“We tousled, we had to make things better” – Owlcat Video games’ Head of Publishing Andrey Tsvetkov on Warhammer 40,000: Rogue Dealer’s Change 2 launch, the potential of cross save, espresso, and rather more


Late final 12 months, Owlcat Video games launched Warhammer 40,000: Rogue Dealer on Nintendo Change 2. It was a multitude of a launch  and never even near one thing I may suggest. Rogue Dealer lately obtained up to date on Change 2 to deal with many efficiency points and provides DLC away free of charge. Following that patch, I had an opportunity to speak with Owlcat Video games’ Head of Publishing Andrey Tsvetkov in regards to the Change 2 launch, how issues felt for the studio, the potential of cross save, potential Pathfinder ports, conditioning gamers to attend for updates, espresso, and extra.

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RPG Web site: When did you begin engaged on the Change 2 port?

Andrey Tsvetkov:

Although we didn’t consider the unique Nintendo Change console as being able to operating Rogue Dealer, when Change 2 got here out, we determined to take a more in-depth have a look at it. We had expertise adapting the sport to Xbox Collection S, and we thought it will assist us optimize for NSW2 as properly.

At first, issues appeared promising: the sport may run on a Change 2, even in a state removed from good, and we thought we may resolve any points that got here up by the tip of the 12 months. It didn’t appear to be very sophisticated, so we had agreed with Nintendo on the launch date — which was the newest doable date for 2025. Although some efficiency points have been nonetheless current, we believed we may determine issues out by launch, or at the very least with the primary patch.

It turned out we have been lethal improper. It was nearer to launch after we really realized {that a} set of methods with graphics and property wouldn’t be sufficient, and the actions we took weren’t able to enhancing efficiency additional. The actual reason behind the problems ran a lot deeper — it will require going method additional into the code and rearranging a set of sport techniques to attain a desired efficiency enhance, particularly for the hand held mode, and it will take rather more time to do it.

RPG Web site: Was there any try made at getting Rogue Dealer on Change 1?

Andrey Tsvetkov:

Out of curiosity we tried to launch the construct on Change 1, however we knew the {hardware} wasn’t able to operating the sport at an honest stage. Finally, it wasn’t one thing we thought-about pursuing.

RPG Web site: We have had many video games through the years launch in a tough state and enhance, however few are in a position to make good with gamers. Was there any consideration to delaying the sport by a couple of months as an alternative of releasing prefer it did final 12 months on Change 2?

Andrey Tsvetkov:

We had a plan to ship the sport earlier than Christmas and genuinely believed we might be capable of ship all of the fixes by then. Sadly, we realized too late with the intention to break the “glass ceiling” of efficiency, the enhancements would should be on a a lot deeper stage. We began working in the direction of that course instantly, but it surely was too late to scrap all of the preparations for the launch. Retrospectively, it was a nasty choice, and the work took us months to finish. As soon as once more, I’d prefer to apologize for the expertise the gamers needed to undergo. I hope the newest replace and the complimentary content material go a way towards making up for it.
RPG Web site: Are you able to talk about the way it was for the studio when the sport shipped and the reactions? Have been you all already engaged on the key patches we lastly obtained?

Andrey Tsvetkov:

The response was honest and predictable. From then on, the one factor we may do was proceed engaged on enhancing the efficiency and present the gamers that we have been devoted to fixing it. It turned a matter of the studio’s popularity — we tousled, we had to make things better. On the identical time, we determined to compensate our gamers for his or her expertise by providing all extra content material for RT free of charge. There have been a number of months forward of us earlier than the information and the replace obtained revealed.
RPG Web site: Providing all present and future DLC may be very beneficiant. What challenges are you operating into with porting the DLC?

Andrey Tsvetkov:

The largest problem was tailoring the core techniques of the bottom sport; the DLCs solely wanted additional time for porting and testing. That’s the reason The Infinite Museion involves Change 2 later than to different platforms.

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RPG Web site: Rogue Dealer is a really lengthy and meaty sport. Are there plans to do cross save with Change 2 and different platforms? I would like to play on PS5 Professional then proceed on Steam Deck and Change 2.

Andrey Tsvetkov:

Sadly, no such plans exist for cross-saving on different platforms in the meanwhile.
RPG Web site: Ought to we count on extra Change 2 enhancements and optimization going ahead?

Andrey Tsvetkov:

Together with The Infinite Museion DLC, one other efficiency replace will probably be rolled out. Will probably be a lot smaller than the earlier one, however will repair a few of the remaining points.
RPG Web site: Wanting again, what learnings will you are taking away from the S2 launch of Rogue Dealer?

Andrey Tsvetkov:

By no means take shortcuts. The concept of efficiently porting the sport to such a performance-demanding platform with a mere set of tweaks is an phantasm, even when there already is a sport model operating on one other console of comparable efficiency. It takes rebuilding numerous issues to do it correctly. On the brilliant aspect, these learnings will stick with us and profit our future releases on Change 2.

RPG Web site: Will all of the optimization patches be included within the bodily?

Andrey Tsvetkov:

Sure, the cartridge can have all of the launched updates. Nonetheless, we suggest updating the sport to the newest model even when operating from a cartridge since new QoL fixes and the ultimate DLC are nonetheless to be delivered.
RPG Web site: Are there any plans to make use of enhanced PSSR on PS5 Professional in an replace?

Andrey Tsvetkov:

For Rogue Dealer, we don’t have such plans in the meanwhile.
RPG Web site: As you talked about, the Change 1 was a bit too weak for a few of the video games, however are there plans to convey the Pathfinder video games natively to Change 2?

Andrey Tsvetkov:

No such plans exist in the meanwhile.

RPG Web site: As head of publishing for a beloved RPG developer, do you are worried that you’re conditioning the potential gamers to attend for main updates earlier than enjoying your subsequent title going by how a lot better Owlcat releases are after a couple of patches?

Andrey Tsvetkov:

It’s a legitimate concern and, truthfully, I can not blame gamers who resolve to attend. We have now earned a part of that popularity ourselves, and the Rogue Dealer launch on Change 2 we’ve been speaking about didn’t assist. On the identical time, I do imagine we’re getting higher with each new sport, even when the progress just isn’t at all times as quick or constant as we wish.

We would like gamers to purchase our video games at launch as a result of they’re already nice experiences, not as a result of they belief us to repair any points current and implement gameplay enhancements later. That being stated, the entire Owlcat workforce is extraordinarily grateful to all of the followers who assist us and place confidence in us — even when one thing sudden occurs, we’re at all times dedicated to creating issues proper.


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RPG Web site: How do you want your espresso? Go into as a lot element as doable.

Andrey Tsvetkov:

You’d prefer to know if my relationship with a espresso machine resembles certainly one of James Holden, wouldn’t you? I’d say mine is a bit much less subtle, however my day by day ritual normally entails 4 or 5 pictures of espresso.