely charged, Flowery Seven offers progressively larger harm every hit.
      • First hit: ATK +10% / DMG Cap +70%
      • Second hit onward: ATK +5% and DMG Cap +50% per hit
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Flowery Seven: Cost Time -5%
    • Crux Rank Perk 2: Flowery Seven features an extra ATK +10% and DMG Cap +50%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Talent DMG Cap +35%
    • Crux Rank Perk 3: Flowery Seven additionally inflicts Stackable ATK↓ (5%) (max stacks: 5)
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Enhances Flowery Seven’s DMG specs
    • Therapeutic Winds now grants Protect (3000) as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • Flowery Seven: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +30%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +30%

Eugen Grasp Traits


Perception: Flawless Imaginative and prescient

  • Rank Perk 1
    • Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) fired in sniper imaginative and prescient acquire ATK +5% and shorten Eugen’s ability cooldowns by 0.1%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas in sniper imaginative and prescient: DEF +5%
    • Whereas in sniper imaginative and prescient: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon touchdown a charged Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) in sniper imaginative and prescient, Eugen features a lvl of Sniper Elite (max lvl 3).
      • Whereas in impact, it grants ATK +20%, DMG Cap +30%, and Talent Cooldown -0.1% per impact lvl to charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) fired in sniper imaginative and prescient.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) acquire an extra ATK +5%
    • Perception Rank Perk 1: Additional shortens ability cooldowns by 0.1%
    • Whereas in sniper imaginative and prescient: DMG Cap +30%
    • Sumrak: Diminished recoil
    • Detonator: ATK +10%
    • DMG Cap +20%
    • Whereas in sniper imaginative and prescient: Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): Cost Time -5%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) fired in sniper imaginative and prescient acquire Hit Rely +1 however take 30% longer to cost.
    • Detonator and Sumrak additionally grant a lvl of Sniper Elite.
    • At Sniper Elite lvl 3, Detonator grants ATK +30%, DMG Dealt +50%, has a 70% likelihood to not go on cooldown.
    • Activating Detonator consumes Sniper Elite.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 3: Detonator features an extra +30% likelihood to not go on cooldown. Additionally features a ten% likelihood to not devour Sniper Elite lvl 3
    • Perception Rank Perk 2: Sniper Elite grants an extra ATK +10% and DMG Cap +20% per impact lvl to charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) fired in sniper imaginative and prescient
    • Whereas in sniper imaginative and prescient: DMG Cap +30%
    • Talent DMG Cap +35%
    • Sumrak: DMG Cap +45%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Whereas in sniper imaginative and prescient: Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): Cost Time -5%
    • Max HP +15,000
       
  • Model Rank EX
    • Whereas in sniper imaginative and prescient: Foe assaults will not interrupt Eugen
    • Detonator: DMG Cap +45%
    • Talent Cooldown -3%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

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Essence: Grenade Punch

  • Rank Perk 1
    • Grenades acquire ATK +20% and Stun Energy +10% in opposition to weak factors.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Grenade ATK +10%
    • Grenade Stun Energy +5%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Grenades acquire an extra ATK +10%, DMG Cap +50%, DMG Dealt +30%, and Weak Level DMG Cap +100%.
    • Grenades connected to a foe now chain explode when detonated by Eugen’s Regular Melee Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on).
    • Executing a 3-grenade chain explosion on a foe inflicts Shell Shock.
    • Grenade DMG dealt to foes debuffed by Shell Shock is at all times Weak Level DMG.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: Grenades acquire an extra ATK +10% in opposition to weak factors
    • Grenade DMG Cap +35%
    • Talent Cooldown -5%
    • Armor-Piercing Spherical: ATK +10%
    • Intercept: DMG Cap +45%
    • ATK +30%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Grenades acquire an extra ATK +10% and DMG Cap +100%.
    • 2-grenade chain explosions additionally inflict Shell Shock.
    • 3-grenade chain explosions additionally acquire ATK +10% and DMG Dealt +50%
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 2: Grenades acquire an extra ATK +30%
    • Essence Rank Perk 2: Grenades acquire an extra DMG Cap +50%
    • Essence Rank Perk 2: Armor-Piercing Spherical can now detonate grenades. Grenades detonated this manner acquire an extra ATK +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • Essence Rank Perk 2: Grenades detonated by Regular Melee Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) deal bonus DMG
    • Essence Rank Perk 2: Intercept can now detonate grenades. Grenades detonated this manner inflict Burn
    • Armor-Piercing Spherical: DMG Cap +45%
    • Intercept: At all times grants Stout Coronary heart
    • Disruptor: Inflicts ATK↓ (10%)
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Spitting Venom

  • Rank Perk 1
    • Venom Grenade’s Poison debuff features Poison DMG +10% and Period +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent DMG Cap +35%
    • Venom Grenade: DEF↓ inflicts an extra DEF -5%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Eugen features ATK +20% in opposition to foes inflicted by his Poison.
    • As well as, touchdown photographs from Disruptor extends Poison period by 5 sec. per hit.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Poison Period +10%
    • Crux Rank Perk 1: Poison DMG +10%
    • Guard Break Resistance +7%
    • Venom Grenade: ATK +10%
    • Therapeutic Bullet now grants Protect (5% of max HP) as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • Venom Grenade: Cooldown -5%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Touchdown Paralyzing Bullet on a foe poisoned by Eugen extends Poison’s period by 10 sec.
    • Upon inflicting a foe with each Poison and Paralysis, Eugen features ATK↑ (20%) and DMG↑ (15%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Whereas attacking foes inflicted by his poison, Eugen features an extra ATK +10%
    • Crux Rank Perk 3: Upon inflicting a foe with each Poison and Paralysis, Eugen features an extra ATK +10% and DMG Dealt +10%
    • Disruptor: DMG Cap +45%
    • DMG Cap +25%
    • Paralyzing Bullet: Paralysis Period +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Therapeutic Bullet now grants Protect (5% of max HP) as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • Venom Grenade: DMG Cap +45%
    • Paralyzing Bullet: Cooldown -5%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Rosetta Grasp Traits


Perception: Rose Requiem

  • Rank Perk 1
    • Upon casting Misplaced Love, if 3 roses at lvl 4 land hits concurrently, Rosetta features Spiral Rose Bloomed.
      • Whereas in impact, it grants DMG Dealt +10% to Spiral Rose.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Rose Assault Interval -10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon casting Spiral Rose, if any variety of lvl 4 roses lands at the very least 5 hits, Rosetta features Misplaced Love Bloomed.
      • Whereas in impact, it grants DMG Dealt +20% to Misplaced Love.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Lvl 4 Roses Required -1
    • Perception Rank Perk 1: Upon gaining Spiral Rose Bloomed, Rosetta additionally features DMG Minimize (10%)
    • Perception Rank Perk 1: Spiral Rose Bloomed grants an extra DMG Dealt +10% to Misplaced Love
    • Misplaced Love: ATK +10%
    • Spiral Rose: ATK +10%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Each time Rosetta features each Spiral Rose Bloomed and Misplaced Love Bloomed, the ability similar to the newest buff gained is reset.
      • In alternate, when she takes 100,000 or extra harm from a single assault, all roses immediately wilt.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Gaining Misplaced Love Bloomed additionally inflicts ATK↓ (10%) to foes that took at the very least 5 hits
    • Perception Rank Perk 3: When Misplaced Love is reset by gaining Misplaced Love Bloomed, Rosetta features DMG↑ (30%), and current roses last more
    • Perception Rank Perk 3: When Spiral Rose is reset by gaining Spiral Rose Bloomed, Rosetta features Protect (3000)
    • ATK +20%
    • Misplaced Love: DMG Cap +45%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 2: Misplaced Love Bloomed grants an extra DMG Dealt +10% to Misplaced Love
    • Spiral Rose: DMG Cap +45%
    • Iron Maiden: Cooldown -5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Battlefield Cultivator

  • Rank Perk 1
    • Each time a rose lands additional assaults from Combo D, it additionally inflicts ATK↓ (2%) and DEF↓ per rose lvl.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Rose ATK +10%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Each time a rose performs additional assaults from Combo D, it grants ATK↑ (2%) and DEF↑ (2%) per rose lvl to social gathering members inside its AoE.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: ATK↓ inflicts an extra ATK -1% per rose lvl
    • Essence Rank Perk 1: DEF↓ inflicts an extra DEF -1% per rose lvl
    • Essence Rank Perk 2: Additionally grants Regen to social gathering members
    • Rose Barrier: Cooldown -5%
    • Rose Tycoon: Cooldown -5%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Occasion members inside overlapping AoEs of two or extra lvl 4 roses acquire Supplementary DMG (30%).
    • Occasion members inside overlapping AoEs of three or extra lvl 4 roses additionally acquire Talent Cooldown -7%.
    • Every impact ends upon leaving their respective overlaps.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Essence Rank Perk 2: ATK↑ and DEF↑ granted by Combo D’s additional assaults grant an extra ATK and DEF +1% per rose lvl
    • Rose Gauge Depletion Velocity -10%
    • Talent DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: Occasion members inside 3 overlapping AoEs acquire an extra Talent Cooldown -3%
    • Iron Maiden: Buff Period +10% (Stout Coronary heart / Iron Maiden)
    • Rose Barrier: Grants Protect (15,000 to self / 5000 to allies)
    • Rose Tycoon: Poison Period +10%
    • Sillage: Cooldown -5%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

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Crux: Fortified Roses

  • Rank Perk 1
    • Each time a lvl 4 rose lands successful, Rosetta’s ability cooldowns shorten by 0.1%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Talent Cooldown -3%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Roses acquire a 50% likelihood to deal additional assaults to foes inside attain.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Crux Rank Perk 1: Additional shortens ability cooldowns by 0.1%
    • Rose DMG Cap +30%
    • Mesmerize: Cooldown -5%
    • Bouquet: Cooldown -5%
    • Talent DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Rose assaults acquire Drain.
    • As well as, every time roses deal 4,000,000 harm, Rosetta features the next buffs on this order:
      • Stackable ATK↑ (5%) (max stacks: 6)
      • Supplementary DMG (20%)
      • DMG↑ (30%)
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Roses acquire an extra 15% likelihood to deal additional assaults
    • Rose DMG Cap +30%
    • Crux Rank Perk 3: Boosts the energy of Stackable ATK↑, Supplementary DMG, and DMG↑ gained from roses dealing the required harm
    • DMG Cap +25%
    • Sillage: Cooldown -5%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Reduces rose harm required to achieve Stackable ATK↑, Supplementary DMG, and DMG↑ by 1,000,000
    • Bouquet: Therapeutic +10%
    • Mesmerize: Grants DMG↑ (10%)
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Charlotta Grasp Traits


Perception: Noblest Stance

  • Rank Perk 1
    • Each time Charlotta lands a harm ability, she features Noble Order.
      • Whereas in impact, her Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire ATK +5% and DMG Cap +10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): ATK +10%
    • All of Charlotta’s expertise acquire Talent Cooldown -2%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Noble Order’s max lvl is now 5.
      • Whereas in impact, every time Charlotta lands sufficient Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on), she features a lvl.
      • As well as, Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire DMG Dealt +0.5% per impact lvl.
      • At lvl 2 and above, Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) additionally acquire ATK +3% and DMG Cap +10% per impact lvl.
      • Each time she takes 50,000 or extra harm in a single assault, Noble Order is eliminated.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): ATK +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Perception Rank Perk 1: Noble Order Period +10%
    • Holy Ladder: ATK +10%
    • Upon countering with Rising Minimize: Grants Supplementary DMG (10%)
    • Talent DMG Cap +35%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Noble Stance is at all times in its enhanced state.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Perception Rank Perk 1: Noble Order grants an extra ATK +10% and DMG Cap +10%
    • Perception Rank Perk 2: Noble Order grants an extra ATK +2% and DMG Cap +5% per impact lvl
    • DMG Cap +25%
    • Valiant Stance: Stackable ATK↑ grants an extra ATK +5% per stack
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 2: Face up to 50,000 extra harm earlier than dropping Noble Order.
    • Holy Ladder: DMG Cap +45%
    • Valiant Stance: Cooldown -5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Cost!

  • Rank Perk 1
    • Each time Charlotta efficiently blocks with a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on), she features a everlasting lvl of Diamond Cutter (max lvl 5).
      • Whereas in impact, her Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) acquire ATK +5% and DMG Cap +5% per impact lvl.
      • Taking any harm lowers impact lvl by 1.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Upon blocking with a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Distinctive Assault Combo Finisher ATK +10%
    • Upon blocking with a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Achieve Protect (1000)
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Now not knocked again when blocking with Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on).
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Essence Rank Perk 1: Diamond Cutter grants an extra ATK +2% per impact lvl to Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on)
    • Konigsschild: DMG Minimize (50%) reduces DMG taken by an extra 10%
    • Shining Onslaught: ATK +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Diamond Cutter’s max lvl is now 10.
      • Whereas in impact, her Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) now acquire ATK +10% and DMG Cap +50% per impact lvl.
      • At lvl 10, every time she features one other lvl of Diamond Cutter, she additionally features Supplementary DMG (10%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 3: Diamond Cutter grants an extra DMG Cap +20% per impact lvl to Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on)
    • Essence Rank Perk 1: Diamond Cutter grants an extra ATK +2% per impact lvl to Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on)
    • Extends the window of time to carry out a blocking utilizing a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) by 10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: Diamond Cutter grants an extra DMG Cap +20% per impact lvl to Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on)
    • Upon blocking with a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Distinctive Assault Combo Finisher DMG Cap +40%
    • Konigsschild: DMG Minimize (50%) Period +10%
    • Sword of Lumiel: DMG Cap +45%
    • Sacred Cost: Grants DMG↑ (10%) to all allies
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: I Am Invincible

  • Rank Perk 1
    • All of Charlotta’s expertise acquire Talent Cooldown -5%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • All of Charlotta’s expertise acquire Talent Cooldown -3%
    • Whereas buffed by Invincibility: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Whereas Invincible’s Invincibility impact ends, Charlotta features Divine Justice.
      • Whereas in impact, it grants Supplementary DMG (30%) and lasts as much as 40 sec. longer based mostly on the harm Charlotta dealt whereas she was buffed by Invincibility.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Whereas buffed by Invincibility: ATK +10%
    • Talent DMG Cap +35%
    • Rising Minimize: Cooldown -5%
    • Sword of Lumiel: ATK +10%
    • Invincible: Cooldown -5%
    • DMG Cap +20%
    • Crucial Hit Fee: 15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Each time Charlotta lands a harm ability whereas buffed by Invincible’s Invincibility impact, her subsequent harm ability features ATK +10% and extends invincibility by 1 sec. (max extension: 3 sec.).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Whereas buffed by Invincibility: DMG Cap +30%
    • Crux Rank Perk 2: Divine Justice grants an extra Supplementary DMG +20%
    • Assaults whereas Noble Stance is in its enhanced state: DMG Cap +30%
    • ATK +20%
    • Rising Minimize: Counter Stance Period +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Invincible: Cooldown -5%
    • Shining Onslaught: DMG Cap +45%
    • Sacred Cost: Grants DMG Cap↑ (10%) to all allies
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

