The primary announcement of Wuchang: Fallen Feathers was fairly peculiar on the time. Again throughout its preliminary reveal in September 2021, Chengdu-based Leenzee sport studio determined to announce its first challenge by way of a prolonged 18-minute gameplay trailer. It already regarded comparatively polished on the time, however they instantly shared that they deliberate to proceed engaged on Wuchang: Fallen Feathers for the subsequent three years.
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It wasn’t till June 2024 that Leenzee’s Chinese language motion RPG re-emerged into the general public highlight. Whereas the Black Delusion: Wukong colossus had but to launch, I’ve to think about the overwhelming success that Sport Science skilled induced a rippling impact on Leenzee with a transparent message – there was a huge urge for food for Chinese language builders within the premium, non-mobile centered sport market.
In fact, the Soulslike sub-genre within the motion RPG area continues to be as prevalent as ever; I’m personally not in opposition to it, and am all the time curious to see how builders, new and previous, deal with their spin on it. I feel what fascinates me about that complete realm is that I don’t assume there’s a “proper” or “appropriate” option to make one thing that’s impressed by the Souls video games, and the core basis is malleable to go well with totally different stylistic decisions.

With Wuchang: Fallen Feathers, Leenzee captured a singular premise and ambiance that I haven’t seen many different video games do. It presents a twisted story surrounding the late Ming Dynasty wherein a illness, the Feathering, has quickly consumed the land. These affected steadily start to lose their sanity, their recollections, and their humanity. Gamers take management of a lady named Wuchang, who has just lately turn out to be contaminated by the Feathering. She has amnesia, but her sanity stays.
A reasonably important alternate happens initially of the sport with Xuanyangzi, a Taoist priest. Xuanyangzi reminds Wuchang that she was touring with another person, whom she later remembers was her sister, and that he’s been researching how one can remedy the results of the Feathering. This cutscene stood out to me as a result of it was the one time that I may recall wherein Wuchang herself actively participated in a dialog along with her personal voice. After this primary interplay, she turns into a silent protagonist; gamers can typically select some dialogue choices to get extra data a couple of subject, however Wuchang will say nothing.
I feel this works to the sport’s detriment, as a result of it sparks an curiosity in Wuchang’s characterization – but it instantly fizzles out to her changing into a quiet vessel. Characters will merely share and regurgitate data, with no perception into Wuchang’s perspective because the narrative unfolds. It appears like a misplaced alternative.

The general plot itself is serviceable, although I’ll admit that I’ve not brushed up on my Ming dynasty historical past classes just lately. There are story threads sprinkled all through the sport that may simply be misplaced on gamers who’ve little-to-no understanding of how the Ming dynasty fell, and what political conflicts led to its collapse. Numerous pre-established factions in Wuchang: Fallen Feathers have already been in battle, and the unfold of the Feathering additional fueled the turmoil.
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None of it’s completely very important in piecing collectively the primary plot itself, however most of the particulars that contextualize a number of smaller substories will likely be misplaced on gamers. What’s readily obvious is that Leenzee didn’t draw back from portray this period in time below a crucial lens. Acts of brutality are commonplace, and plenty of characters in Wuchang wish to profit themselves amidst the chaos. However, the sentimental nature of many subquests will nonetheless evoke a considerable emotional response, if gamers determine to see them to their full completion.
Regardless of this, the factor that helps glue Wuchang: Fallen Feathers collectively is the toxic mystique of its world design. There’s a fantastically haunting aura that binds the aesthetic of its distinctive time interval with darkish fantasy. A room in a palace could be embellished by shiny, lavish ornaments as rotting flesh sprawls all through its ground, as a number of cannibals’ sights glaze over the luxurious objects in the hunt for their subsequent meal. In the meantime, a band of rebels huddle collectively over a small campfire surrounded by the chilling snow as an unholy machine close by retains on spawning new undead hordes. Wuchang: Fallen Feathers is a cruel world, and it conveys that spectacularly properly.

It’s moderately spectacular how properly thought-out the extent layouts are, particularly when contemplating that that is Leenzee’s debut sport. Gamers will journey from space to space seamlessly, and can often discover checkpoint shrines or paths that open up shortcuts again to beforehand visited shrines. The way in which that Leenzee has interwoven lots of its routes feels neatly tuned.
At first, it appears overwhelming as a result of most of the starting areas have a number of similar-looking branching paths that current the phantasm that it’d be simple to get misplaced in. As I started to completely discover them, I unknowingly started establishing a psychological map of the sport world, as a result of they’d both loop again to a earlier space with a memorable landmark or a brand new zone that branched into different routes I had beforehand skipped.
I assumed the shortage of a map in Wuchang: Fallen Feathers may’ve been certainly one of its downfalls, but it manages to make that into certainly one of its strengths. It pushed me to painstakingly memorize the route structure for nearly each space within the sport, which made its environments and locales extra memorable organically. Plus, it additionally helps that the environmental selection begins to considerably ramp up after the primary third of the sport.

