In December 2025, Sq. Enix launched Octopath Traveler 0 for all consoles and PC platforms. After the vacation break, I had an opportunity to have a chat with Yasunori Nishiki to debate his work on Octopath Traveler 0, the Octopath Traveler sequence, how he joined Crew Asano to work on the video games, the music he did for Konami, boss battle themes, arranging Remaining Fantasy music, espresso, and extra.
Commercial. Maintain scrolling for extra

Yasunori Nishiki:
My identify is Yasunori Nishiki. I primarily compose and prepare music and authentic scores for video games and anime. I bought my begin within the video games business proper after graduating school after I joined Konami as a composer. At Konami, I primarily composed music for the title Monster Retsuden Oreca Battle. I used to be given the possibility to have Crew Asano members hearken to my work from that title, and so they kindly invited me to hitch the Octopath Traveler undertaking.
Yasunori Nishiki:
I will primarily speak about Octopath Traveler, the primary recreation within the sequence. Concerning the character themes, I labored carefully with a producer from Crew Asano, aiming to craft music that will evoke the character’s upbringing merely by way of listening to the monitor, whereas additionally leaving gamers with distinctly memorable melodies, which was one other necessary consideration.As for the transitions into battle themes, I labored off a suggestion from the identical Crew Asano producer, crafting them to finest serve the sport whereas leveraging the id of Octopath Traveler as a narrative of eight protagonists.
Battle music is essential in RPGs, so as a substitute of making a number of variations, I felt that making ready eight variations of the intro proved extremely efficient in getting gamers to take pleasure in listening to the identical boss battle theme throughout a number of encounters.

Yasunori Nishiki:
I’d particularly love to debate Yu-Gi-Oh!, however for Octopath Traveler, I made a acutely aware effort to create music that gamers who grew up with Sq. Enix RPGs would wish to hear. Equally, Yu-Gi-Oh! options tracks that embody the “essence of Yu-Gi-Oh!” formed over the course of its lengthy historical past.For Grasp Duel, the digital Yu-Gi-Oh! recreation with the biggest card assortment, I attempted to jot down music that captured this refined legacy with out undermining its musical id.
On this sense, I consider long-established IPs have a type of musical DNA that followers naturally come to anticipate.
Maintaining these fan expectations in thoughts is essential when composing music for sequels or new titles with current context.
Yasunori Nishiki:
Remaining Fantasy music is one thing that’s legendary to me, and creating remakes or preparations of it feels akin to deciphering sacred texts. There may be all the time one thing to study inside that work, and I really feel my posture straighten each time I interact with Remaining Fantasy music.Commercial. Maintain scrolling for extra

Yasunori Nishiki:
Once I was first approached about Octopath Traveler 0, I used to be requested to organize extra tracks for the console model of Champions of the Continent and hadn’t been instructed it might turn out to be a mainline title.This finally decreased among the stress I felt in the direction of composing, permitting me to jot down new battle tracks and different items with a extra relaxed mindset than common. (This isn’t to say I take non-mainline titles much less severely; slightly, the stress of growing a mainline title all the time provides an additional sense of gravity to the composing course of.)
Moreover, as a result of the soundtrack for Champions of the Continent is constructed round its distinct antagonists’ themes, the brand new tracks I ready have been designed to be extra versatile, serving because the glue that ties the world of Champions of the Continent collectively for the console model.
Very similar to the primary theme and its corresponding preparations, these tracks embody the themes of “retribution” and “restoration,” enveloping the story of Champions of the Continent to assist carry every part collectively as a cohesive console title.
Yasunori Nishiki:
Octopath Traveler’s principal theme is a monitor that I really feel encapsulates this previous decade of mine.Composing this monitor was extremely tough, however I really feel like I might managed to create one thing becoming: a prayer honoring the previous RPG titles that made me who I’m and a monitor celebrating the launch of Octopath Traveler as a brand new RPG title.
As for my favourite monitor, it is onerous to select only one (laughs). On the very least, I discover it superb and pleasant that followers who love Octopath Traveler and its music cherish the tracks they personally join with, slightly than gravitating towards particular common songs. In a similar way, I attempt to compose music in a approach the place each monitor may very well be somebody’s favourite.
I’ve grown keen on Kevin Penkin’s music lately and infrequently hearken to it throughout my private time. If I ever had the possibility to collaborate with him on composing music for a fantasy world, I feel we might create one thing really great.

Yasunori Nishiki:
For me, my favourite drinks are completely important whereas composing music (laughs).Generally that is likely to be a cup of espresso, royal milk tea, or perhaps a decadent sizzling chocolate.
Black espresso—particularly unsweetened—is what I sometimes attain for every time I’m buried in paperwork.
Alternatively, a candy latte often means I’m gearing as much as sort out a vital battle theme, one I anticipate will probably be an uphill battle (laughs).
I do not precisely keep in mind which of my favourite drinks accompanied me whereas composing every monitor, however I am sure that for each monitor that folks have loved, varied sorts of espresso have joined me as devoted companions on its composing journey.