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Ghandagoza Grasp Traits


Perception: Tremendous Raging Fist

  • Rank Perk 1
    • Raging Fist features ATK +20% and DMG Cap +20% however takes barely longer to cost.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Boosts Ghandagoza’s DEF by a max of +5% based mostly on his Everlasting Rage lvl
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Everlasting Rage at all times begins at lvl 2.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Raging Fist features an extra ATK +10%
    • Perception Rank Perk 1: Raging Fist features an extra DMG Cap +30% however takes barely longer to cost
    • Whereas at Everlasting Rage lvl 10, foe assaults will not interrupt Ghandagoza
    • Branding Palm: ATK +10%
    • Infernal Stomp: Cooldown -5%
    • DMG Cap +15%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Raging Fist features an extra ATK +50% and DMG Cap +200% however takes even longer to cost.
    • At Everlasting Rage lvl 10, Ghandagoza features Ultrafist.
      • The subsequent Raging Fist consumes Ultrafist as a substitute of Everlasting Rage.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Everlasting Rage now at all times begins at lvl 3
    • Perception Rank Perk 3: Raging Fist features an extra ATK +10%
    • Perception Rank Perk 3: Raging Fist features an extra DMG Cap +50%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Everlasting Rage: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +40%
    • Infernal Stomp: Gradual Period +10%
    • Everlasting Rage: Cooldown -5%
    • Branding Palm: DMG Cap +45%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Roaring Lion

  • Rank Perk 1
    • Whereas buffed by Jammed, Ghandagoza features ATK +10% and DMG Cap +10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • At Everlasting Rage lvl 10, performing a totally charged Raging Fist grants a ten% likelihood to reset Lion Stance’s cooldown
    • Upon reaching Everlasting Rage lvl 10: 10% likelihood to achieve DMG Minimize (20%)
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • The durations of Lion Stance’s buffs (Hostility↑ / Stout Coronary heart / Jammed) are prolonged by 10%.
    • Lion Stance additionally grants DEF↑ (10%).
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: Ghandagoza features an extra ATK +5% and DMG Cap +5%
    • Essence Rank Perk 2: Lion Stance Buff Period +10%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • DMG Cap +15%
    • Dhyana: Cooldown -5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +30%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Ghandagoza offers as much as 50% extra harm the decrease his HP is.
    • Initially of a quest, 75% of his max HP is transformed to Protect; inexperienced and mega potions now grant their therapeutic worth as Protect as a substitute.
    • Lion Stance additionally converts 25% of his max HP to Protect.
    • Performing a charged parry whereas buffed by Lion Stance extends the period of Jammed.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 3: Inexperienced and mega potions grant 10% extra Protect
    • Whereas Hostility↑ is in impact: Raging Fist Cost Time -5%
    • Jammed grants an extra ATK +50%, however Ghandagoza suffers from DEF -10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Lion Stance: Buff Period +10%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 2: Lion Stance’s DEF↑ grants an extra DEF +5%
    • True Avidya: Cooldown -5%
    • Lion Stance: Cooldown -5%
    • Dhyana now grants Protect (10% of max HP) as a substitute of therapeutic HP
    • True Avidya: ATK↑ grants an extra ATK +5%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Raging Method

  • Rank Perk 1
    • Touchdown a totally charged Raging Fst shortens ability cooldowns by a max of three% and relies on Everlasting Rage lvl.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -5%
    • Talent DMG Cap +35%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Ghandagoza’s harm expertise acquire ATK +20% and DMG Cap +50%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Additional shortens ability cooldowns by a max of two%
    • Talent ATK +10%
    • DMG Cap +15%
    • Arhat Skybreaker: ATK +10%
    • Iron Shoulder: ATK +10%
    • ATK +20%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Raging Fist costs quicker however offers 10% much less harm.
    • Touchdown harm expertise offers Supplementary DMG (20%) and raises Everlasting Rage lvl by 3.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Talent DMG Cap +35%
    • Crux Rank Perk 3: Injury expertise deal an extra Supplementary DMG +20%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • DMG Cap +25%
    • Iron Shoulder: DMG Cap +45%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Boosts DEF by a max of +10% based mostly on how low Everlasting Rage lvl is
    • Arhat Skybreaker: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Ferry Grasp Traits


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Perception: Phantastic Pets

  • Rank Perk 1
    • Pets acquire ATK +10% and DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas a pet is summoned: Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) ATK +10%
    • Whereas a pet is summoned: Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Pet finishers deal 50% extra harm.
      • In alternate, ability cooldowns lengthen by 10%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Whereas a pet is summoned: Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) DMG Cap +30%
    • Whereas a pet is summoned: Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) DMG Cap +30%
    • Talent DMG Cap +35%
    • Strafe: ATK +10%
    • Sic ‘Em, Geegee!: Cooldown -5%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Pets have a 30% likelihood to remain summoned.
    • Ferry and her pets deal as much as 50% extra harm based mostly on how lengthy all pets stay on the battlefield.
    • At max impact, Ferry features Debuff Immunity.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Pet Finisher DMG Dealt +30% / Talent Cooldown +10%
    • Whereas a pet is summoned: DEF +3%
    • Whereas a pet is summoned: DMG Dealt +5%
    • ATK +20%
    • Blaues Gespenst: DMG Cap +45%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Whereas no pet is summoned: Talent Cooldown -5%
    • Purge Spirits: Cooldown -5%
    • Pendel: DMG Cap +45%
    • Sic ‘Em, Geegee!: Gradual Period +10%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Self-Reliant Ghost

  • Rank Perk 1
    • Whereas no pets are summoned, Ferry features ATK +10% and DEF +5%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -1%
    • Whereas no pet is summoned: DMG Cap +30%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Each time a pet leaves, Ferry features a lvl of Loving Belief (max lvl 9).
      • Whereas in impact, it grants ATK +10% per impact lvl.
    • As well as, pets can now go away throughout hyperlink time.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 2: Gaining a lvl of Loving Belief additionally restores HP
    • Essence Rank Perk 1: ATK +5% / DEF +2%
    • Pet DMG Cap +35%. Onslaught at all times dismisses pets
    • Purge Spirits: Stun Energy +10%
    • Pendel: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Pets go away 95% quicker.
    • Each time a pet leaves, Ferry features Supplementary DMG (50%).
    • At Loving Belief lvl 9, Ferry’s launch and aerial barrage assault specs are enormously enhanced, however Loving Belief’s period turns into 12 sec.
    • Upon coming into hyperlink time, Ferry features Loving Belief lvl 9.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 2: Loving Belief additionally grants DEF +1% per impact lvl
    • Essence Rank Perk 2: Loving Belief additionally grants DMG Cap +20% per impact lvl
    • Each time a pet is summoned: Achieve Protect (1000)
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 2: Loving Belief additionally grants DMG Dealt +3% per impact lvl
    • Essence Rank Perk 3: Supplementary DMG +20% every time a pet leaves
    • Strafe: DMG Cap +45%
    • Blaues Gespenst: Cooldown -5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Spirited Assist

  • Rank Perk 1
    • Extends buff and debuff period from expertise by 10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent DMG Cap +35%
    • Talent Cooldown -2%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time all pets are summoned, Ferry features a lvl of Spiritbond (max lvl 3), and as much as 1 random ally has an opportunity to achieve a lvl of Spiritbond.
      • Whereas in impact, it grants ATK +5% per impact lvl.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Buff Period +10%
    • Crux Rank Perk 1: Debuff Period +10%
    • Talent Cooldown -2%
    • Benediction: Cooldown -5%
    • Hinrichten: Cooldown -5%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Each time all pets go away collectively, Ferry features a lvl of Spiritbond, and as much as 3 random allies have an opportunity to achieve a lvl of Spiritbond.
      • Whereas in impact, it now grants ATK +5% and DMG Cap +15% per impact lvl.
    • As well as, every time Spiritbond reaches lvl 3, it grants Protect (2000).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Spiritbond additionally grants DMG Dealt +3% per impact lvl
    • Crux Rank Perk 3: Protect Energy +1000. Upon coming into hyperlink time, the whole social gathering features max lvl Spiritbond
    • Pet DMG Cap +30%
    • DMG Cap +25%
    • Umlauf: Cooldown -5%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Umlauf: ATK +10%
    • Benediction: Buff Period +10% (Regen / DEF↑ / ATK↑)
    • Hinrichten: Buff Period +10% (ATK↑ / Crucial Hit Fee↑ / Supplementary DMG / Invincibility)
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Narmaya Grasp Traits


Perception: Paradigm Shift

  • Rank Perk 1
    • Upon performing a Dawnfly zone assault, press Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) with excellent timing to execute a Dawnfly finisher with out stance shifting.
    • Upon performing a Freeflutter combo, press Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) with excellent timing to execute a Freeflutter finisher with out stance shifting.
    • This permits Narmaya to proceed comboing in her most popular stance.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas in Dawnfly stance: ATK +10%
    • Whereas in Freeflutter stance: ATK +10%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon performing a stance shift combo, Narmaya features an impact based mostly on the stance she shifts into.
    • Every impact is energetic solely when Narmaya is in that stance.
      • Enhanced Dawnfly grants DMG Cap +50%.
      • Enhanced Freeflutter grants Supplementary DMG (10%).
    • Mistiming a finisher removes the results.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 2: Enhanced Dawnfly Period +10%
    • Perception Rank Perk 2: Enhanced Freeflutter Period +10%
    • Dawnfly Zone Assault: Cost Velocity +20%
    • Dance of Blue Petals: Cooldown -5%
    • Crescent Moon: ATK +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Results of each Enhanced Dawnfly and Enhanced Freeflutter can now be energetic on the identical time.
      • In alternate, performing the identical stance finisher 4 instances in a row removes each results.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Enhanced Dawnfly Period +10%
    • Perception Rank Perk 2: Enhanced Freeflutter Period +10%
    • Perception Rank Perk 2: Enhanced Dawnfly grants an extra DMG Cap +5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Dance of Pink Petals: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 2: Enhanced Freeflutter features an extra Supplementary DMG +5%
    • Crescent Moon: DMG Cap +45%
    • Dance of Pink Petals: Buff Period +10% (ATK↑ / Stout Coronary heart / Supplementary DMG)
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

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Essence: One Minimize, One Kill

  • Rank Perk 1
    • Each time Narmaya features butterflies, she features between 1 to three extra butterflies.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -1%
    • Whereas at butterfly rely 6: Narmaya’s assaults drain HP
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Narmaya features Talent DMG +30% and Talent DMG Cap +75%.
      • In alternate, she will solely activate harm expertise at max butterfly rely.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent DMG Cap +35%
    • Boosts Narmaya’s ATK by a max of +18% based mostly on her butterfly rely
    • Dawnfly Finishers: DMG Dealt +5%
    • Transient: ATK +10%
    • Kyokasuigetsu: ATK +10%
    • ATK +20%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Whereas at max butterfly rely, Narmaya’s expertise acquire Cooldown -20%.
    • Each time she lands a hyperlink assault, she features Kaleidoscope.
      • Whereas in impact, her harm expertise acquire ATK +30%, DMG Dealt +20%, and do not devour butterflies.
    • When all of her harm expertise go on cooldown, Kaleidoscope and all butterflies are eliminated.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Talent Cooldown -2%
    • Whereas at butterfly rely 6: DMG Cap +35%
    • Boosts Normaya’s DEF my a max of 6% based mostly on her butterfly rely
    • DMG Cap +30%
    • Whereas at butterfly rely 6: SBA Gauge +10%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: Upon activating her SBA, Narmaya features Kaleidoscope
    • Setsuna: ATK +10%
    • Kyokasuigetsu: DMG Cap +45%
    • Transient: DMG Cap +45%
    • Setsuna: DMG Cap +45%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Dedicated to Devotion

  • Rank Perk 1
    • The period of Utter Devotion’s Hostility↑ is prolonged by 50%.
    • Utter Devotion additionally grants Mirror Picture.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas buffed by Hostility↑: ATK +10%
    • Talent DMG Cap +35%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Utter Devotion additionally grants DMG Cap↑ (30%) and Supplementary DMG (10%).
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Whereas in Dawnfly stance: ATK +10%
    • Whereas in Freeflutter stance: ATK +10%
    • Boosts Narmaya’s ATK by a max of +20% based mostly on the overall quantity of harm she’s taken. When she enters vital situation, this impact resets
    • Utter Devotion: Cooldown -5%
    • Upon countering with Apex of Nothingness: Inflicts ATK↓ (10%)
    • DMG Cap +25%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Whereas Narmaya is buffed by Hostility↑, touchdown absolutely charged Dawnfly zone assaults or Freeflutter combos inflicts Stackable DEF↓ (10%) (max stacks: 5).
    • As well as, durations of DMG Cap↑ and Supplementary DMG granted from Crux Rank 2 lengthen by 5 sec.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Whereas buffed by Hostility↑: DMG Cap +35%
    • Talent Cooldown -2%
    • Boosts Narmaya’s DMG Cap by a max of +40% based mostly on the overall quantity of harm she’s taken. When she enters vital situation, this impact resets
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Utter Devotion: Impact Period +10% (Hostility↑ / DEF↓)
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) stance shift combo finishers acquire DMG Dealt +5%
    • Apex of Nothingness: DMG Cap +45%
    • Dance of Blue Petals: DEF↑ grants an extra DEF +5%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Lancelot Grasp Traits


Perception: End with Perfection

  • Rank Perk 1
    • Proper as Avalanche reaches lvl 5 from quickly urgent Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on), performing a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finisher executes an ideal finisher as a substitute.
    • Good finishers acquire DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Avalanche now grants ATK +2% per impact lvl.
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon touchdown an ideal finisher, Lancelot features Enhanced Injury Abilities.
      • Whereas in impact, it grants ATK +10% and DMG Dealt +20% to break expertise.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Perception Rank Perk 1: Extends the window of time to carry out an ideal finisher by 10%.
    • Good Finishers: ATK +10%
    • Lawinensturm: ATK +10%
    • Turbulenz: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Enhanced Injury Abilities grants an extra ATK +30% and DMG Dealt +50% to break expertise.
    • Quickly urgent Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) proper after an ideal finisher now chains right into a combo.
    • As well as, upon executing an ideal finisher or sure expertise, Avalanche’s lvl is reset, permitting Lancelot to regain lvls sooner.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Enhanced Injury Abilities grants an extra ATK +20% and DMG Dealt +10% to break expertise
    • Perception Rank Perk 2: Enhanced Injury Abilities additionally grants Regen
    • Good Finishers: DMG Cap +35%
    • Talent DMG Cap +35%
    • Kaltzwinger: Additionally inflicts ATK↓ (10%). Stacks with different grasp traits of the identical impact
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 3: Whereas Enhanced Injury Abilities is in impact, it grows stronger over time. Impact energy resets when Enhanced Injury Abilities is eliminated
    • Turbulenz: DMG Cap +45%
    • Kaltzwinger: Additionally inflicts ATK↓ (10%). Stacks with different grasp traits of the identical impact
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Clever Dodger