Many environments are only a visible, and typically mechanical, deal with as properly. A snowy area later within the sport has a formidable quantity of element positioned into what impacts the deformation of the snow, as an example. Past deforming the snow the place Wuchang’s character mannequin has traveled by way of, it would additionally deform the snow that’s touching the tip of her weapon if it’s giant sufficient to succeed in it. Opening gates will push snow out of the way in which of its doorways opening, and depart skidmarks. Staying within the snow with out consuming the Spicy Soup consumable will steadily refill the Frostbite ailment that reduces Wuchang’s stamina bar briefly, however staying in daylight will scale back the ailment buildup by itself. There are lots of beautiful little particulars put into the exploration of its world, and this was solely a small pattern of it.
One other facet that I commend Leenzee for is Wuchang: Fallen Feathers’ fight system. It begins off a bit unwieldy, however as extra weapons, expertise, and spells fill Wuchang’s repertoire, the cadence of fight turns into quick, fluid, and most significantly, versatile. As battle encounters turn out to be more and more lethal and troublesome, it turns into clear that Wuchang: Fallen Feathers calls for a sure stage of aggression from gamers to match the frenetic conduct of their foes.
Gamers rapidly choose up their first one-handed sword, longsword, spear, axe, and dual-blades within the opening hours, and Wuchang can carry as much as two weapons at any given time. Every weapon sort has its distinctive fundamental mild assault string, a rechargeable heavy assault, and one major weapon capacity that’s distinctive to that particular weapon itself. For instance, a participant could carry two spears with them, however every of these spears has totally different major weapon talents inherent to them that can not be swapped out. Weapons do have a secondary talent that may be swapped out, although, and as much as 4 Spells could be outfitted, too. As soon as folks start to amass quite a few quantities of offensive instruments, Wuchang: Fallen Feathers can morph right into a playbox of various builds and playstyles to experiment with.
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That is doable due to the infinite free re-spec choice by way of the sport’s talent tree, the Impetus Repository. As a substitute of spending the souls-currency equal to boost every stat level individually, gamers spend it to realize Purple Mercury Essence as an alternative. RME can then be spent to fill in nodes on the talent tree, which is structured extra alongside the strains of how Diablo IV or Path of Exile lays out their talent bushes. There are talents and enhancements that gamers could make their method in direction of, and generic stat enhancement nodes make up the trail to them.
Each weapon sort has its personal devoted department that begins on the central “core” of the Impetus Repository, whereas the western department from that core consists of common upgrades, reminiscent of acquiring totally different elemental Bone Needles to fit right into a refillable Temperance consumable to enchant the outfitted weapon with that factor for a restricted period of time. Upgrading each the variety of well being flasks and their efficiency with particular uncommon objects present in grand treasure chests can be on this a part of the Impetus Repository.
It doesn’t matter what construct or playstyle a participant goes for, the primary crux in its battles like in a useful resource known as Skyborn May. Consider it as a MP like in different RPGs; Skyborn May permits Wuchang to solid spells and carry out enhanced variations of her weapon talents. Some spells and talents price 1 MP, 2 MP, 3 MP, and such. Skyborn May is primarily gained by way of completely dodging incoming enemy assaults early on, however talent tree enhancements and consumables open up different strategies to realize it.

Subsequently, this feeds into why enemies preserve a sure stage of aggressive conduct. As a way to constantly have offensive assets, gamers must be taught and grasp correct evasive maneuvers to entry the extra highly effective instruments of their arsenal. Blocking and deflecting assaults could be finished with a couple of particular weapon varieties, in order that defensive software isn’t out of the query – however the primary focus is clearly about bobbing and weaving by way of assaults utilizing the invincibility frames of Wuchang’s dodge.
One other important mechanic that distinguishes Wuchang: Fallen Feathers from different Soulslikes is its Insanity system. A Insanity numerical worth steadily fills up after every loss of life, although there are consumables and different strategies to manually elevate it with out having to die. Coming into the Insanity state boosts Wuchang’s harm output, however she additionally receives extra harm in return. Moreover, being above sure Insanity worth thresholds provides extra properties to her assaults or expertise.
A pattern case that weaves this all collectively succinctly is pursuing a magic construct with one-handed swords. Spells price Skyborn May, so having a dependable provide with out constantly dodging enemy assaults is good to have. One of many first nodes down the one-handed sword department within the Impetus Repository is that gamers will often get Skyborn May simply by holding a one-handed sword. Skyborn May doesn’t final indefinitely, although, in order that they disappear after a short time once they stay unused. A node afterward that one-handed sword tree will be certain that Skyborn May will now not decay under 3 stacks, if Wuchang is over 90% Insanity. This successfully gives an ample quantity of MP to constantly fireplace off magic spells, as Skyborn May frequently replenishes passively with out fearing that it’s going to all disappear as soon as it reaches three stacks.
As I discussed earlier, gamers haven’t any must concern in the event that they need to strive a brand new construct or playstyle out with one other weapon altogether. Merely resetting the primary node that begins a weapon sort’s department within the Impetus Repository will refund all assets that the participant has invested in that complete department – even the precious objects to improve Weapon Mastery, which improves a weapon sort’s base stats. This could all be finished freely, and has limitless makes use of. I went by way of roughly three totally different builds in my playthrough to get a really feel of how different weapons labored.