  • Rank Perk 1
    • Luftspiegelung’s Mirror Picture nullifies 1 extra hit.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10% / DMG Cap +25%; Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): ATK -5% / DMG Cap -5%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Upon performing a hyperlink assault or excellent dodge, Lancelot features a everlasting lvl of Enhanced Combo Finishers (max lvl 5).
      • Whereas in impact, it grants ATK +5% and DMG Cap +20% per impact lvl to combo finishers.
    • Good dodges set off by the Flight over Battle trait do not grant Enhanced Combo Finishers.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Extends the window of time to carry out an ideal dodge by 10%. Has no impact if the Improved Dodge trait is provided
    • Essence Rank Perk 1: Mirror Picture nullifies 1 extra hit
    • Essence Rank Perk 2: Boosts DEF by a max of +10% based mostly on the variety of Enhanced Combo Finishers gained through the quest
    • Luftspiegelung: Cooldown -5%
    • Schwertgeist: Grants DMG Cap↑ (10%) to the whole social gathering
    • DMG Cap +20%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Enhanced Combo Finishers’s max lvl is now 10 and grants an extra ATK +10% and DMG Cap +40% per impact lvl to combo finishers.
    • At Enhanced Combo Finisher lvl 10, urgent Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) with excellent timing after a combo finisher triggers a follow-up finisher.
    • As well as, upon gaining one other lvl of Enhanced Combo Finisher, he features Supplementary DMG (20%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 3: Enhanced Combo Finishers grants an extra DMG Cap +15% per impact lvl to Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) finishers
    • Essence Rank Perk 3: Enhanced Combo Finishers additionally grants DMG Dealt +3% per impact lvl to Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) finishers
    • Lancelot features DMG Dealt +5%, however Invincibility from excellent dodges can not be prolonged by traits
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • Essence Rank Perk 3: After performing an ideal finisher, every follow-up finisher offers 30% Supplementary DMG
    • Blauer Dolch: Cooldown -5%
    • Schwertgeist: Grants DMG↑ (10%) to the whole social gathering
    • Luftspiegelung: Cooldown -5%
    • Blauer Dolch: Supplementary DMG Period +10%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

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Crux: Talent Acceleration

  • Rank Perk 1
    • Avalanche now grants ATK +3% per impact lvl.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Avalanche now grants ATK +2% per impact lvl
    • Talent Cooldown -3%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Avalanche’s max lvl is now 7 and lasts 3 sec. longer.
      • Whereas in impact, all of Lancelot’s expertise are actually chainable into his fast Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) combo, and touchdown Regular Assaults shortens his harm ability cooldowns by 0.2%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: At lvl 5 and above, Avalanche additionally grants DMG Cap +8% per impact lvl
    • Crux Rank Perk 1: Upon gaining a lvl of Avalanche, Lancelot recovers HP
    • Talent DMG Cap +35%
    • Southern Cross: ATK +10%
    • Blade Impulse: ATK +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Avalanche’s max lvl is now 9.
    • At lvl 9, touchdown a Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) has an opportunity to reset 1 of Lancelot’s harm ability cooldowns at random.
      • In alternate, taking any harm removes Avalanche.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 3: The longer Lancelot sustains Avalanche at lvl 9, the upper the prospect for Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) to reset a harm ability cooldown
    • Crux Rank Perk 2: Additional shortens harm ability cooldowns by 0.3%
    • Crux Rank Perk 3: At Avalanche lvl 9, expertise acquire ATK +50% and DMG Cap +50%
    • DMG Cap +25%
    • Southern Cross: DMG Cap +45%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: If Avalanche lvl 9 stays energetic for at the very least 10 sec., Lancelot features Protect (10,000) when Avalanche lvl 9 ends
    • Blade Impulse: DMG Cap +45%
    • Lawinensturm: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Vane Grasp Traits


Perception: Rising Hostility

  • Rank Perk 1
    • Vane features DEF +3% and begins quests with Protect (30,000).
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time Vane lands Combo C or Beatdown combo finishers, he features Hostility↑.
    • His combo finishers acquire Drain Quantity +20% and Drain Cap +20%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Perception Rank Perk 1: Protect Energy +10,000
    • Perception Rank Perk 1: DEF +2%
    • Heroic Beat: ATK +10%
    • Breakthrough: Cooldown -5%
    • DMG Cap +25%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Each time Vane features Hostility↑, he additionally features a lvl of Heroic Vigor.
    • Casting Breakthrough raises impact lvl by 2.
      • Whereas in impact, it grants as much as ATK +20% and DMG Cap +100% at max lvl 10.
    • As well as, when Vane’s HP is absolutely restored the primary time, he features Protect (10,000).
    • He can acquire Protect once more this manner after gaining a lvl of Heroic Vigor.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Hostility↑ Period +20%
    • Perception Rank Perk 2: Combo finishers acquire an extra Drain Quantity +10% and Drain Cap +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • ATK +20%
    • Heroic Beat: DMG Cap +45%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 3: Heroic Vigor additionally grants as much as DMG Dealt +20% at max lvl
    • Breakthrough: Buff Period +10% (Hostility↑ / ATK↑)
    • Arm Destruction: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Staff Participant

  • Rank Perk 1
    • Each time Vane casts a ability that grants ATK↑ or DEF↑ to himself, all allies acquire a diminished model of these results.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Talent DMG Cap +35%
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Vane features Synergy Enhance based mostly on the variety of buffs he is granted to allies.
      • Whereas in impact, it boosts ATK and DMG Cap based mostly on its lvl (ATK +10% and DMG Cap +50% at max lvl 15).
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: Buff Period +10% (ATK↑ / DEF↑)
    • Talent Cooldown -3%
    • Essence Rank Perk 2: Synergy Enhance grants as much as an extra ATK +5% and DMG Cap +10% per impact lvl
    • Soul Eruption: ATK↑ grants an extra ATK +5%
    • Drachenstolz: ATK↑ grants an extra ATK +5%; DEF↑ grants an extra DEF +5%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Shortens harm ability cooldowns of social gathering members inside Rampart’s Invincibility AoE.
    • Occasion members that stay within the AoE for at the very least 2 sec. additionally acquire ATK ↑ (10%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 3: Allies who stay inside Rampart’s AoE for 3 sec. acquire DMG Cap↑ (15%)
    • Essence Rank Perk 3: Allies who stay inside Rampart’s AoE for five sec. acquire DEF↑ (10%)
    • Essence Rank Perk 3: Allies who stay inside Rampart’s AoE for 7 sec. acquire DMG↑ (5%)
    • DMG Cap +30%
    • Rampart: Cooldown -5%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: For allies inside Rampart’s AoE, additional shortens harm ability cooldowns by 2%
    • Allies who stay inside Rampart’s AoE for 8 sec. acquire Mirror Picture, however Rampart’s period is shortened by 8 sec.
    • Drachenstolz: Buff Period +10% (ATK↑ / DEF↑)
    • Soul Eruption: Buff Period +10% (ATK↑ / DEF↑)
    • Rampart: Cooldown -5%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Resolve

  • Rank Perk 1
    • Blocking with Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) boosts Beatdown Gauge Achieve by 20%.
    • Whereas blocking with Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on), Vane is resistant to debuffs.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Guard Break Resistance +10%
    • Take 10% much less harm when blocking with Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Performing hyperlink assaults or blocking with Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) grants a everlasting lvl of Booming Beatdown (max lvl 5).
      • Whereas in impact, Beatdown combos acquire DMG Dealt +5% and DMG Taken whereas Blocking -1% per impact lvl.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Beatdown Gauge Achieve +10%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Vitality Destruction: ATK +10%
    • Rift Divider: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Booming Beatdown’s max lvl is now 10.
      • Whereas in impact, Beatdown combos now acquire DMG Dealt +5%, Drain Quantity +1%, and DMG Taken whereas Blocking -2% per impact lvl.
    • At lvl 10, gaining one other lvl of Booming Beatdown grants Supplementary DMG (10%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Good guards fill the SBA gauge by 0.1%. Blocking with Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) fills the SBA gauge by 0.2%
    • Take 10% much less harm when block with Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • Crux Rank Perk 3: Whereas Booming Beatdown is in impact, Beatdown combos acquire an extra Drain Quantity +1%
    • Talent DMG Cap +35%
    • Arm Destruction: Stun Energy +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Whereas Booming Beatdown is in impact, Beatdown combos acquire an extra DMG Dealt +5%
    • Rift Divider: DMG Cap +45%
    • Vitality Destruction: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

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Percival Grasp Traits


Perception: Cost Forth

  • Rank Perk 1
    • Each time Percival lands a harm ability, he features Stoked Cost.
      • Whereas in impact, it grants ATK +10% and DMG Cap +20% to Schlacht ++.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Talent Cooldown -2%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon touchdown Schlacht ++, Percival features Talent DMG↑, which grants Talent ATK +5% and Talent DMG Cap +10%.
    • Touchdown Schlacht ++ additionally has an opportunity to reset 1 of his ability cooldowns at random.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Stoked Cost grants an extra ATK +5% and DMG Cap +5% to Schlacht ++
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Perception Rank Perk 2: Boosts the prospect to reset ability cooldowns
    • Macht: ATK +10%
    • X-Seele: Petrified Period +10%
    • DMG Cap +25%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Whereas Stoked Cost is in impact, it now grants ATK +15% and DMG Cap +30% as a substitute to Schlacht ++.
      • In alternate, whereas Stoked Cost is not in impact, Schlacht has ATK -20% and DMG Cap -15%.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Talent DMG↑ grants an extra Talent ATK +5% and Talent DMG Cap +5%
    • Perception Rank Perk 3: Stoked Cost grants an extra ATK +10% to Schlacht ++
    • Perception Rank Perk 3: Stoked Cost grants an extra DMG Cap +20% to Schlacht ++
    • Talent DMG Cap +35%
    • Roter Wirbel: ATK +10%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 2: Touchdown Schlacht ++ now has an opportunity to reset 1 extra ability cooldown
    • Roter Wirbel: DMG Cap +45%
    • Macht: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +30%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +30%

Essence: Molten Edge

  • Rank Perk 1
    • Each time Percival lands Schlacht ++ or hyperlink assaults, he features a lvl of Molten Edge (max lvl 3).
      • Whereas in impact, it grants ATK +2% per impact lvl to his harm expertise.
      • Activating a harm ability lowers impact lvl by 1.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Talent Cooldown -3%
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Molten Edge’s max lvl is now 6, and it additionally grants DMG Cap +20% per impact lvl to break expertise.
    • As well as, the next actions now grant impact lvls:
      • Profitable charged parry grants 3 lvls.
      • Flammenmarsch grants 3 lvls.
      • Traumerei grants 6 lvls.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: Molten Edge grants an extra ATK +1% per impact lvl to break expertise
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Essence Rank Perk 2: Molten Edge grants an extra DMG Cap +10% per impact lvl to break expertise
    • Flammenmarsch: Cooldown -5%
    • Traumerei: Cooldown -5%
    • Talent DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Molten Edge’s max lvl is now 9, and activating harm expertise not lowers its impact lvl.
      • Whereas in impact, Zerreissen could be held to devour impact lvls, dealing bursts of bonus harm based mostly on the variety of lvls consumed.
      • Consuming 9 lvls in a single activation triggers a last burst of large bonus DMG.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 3: Boosts the quantity of bonus DMG dealt from holding Zerreissen
    • Essence Rank Perk 3: At Molten Edge lvl 9, Zerreissen features Cooldown -75%. Upon consuming all 9 lvls, 30% extra bonus DMG is dealt
    • Essence Rank Perk 3: Upon consuming all 9 lvls of Molten Edge with Zerreissen, Percival features DMG Minimize (10%)
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Zerreissen: ATK +10%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Brust DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • Upon casting Traumerei or Flammenmarsch: Zereissen Cooldown -25%
    • Flammenmarsch: Buff Period +10% (ATK↑ / DEF↑)
    • Traumerei: Buff Period +10% (Energy / Supplementary DMG)
    • Zerreissen: DMG Cap +45%
    • DMG Cap +30%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +30%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +30%

Crux: Parry Me This

  • Rank Perk 1
    • Whereas charging Schlacht, acquire DEF +10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Extends the window of time to carry out a charged parry by 10%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time Percival performs a charged parry or hyperlink assault, he features a everlasting lvl of Flame Wolf (max lvl 3).
      • Whereas in impact, it grants ATK +5%, Stun Energy +5%, and DMG Cap +10% per impact lvl.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Whereas charging Schlacht, acquire an extra DEF +5%
    • Crux Rank Perk 2: Flame Wolf grants an extra DMG Cap +5%
    • Burn inflicted on foes: Period +10%
    • X-Seele: Cooldown -5%
    • Royal Authority: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Flame Wolf’s max lvl is now 5, and it now grants ATK +10%, Stun Energy +5%, and DMG Cap +15% per impact lvl as a substitute.
    • At lvl 5, charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire DMG Dealt +10%, and upon gaining one other lvl of Flame Wolf, Percival additionally features Supplementary DMG (10%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Extends the window of time to carry out a charged parry by 10%
    • Crux Rank Perk 2: Flame Wolf grants an extra Stun Energy +5% per impact lvl
    • Crux Rank Perk 3: Flame Wolf grants an extra DMG Cap +10% per impact lvl
    • DMG Cap +30%
    • Feuerangriff: ATK +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Whereas Flame Wolf lvl 5 is in impact, charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire an extra DMG Dealt +5%
    • Royal Authority: DMG Cap +45%
    • Feuerangriff: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +30%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +30%

Siegfried Grasp Traits


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Perception: Good Striker

  • Rank Perk 1
    • Upon performing an ideal execution, Siegfried features a lvl of Dragonsbane Pulse (max lvl 3).
      • Whereas in impact, it grants ATK +3% per impact lvl.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Perception Rank Perk 1: Dragonsbane Pulse grants an extra ATK +2% per impact lvl
    • Good Strikes: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Dragonsbane Pulse’s max lvl is now 5, and it additionally grants DMG Cap +3% per impact lvl.
    • Dragonsbane Pulse not expires, however failing a superbly timed assault removes the impact.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Dragonsbane Pulse grants an extra ATK +2% per impact lvl
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): ATK +10%
    • Perception Rank Perk 1: At Dragonsbane Pulse lvl 3 and above, it grants DMG Cap +5%
    • Draconic Launch: Stackable ATK↑ grants an extra ATK +5% and Period +10% per stack
    • Salvator: Cooldown -5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +30%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Dragonsbane Pulse’s max lvl is now 7.
    • At lvl 7, Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) change into excellent executions for 9 sec.
    • Afterwards, Dragonsbane Pulse falls again to lvl 6.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 1: Dragonsbane Pulse grants an extra ATK +2% per impact lvl
    • Perception Rank Perk 2: At Dragonsbane Pulse lvl 5 and above, it grants DEF +5%
    • Perception Rank Perk 3: Dragonsbane Pulse lvl 7 Period +30%
    • DMG Cap +25%
    • Verdrangen: ATK +10%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 3: At Dragonsbane Pulse lvl 7, excellent executions acquire DMG Dealt +5%
    • Salvator: Buff Period 10% (Debuff Immunity / Drain)
    • Draconic Launch: Cooldown -5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Expert Slayer

  • Rank Perk 1
    • Upon performing an ideal execution, Siegfried features a lvl of Darkish Zeal (max lvl 1).
      • Whereas in impact, it grants ATK +20% and DMG Cap +20% to Siegfried’s subsequent harm ability and is consumed on activation.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -1%
    • Essence Rank Perk 1: At lvl 1: Darkish Zeal grants an extra ATK +5%; At lvl 2+: Grants an extra ATK +1% per impact lvl
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Performing excellent executions shortens harm ability cooldowns by 10%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: At lvl 1: Darkish Zeal grants an extra DMG Cap +10%; At lvl 2+: Grants an extra DMG Cap +5% per impact lvl
    • Talent DMG +2%
    • Talent DMG Cap +35%
    • Nelah Nav: Stun Energy +10%
    • Uwe: ATK +10%
    • ATK +20%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Darkish Zeal’s max lvl is now 5.
    • Activating harm expertise not consumes the impact, however failing an ideal assault removes it.
      • At lvl 1: Talent ATK +30% / Talent DMG Cap +50%
      • At lvl 2+: Talent ATK +10% / Talent DMG Cap +40% per impact lvl
      • At lvl 5: Vastly shortens harm ability cooldowns.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 3: Darkish Zeal grants an extra ATK +3% per impact lvl
    • Essence Rank Perk 3: Darkish Zeal grants an extra DMG Cap +5% per impact lvl
    • Talent DMG +2%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +30%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Talent DMG +2%
    • Verdrangen: DMG Cap +45%
    • Uwe: DMG Cap +45%
    • Manigance: ATK↑ grants an extra ATK +5%; DEF↑ grants an extra DEF +5%
    • Nelah Nav: Cooldown -5%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Fueled by Ache

  • Rank Perk 1
    • Boosts L’Ombre d’Hier’s ATK by a max of +100% based mostly on the energy of Siegfried’s DMG Minimize (60%-100%).
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Crux Rank Perk 1: Boosts L’Ombre d’Hier’s ATK by as much as an extra +25%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Siegfried now features Substitute from his buffing expertise.
    • Each time he takes harm instead of an ally or performs a hyperlink assault, he features a everlasting lvl of Dawn (max lvl 5).
      • Whereas in impact, it grants ATK +5% and DMG Cap +10% per impact lvl.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent DMG Cap +35%
    • Crux Rank Perk 1: Boosts L’Ombre d’Hier’s ATK by as much as an extra +25%
    • Manigance: Cooldown -5%
    • L’Ombre d’Hier: DMG Cap +45%
    • Mirage: DMG Minimize (70%) Period +10%
    • DMG Cap +20%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Upon countering with L’Ombre d’Hier, urgent Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) with excellent timing triggers an ideal execution and shortens its cooldown by 50%.
    • Dawn’s max lvl is now 10.
    • At lvl 10, excellent executions acquire DMG Dealt +10%, and gaining one other impact lvl grants Supplementary DMG (20%).
    • Coming into vital situation lowers Dawn lvl by 1.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Talent Cooldown -2%
    • Crux Rank Perk 3: At Dawn lvl 10, excellent executions acquire an extra DMG Dealt +5%
    • L’Ombre d’Hier: Cooldown -5%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +30%
    • Mirage: Cooldown -5%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Good Strikes: DMG Cap +40%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +40%
    • Good Executions: DMG Cap +40%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Cagliostro Grasp Traits


Perception: Crippling Combos

  • Rank Perk 1
    • When charged after a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finisher, Collapse ++ features ATK +10% and DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Touchdown totally different combo finishers inside 15 sec. of one another grants a 5% likelihood to inflict 1 of those debuffs: ATK↓ (10%) / DEF↓ (10%) / Poison for 15 sec. / Burn for 15 sec. / Gradual for 3 sec.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Collapse ++ features an extra ATK +5% and DMG Cap +10%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Perception Rank Perk 2: Combo Finisher Debuff Probability +10%
    • Mimic Doll: ATK +10%
    • Mehen: Cooldown -5%
    • DMG Cap +20%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Each time Cagliostro lands a harm ability, it inflicts a debuff from Perception Rank 2.
    • As well as, every time she inflicts a debuff, she features a lvl of Fact (max lvl 10).
    • At lvl 10, she’s bathed in gentle for 20 sec., permitting her to carry out Collapse ++ with out charging.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 1: Collapse ++ features an extra ATK +5% and DMG Cap +10%
    • Perception Rank Perk 2: Combo Finisher Debuff Period +10%
    • Upon inflicting a debuff, ability cooldowns are shortened
    • Talent DMG Cap +35%
    • Disruption: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • Rhizomata: Grants DEF↑ (5%) to self
    • Mimic Doll: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +30%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +30%

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Essence: Tremendous Collapse

  • Rank Perk 1
    • Collapse ++ features ATK +5% and DMG Cap +10%, however Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) take 5% longer to cost.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Each time Cagliostro prompts a ability, she features a lvl of Tremendous Collapse (max lvl 4).
      • Whereas in impact, Collapse features the next based mostly on Tremendous Collapse’s lvl.
        • Lvl 1: ATK +10% and DMG Cap +50%
        • Lvl 2 or above: ATK +5% and DMG Cap +30% per impact lvl
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Talent Cooldown -3%
    • Reinforce now grants Protect (5% of max HP) as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • Alexandria: ATK +10%
    • Ache Practice: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Collapse ++ now features ATK +15%, DMG Cap +10%, and DMG Dealt +40% however takes 10% longer to cost.
    • Adrenaline Rush additionally has a 50% likelihood to immediately cost Collapse.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 2: Tremendous Collapse grants an extra ATK +10% and DMG Cap +30%
    • Essence Rank Perk 3: Probability to immediately cost Collapse +25%
    • Essence Rank Perk 3: Each time Collapse is immediately charged, Cagliostro features DMG Cap↑ (30%)
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • DMG Cap +30%
    • Ache Practice: DMG Cap +45%
    • Reinforce: Cooldown -5%
    • Alexandria: DMG Cap +45%
    • Disruption: Inflicts ATK↓ (10%)
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +30%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +30%

Crux: Alchemedic

  • Rank Perk 1
    • Reinforce features Therapeutic +20% and Therapeutic Cap +20%.
    • Therapeutic that exceeds a celebration member’s max HP is granted as Protect as a substitute.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Crux Rank Perk 1: Protect Energy +3000
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Rhizomata now rescues allies anyplace on the battlefield and grants Phantasmagoria to allies rescued this manner.
      • In alternate, its cooldown extends by 10%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 2: Rhizomata now grants Phantasmagoria to all allies even when they weren’t rescued from vital situation
    • Crux Rank Perk 2: Extends the period of Phantasmagoria on self by 10%
    • Talent DMG Cap +35%
    • Rhizomata: Cooldown -5%
    • Phantasmagoria: Cooldown -5%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Phantasmagoria grants as much as a max of ATK +10%, DEF +5%, and Crucial Hit Fee +25% to a celebration member based mostly on the mixed worth of their HP and Protect.
    • as well as, touchdown Collapse ++ has an opportunity to reset 1 of Cagliostro’s ability cooldowns at random.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Crux Rank Perk 2: Phantasmagoria additionally grants DMG Cap↑ (50%)
    • Crux Rank Perk 3: Touchdown Collapse ++ grants an extra 20% likelihood to reset 1 ability cooldown at random
    • DMG Cap +25%
    • Phantasmagoria: Buff Period +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Phantasmagoria additionally grants DMG↑ (20%)
    • Reinforce now grants Protect (5% of max HP) as a substitute of therapeutic HP. Stacks with different grasp traits of the identical impact
    • Mehen: ATK↓ Period +10%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +30%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +30%

Yodarha Grasp Traits


Perception: Triple Shroud Savvy

  • Rank Perk 1
    • Boosts DMG Cap based mostly on Triple Shroud marks.
      • 1 Shroud mark: DMG Cap +3%
      • 2 Shroud marks: DMG Cap +5%
      • 3 Shroud marks: DMG Cap +10%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • Boosts the ATK of combo assaults by a max of +15% the shorter his combos are
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) and Combo Finishers now have excellent inputs.
    • Performing completely timed assaults shortens Yodarha’s combos.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Perception Rank Perk 1: Boosts DMG Cap by as much as an extra +5%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Perpetual Rotation: Cooldown -5%
    • Trice Blade: ATK↑ grants an extra ATK +5%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Combo finishers deal 40% extra harm and may now be executed in succession.
    • Every follow-up finisher consumes 1 Shroud mark, and follow-up finishers do not give Shroud marks.
      • In alternate, taking 10,000 or extra harm in a single assault removes 1 mark.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Upon touchdown a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finisher: Low likelihood to achieve 3 Shroud marks. Probability will increase the shorter his combos are
    • Boosts the DMG Cap of combo assaults by a max of +30% the shorter his combos are
    • Upon touchdown a combo assault: Low likelihood to achieve 1 shroud mark. Probability will increase the shorter his combos are
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Hymn of the Tons of: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Perpetual Rotation: Cooldown -5%
    • Trice Blade: ATK↑ Period +10%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +25%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +25%

Essence: Velocity Runner

  • Rank Perk 1
    • Each time Yodarha prompts a ability, he features Flash Minimize.
      • Whereas in impact, it shortens harm ability cooldowns by 3%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • Talent DMG Cap +35%
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Extends the period of Flash Minimize.
    • As well as, Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) and Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) deal 20% extra harm.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • DMG Cap +20%
    • Essence Rank Perk 2: Flash Minimize additionally grants ATK +5% to Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) / Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • Flashing Void: ATK +10%
    • Sky Shatter: ATK +10%
    • ATK +20%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Flash Minimize not expires.
      • Whereas in impact, touchdown a combo finisher with 3 Shroud marks has an opportunity to reset 1 of his harm expertise at random.
      • In alternate, taking any harm removes Flash Minimize and inflicts Talent Sealed for 8 sec. It could’t be eliminated.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 3: Flash Minimize additionally grants DMG Cap +100% to Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) / Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on); Talent Sealed Period +30%
    • Talent DMG Cap +35%
    • Essence Rank Perk 3: Flash Minimize additionally grants ATK +10%, DMG Cap +50%, and DMG Dealt +5% to Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) / Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Empty Mist: ATK +10%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: Flash Minimize grants an extra DMG Dealt +20% to Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) / Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • Sky Shatter: DMG Cap +45%
    • Flashing Void: DMG Cap +45%
    • Empty Mist: DMG Cap +45%
    • DMG Cap +25%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +25%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +25%

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Crux: Deft Deflection

  • Rank Perk 1
    • Touchdown counters by holding Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) or with Tit for Tat grants DMG Cap↑ (15%).
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Upon countering: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time Yodarha lands a hyperlink assault, or a counter from Crux Rank Perk 1, he features a everlasting lvl of Payback (max lvl 5).
      • Whereas in impact, it grants ATK +5% and DMG Cap +10% per impact lvl, however taking any harm lowers impact lvl by 1.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Upon countering by holding Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) or with Tit for Tat: DMG Cap +25%
    • Crux Rank Perk 1: DMG Cap↑ Period +10%
    • Crux Rank Perk 1: DMG Cap↑ grants an extra DMG Cap +10%
    • Tit for Tat: Cooldown -5%
    • Awakening: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Payback’s max lvl is now 10.
      • Whereas in impact, it now grants ATK +5% and DMG Cap +15% per impact lvl as a substitute.
      • At lvl 10, it additionally grants DMG Dealt +15%, and when Yodarha features one other lvl of Payback, he features Supplementary DMG (20%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Payback grants an extra ATK +3%
    • Crux Rank Perk 2: Payback grants an extra DMG Cap +5%
    • Crux Rank Perk 3: Payback lvl 10 grants an extra DMG Dealt +2%
    • DMG Cap +25%
    • Awakening: DMG Cap +45%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Payback lvl 10 grants an extra DMG Dealt +3%
    • Hymn of the Tons of: Cooldown -5%
    • DMG Cap +25%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +25%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +25%

Zeta Grasp Traits


Perception: Intense Loops

  • Rank Perk 1
    • Extends the window of time to carry out a loop combo, and upon touchdown Arvess Hammer, Zeta features DMG↑ (5%).
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Loop Combos: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon touchdown Arvess Hammer, urgent Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) with excellent timing launches Zeta right into a excessive soar.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Loop Combos: DMG Cap +25%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Perception Rank Perk 1: DMG↑ grants an extra DMG Dealt +2%
    • Spear of Arvess: ATK +10%
    • Signo Drive: Cooldown -5%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Touchdown 3 or extra loop combos grants a lvl of Loop Grasp (max lvl 5).
      • Whereas in impact, loop combos acquire a max of ATK +30% and DMG Cap +50% based mostly on impact lvl.
      • When the combo is interrupted, Loop Grasp is eliminated.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Upon being launched right into a excessive soar from Arvess Hammer, Zeta can carry out 1 follow-up Arvess Hammer
    • Reduces the variety of loop combo hits wanted to carry out Arvess Hammer by 1
    • Perception Rank Perk 3: Loop Grasp additionally grants DMG Dealt +3%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Spear of Arvess: DMG Cap +45%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 3: Loop Grasp lvl 5 grants an extra DMG Cap +10%
    • Signo Drive: ATK↑ Period +10%
    • Vengeful Flames: Cooldown -5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: One with Abilities

  • Rank Perk 1
    • Shortens Zeta’s ability cooldowns with every consecutive loop combo landed.
      • 1 consecutive loop combo: Cooldown -0.1%
      • 2 consecutive loop combos: Cooldown -0.2%
      • 3+ consecutive loop combos: Cooldown -0.3%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Talent ATK +10%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Touchdown Spear of Arvess or countering with Realm’s Majesty launches Zeta into place for a follow-up Arvess Hammer.
    • As well as, touchdown Arvess Hammer additionally has an opportunity to reset 1 of her harm ability cooldowns at random.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: Additional shortens ability cooldowns
    • Upon touchdown Arvess Hammer: Grants Protect (200)
    • Zeta offers 5% extra harm to foes inflicted with Arvess Fermare
    • Realm’s Majesty: ATK +10%
    • Infinite Wonders: ATK +10%
    • Talent DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Upon touchdown Arvess Hammer, Zeta features Arvess Unleashed.
      • Whereas in impact, the following activated harm ability features ATK +30% and DMG Cap +30%.
      • Arvess Unleashed is then eliminated.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Talent DMG Cap +35%
    • Essence Rank Perk 1: Additional shortens ability cooldowns
    • Essence Rank Perk 2: Arvess Hammer features DMG Dealt +10%
    • Arvess Hammer: DMG Cap +30%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: Arvess Unleashed additionally grants Supplementary DMG (10%) to break expertise
    • Thousand Flames: Cooldown -5%
    • Realm’s Majesty: DMG Cap +45%
    • Infinite Wonders: DMG Cap +45%
    • Thousand Flames: Burn Period +20%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Out for Revenge