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I do really feel that the potential of its battle system is barely realized within the again half of the sport, although. Most of the crazier fight choices are held again from the participant till a lot, a lot additional into it. I want they have been extra evenly unfold out, as a result of the primary half of the sport is comparatively tame compared.
Wuchang: Fallen Feathers had a few of the most troublesome boss fights I’ve fought this yr. This sport typically kicked my ass, and plenty of of these deaths have been actually a talent concern for positive. Nonetheless, there have been actually instances once I received caught on a random piece of geometry once I hugged the corners of the boss area. I finally discovered to by no means belief being close to a wall throughout boss fights; the boss fashions themselves often boxed me in, too.
Oddly sufficient, I appreciated the shortage of a central large stagger bar beneath the boss’s HP that might typically artificially dictate the supposed tempo of a boss battle. There may be nonetheless a small round posture bar that fills up, if a participant constantly lands hits on a boss, so it doesn’t degrade. Efficiently filling that up causes a Poise Break, which leaves the boss staggered for a couple of seconds that permits gamers to land a robust Obliteration assault on it.

Whereas it actually helps out throughout boss fights, the assault cycle of boss encounters doesn’t revolve round this one mechanic alone; gamers must make quite a few fast, snappy judgment calls on which assaults are punishable, and which of them should be revered in any respect prices. Relying on a participant’s loadout and playstyle, that reply will likely be totally different on a case-by-case foundation.
Folks finally must open a path for their very own harm phases, as an alternative of ready for the sport to inform them that they’ll now assault through a extra conventional utilization of a stagger bar. Bosses are sometimes relentless, and will definitely enter learn when folks press the button to eat a well being flask. I’ve seen particular bosses merely await that second, and swiftly assault in my second of panic.
Sarcastically sufficient, the bosses within the first two-thirds of the sport have been extra memorable than the final stretch of them as a result of I struggled with them extra total. I occurred to stumble onto a construct that actually, actually shifted the steadiness of energy in my favor, so I defeated what would have been extremely troublesome bosses with relative ease. I’m nonetheless a bit baffled by how properly this construct got here collectively, so I do ponder if Leenzee will tweak it down the road.

I’d additionally prefer to name out the good music in Leenzee’s debut sport. The frequent use of conventional Chinese language devices is splendid. A number of the ones which might be distinguished in Wuchang: Fallen Feathers’ tracks are the pipa, dizi, erhu, and suona; they exude an eloquent symphony that naturally vibes with the intoxicatingly eerie ambiance that the builders have crafted. It’s a stupendous rating that isn’t afraid to change to a different style instantly to enrich a boss’s type transformation.
Prevalent within the lead-up to the discharge of Wuchang: Fallen Feathers was its marketable fanservice facet. There are lots of outfits within the sport – whether or not it’s preorders, the Deluxe Version, or just incomes it in-game – which might be revealing and intentionally horny. Some fall consistent with era-appropriate apparel, whereas others are over-the-top and fantastical. I personally don’t care so long as that facet doesn’t take away from a strong core gameplay loop, and Wuchang: Fallen Feathers shows that point and time once more. Plus, there are various different outfits that present much less pores and skin which might be nonetheless fairly dazzling to behold.
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Whereas I’d like to say that my time with this sport was a good time, Wuchang: Fallen Feathers’ largest undoing is the abysmal optimization I skilled with its PC model. I’ve a RTX 3080 GPU and a 5900X CPU, which needs to be respectable sufficient to run this sport easily, however frequent stutters and blurry textures to get it working considerably easily dragged the complete sport expertise down. There have been a number of reminiscence leak points within the again half of the sport, and I even had the sport crash since I used to be out of video reminiscence as a result of my SWAP utilization maxed out – so I needed to restart my complete PC due to the sport. Many different PC gamers appear to have related, or worse, experiences that Leenzee remains to be attempting to repair as of the publication of this evaluation.

Wuchang: Fallen Feathers is extremely spectacular when considered as the primary sport challenge developed and launched by Leenzee. It’s ambitiously put collectively with regards to the wedding of its varied versatile gameplay techniques and a sport world that’s constructed seamlessly. Its depiction of the late Ming dynasty is fascinating as a result of it isn’t afraid to point out the brutal circumstances that loomed over this time interval, even when separated from the entire darkish fantasy components that present taste to it. I loved my time so much with Wuchang: Fallen Feathers, however its horrid efficiency and optimization on PC sadly broken my total enjoyment.
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