  • Rank Perk 1
    • Zeta offers 10% extra harm to foes inflicted with Arvess Fermare.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Extends the window of time to counter utilizing Rhapsody or Realm’s Majesty by 10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Countering with Rhapsody or Realm’s Majesty launches Zeta into place for a follow-up Arvess Hammer.
    • Whereas airborne, she features Stout Coronary heart till touching the bottom.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent Cooldown -3%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Zeta features DMG Cap +10% in opposition to foes inflicted with Arvess Fermare
    • Rain of Fury: ATK +10%
    • Wingclipper: Cooldown -5%
    • ATK +20%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Touchdown counters or hyperlink assaults grants a everlasting lvl of Heavy Hammer (max lvl 5).
      • Whereas in impact, it grants DMG Dealt +1% per impact lvl to Arvess Hammer.
      • At Heavy Hammer lvl 5, Zeta features Supplementary DMG (10%), and upon touchdown Arvess Hammer, urgent Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) launches her into place for a follow-up Arvess Hammer.
      • Heavy Hammer lvl 5 falls again to lvl 4 after 7 sec.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 3: Heavy Hammer grants an extra DMG Dealt +0.5% to Arvess Hammer
    • Crux Rank Perk 3: Heavy Hammer lvl 5 Period +20%
    • Loop Finishers and Arvess Hammer: ATK +10%
    • DMG Cap +25%
    • Vengeful Flames: Supplementary DMG Period +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Loop Finishers and Arvess Hammer: DMG Cap +40%
    • Rain of Fury: DMG Cap +45%
    • Wingclipper: Paralysis Period +10%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

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Vaseraga Grasp Traits


Perception: Hooked on Combos

  • Rank Perk 1
    • Touchdown a charged Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) with a full Grynoth gauge grants Grynoth Unleashed.
      • Whereas in impact, it grants ATK +10% and DEF +5%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Grynoth Gauge Achieve +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Boosts ATK and DMG Cap of Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) by a max of +20%, in addition to Grynoth Gauge Achieve from charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) by a max of +20%.
    • Each boosts are based mostly on the overall harm dealt by Vaseraga’s charged Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) through the quest.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Grynoth Unleashed grants an extra ATK +10%
    • Perception Rank Perk 1: Grynoth Unleashed grants an extra DEF +3%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Nice Scythe Grynoth: Cooldown -5%
    • Damnation: ATK +10%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Grynoth Unleashed’s max lvl is now 4.
    • Each time Vaseraga lands Combo C’s charged Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) finisher, he features a lvl of Grynoth Unleashed (its impact energy and period are based mostly on lvl), and if the Grynoth gauge stays full for 20 sec., it grants a max of Enhanced DMG +20%.
    • At lvl 4, it grants ATK +30% and DEF +10% for 45 sec.
    • Dropping the impact resets the gauge.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 1: Grynoth Unleashed grants an extra ATK +10%
    • Perception Rank Perk 2: Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) acquire as much as an extra ATK +10% and DMG Cap +20%
    • Perception Rank Perk 2: Grynoth Gauge Achieve +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Immortal Ache: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 3: Shortens the time wanted to achieve Enhanced DMG by 5 sec.
    • Talent Cooldown -5%
    • Nice Scythe Grynoth: Stun Energy +10%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Giant and In Cost

  • Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire ATK +5% and DMG Cap +10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): Cost Time -5%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Touchdown charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) grants Ebony Glint to Vaseraga.
      • Whereas in impact, it shortens the cost time of charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) by 5%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Essence Rank Perk 2: Ebony Glint shortens cost time of charged assaults by an extra 2% per impact lvl
    • When filling the Grynoth gauge: ATK↑ grants an extra ATK +5%; DEF↑ grants an extra DEF +5%
    • Umbral Eclipse: Gradual Period +2 sec.
    • Violent Shadows: Cooldown -5%
    • ATK +20%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Ebony Glint’s max lvl is now 3.
    • It now shortens the cost time of charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) by 5% per impact lvl, however failing to land a charged assault removes the impact.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 2: Ebony Glint Period +10%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Essence Rank Perk 3: Ebony Glint additionally grants Supplementary DMG (3%) to Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • Talent DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: Ebony Glint lvl 3 additionally grants DMG Dealt +3% to Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • Umbral Eclipse: Cooldown -5%
    • Violent Shadows: DMG Cap +45%
    • Immortal Ache: Cooldown -5%
    • Damnation: DMG Cap +45%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Punishing Parries

  • Rank Perk 1
    • Vaseraga features DEF +5% whereas charging Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +20%
    • When filling the Grynoth gauge: ATK↑ grants an extra ATK +5%; DEF↑ grants an extra DEF +5%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Profitable charged parries or hyperlink assaults grant a everlasting lvl of Blood-Consuming Blade (max lvl 3).
      • Whereas in impact, it grants DMG Cap +50% and Talent Cooldown -3% per impact lvl to break expertise.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Vaseraga features an extra DEF +5% whereas charging Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • Grynoth Gauge Achieve +10%
    • Battalions of Concern: ATK +10%
    • Forgotten Story’s Drain now grants Protect (5% of max HP, max 25,000) as a substitute of therapeutic HP
    • Netherwrath: DMG Cap +45%
    • Talent DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Blood-Consuming Blade’s max lvl is now 5.
      • It additionally grants DMG Dealt +5% per impact lvl to break expertise.
    • At lvl 5, it extends the window of time to carry out a charged parry by 50%, and gaining a brand new lvl of Blood-Consuming Blade grants Supplementary DMG (20%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 1: Vaseraga features an additinal DEF +5% whereas charging Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • Crux Rank Perk 2: Blood-Consuming Blade shortens harm ability cooldowns by an extra 2% per impact lvl
    • Crux Rank Perk 2: Blood-Consuming Blade grants an extra DMG Cap +10% per impact lvl
    • DMG Cap +25%
    • Battalions of Concern: DMG Cap +45%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Blood-Consuming Blade grants an extra DMG Dealt +5% per impact lvl
    • Forgotten Tales: Cooldown -5%
    • Netherwrath: ATK +10%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Beatrix Grasp Traits


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Perception: Hungry for Causality

  • Rank Perk 1
    • Each time Beatrix lands combo finishers in Devour Causality, her ability cooldowns shorten by 5%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas in Devour Causality: ATK +10%
    • Whereas Delta Clock is in Pink Assault Place: Beatrix features DMG Dealt +5% however takes 20% extra auto DMG
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Whereas in Devour Causality, Beatrix features DMG Cap +70%.
    • Whereas not in Devour Causality, the Embrasque gauge fills 5% slower.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Whereas Delta Clock is in Inexperienced Therapeutic Place: Regen features Therapeutic +1%
    • Perception Rank Perk 1: Talent Cooldown -0.5%
    • Embrasque Gauge Achieve +10%
    • Star Chaser: ATK +10%
    • Eternity Loop: Cooldown -5%
    • DMG Cap +20%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Whereas in Devour Causality, touchdown harm expertise or dodging successful with Unchained now fills the Embrasque gauge.
      • After 30 sec., the gauge depletes quicker.
    • Whereas not in Devour Causality, the Embrasque gauge fills an extra 5% slower.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Whereas Delta Clock is in Yellow Protection Place: Removes 1 debuff each 20 sec. Shifting the clock hand resets the timer
    • Perception Rank Perk 2: Whereas in Devour Causality: Beatrix features an extra DMG Cap +50%
    • Whereas in Devour Causality: Talent DMG Cap +40%
    • Talent DMG Cap +35%
    • Rising Nova: Boosts the impact energy of Rising Nova
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Whereas not in Devour Causality: DMG Cap +40%
    • Eternity Loop: Gradual Period +10%
    • Star Chaser: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: On the Clock

  • Rank Perk 1
    • Delta Clock is enhanced:
      • Pink Assault Place grants an extra DMG Dealt +2%.
      • Yellow Protection Place grants an extra DEF +2%.
      • Inexperienced Therapeutic Place grants an extra Regen +2%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Essence Rank Perk 1: Pink Assault Place: Extra DMG Dealt +2% / Yellow Protection Place: Extra DEF +2% / Inexperienced Therapeutic Place: Extra Regen +2%
    • Whereas Delta Clock is in Inexperienced Therapeutic Place throughout Devour Causality: Drain Cap +10%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Upon touchdown regular combo finishers, or energy finishers in Devour Causality, Beatrix features enhanced Delta Clock buffs.
      • Pink Assault Place: SBA DMG Cap +30%
      • Yellow Protection Place: Injury Talent DMG Cap +30%
      • Inexperienced Therapeutic Place: Regular Assault DMG Cap +30%
    • When Embrasque gauge is full, touchdown a combo finisher whereas buffed by the aforementioned buffs prompts Devour Causality.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: Pink Assault Place: Extra DMG Dealt +2% / Yellow Protection Place: Extra DEF +2% / Inexperienced Therapeutic Place: Extra Regen +2%
    • Whereas Delta Clock is in Yellow Protection Place: DEF +5%
    • Essence Rank Perk 2: Buff Period +20% (Naed Nulli Excel Pink Assault Place / Naed Seitset Excel Yellow Protection Place / Naed Nelja Excel Inexperienced Therapeutic Place)
    • Unchained: Cooldown -5%
    • Driving Free: ATK +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Whereas buffed by the aforementioned buffs in Essence Rank Perk 2 throughout Devour Causality, touchdown energy finishers grants lvls of Embrasque Unleashed (max lvl 10).
      • Whereas in impact, it grants DMG Cap +20% per impact lvl.
    • Upon reaching lvl 10, Beatrix features Pink Assault / Yellow Protection / Inexperienced Therapeutic Clock buffs and may carry out Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finishers at any time.
    • When Devour Causality ends, all Clock buffs are eliminated.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Embrasque Gauge Achieve +10%
    • Whereas Delta Clock is in Pink Assault Place: Auto DMG -5%
    • Whereas in Devour Causality: DMG Dealt +5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • Essence Rank Perk 3: At Embrasque Unleashed lvl 10, Beatrix additionally features DMG Dealt +20%
    • Rising Nova: Cooldown -5%
    • Hearts on Hearth: Cooldown -5%
    • Thunderbird: DMG Cap +45%
    • Each 3 activations of Unchained heals Beatrix for 1000 HP
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Talent Chain

  • Rank Perk 1
    • Beatrix’s harm expertise acquire ATK +10% and DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Whereas Delta Clock is in Yellow Protection Place: DEF +5%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon touchdown a totally charged Embrasque Sword, its ability slot turns into a 3-skill combo within the order of Driving Free, Hearts on Hearth, and Thunderbird; these expertise acquire DMG Cap +100%
      • In alternate, Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) and Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) deal 10% much less harm.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent Cooldown -3%
    • Whereas Delta Clock is in Pink Assault Place throughout Devour Causality: Supplementary DMG +10% / Auto DMG +10%
    • Boosts Beatrix’s ATK by a max of +10% based mostly on the variety of Devour Causality activations through the quest
    • Whereas in Devour Causality: Embrasque Sword Cost Time -20%
    • Hearts on Hearth: Drain Quantity +10% / Drain Cap +10%
    • Talent DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • When Beatrix completes the ability combo in Crux Rank Perk 2, she features Talent DMG↑.
      • Whereas in impact, it grants Talent ATK +20% and Talent DMG Cap +50%.
      • As well as, her expertise acquire Cooldown -70%.
    • Failing to finish the combo inflicts Beatrix with Talent Sealed for 15 sec. it may possibly’t be eliminated.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Whereas in Devour Causality: DMG Cap +30%
    • Whereas Delta Clock is in Inexperienced Therapeutic Place throughout Devour Causality: When Beatrix triggers Drain at full HP, she features Protect (3000). She will acquire Protect once more this manner with a brand new clock cycle
    • Crux Rank Perk 2: Abilities within the ability combo acquire an extra DMG Cap +50%. As well as, Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) / Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire DMG Dealt +10%
    • DMG Cap +25%
    • Thunderbird: Stun Energy +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Talent DMG↑ grants an extra Talent ATK +5% and Talent DMG Cap +20%
    • Driving Free: DMG Cap +45%
    • Absolutely charged Embrasque Sword features ATK +10% and DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Eustace Grasp Traits


Perception: Hold Your Foes Nearer

  • Rank Perk 1
    • Grade III and IV photographs deal 5% extra harm when fired inside efficient vary.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): Cost Time -5%
    • Grade II Photographs: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Touchdown a Grade IV shot inside efficient vary grants Protect (5000) to Eustace.
      • In alternate, efficient vary is shortened.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): Cost Time -5%
    • Grade II Photographs: DMG Cap +30%
    • Grade III Photographs: ATK +10%
    • Gradual Kill: ATK↓ Period +10%
    • Upon performing an ideal dodge with Quick Lane: Loaded Gauge Achieve +20%
    • DMG Cap +20%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Grade IV photographs acquire ATK +30% and DMG Cap +150%.
    • Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) now fires a 3-bullet unfold.
      • In alternate, efficient vary is shortened even additional and harm dealt past efficient vary is enormously diminished.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Grade III Photographs: DMG Cap +30%
    • Grade IV Photographs: ATK +10%
    • Efficient vary is barely longer
    • Talent DMG Cap +35%
    • By no means Give up: Buff Period +10% (Mirror Picture / Supplementary DMG)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Grade IV Photographs acquire DMG Cap +40%
    • Gradual Kill: ATK↓ inflicts an extra ATK -5%
    • Quick Lane: Cooldown -5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

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Essence: Lightning Soldier

  • Rank Perk 1
    • Touchdown a Grade IV shot shortens Eustace’s harm ability cooldowns by 1%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Upon an ideal reload: Loaded Gauge Achieve +10%
    • Talent Cooldown -2%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Foe assaults will not interrupt Eustace whereas he is casting Heaven Comes Down or Flamek Thunder.
    • Each expertise additionally acquire DMG Cap +50%, however Heaven Comes Down not inflicts Paralysis.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Upon an ideal reload: Loaded Gauge Achieve +10%
    • Talent Cooldown -3%
    • Grade II Photographs: ATK +10%
    • Heaven Comes Down: ATK +10%
    • Flamek Thunder: Stun Energy +10%
    • Talent DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • After touchdown sufficient hits and a finisher with Heaven Comes Down, as much as 2 foes change into marked.
    • Hitting a marked foe with a totally charged Flamek Thunder offers 150% bonus DMG, and shortens the cooldowns of Flamek Thunder and Heaven Comes Down by 40%.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Extends the window of time to carry out an ideal reload by 10%
    • Grade II Photographs: DMG Cap +30%
    • Essence Rank Perk 3: Marked foes +1
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • After emptying the clip: Performing an ideal reload restores 10% of Eustace’s HP
    • Heaven Comes Down: DMG Cap +45%
    • Endlessly Yours: DMG Cap +45%
    • Flamek Thunder: Cooldown -5%
    • Endlessly Yours: Now chains as much as 10 instances
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Perfectionist

  • Rank Perk 1
    • Grade IV photographs acquire DMG Cap +20%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Upon excellent dodging with Strafe Shot and touchdown the shot: Loaded Gauge Achieve +10%
    • Grade III Photographs: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon firing a Grade IV shot, Eustace features a lvl of Flamek Unleashed (max lvl 2).
      • Whereas in impact, it grants ATK +5% and DMG Cap +5% per impact lvl.
    • Performing an ideal reload proper after a Grade IV shot boosts Loaded Gauge Achieve by 10%, however taking any harm removes Flamek Unleashed.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Grade III Photographs: DMG Cap +30%
    • Crux Rank Perk 1: Grade IV photographs acquire an extra DMG Cap +5%
    • Strafe Shot features DMG Cap +25%
    • Play with Hearth: Cooldown -5%
    • Touchdown a counter with Acidrage Howl shortens its cooldown by 10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Flamek Unleashed’s max lvl is now 3 and would not expire.
    • It now grants ATK +10% and DMG Cap +8% per impact lvl as a substitute.
    • Upon gaining Flamek Unleashed lvl 3, reloading for the primary time fills the clip with bullets for Grade IV photographs.
    • Reloading a second time removes Flamek Unleashed.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Flamek Unleashed grants an extra ATK +3% and DMG Cap +3% per impact lvl
    • Grade IV photographs acquire a max of DMG Dealt +10% based mostly on the variety of excellent reloads carried out through the quest
    • Crux Rank Perk 3: Performing an ideal dodge with a charged Strafe Shot additionally grants a lvl of Flamek Unleashed
    • DMG Cap +25%
    • Play with Hearth: Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): ATK +5%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Flamek Unleashed additionally grants DMG Dealt +1% per impact lvl
    • Acidrage Howl: Cooldown -5%
    • By no means Give up: Cooldown -5%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Seofon (Siete) Grasp Traits


Perception: Fueling the Avatar

  • Rank Perk 1
    • Whereas an avatar is summoned at max Swordshine lvl, avatar finishers acquire DMG Cap +10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • Avatar Gauge Achieve +5%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Touchdown combo finishers, harm expertise, or hyperlink assaults fills the Avatar gauge by 5%, however the gauge depletes 30% quicker whereas an avatar is summoned.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Upon touchdown a combo finisher: Avatar Gauge Achieve +10%
    • Perception Rank Perk 2: Touchdown harm expertise boosts Avatar Gauge Achieve by an extra 10%
    • Whereas an avatar is summoned: ATK +10%
    • Barrido: ATK +10%
    • Rotura: ATK +10%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Whereas an avatar is summoned at Swordshine lvl 2 or above, Seofon features a lvl of Samudaya (max lvl 5).
      • Whereas in impact, it grants DMG Dealt +5% and features a lvl each 7 sec.
      • At lvl 2 and above, it grants DMG Dealt +10% per impact lvl.
    • When avatar leaves, Samudaya is eliminated.
      • If the avatar was dismissed by avatar finisher, Swordshine begins at lvl 2 on subsequent summon.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Upon summoning an avatar: Swordshine now begins from at the very least lvl 1
    • Whereas an avatar is summoned: ATK +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Tempesta: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Whereas an avatar is summoned: DMG Cap +40%
    • Barrido: DMG Cap +45%
    • Tempesta: ATK↑ grants an extra ATK +5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Sword Tempest

  • Rank Perk 1
    • Infinito Creare features ATK +10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent ATK +10%
    • All expertise besides Seven-Star’s Brilliance: Cooldown -2%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Infinito Creare features DMG Cap +30% and foe assaults will not interrupt Seofon throughout activation.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent DMG Cap +35%
    • Essence Rank Perk 1: Infinito Creare features an extra ATK +10%
    • Avatar Finishers: ATK +10%
    • Infinito Creare: DMG Cap +45%; Cooldown +10%
    • Infinito Creare: ATK +10%
    • ATK +20%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Whereas Swordshine is at max lvl, Infinito Creare features DMG Cap +50% and may now be held to activate repeatedly (consumes Avatar gauge).
    • When Infinito Creare consumes the final of the Avatar gauge, Seofon performs an avatar finisher.
    • Infinito Creare could be reactivated from a dodge so long as the Avatar gauge is not empty.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • All expertise besides Seven-Star’s Brilliance: Cooldown -5%
    • Talent DMG Cap +35%
    • Avatar Finishers: DMG Cap +30%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Infinito Creare: ATK +10%
    • Infinito Creare: DMG Cap +45%
    • Seven-Star’s Brilliance: Grants DMG↑ (30%) to the whole social gathering
    • Despedazar: DMG Cap +45%
    • Rotura: Stun Energy +10%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

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Crux: Tag Staff

  • Rank Perk 1
    • Each time an avatar is summoned or dismissed, Seofon features Stout Coronary heart and recovers 10% of max HP.
    • The therapeutic impact has a 30-second cooldown.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas no avatar is summoned: ATK +10%
    • When Swordshine reaches lvl 1 or above: Seofon features Supplementary DMG; DMG relies on Swordshine lvl
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Alternating between touchdown Combo D with and with out an avatar summoned grants totally different results to Seofon.
    • Every impact has a max lvl of 4.
      • With out avatar: Sovereign (DMG Cap +5% per impact lvl)
      • With avatar: Star Sea (ATK +5% per impact lvl)
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Whereas no avatar is summoned: DMG Cap +25%
    • Crux Rank Perk 1: Therapeutic +10%
    • Avatar ATK +10%
    • Ispirazione: Cooldown -5%
    • Despedazar: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • When Sovereign and Star Sea each attain lvl 4:
      • Swordshine lvl turns into maxed out.
      • Injury expertise haven’t any cooldown.
      • Avatar finishers do not dismiss avatars.
        • After an avatar has been summoned for 30 sec., the Avatar gauge depletes even quicker.
    • These results finish when dismissing an avatar or when gauge absolutely depletes.
    • All harm expertise then go on cooldown.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Sovereign features an extra DMG Cap +5%
    • Crux Rank Perk 2: Star Sea features an extra ATK +5%
    • Upon summoning an avatar: Avatar gauge would not deplete for a quick period of time
    • DMG Cap +25%
    • Prision de Armas: DMG Cap +45%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Avatar Finishers: DMG Dealt +5%
    • Ispirazione: Grants Supplementary DMG (10%)
    • Prision de Armas: Gradual Period +10%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Tweyen (Music) Grasp Traits


Perception: Hail to Multilock

  • Rank Perk 1
    • At max Ultrasight lvl, a totally charged Multilock Hail features DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Multilock Hail: ATK +10%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon touchdown an influence finisher, Tweyen features a lvl of Piercing Gleam (max lvl 5).
      • Whereas in impact, it grants Ultrasight Lvl Achieve +10% and DMG Dealt +1% per impact lvl to Multilock Hail.
    • As well as, Peerless Eye now grants Piercing Gleam lvl 5 as a substitute of Deadshot.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Absolutely charged Multilock Hail features an extra DMG Cap +10%
    • Whereas buffed by Deadshot or Piercing Gleam, Tweyen features DMG Dealt +5%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Merculight: Cooldown -5%
    • Peerless Eye: Cooldown -5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Piercing Gleam’s max lvl is now 10, however its period is shortened.
      • At lvl 6 and above, Multilock Hail features DMG Dealt +2% per impact lvl.
      • At lvl 10, it features Supplementary DMG (10%).
    • Peerless Eye now grants Piercing Gleam lvl 10.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Piercing Gleam grants an extra DMG Dealt +2% and Ultrasight Lvl Achieve +1% per impact lvl
    • Perception Rank Perk 1: Absolutely charged Multilock Hail features an extra DMG Cap +10%
    • Multilock Hail: DMG Cap +35%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Clincher: ATK +10%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 2: Piercing Gleam now begins at lvl 2
    • Peerless Eye: Impact Period +10%
    • Merculight: Buff Period +10% (ATK↑ / Mirror Picture)
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Clinching Victory

  • Rank Perk 1
    • Each time Tweyen inflicts a debuff on a foe, she features a lvl of Enhanced Clincher (max lvl 5).
      • Whereas in impact, it grants ATK +3% per impact lvl to Clincher.
    • Casting Clincher consumes Enhanced Clincher.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • All expertise besides Two-Crown’s Strife: Cooldown -2%
    • Clincher: DMG Cap +5%
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Enhanced Clincher’s max lvl is now 8.
      • Whereas in impact, Clincher now features the next buffs per impact lvl.
        • Lvl 1-5: ATK +3% and DMG Dealt +5%
        • Lvl 6-8: ATK +10% and DMG Dealt +15%
    • Casting Merculight or Peerless Eye additionally raises Enhanced Clincher’s lvl by 2.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): ATK +10%
    • Essence Rank Perk 1: Enhanced Clincher grants an extra ATK +2% per impact lvl to Clincher
    • Boosts ATK by a max of +10% based mostly on the variety of debuffs inflicted by Tweyen through the quest
    • Wheel of Loss of life: Cooldown -5%
    • Valiant Weave: Cooldown -5%
    • Talent DMG Cap: +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Valiant Weave: Inflicts DEF↓ (30%) however offers 20% much less DMG.
    • Wheel of Loss of life: Inflicts ATK↓ (30%) however offers 20% much less DMG.
    • Deadly Rain: Inflicts Poison however offers 20% much less DMG.
    • When Enhanced Clincher reaches lvl 8: Clincher is reset, and touchdown Clincher grants an opportunity to reset 1 of Tweyen’s harm expertise (excludes Two-Crown’s Strife and Clincher).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Boosts DMG Cap by a max of +40% based mostly on the variety of debuffs inflicted by Tweyen through the quest
    • All expertise besides Two-Crown’s Strife: Cooldown -3%
    • Charged Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • DMG Cap +30%
    • Deadly Rain: Cooldown -5%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • Essence Rank Perk 3: Valiant Weave, Wheel of Loss of life, and Deadly Rain acquire DMG Dealt +20%
    • Wheel of Loss of life: DMG Cap +45%
    • Valiant Weave: DMG Cap +45%
    • Deadly Rain: DMG Cap +45%
    • Clincher: DMG Cap +45%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Two-Crown’s Grasp

  • Rank Perk 1
    • Shortens Two-Crown’s Strife’s cooldown by 10%.
    • Whereas Two-Crown’s Strife is provided, Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) and Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire Drain.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Energy Finishers: ATK +10%
    • Ultrasight lvl begins at 1
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time Tweyen offers a specific amount of harm, she features a lvl of each Dawnray and Uninteresting Level (each max lvl 5).
      • Dawnray boosts Two-Crown’s Strife’s ATK and DMG Cap per lvl.
      • Uninteresting Level inflicts Tweyen with a debuff per impact lvl.
    • Activating Two-Crown’s Strife removes Dawnray and Uninteresting Level.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Energy Finishers: DMG Cap +30%
    • Crux Rank Perk 1: Shortens Two-Crown’s Strife’s cooldown by an extra 5%
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Two-Crown’s Strife: ATK +10%
    • Depravity: Cooldown -5%
    • DMG Cap +25%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • When Dawnray is eliminated utilizing Two-Crown’s Strife, it grants buffs based mostly on its lvl.
      • Lvl 1: DEF↑ (20%)
      • Lvl 2: Mirror Picture (1 hit) (Self)
      • Lvl 3: ATK↑ (30%)
      • Lvl 4: DMG Cap↑ (50%) / Mirror Picture (1 hit) (Occasion)
      • Lvl 5: DMG↑ (50%) (Self) / (10%) (Allies)
    • Mirror Picture and ally buffs final for 30 sec. Different buffs to Tweyen are everlasting.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 1: Shortens Two-Crown’s Strife’s cooldown by an extra 5%
    • Crux Rank Perk 2: Reduces harm required to achieve a lvl of each Dawnray and Uninteresting Level
    • Charged Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Talent DMG Cap +35%
    • Depravity: DMG Cap +45%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: DMG↑ grants an extra DMG Dealt +5% (self)
    • Upon performing a hyperlink assault: Two-Crown’s Strife Cooldown -5%
    • Two-Crown’s Strife: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

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Sandalphon Grasp Traits


Perception: Promising Wings

  • Rank Perk 1
    • Touchdown Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finishers boosts Archangel Gauge Achieve by 15% and shortens harm ability cooldowns by 1%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: ATK +10%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Whereas Chromatic Wings is energetic, Sandalphon features Limitless Mild.
      • Whereas in impact, it grants ATK +20%.
    • Throughout hyperlink time, Limitless Mild’s period would not deplete, however when Chromatic Wings ends, the impact is eliminated.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +35%
    • Perception Rank Perk 1: Archangel Gauge Achieve +5%
    • Ecliptica: ATK +10%
    • No Method Out: ATK +10%
    • DMG Cap +25%
    • ATK +30%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Whereas Limitless Mild is in impact, upon ending Chromatic Wings with Zohar Strike, the Archangel gauge is restored to 50%.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 2: Limitless Mild grants an extra ATK +10%
    • Perception Rank Perk 2: Limitless Mild Period +20%
    • Whereas Chromatic Wings is energetic: DMG Cap +35%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Alone in Heaven: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Zohar Strike: DMG Dealt +5%
    • No Method Out: DMG Cap +45%
    • Ecliptica: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Discovering Refuge

  • Rank Perk 1
    • Whereas Chromatic Wings is not energetic, touchdown the primary, third, and sixth Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finisher grants a lvl of Lucent Refuge (max lvl 3).
    • Whereas Chromatic Wings is energetic, Lucent Refuge grants buffs to Sandalphon based mostly on its impact lvl.
      • Lvl 1: Regen (3% of max HP)
      • Lvl 2: DMG↑ (2%)
      • Lvl 3: Supplementary DMG (2%)
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas Chromatic Wings is energetic: ATK +10%
    • Whereas Chromatic Wings is energetic: Sandalphon features DMG Minimize (10%)
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Buffs granted by Lucent Refuge final till Chromatic Wings ends.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Essence Rank Perk 1: Lucent Refuge’s Regen features an extra Therapeutic +2%
    • Essence Rank Perk 1: Lucent Refuge’s DMG↑ grants an extra DMG Dealt +3%
    • Essence Rank Perk 1: Lucent Refuge grants an extra Supplementary DMG +3%
    • The Energy of One: Cooldown -5%
    • Talviyo: ATK +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Upon activating Chromatic Wings, if Sandalphon is buffed by at the very least 10 totally different results, he features DMG Cap↑ (100%).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Buffs granted to Sandalphon: Buff Period +10%
    • Essence Rank Perk 3: At Lucent Refuge lvl 3, when Chromatic Wings ends, The Energy of One’s cooldown resets
    • Completely timed assaults acquire DMG Cap +35%
    • Talent DMG Cap +35%
    • Revontulet: DMG Cap +45%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +30%
       
  • Model Rank EX
    • Essence Rank Perk 1: Whereas Chromatic Wings is energetic, Lucent Refuge lvl 3 additionally grants ATK +15%
    • Whereas Chromatic Wings is energetic: Sandalphon features DMG Dealt +5%
    • Revontulet: ATK +10%
    • Talviyo: DMG Cap +45%
    • Upon countering with Alone in Heaven: Grants DMG Cap↑ (10%)
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Bell Tolls for Thee

  • Rank Perk 1
    • Inflicting Elemental Friction additionally inflicts an preliminary lvl of Bell of Battle.
    • Each time a specific amount of harm is dealt to a foe inflicted with Elemental Friction, Bell of Battle features a lvl (max lvl 10).
      • Whereas Bell of Battle is in impact, upon utilizing Zohar Strike, it offers 0.5% extra harm per impact lvl.
      • Afterwards, Bell of Battle is eliminated.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas Chromatic Wings is energetic: Talent Cooldown -2%
    • Whereas Chromatic Wings is energetic: Ethereal Jail additionally grants DMG↑ (5%)
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Gaining a lvl of Bell of Battle extends Elemental Friction’s period by 1 sec. (max period: 30 sec.)
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Zohar Strike offers an extra 0.5% DMG per impact lvl to foes inflicted with Bell of Battle
    • Whereas Chromatic Wings is energetic: No Method Out features ATK +10% and DMG Cap +45%
    • Upon activating Chromatic Wings, Sandalphon recovers 10% of his max HP
    • Breath of Life now grants Protect (5% of max HP) as a substitute of therapeutic HP
    • Ethereal Jail: Cooldown -5%
    • Talent DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Sandalphon offers 20% extra harm in opposition to foes inflicted with Bell of Battle lvl 10.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Whereas Chromatic Wings is energetic: Talent Cooldown -2%
    • When Chromatic Wings ends, Sandalphon features Supplementary DMG (10%)
    • Whereas Chromatic Wings is energetic: Revontulet features ATK +10% and DMG Cap +45%
    • DMG Cap +30%
    • Breath of Life restores 10% extra HP or grants 5% extra Protect
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Whereas Chromatic Wings is energetic: Breath of Life Cooldown -5%
    • Crux Rank Perk 2: When Bell of Battle lvl 10 is eliminated, Ethereal Jail features Cooldown -50%
    • Ethereal Jail: Elemental Friction Period +10%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Fraux Grasp Traits


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Perception: Flip the Tides

  • Rank Perk 1
    • Strengthens Fraux’s combo finishers.
      • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers: DMG Cap +20%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Upright Gauge Achieve +10
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time Fraux performs a delayed Flip Kick (Reversed) after a traditional assault, if the Reversed gauge is not full, she features Enhanced Reversed.
      • Whereas in impact, it grants ATK +10%.
    • When performing a delayed Flip Kick (Upright) after a traditional assault, if the Upright gauge is not full, she features Enhanced Upright.
      • It grants Stun Energy +10%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Whereas in Upright stance: ATK +10%
    • Whereas in Reversed stance: DMG Cap +30%
    • Whereas in Upright stance: DMG Cap +30%
    • Alternative Knocks: ATK +10%
    • Lifeless Lands: ATK +10%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Each time a stance gauge turns into full, Fraux features a buff based mostly on the maxed out gauge.
      • Enhanced Upright+: Supplementary DMG (20%)
      • Enhanced Reversed+: Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35% and Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) inflict Burn
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Reversed Gauge Achieve +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Perception Rank Perk 2: Buff Period +10% (Enhanced Upright / Enhanced Reversed)
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Energy Plant: DMG Cap +45%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Whereas in Reversed stance: ATK +10%
    • Alternative Knocks: DMG Cap +45%
    • Lifeless Lands: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Attract of Energy

  • Rank Perk 1
    • Upon activating a ability free of charge from Fraux’s Energy Positive factors help ability, she now features Talent DMG↑.
      • Whereas in impact, it grants Talent ATK +10% and Talent DMG Cap +15%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Reversed Gauge Achieve +10%
    • Talent Cooldown -2%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Whereas activating expertise free of charge from Energy Positive factors, Fraux takes no harm.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Upright Gauge Achieve +10%
    • Whereas in Reversed stance: ATK +10%
    • Talent DMG Cap +35%
    • Splendor: Cooldown -5%
    • Indominus: Cooldown -5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Activating expertise free of charge from Energy Positive factors now grants buffs to the social gathering or inflicts debuffs on close by foes.
      • In alternate, each stance gauges fill 20% slower.
    • Debuffs:
      • All Fall Down: DEF↓
      • Crimson Nightmare: Gradual
    • Buffs
      • Indominus: Drain
      • Kick Face: Stout Coronary heart
      • Splendor: Protect (3000)
      • Alternative Knocks, Lifeless Lands, Energy Plant: ATK↑
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Talent Cooldown -3%
    • Whereas in Upright stance: ATK +10%
    • Whereas in Reversed stance: DMG +40%
    • DMG Cap +25%
    • All Fall Down: DEF↓ Period +10%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Whereas in Upright stance: DMG Cap +40%
    • Energy Plant: ATK +10%
    • Splendor: Protect Energy +10%
    • Indominus: Drain will get an extra Drain Quantity +10% and Drain Cap +10%
    • All Fall Down: DEF↓ inflicts an extra DEF -5%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: A Take care of The Satan

  • Rank Perk 1
    • Whereas activating expertise free of charge from Energy Positive factors, foe assaults will not interrupt Fraux.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas in Reversed stance: ATK +10%
    • Whereas in Reversed stance: DMG Cap +30%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Abilities activated free of charge from Energy Positive factors acquire DMG Dealt +50%.
      • In alternate, Energy Positive factors now grants just one free ability activation, and regular ability activations give 50% much less gauge acquire.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Reversed Gauge Achieve +10%
    • Whereas in Upright stance: DMG Cap +30%
    • Talent DMG Cap +35%
    • Kick Face: Cooldown -5%
    • Crimson Nightmare: ATK +10%
    • ATK +20%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Free ability activations from Crux Rank Perk 2 acquire an extra DMG Dealt +100%.
      • In alternate, touchdown expertise not fills stance gauges.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Upright Gauge Achieve +10%
    • Crux Rank Perk 2: Abilities activated from Energy Positive factors acquire an extra DMG Dealt +25%, however Fraux takes DEF -20%
    • Whereas in Upright stance: ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +25%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Abilities activated from Energy Positive factors acquire an extra DMG Dealt +25%
    • Upon countering with Kick Face: Grants DMG↑ (5%)
    • Crimson Nightmare: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Fediel Grasp Traits


Perception: Ending Contact

  • Rank Perk 1
    • Fediel’s combo finishers acquire ATK +10% and DMG Cap +20%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Voidskip: Cost Time -5%
    • Miasma Arms: ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time Fediel lands Miasma Arms, she features a lvl of Enhanced Combo Finishers (max lvl 10).
      • Whereas in impact, it grants DMG Dealt +1% per impact lvl to como finishers.
      • Performing a combo finisher removes the impact.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Miasma Arms: DMG Cap +25%
    • Perception Rank Perk 1: Combo Finishers ATK +5%; Combo Finishers DMG Cap +10%
    • Blackflash requires 1 fewer Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) enter in a combo chain to start out charging quicker
    • Claws of Reversal: Cooldown -5%
    • Cursed Funeral: Cooldown -5%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Repeatedly urgent Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) after a combo finisher unleashes as much as 5 extra magic orbs.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Upon rising from Voidskip, Fediel damages foes she is available in contact with
    • Perception Rank Perk 3: Every combo finisher orb features DMG Dealt +0.5%
    • Perception Rank Perk 1: Combo Finishers ATK +5%; Combo Finishers DMG Cap +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +25%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 2: Enhanced Combo Finishers grants DMG Dealt +0.5% per impact lvl to combo finishers
    • Upon countering with Claws of Reversal: Grants Supplementary DMG (10%)
    • Cursed Funeral: Protect Energy +5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

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Essence: Corrosive Black

  • Rank Perk 1
    • Extends the impact durations of the next expertise:
      • The Black’s Blessing: Period +10%
      • Primordial Concern: Period +10%
      • Miasmic Abyss: Period +5%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Stomp Assaults: ATK +10%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Each time Fediel lands a wipe of Miasma Arms, Miasmic Abyss’s cooldown shortens by 7%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent Cooldown -3%
    • Essence Rank Perk 1: Listed perk expertise acquire an extra Period +10%
    • Upon rising from Voidskip, Fediel’s ability cooldowns shorten. Upon rising from Blackflash, ability cooldowns shorten even additional
    • The Black’s Blessing: Buff Period +10% (ATK↑ / DEF↑)
    • Primordial Concern: Petrified Period +10%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Each time Fediel lands Miasma Arms in opposition to foes inside Miasmic Abyss’s AoE, it triggers Bonus AoE DMG (70% of DMG dealt by Miasmic Abyss).
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Talent DMG Cap +35%
    • Stomp Assaults: DMG Cap +30%
    • Essence Rank Perk 3: Grants an extra Bonus AoE DMG +30%
    • DMG Cap +25%
    • Miasmic Abyss: ATK +20%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 3: Touchdown Miasma Arms on foes inside Miasmic Abyss’s AoE inflicts Stackable ATK↓ (2%) (max stacks: 5)
    • Sphere of Reversal: Cost Time -5%
    • The Black’s Blessing: ATK↑ grants an extra ATK +5%; DEF↑ grants an extra DEF +5%
    • Primordial Concern: Cooldown -5%
    • Miasmic Abyss: AoE Period +10%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Arms of Malice

  • Rank Perk 1
    • Fediel’s harm expertise acquire DMG Cap +10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Voidskip: Cost Time -5%
    • Talent ATK +10%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Each time Fediel lands a combo finisher, she features Talent DMG↑.
      • Whereas in impact, it grants Talent ATK +10% and Talent DMG Cap +30%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Miasma Arms features Drain, however Fediel suffers from ATK -10%
    • Miasma Arms features as much as ATK +10% and DMG Cap +30% the longer it hits
    • Crux Rank Perk 1: Injury expertise acquire an extra DMG Cap +10%
    • Signal of Calamity: Cooldown -5%
    • Soul Breaker: ATK +10%
    • Talent DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Each time Fediel lands a swipe of Miasma Arms, she features a lvl of Malice (max lvl 10).
      • Whereas in impact, her ability cooldowns shorten based mostly on impact lvl.
    • If Miasma Arms is interrupted, Malice is eliminated.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Talent DMG↑ grants an extra Talent ATK +5% and Talent DMG Cap +20%
    • Crux Rank Perk 3: Touchdown a charged Blackflash grants Malice lvl 3. Upon failing to follow-up with Miasma Arms, Malice is eliminated
    • Boosts Fediel’s DMG Cap by a max of +35% based mostly on the variety of instances she’s used Blackflash through the quest
    • ATK +20%
    • Sphere of Reversal: ATK +10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: At Malice lvl 10, it additionally grants DMG Dealt +30%
    • If Fediel is not buffed by Mirror Picture, Signal of Calamity grants Mirror Picture to Fediel
    • Soul Breaker: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Id Grasp Traits


Perception: Religion in Godmight

  • Rank Perk 1
    • Each time Id lands a harm ability, he features a lvl of Heliotrope Aura (max lvl 10).
      • Whereas in impact, it grants ATK +2% per impact lvl.
      • At lvl 10, it grants ATK +10% to:
        • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finishers whereas untransformed
        • Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finishers and Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) energy strikes whereas in Godmight
        • Regular Assault (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) and Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finishers whereas in Dragonform
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas in Godmight: ATK 10%
    • Injury expertise: Cooldown -2%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Id begins a quest with Heliotrope Aura lvl 2.
      • Whereas in impact, it grants an extra ATK +2% per impact lvl, in addition to DMG Cap +5% per impact lvl.
      • If the Versalis Coronary heart trait is provided, upon gaining 4 outer segments in Dragonform, the transformation restriction is ignored, and he instantly enters Godmight.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Perception Rank Perk 1: Heliotrope Aura Period +2 sec.
    • Upon touchdown harm expertise: Versalis Gauge Achieve +5%
    • Whereas in Godmight: Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) energy strikes and Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finishers acquire ATK +10%
    • Reginleiv Recidive: ATK +10%
    • Upon touchdown Scourge: Versalis Gauge Achieve +10%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Each time Id performs a Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) after Sword Flurry or a combo finisher in Dragonform, he features a lvl of Heliotrope Aura.
    • Whereas in Godmight and buffed by Heliotrope Aura, Id’s assaults deal extra harm based mostly on the impact lvl.
    • At lvl 10, assaults in Godmight acquire ATK +10%.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Perception Rank Perk 1: Heliotrope Aura Period +3 sec.
    • Whereas in Godmight: Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) energy strikes and Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finishers acquire ATK +10%
    • Perception Rank Perk 1: When Godmight ends, Id features Heliotrope Aura lvl 3
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Atonement: Whereas Substitute is in impact, Id features ATK +20% and DEF +10%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Injury expertise: Cooldown -2%
    • When Godmight ends, all of Id’s ability cooldowns are reset
    • Arcadia: Cooldown -5%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Religion in Dragonform

  • Rank Perk 1
    • Whereas in Dragonform, Id features ATK +20%, DMG Cap +20%, and DEF -10%.
    • As well as, touchdown combo finishers whereas in Dragonform has an opportunity to reset 1 of Id’s ability cooldowns at random.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -1%
    • Whereas in Dragonform: ATK +10%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Whereas in Dragonform, the Versalis gauge depletes 50% slower.
    • Id features Supplementary DMG (10%), and the assault specs of his harm expertise are enhanced.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent DMG Cap +35%
    • Versalis Gauge Achieve +5%
    • Whereas in Dragonform: Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) ATK +10%
    • Ragnarok Type: Cooldown -5%
    • Reginleiv Recidive: Positive factors Drain
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Godmight is completely sealed by Inversa.
    • Whereas in Dragonform, Id features ATK +20% and DMG Dealt +50%.
    • His Dragonform Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) combo finisher offers 300% extra harm however consumes the whole Versalis gauge.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Talent Cooldown -2%
    • Whereas in Dragonform: ATK +10%
    • Whereas not remodeled: Versalis Gauge Achieve +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Whereas in Dragonform: Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) Combo Finishers ATK +10%
    • Whereas in Dragonform: DMG Cap +40%
    • Ragnarok Type: Grants ATK↑ (15%) to Id
    • Ragnarok Type: Grants ATK↑ (5%) to the social gathering
    • Scourge: Cooldown -5%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

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Crux: Path of Vengeance

  • Rank Perk 1
    • Fourfold Vengeance features ATK +10% and Cost Time -20%.
    • Performing a totally charged Fourfold Vengeance grants ATK↑ (20%) and Supplementary DMG (10%) to Id.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Fourfold Vengeance: Cost Time -5%
    • Talent DMG Cap +35%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Touchdown a totally charged Fourfold Vengeance immediately resets its cooldown.
    • As well as, Fourfold Vengeance can now act as a charged parry.
      • Upon a profitable parry, Id features DMG Cap↑ (50%).
    • When Fourfold Vengeance is interrupted, it goes on cooldown.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Fourfold Vengeance: ATK +10%
    • Fourfold Vengeance now stays in its assigned ability slot throughout Dragonform. Whereas in Dragonform, touchdown Fourfold Vengeance fills 1 phase of the Versalis gauge
    • Fourfold Vengeance: Positive factors Drain
    • Unbound: DMG Cap +45%
    • Unbound: Cooldown -5%
    • ATK +20%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Touchdown combo finishers shortens Fourfold Vengeance’s cooldown based mostly on Id’s kind.
      • Whereas untransformed or in Dragonform: Fourfold Vengeance’s cooldown -20%
      • Whereas in Godmight: Fourfold Vengeance’s cooldown -50%
    • As well as, whereas in Godmight, the Versalis gauge not depletes whereas charging Fourfold Vengeance.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Fourfold Vengeance: ATK +10%
    • Talent Cooldown -2%
    • Fourfold Vengeance features Cooldown -20%, however Id suffers from Max HP -30%
    • DMG Cap +25%
    • Arcadia: Inflicts DEF↓ (10%) to foes
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Fourfold Vengeance features Cost Time -15%, however Id suffers from DEF -20%
    • Whereas in Dragonform: Talent Cooldown -3%
    • By no means Sufficient: Grants an extra Drain Quantity +30%. Additionally grants ATK↑ (10%)
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

Gallanza Grasp Traits


Perception: Excessive Deathmatch

  • Rank Perk 1
    • Regular Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) energy strikes acquire DMG Dealt +5% and enhance Silver Wolf Gauge Achieve by an extra 10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Silver Wolf Gauge Achieve +5%
    • Whereas in Deathmatch Finale: Good Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) acquire ATK +10%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Upon coming into Deathmatch Finale, Gallanza features Daredevil.
      • Whereas in impact, it grants DMG Dealt +5% however lowers DEF by 10%
    • When Deathmatch Finale ends, Daredevil is eliminated.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Silver Wolf Gauge Achieve +5%
    • Perception Rank Perk 1: Distinctive Assault (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) energy strikes acquire DMG Dealt +3%
    • Whereas in Deathmatch Finale: Good Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) acquire ATK +10%
    • Tip of the Spear: DEF↑ Period +10%
    • Crucial Hit Fee +15%
    • DMG Cap +25%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Daredevil now grants DMG Dealt +10% however lowers DEF by 15%.
    • Whereas in Deathmatch Finale, the Silver Wolf gauge depletes 33% slower, however taking a complete of 100,000 or extra harm ends Deathmatch Finale.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Whereas in Deathmatch Finale: Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) acquire ATK +10%
    • Whereas in Deathmatch Finale: Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) acquire ATK +10%
    • Perception Rank Perk 3: Daredevil’s max lvl is now 3 and rises based mostly on time spent in Deathmatch Finale through the quest. It boosts DMG Dealt by a max of +60%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Tip of the Spear: DEF↑ grants an extra DEF +5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Whereas in Deathmatch Finale: DMG Cap +40%
    • Explosive Plunge: DMG Cap +45%
    • Impale: DMG Cap +45%
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit DMG +9%
    • DMG Cap +35%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +35%

Essence: Turbo Turbine

  • Rank Perk 1
    • Upon collapsing from too many Turbine rotations, Gallanza recovers 10% of his max HP.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Turbine ATK +10%
    • Turbine Finishers: ATK +10%
    • DMG Cap +20%
    • DEF +5%
       
  • Rank Perk 2
    • Releasing Turbine proper as Gallanza combusts triggers an ideal finisher, which has DMG Dealt +50%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Turbine ATK +10%
    • Essence Rank Perk 1: Upon collapsing, recuperate an extra 3% HP
    • Turbine Finishers: DMG Cap +30%
    • Deathmatch Finale: Cooldown -5%
    • Dashing Lancer: Cooldown -5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Performing a Turbine excellent finisher sends Gallanza into Deathmatch Finale.
    • Throughout Deathmatch Finale, Turbine excellent finishers grant a lvl of Ultimatum (max lvl 3).
      • Whereas in impact, it grants ATK +20%, DEF +2%, and DMG Dealt +15% per impact lvl.
    • Failing an ideal finisher inflicts Fall Flat for 10 sec., which causes him to break down upon utilizing Turbine.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Turbine DMG Cap +35%
    • Essence Rank Perk 2: Turbine excellent finishers acquire an extra DMG Dealt +20%
    • Essence Rank Perk 3: Permits Gallanza to renew charging Turbine after dodging
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Cyclone Skullsplitter: DEF↓ Period +10%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Essence Rank Perk 1: Upon collapsing from Turbine, removes a debuff from Gallanza
    • Upon coming into Deathmatch Finale: When Gallanza’s armor flies off, it offers stun harm to close by foes
    • Deathmatch Finale: ATK↑ Period +10%
    • Touchdown Dashing Lancer boosts Silver Wolf Gauge Achieve by an extra 10%
    • Cyclone Skullsplitter: Cooldown -5%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +35%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +35%

Crux: Put On a Present

  • Rank Perk 1
    • Each time Gallanza lands a harm ability, he features a lvl of Wild Showman (max lvl 3).
      • Whereas in impact, it grants ATK +5% per impact lvl to break expertise.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent DMG Cap +35%
    • Talent Cooldown -2%
    • DMG Cap +20%
    • Max HP +15,000
       
  • Rank Perk 2
    • Wild Showman’s max stage is now 6.
      • Whereas in impact, it now grants ATK +10% and DMG Cap +30% per impact lvl to break expertise.
    • Touchdown combo finishers additionally shortens harm ability cooldowns by 15%.
      • In alternate, ATK of Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) / Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) is lowered by 5%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Talent Cooldown -3%
    • Crux Rank Perk 1: Wild Showman grants an extra ATK +3% per impact lvl to break expertise
    • Talent DMG Cap +35%
    • Eye of the Storm: ATK +10%
    • Explosive Plunge: Cooldown -5%
    • ATK +20%
    • Impale: ATK +10%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Wild Showman’s max stage is now 10.
      • At lvl 10, all expertise change into Flashpoint.
      • Activating Flashpoint consumes Wild Showman lvl 10.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Crux Rank Perk 2: Wild Showman grants an extra ATK +10% per impact lvl to break expertise. Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on) / Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on) endure an extra ATK -5%
    • Crux Rank Perk 1: Wild Showman grants an extra ATK +3% per impact lvl to break expertise.
    • Crux Rank Perk 3: Wild Showman lvl 10 additionally grants DMG Dealt +10%
    • DMG Cap +30%
    • Touchdown Martial Spear boosts Silver Wolf Gauge Achieve by an extra 10%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Flashpoint DMG Cap +100%
    • Martial Spear: Cooldown -5%
    • Eye of the Storm: DMG Cap +45%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +35%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +35%

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Maglielle Grasp Traits


Perception: Ardent Dancer

  • Rank Perk 1
    • Each time a combo finisher turns into enhanced by the Etude of Devotion help ability, hits from the improved finisher enhance Veil Gauge Achieve by 10%.
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Blade Dance Finishers: ATK +10%
    • Blade Dance Finishers: DMG Cap +20%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Blade Dance features ATK +5% and DMG Dealt +10%.
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Grants an extra Veil Gauge Achieve +5% to this grasp model’s rank 1 perk.
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • Nachtmusik: ATK +10%
    • Spear of Legends: Cooldown -5%
    • DMG Cap +20%
    • ATK +20%
    • Whereas inflicted with Poison: DMG Cap +100%
       
  • Rank Perk 3
    • Blade Dance now features ATK +15% and DMG Dealt +20% as a substitute.
      • In alternate, Maglielle’s DEF is lowered by 30% throughout Blade Dance.
    • Consuming a full Veil gauge to land a Blade Dance finisher grants Talent DMG↑ to the whole social gathering.
      • Whereas in impact, it grants Talent ATK +10% and Talent DMG Cap +20%.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Veil Gauge Achieve +5%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): ATK +10%
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on): DMG Cap +35%
    • ATK +20%
    • Battle Hymn: Cooldown -5%
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Guard Break Resistance +7%
    • Max HP +15,000
       
  • Model Rank EX
    • Perception Rank Perk 3: Blade Dance features an extra ATK +5% and DMG Dealt +10%, however Maglielle’s DEF is lowered by an extra 10%
    • Nachtmusik: DMG Cap +45%
    • Battle Hymn: Grants DMG↑ (10%)
    • Upon performing an ideal dodge: Grants Protect (1000)
    • DMG Cap +20% per Fundamental Stats-type sigil geared up (max sigils: 5)
    • Crucial Hit Fee +25%
    • Crucial Hit +9%
    • DMG Cap +30%
    • Weakens summons specs in alternate for Summon Price -1. Would not have an effect on 1-cost or potion-gifting summons. This trait cannot be used with a Summon Price +1 trait
    • DMG Cap +30%

Essence: Superlative Sorcery

  • Rank Perk 1
    • Touchdown the next expertise boosts Veil Gauge Achieve.
      • Hammer of Thunder: Veil Gauge Achieve +10%
      • Pistol of Demons: Veil Gauge Achieve +0.2%
      • Spear of Legends: Veil Gauge Achieve +0.5%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Talent Cooldown -2%
    • Hammer of Thunder, Pistol of Demons, and Spear of Legends acquire ATK +10%
    • DMG Cap +15%
    • DEF +5%
       
  • Rank Perk 2
    • Upon casting a weapon-summoning ability, Maglielle features a lvl of Arts Superior (max lvl 4).
      • Whereas in impact, summoned weapons acquire assault or therapeutic buffs.
        • Lvl 1: ATK +3% / DMG Cap +50% / Therapeutic +5% / Therapeutic Cap +5%
        • Lvl 2 and above: ATK +2% / DMG Cap +50% / Therapeutic +3% / Therapeutic Cap +3% per impact lvl
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Grants an extra Veil Gauge Achieve +2% to this grasp model’s rank 1 perk
    • Talent Cooldown -2%
    • Essence Rank Perk 2: Arts Superior grants an extra ATK +2% per impact lvl to hammer, pistol, and spear expertise
    • Stave of Divinity now grants Protect (1000) as a substitute of therapeutic HP
    • Hammer of Thunder: DMG Cap +45%
    • Talent DMG Cap +35%
    • Max HP +15,000
    • Whereas inflicted with Burn: DMG Cap +100%
       
  • Rank Perk 3
    • Touchdown Blade Dance finishers shortens cooldowns of weapon-summoning expertise based mostly on the quantity of Veil gauge consumed.
      • Blade Dance II: Cooldown -1%
      • Blade Dance III: Cooldown -4%
      • Blade Dance IV: Cooldown -100%
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • Essence Rank Perk 2: Arts Superior grants an extra DMG Cap +30% per impact lvl to hammer, pistol, and spear expertise
    • Hammer of Thunder, Pistol of Demons, and Spear of Legends acquire ATK +10%
    • Essence Rank Perk 2: Arts Superior’s max lvl is now 5
    • Distinctive Assaults (Xbox Y / PS Triangle / Change 2 X / Mouse Proper-Click on)
    • DMG Cap +25%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • Chain Burst DMG Cap +40%
    • ATK +20%
       
  • Model Rank EX
    • Hammer of Thunder, Pistol of Demons, and Spear of Legends acquire DMG Cap +40%
    • Pistol of Demons: DMG Cap +45%
    • Spear of Legends: DEF↓ inflicts an extra DEF -5%
    • Pistol of Demons: Cooldown -5%
    • DMG Cap +30%
    • ATK +20% / DMG Cap +50%. Debuffs on self: DMG Taken +50% / Period +50% / Motion Restriction +50%
    • ATK +10% per Assault-type sigil geared up (max sigils: 5)
    • DMG Cap +30%
    • Strengthens summons specs in alternate for Summon Price +1. 3-cost summons cannot be known as as your first summon. This trait cannot be used with a Summon Price -1 trait
    • DMG Cap +30%

Crux: Sword Veil Guardianship

  • Rank Perk 1
    • Each time Maglielle features Protect, she features it with an extra Protect Energy +10%
  • Model Rank 1 – Select at the very least 3 of the next to activate Rank Perk 1
    • Whereas Protect is energetic: ATK +5%
    • Whereas Protect is energetic: DMG Cap +20%
    • DMG Cap +15%
    • Max HP +15,000
       
  • Rank Perk 2
    • Maglielle features Protect based mostly on the variety of Blade Dance hits landed
  • Model Rank 2 – Select at the very least 6 of the next to activate Rank Perk 2
    • Crux Rank Perk 1: Protect Energy +5%
    • Whereas Protect is energetic: DMG Dealt +5%
    • Paeanic Aegis: Cooldown -5%
    • Stave of Divinity: Cooldown -5%
    • Sostenuto: Protect Energy +5%
    • Regular Assaults (Xbox X / PS Sq. / Change 2 Y / Mouse Left-Click on): DMG Cap +35%
    • Crucial Hit Fee +15%
    • Whereas inflicted with Blight: DMG Cap +100%
       
  • Rank Perk 3
    • Boosts Maglielle’s DMG Dealt by a max of +50% based mostly on her Protect energy.
      • In alternate, she loses Protect upon taking any harm.
  • Model Rank 3 – Select at the very least 6 of the next to activate Rank Perk 3
    • When Maglielle loses Protect: Grants DMG↑ (5%) to the whole social gathering
    • Veil Gauge Achieve +5%
    • Talent DMG Cap +35%
    • DMG Cap +25%
    • Sostenuto: Cooldown -5%
    • HP +10,000 per Protection- or Assist-type sigil geared up (max sigils: 4)
    • Crucial Hit DMG +9%
    • Crucial Hit Fee +25%
       
  • Model Rank EX
    • Crux Rank Perk 3: Boosts DMG Dealt by as much as an extra +30% based mostly on Protect energy
    • Hammer of Thunder: Cooldown -5%
    • Paeanic Aegis: AoE Period +10%
    • Whereas in vital situation: Crucial Gauge Depletion -10%
    • DEF +6% per Protection- or Assist-type sigil geared up (max sigils: 5)
    • Stun Energy +4
    • In opposition to foes of the weaker aspect: DMG Dealt +10%
    • DMG Cap +30%
    • Primal bursts acquire DMG Dealt +25%. Impact energy relies on the overall variety of this impact geared up by the whole social gathering
    • DMG Cap +30%